Restoration Druid Healing Spec, Builds, and Talents — Dragonflight 10.0.7
On this page, you will find out the best talents for each tier for your Restoration Druid in World of Warcraft — Dragonflight 10.0.7. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Restoration Druid talents.
Talent Cheat Sheets for Restoration Druid
While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent builds listed below work great for specific purposes.
Multiple talents require a change to your rotation to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
Raid Healing
This is the best generic raid healing build for Dragonflight:
Be sure to use the 'Copy Export String' button on our calculator so that you can quickly transfer our builds ingame!
The build suggested above does not account for specific fights in the current raid tier. You should check out our dedicated page below if you wish to have a boss-by-boss breakdown of talent choices.
Dungeon Healing
This is our recommended build for dungeons:
Be sure to use the 'Copy Export String' button on our calculator so that you can quickly transfer our builds ingame!
If you want more detailed advice specific to Mythic+, check out our page below.
Spec Specific Talents for Restoration Druids
Your main idea when building a talent tree should be to spend as many points at the bottom of the tree as possible since they are the strongest ones. With that in mind, try to pick the bare minimum in the first two sections. We will try to break down the order in which you should pick talents and priorities within each tier.
Rows 1-4
You have to spend 8 points in this section, which generally leaves you with little choice.
Lifebloom,
Nature's Swiftness,
Omen of Clarity, and
Ysera's Gift is always chosen, no matter what content you are doing.
Grove Tending is a powerful talent for this tier. You will generally pick this one as well.
- For raiding you will need
Abundance and for Mythic+ you will need
Cenarion Ward. This means you will pick Nature's Swiftness improving talents or
Flash of Clarity. Neither is particularly exciting so you can use your discretion here. Keep in mind that Mythic+ spec will use both faster ticking HoTs and double Lifebloom, which will give you more Clearcasting procs.
- This leaves you with 1 talent point unspent. We generally advise
Improved Regrowth for Mythic+ and
Waking Dream for raids. Neither are strong, but they provide slightly more than the alternative in their respective contents.
Rows 5-7
Similar to the first tier of talents, you are left with 12 points to spend here, making selections generally obvious depending on content.
- You will first of all always pick the following 4 talents:
Efflorescence,
Tranquility,
Ironbark,
Soul of the Forest.
- For raiding, your next obvious choices will be
Inner Peace,
Improved Wild Growth,
Cultivation, and
Unstoppable Growth.
- For Mythic+ you still want
Unstoppable Growth, but you do not need an extra target for
Wild Growth, so you pick
Improved Ironbark instead.
- There will be one floating point here for Mythic+ spec to gain access to
Harmonious Blooming. You pick
Cultivation here for extra healing during heavy damage.
- Raiding spec will have three points left.
Rampant Growth is the best choice here. For the remaining two, we will have to pick two points in
Harmonious Blooming for
Verdancy specs and
Regenesis for
Rejuvenation specs.
- Mythic+ specs will need four points to advance further.
Verdancy is required to open the path down, so will two points in
Harmonious Blooming. You can spend the remaining point on
Rampant Growth.
Rows 8-10
Here is where things start to get interesting. There are a lot of great
choices and a few potential options for raids and dungeons. We will not
rate individual talents because their value will change greatly depending on
other talents picked. For example, Lifebloom enhancing talents will
be inferior on their own but will work great if picked all together. The same
is true for
Rejuvenation talents.
First of all, you will be picking Flourish. This talent does not
need any recommendations. It is simply too strong for all types of
content. It is used in all forms of PvE content in all builds and
variations.
Rejuvenation focused Raid builds
Raiding Druids will want to get Reforestation. That will require 3
points. Either two points in
Adaptive Swarm or two points in
Luxuriant Soil plus the Reforestation itself. Luxuriant Soil will
provide
slightly more healing and will be easier to play, while Adaptive Swarm (with
Unbridled Swarm) will provide a lot more damage and be harder to
execute.
Along with Reforestation, we will want Convoke the Spirits,
Cenarius' Guidance and
Germination. These 3 talents are
essential and should always be considered in Rejuvenation centric builds.
Nurturing Dormancy further enhances Restoration Druid ramp
capabilities, allowing for wider
Rejuvenation coverage and stronger
Flourish bursts.
For the last two points, there is no clear consensus, and these two will be
largely
encounter specific. If you picked Adaptive Swarm earlier, you should
add
Spring Blossoms and 1 point in
Luxuriant Soil here. If you
already have 2 points in
Luxuriant Soil, then the logical choice will be
to finish it off with points in
Spring Blossoms and
Power of the Archdruid.
Verdancy / Lifebloom focused Raid builds
Import string for this build:
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The Verdancy oriented build will have a new playstyle and deliver
healing differently. Your ramps, in general, will be weaker, but your
healing outside of them will be much higher. The main idea is to have 2
Lifeblooms
rolling on (most of the time) tanks, while a large portion of the raid stands
in
Efflorescence. Constant blooms will generate a lot of healing
through
Verdancy. You will not be able to control who receives healing, but that
does not matter. It will be a constant stream of small healing events.
First of all, you will be picking Verdancy instead of
Cultivation
earlier. Verdancy is the centerpiece around which all the other talents get
picked
later.
The main talents to make this spec work: Photosynthesis,
Budding Leaves,
Undergrowth. You will always spend these 4 talent points for Verdancy
to
work. Between them and
Flourish, we have 5 talent points left to
allocate
in the last third of our talent tree.
Spring Blossoms allows for more bloom procs through
Photosynthesis,
so we pick this one in all situations. It will also provide a large amount of
HPS
on its own.
Convoke the Spirits is generally a good source of free healing. It
works
for anything and does not require much work. Spending two points into it and
Cenarius' Guidance is always a good idea.
The last two points are harder to pick. Most of the time, we put both into
Adaptive Swarm for higher damage output and one more potential HoT for
Photosynthesis.
Mythic+ builds
Mythic+ Druids have less choice. The only DPS talents left in this
section are Adaptive Swarm, and
Convoke the Spirits. We will pick
Unbridled Swarm after that, because
it is basically an Adaptive Swarm enabler. With these 3 and
Flourish,
we only have 6 points left to consider.
Due to the small group nature of Mythic+, we will generally prefer
Lifebloom-oriented builds over
Rejuvenation. For the most
healing, we will go into
Deep Focus,
Photosynthesis,
Budding Leaves, and
Undergrowth.
The last talents are less important. You can pick Spring Blossoms or
Cenarius' Guidance. Spring Blossoms will provide more healing than
Cenarius' Guidance, which in turn provides better DPS.
Class Specific Talents for Restoration Druids
There is no good way to make one spec that will work for all raid bosses or all dungeons at all levels. It is important to understand the strengths and weaknesses of each talent path and build something coherent with synergies, making sure that all extra spells you pick up are utilized properly.
Rows 1-4
2 points in Nurturing Instinct are too strong and important to
ignore.
Improved Nature's Cure should only be picked for dungeons with Curse
or Poison debuffs. Otherwise, this talent does nothing.
The major decisions are on the left side of the first rows.
Frenzied Regeneration is a good defensive tool, while
Rake is
a strong DPS spell. Depending on your needs, choose one here.
Raiding Druids going into a more defensive path will have to pick
Thrash,
Improved Swipe, and
Ironfur. Ironfur is pretty
useless, but it opens a path towards
Thick Hide.
Improved Barkskin is decently useful and will increase your
survivability, Moonkin side talents will give you some damage or open up the
path towards extra range later (
Astral Influence).
Verdant Heart and
Killer Instinct are both very bad and
not worth the talent investment.
Maim and
Hibernate are also
not good talent investments.
For Mythic+ you will want to pick Thrash and
Rip in
basically every situation, because they are needed for single target DPS.
Starfire is never used, but it opens the path into
Starsurge
and other Moonkin talents. Starsurge is a very strong single target DPS option.
Rows 5-10
Mythic+
Here, every Druid should be picking the following talents:
Natural Recovery,
Soothe,
Stampeding Roar, and
Wild Growth.
Right side into Nature's Vigil is also basically locked for every
spec. Pick
Sunfire and
Improved Sunfire on the way.
Improved Rejuvenation and
Lycara's Teachings are also must-have.
With the middle points you either go down the left path through Cat
talents all the way to Protector of the Pack or through middle Bear
talents to pick
Thick Hide and then you go to
Heart of the Wild instead of Protector of the Pack.
Raid
Raiding Druids can invest a point into Astral Influence (if you went
Moonkin side in the first tier). Otherwise, you will have a couple of spare
points you can use it on whatever you like.
Verdant Heart and
Matted Fur for extra survivability,
Sunfire for more damage,
Cyclone for some crowd control.
Two points into Thick Hide,
Wild Charge or
Tiger Dash are the best option in the middle of the tree. After that,
you need to pick
Improved Rejuvenation,
Lycara's Teachings, and
pick your way towards
Nature's Vigil.
Mandatory talents end here. With the 4 remaining points, you can do whatever
you prefer. In general, it is advisable to either go towards
Heart of the Wild.
PvP Talents (War Mode)
You can go into "War Mode." Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world.
- 10-30% increase in World Quest rewards at maximum level.
- 10-30% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open-world PvP, and the possibility of being killed while leveling or doing World Quests exists.
Restoration Druid War Mode Talents
In this section, we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of General PvP Talents and Restoration Druid-specific PvE talents.
Restoration Druid PvP Talents
Thorns is a good choice that offers a direct damage increase. It is usable in any form and can provide significant damage on big pulls.
Master Shapeshifter offers a robust damage increase in
Cat Form and
Moonkin Form.
Disentanglement,
Entangling Bark,
Deep Roots,
Focused Growth,
Early Spring have limited effect on PvE content
in terms of increasing your damage in the open-world or healing in a small
group setting.
Changelog
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Updated for Patch 10.0.5.
- 29 Dec. 2022: Adjusted talent advice for both Mythic+ and Raids.
- 11 Dec. 2022: Added more Mythic+ build options.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 30 Oct. 2022: Updated Regenesis advice.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been reviewed and approved by Torty, one of the main Restoration Druid theorycrafters. He is an author of the Twig It spreadsheet and DPS action priority list. He currently raids in Pure.
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