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Restoration Druid Healing Spell Summary (BfA 8.0.1)

Last updated on Jul 16, 2018 at 19:53 by Torty 8 comments

Table of Contents

General Information

On this page, we list the spells that you will often use as a Restoration Druid.

The other pages of our Restoration Druid guide can be accessed from the table of contents on the right.

About Our Author

This guide has been reviewed and approved by Torty, one of the main Restoration Druid theorycrafters. He is an author of the Twig It spreadsheet and DPS action priority list. He currently raids in Pure.

1. Introduction

If you are new to Restoration, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialisation, how they interact with each other and also with important cooldowns. If you already have experience with Restoration and are comfortable with it in Legion, it is recommended you skip this section and move on to the rest of the guide.

2. Main Resource of Restoration Druids

Mana is your only resource as a Restoration Druid. All of your healing abilities cost Mana, so managing it so that you do not run out over the course of each encounter is crucial to being able to heal competitively.

3. Basic Abilities for Restoration Druids

3.1. Healing Spells

Rejuvenation Icon Rejuvenation is an instant-cast HoT which also provides a small initial heal. This is one of your most frequently used spells.

Wild Growth Icon Wild Growth places a HoT on up to 6 lowest health raid members around the target you cast it on. The HoT heals for more damage initially, then for less and less as it goes on.

Swiftmend Icon Swiftmend heals the target for a moderate amount. It is instant cast, and it has a 25-second cooldown.

Lifebloom Icon Lifebloom is a HoT that can only be on one target at one time. When Lifebloom expires or is refreshed with 4.5 seconds or less remaining, it Blooms — heals its target for a large amount.

Regrowth Icon Regrowth is an emergency heal. It heals for a moderate amount instantly and a smaller amount over 12 seconds.

Efflorescence Icon Efflorescence creates a healing zone that lasts for 30 seconds, healing up to 3 players standing in it every 2 seconds.

Innervate Icon Innervate is a buff you can place on yourself or on an allied healer, which allows them to cast spells free of Mana cost for 12 seconds.

3.2. Utility for Restoration Druids

Barkskin Icon Barkskin reduces damage you take by 20% for 12 seconds and prevents damage from delaying your casts. It has a 1-minute cooldown.

Soothe Icon Soothe dispels all enrage effects from the target, and has a 10-second cooldown.

Entangling Roots Icon Entangling Roots root the target in place for 30 seconds. Almost any damage will quickly remove the effect.

Hibernate Icon Hibernate puts enemy Beast or Dragonkin to sleep for up to 40 seconds. Any damage will awaken the target.

Rebirth Icon Rebirth resurrects a friendly player. Usable in combat. Cooldown is shared between entire group in raids and Mythic+ dungeons. You will accumulate one charge every 4.5 minutes in a 20-player raid and every 10 minutes in a Mythic+ dungeon. In any other content Rebirth has a personal 10-minute cooldown, not shared with anyone else.

Nature's Cure Icon Nature's Cure removes all Magic, Curse, and Poison effects from friendly target, and has an 8-second cooldown.

Prowl Icon Prowl activates Cat Form Icon Cat Form and places you into Stealth. Prowl can be cast in your caster form and does not require Cat Form.

4. Important Procs for Restoration Druids

Each time your Lifebloom Icon Lifebloom ticks, you have a 4% chance to get a proc from Omen of Clarity Icon Omen of Clarity, making your next Regrowth Icon Regrowth, cast within 15 seconds, cost no Mana.

5. Cooldowns for Restoration Druids

  • Tranquility Icon Tranquility is a channeled spell that heals all raid members for a large amount of health over 8 seconds and leaves a stackable HoT.
  • Flourish Icon Flourish increases the frequency of healing from your HoTs by 100% for 8 seconds and extends the duration of all currently active HoTs by 8 seconds.
  • Ironbark Icon Ironbark reduces all damage taken by the target by 20% for 12 seconds.
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