Augmentation Evoker DPS Mythic+ Tips — Season 4

Last updated on Apr 22, 2024 at 12:50 by Saeldur 17 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Augmentation Evoker in World of Warcraft — Season 4.

1.

Augmentation Evoker in Mythic+

Augmentation Evoker is a support-focused specialization that brings value to the group by buffing the other members. The 25yds range might take some getting used to, but the rest of the class has been designed to be as simple and smooth to play as possible!

This guide will focus on getting the most out of the utility that Augmentation brings. If you are interested in how the rotation works in For Mythic Plus, we suggest reading the Rotation Guide and the rotation changes for the Mythic+ section below.

In 5-man content, most of your buffs will automatically target the correct targets always for you. For example, Ebon Might Icon Ebon Might will always hit the entire group, Prescience Icon Prescience will auto-target the other two damage dealers before targeting the healer or tank, Blistering Scales Icon Blistering Scales will always go on the tank. This helps alleviate any burdens for you and lets you focus on the enemies in the Keys. However, if both DPS have Prescience Icon Prescience then auto-targeted casts may choose the target suboptimally. Ideally, you would prefer for the Prescience to be on both damage dealers and the tank, but auto-targeting may give it to the healer. It is approximately a 1% DPS gain in keys to manually target Prescience Icon Prescience to maximize uptime on the DPS and tanks.

In Mythic+ the Close as Clutchmates Icon Close as Clutchmates passive is active which increases the effects of Ebon Might Icon Ebon Might and Breath of Eons Icon Breath of Eons by 10% to compensate for buffing fewer DPS with Ebon Might.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

2.

Mythic+ Talents for Augmentation Evoker

Some dungeons may require a different set of talents. Still, in general, you should start with the following talents and only make changes if you know that you will need a different talent for a specific reason in a dungeon. For a description of all talents, please refer to our Augmentation Evoker talents page.

To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.

3.

Best Dragonflight Mythic+ Talent Builds for Augmentation Evoker

For a more general overview of Talents for Augmentation Evoker, please visit our dedicated Talents page.

Be sure to make use of the 'Copy Export String' button to import the best build directly into your game!

4.

Augmentation Evoker Rotation Changes

In Mythic+, you will be fighting against groups of enemies. Augmentation has very few adjustments to its playstyle on AoE, which are listed below.

  • You will empower Upheaval Icon Upheaval to a higher stage than Rank 1 to fit as many enemies as you can within its AoE.
  • Without the talent Pupil of Alexstrasza Icon Pupil of Alexstrasza you would use Azure Strike Icon Azure Strike over Living Flame Icon Living Flame from 2t+.
  • You should save Ebon Might Icon Ebon Might near the end of trash packs unless you think there will be thirty seconds until the tank pulls and groups the next enemies.
  • You should still try to use Breath of Eons Icon Breath of Eons with other classes' cooldowns, but often in Mythic+, it will be fine to just use it on trash packs without other classes' major CDs to be efficient with the cooldown. It is still preferred to sync it to other class cooldowns!
5.

Augmentation Evoker Utility

  • Oppressing Roar Icon Oppressing Roar can increase the duration of crowd control effects from yourself and your group. An example of when you can use this is before an AoE stun, such as a Monk's Leg Sweep Icon Leg Sweep, to make the stun last longer. You can enhance this ability with Overawe Icon Overawe to turn it into an Enrage dispel.
  • Augmentation Evoker have access to two dispels Expunge Icon Expunge which can remove PoisonPoison effects, and Cauterizing Flame Icon Cauterizing Flame which can remove BleedBleed, DiseaseDisease, CurseCurse, and PoisonPoison effects on a 1-minute cooldown.
  • Zephyr Icon Zephyr provides a reduction to AoE damage received and a speed boost.
  • Fury of the Aspects Icon Fury of the Aspects provides your party with aTime Warp Icon Time Warp/Bloodlust Icon Bloodlust effect.
  • Rescue Icon Rescue will allow you to pick up an ally and bring them to your selected location. You can use this to help a group member get out of a dangerous position or pick up a slow party member (or even a slow tank) and move them along. With the Twin Guardian Icon Twin Guardian talent, this will provide both of you with a short duration 30% max health shield that can act as an external to make surviving keys easier.
  • Augmentation Evoker can also bring both a root and stun to make difficult packs are much easier for your tank and your party.Landslide Icon Landslide can root enemies, and Breath of Eons Icon Breath of Eons can stun them if you talent into theTerror of the Skies Icon Terror of the Skies passive from the class tree.Additionally, a landslide can stun enemies mid-air if talented intoGeomancy Icon Geomancy from the spec tree.
  • It is also worth mentioning that Wing Buffet Icon Wing Buffet andTail Swipe Icon Tail Swipe, both racial abilities, can be used to knock enemies into the air and knock them away from you.
  • Sleep Walk Icon Sleep Walk can be used to CC a single target. This is best used for handling Incorporeal Icon Incorporeal weeks.
  • Source of Magic Icon Source of Magic when upgraded by Potent Mana Icon Potent Mana makes your healer deal 3% more healing and damage, which can help with keeping the group topped up and contribute a small number of group dps.
  • Upheaval Icon Upheaval knocks enemies into the air interrupting casts.
  • Draconic Attunements Icon Draconic Attunements and Aspects' Favor Icon Aspects' Favor provides a large survivability boost for your group by increasing their maximum hp.
  • Blistering Scales Icon Blistering Scales is extra physical damage reduction for your tank.
  • Molten Blood Icon Molten Blood is another shielding effect that can be used to help people survive or otherwise augment the tanks sustain.
  • Ebon Might Icon Ebon Might buffs everyone in your group, which includes the healer! This can make surviving tough healing checks like 3rd boss in Halls of Infusion, Khajin the Unyielding, a lot more manageable.
6.

Mythic+ Affixes

For general information about affixes, see our general Mythic+ guide. Below we will mention some of the affixes where you need to be mindful of your utility as an Evoker.

6.1.

Tier Two Affixes

These affixes begin at keystone level 7.

  • Afflicted Icon Afflicted spawns a mob that needs to be helped. You can remove debuffs on it with Expunge Icon Expunge / Cauterizing Flame Icon Cauterizing Flame or heal it with Verdant Embrace Icon Verdant Embrace / Living Flame Icon Living Flame. We recommend making sure you have Expunge Icon Expunge for these and dispelling them.
  • Incorporeal Icon Incorporeal spawns creatures that need to be crowd-controlled. You can stun them with Deep Breath Icon Deep Breath (with Fury of the Skies Icon Fury of the Skies talented) or interrupt it with Quell Icon Quell. Ideally, you use Sleep Walk Icon Sleep Walk on them to CC them for their entire duration.
6.2.

Tier Three Affixes

These affixes now begin at keystone level 14.

  • Bursting Icon Bursting causes enemies to detonate when slain, afflicting the group with a stacking debuff that causes players to suffer 10% of their maximum health in damage every four seconds. Be ready to heal yourself if needed. Obsidian Scales Icon Obsidian Scales and Renewing Blaze Icon Renewing Blaze should be used liberally when you kill multiple enemies at once. Emerald Blossom Icon Emerald Blossom can also be used to help your healer.
  • Raging Icon Raging will increase the damage dealt by non-boss enemies when they are below 30% health. Consider using Oppressing Roar Icon Oppressing Roar with Overawe Icon Overawe if your group does not have any other enrage removal.
  • Sanguine Icon Sanguine places a pool of blood on the ground when an enemy dies. This pool will heal enemies who stay inside the zone while damaging players. Be careful when using Breath of Eons Icon Breath of Eons with Terror of the Skies Icon Terror of the Skies talented, as you may stun enemies in a Sanguine pool. Make good use of Wing Buffet Icon Wing Buffet to knock enemies out of the Sanguine pools.
  • Skittish Icon Spiteful will spawn enemies that fixate on players when they die. If you have one fixated on you (or you see that a melee is being chased down by one), use Landslide Icon Landslide to keep them rooted away from you. Skittish Icon Spiteful mobs lose 10% health per second, so keeping them rooted for most of this time does all the work you need.
7.

Changelog

  • 22 Apr. 2024: Reviewed for Dragonflight Season 4
  • 19 Jan. 2024: Reviewed for Patch 10.2.6
  • 08 Mar. 2024: Use Regenerative Chitin in the default M+ Build.
  • 15 Jan. 2024: Reviewed for patch 10.2.5
  • 13 Nov. 2023: Updated for Hotfixes
  • 06 Nov. 2023: Updated for Patch 10.2
  • 04 Sep. 2023: Reviewed for Patch 10.1.7
  • 09 Aug. 2023: Update Build for this weeks patch.
  • 10 Jul. 2023: Page added.
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