Augmentation Evoker DPS Stat Priority — Dragonflight 10.2
On this page, you will find out the optimal stat priority for your Augmentation Evoker. We first present the stat priority, before delving into more complex explanations. Our content is updated for World of Warcraft — Dragonflight 10.2.
The Basics of Stats for Augmentation Evoker
The general stat priority on armor pieces for a Augmentation Evoker is:
- Item Level;
- Critical Strike;
On Jewelry (and pieces without Intellect on them), the priority is as follows:
- Item Level;
- Critical Strike;
Intellect is by far going to give you more DPS than secondary stats, therefore Item Level will typically be better than having optimal secondary stats given that the piece of equipment also has an Intellect increase. However, Mastery for Augmentation is so much better than other stats that it can bridge the gap of multiple item levels. Intellect is roughly twice as good as mastery, which itself is twice as good as Haste/Crit, which is 1.5x as good as Versatility. Rings and Trinkets are also an exception to this as they have other factors to consider, such as the total amount of secondary stats provided and the trinket effects.
Something to note is that secondary stats diminish in value per point after 30%, meaning it takes more secondary stat points to gain 1%. For Mastery, this begins at 5400 Mastery Stat, but just something to be mindful of when you start to go beyond these thresholds. At these points, you will see less value per point of secondary stats. Currently, these thresholds do not matter, and Augmentation just keeps stacking Mastery.
These statistics have been obtained by combining common sense, in-game testing, and simulations using SimulationCraft.
Getting a Better Understanding of Augmentation Evoker Stats
Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the damage of your spells.
Mastery ( Mastery: Timewalker) causes empower spells you cast to give a DPS Shifting Sands which grants Versatility to another ally for 10 seconds. Additionally, it increases the duration of Shifting Sands, Breath of Eons, Ebon Might , and other helpful Auras.
Critical Strike increases your chance for your abilities to deal 200% damage. Sands of Time means your Ebon Might extension effects can Critically Strike, increasing the amount of extension granted by 50%.
Haste increases your spell casting speed (including Empowered Spells) and the tick rate of your periodic effects.
Versatility increases all your damage and healing done, and decreases all damage taken.
- 06 Nov. 2023: Reviewed for patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Page added.
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