Augmentation Evoker DPS Rotation, Cooldowns, and Abilities — The War Within Pre-Patch
On this page, you will learn how to optimize the rotation of your Augmentation Evoker in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within Pre-Patch.
Rotation for Augmentation Evokers
The rotation for Evoker plays largely in 30-second cycles around your empowered
spells ( Fire Breath and
Upheaval) and
Ebon Might. Between these cycles,
you want to pool your Essence for the next
Ebon Might and have minimal downtime
between casts.
Every two minutes, you can use Breath of Eons, and you want to
have
Ebon Might to go with it to ensure that Ebon Might lasts the
full Breath of Eons Duration.
If the rotations below seem overwhelming, you can visit our Easy Mode page, which outlines a close-to-optimal rotation in simpler terms.
You can take a lot of this information with you when you run Mythic+ dungeons, however, the Mythic+ page has more dedicated information to situations you encounter in dungeons.
Information on good targets to buff throughout raid fights can be found in both the raid guide for each boss and in the dedicated buffs page.
General Rotational Goals for Augmentation Evoker
- Use
Breath of Eons when your allies have cooldowns up.
- Cast all charges of
Prescience before
Ebon Might or a single charge if you would overcap soon.
- Maintain
Ebon Might for as long as you can.
- Use your Empower spells to give allies Versatility with
Shifting Sands and to extend
Ebon Might.
Augmentation Evoker Rotations
Augmentation Evoker Rotation
Use the buttons below to select your talents to see how that changes the rotation:
Single-target talent options are selected by default. If you wish to see rotation changes in AoE, select talents related to that or use our presets below.
Active Talents | Passive Talents |
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Single Target Rotation for Augmentation Evoker
The priority system for Augmentation Evoker is simple
as a whole, as you are focusing on your short cooldown abilities
like Prescience,
Ebon Might, and your empowers.
In-between, fill with
Living Flame and
Eruption.
- Use
Ebon Might if Ebon Might's remaining duration is less than 5.5s. This is slightly longer than the pandemic duration, but this leads to more overall uptime by having more Ebon Might casts.
- Use
Eruption if
Ebon Might is up or you are capped on Essence or
Essence Burst.
- Cast
Living Flame.
- If you need to move while casting, use
Hover. If you have no charges of
Hover left, then use
Azure Strike.
Healing Spell Utilization
Extra Tips
-
With
Leaping Flames, you are incentivized to always use the highest empowerment of
Fire Breath as you can, even on single-target. On single-target, the extra Living Flames will seek out allies, and as long as they heal, they can still roll for Essence Burst procs.
-
In 5-man or less content, your buffs will automatically target the correct
targets always for you. For example,
Ebon Might will always hit the entire group,
Prescience will auto-target the other two damage dealers,
Blistering Scales will always go on the tank. This helps alleviate any burdens for you and lets you focus on the enemies in the Keys.
Two-Target and Above Rotation for Augmentation Evoker
Against multiple targets, your rotation stays the same as in single-target
unless you do not have Pupil of Alexstrasza. Pupil of Alexstrasza makes you use
Living Flame over
Azure Strike at all targets, and without it, Azure Strike is
a gain from 2+. You uprank
Upheaval so that as many enemies fit within the targeting
AoE as possible.
- Use
Ebon Might if Ebon Might's remaining duration is less than 5.5s. This is slightly longer than the pandemic duration, but this leads to more overall uptime by having more Ebon Might casts.
- Use
Eruption if
Ebon Might is up or you are capped on Essence or
Essence Burst.
- Cast
Living Flame.
- If you need to move while casting, use
Hover. If you have no charges of
Hover left, then use
Azure Strike.
- Cast
Azure Strike
Healing Spell Utilization
Extra Tips
-
With
Leaping Flames, you are incentivized to always use the highest empowerment of
Fire Breath as you can, even on single-target. On single-target, the extra Living Flames will seek out allies, and as long as they heal, they can still roll for Essence Burst procs.
-
In 5-man or less content, your buffs will automatically target the correct
targets always for you. For example,
Ebon Might will always hit the entire group,
Prescience will auto-target the other two damage dealers,
Blistering Scales will always go on the tank. This helps alleviate any burdens for you and lets you focus on the enemies in the Keys. However, the
Evoker Augmentation 10.2 Class Set 2pc lets you have an extra
Prescience active, so you may benefit from still manually targeting this in keys to make sure it is always on the most useful non-dps party member at that time which usually is the tank.
Example Opener Sequence
Precombat
- Start with >3s pull timer
- Cast
Blistering Scales
- Precast
Living Flame
Post Combat Start
- Cast
Prescience
- Cast
Prescience
- Cast
Ebon Might
- Cast Active Buff Trinkets like
Ashes of the Embersoul.
- Use
Eruption
- Use
Eruption
- Use
Eruption
- Continue with normal rotation priority.
This rotation does not apply Prescience nor
Ebon Might
before pull because these are removed on Encounter start.
Cooldown Usage for Augmentation Evokers
Augmentation Evoker does not have many spells to use, but correct utilization is vital as most of the class's power comes from using its short cooldown spells.
- You should not cast
Fire Breath or
Upheaval without
Ebon Might being up as this would waste the extension from
Sands of Time, which is most of the value.
Tip the Scales should be used with
Fire Breath. On AOE you can use it with
Upheaval as well.
- You should not overcap charges of
Prescience unless unavoidable due to lacking targets in range.
- Make sure to hit every enemy with
Breath of Eons as this applies the damage amplification effect to every target.
- You should aim to use
Deep Breath or
Breath of Eons at the shortest distance, as the longer the line, the more time you are locked out from using other spells. It is inevitable if you need to move further, but you will lose some potential damage.
- Ideally,
Hover should be used before movement is required, not in response, to avoid missing globals. Hover can be used while on the GCD from an instant cast spell like
Azure Strike or
Prescience to not incur any DPS loss.
Changelog
- 23 Jul. 2024: Opener fixed with Molten Embers.
- 23 Jul. 2024: Updated for The War Within Prepatch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed and updated for Dragonflight Season 4
- 19 Jan. 2024: Reviewed for Patch 10.2.6
- 15 Jan. 2024: Reviewed for Patch 10.2.5
- 06 Nov. 2023: Updated for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 13 Jul. 2023: Fix default talent checkboxes and include Auto Targeting note.
- 10 Jul. 2023: Page added.
More Evoker Guides
Guides from Other Classes
This guide has been written by Saeldur, an Evoker Theorycrafter since the class came out in Dragonflight. He is an accomplished high end player with top parses on multiple specs, an Expert on the Evoker Discord, and has a deep understanding of many other classes, and how they interact with Augmentation Evoker.
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