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Holy Priest Healing Spell Summary in Battle for Azeroth (BfA) 8.0.1

Last updated on Sep 25, 2018 at 09:22 by Niphyr 30 comments

Table of Contents

General Information

On this page, we list the spells that you will often use as a Holy Priest.

The other pages of our Holy Priest guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Niphyr, a generally knowledgeable, long-time healing Priest and theorycrafter. You can follow him on Twitter.

1. Introduction

If you are new to Holy, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialisation, how they interact with each other and also with important cooldowns. If you already have experience with Holy and are comfortable with it in Legion, it is recommended you skip this section and move on to the rest of the guide.

2. Main Resource of Holy Priests

Mana is your only resource as a Holy Priest. All of your healing abilities cost Mana, so managing it so that you do not run out over the course of each encounter is crucial to being able to heal competitively.

3. Basic Abilities for Holy Priests

These are your core skills that are available regardless of talents, and form the core gameplay of the specialization.

Renew Icon Renew heals the target over 15 seconds. It is not generally considered to be worth casting in raids except in periods of heavy movement when no other instant cast spells are available.

Heal Icon Heal is a simple single target heal with a long cast time. It is generally used to heal targets when they are not taking heavy damage and when they are not in immediate danger.

Flash Heal Icon Flash Heal heals for slightly less than Heal Icon Heal, but its cast time is shorter and its Mana cost higher. It is useful in more pressing situations, where the target is in danger of dying.

Holy Word: Serenity Icon Holy Word: Serenity is an instant cast, single target heal with a 60-second cooldown. It is an important spell to use during times of high damage.

Prayer of Mending Icon Prayer of Mending places a buff on the targeted ally, which heals them when they take damage and jumps to another nearby ally (up to 5 times). This is one of your most efficient spells and it should be used as often as possible.

Prayer of Healing Icon Prayer of Healing heals the target and up to 4 injured allies within 20 yards of them. It has a cast time, and it is one of your most reliable sources of AoE healing.

Holy Word: Sanctify Icon Holy Word: Sanctify is an instant cast spell that heals up to 6 allies in a targeted 10-yard radius. It has a 60-second cooldown.

3.1. Utility for Holy Priests

Desperate Prayer Icon Desperate Prayer is an active ability with a 90-second cooldown. It heals you for 30% of your maximum health and also increases your maximum health by 30%. The maximum health increase fades progressively over 10 seconds (you lose 2% of maximum health every second).

Fade Icon Fade removes your threat on all targets for 10 seconds, on a 30-second cooldown. This is extremely useful if you take aggro of newly-spawned mobs.

Leap of Faith Icon Leap of Faith pulls the targeted ally to your location. It can be useful for helping your tanks kite, or simply for saving careless allies from avoidable damage.

Psychic Scream Icon Psychic Scream disorients up to 5 enemies within 8 yards for 8 seconds. It can be useful for interrupting large groups of enemies, or sometimes even just on single ones.

Power Word: Fortitude Icon Power Word: Fortitude provides all party or raid members with 10% increased stamina for an hour. It is essential you cast this prior to each encounter to ensure everyone in your group has it.

Purify Icon Purify removes all harmful magic and disease effects from your target, with an 8-second cooldown. You will find yourself using this spell regularly in dungeons, raids, PvP and world content.

Mass Dispel Icon Mass Dispel removes all harmful magic effects from up to 5 friendly targets, and 1 beneficial effect from enemy targets. This spell has a long cooldown and a heavy mana cost but can be invaluable at not only removing dangerous debuffs from your allies, but also removing buffs from your enemies. Mass Dispel can also remove some beneficial effects from enemies that regular dispel abilities cannot, such as Ice Block Icon Ice Block and Divine Shield Icon Divine Shield.

Dispel Magic Icon Dispel Magic removes 1 beneficial magic effect from an enemy target. This spell can be incredibly powerful, granting you the ability to remove strong buffs from dangerous enemies. There is a significant mana cost to this spell so it is not advised to be casting it too often in situations where mana is a concern.

Mind Control Icon Mind Control controls a target for 30 seconds that is not Demonic, Mechanical or Undead. Because it shares diminishing returns with other disorient effects you will need to be mindful a cast may not last for the full duration, particularly when using it on powerful enemies.

4. Important Procs for Holy Priests

Holy Words Icon Holy Words is a hidden passive ability that causes Heal Icon Heal and Flash Heal Icon Flash Heal to reduce the remaining cooldown of Holy Word: Serenity Icon Holy Word: Serenity by 6 seconds. It also causes and Prayer of Healing Icon Prayer of Healing to reduce the remaining cooldown of Holy Word: Sanctify Icon Holy Word: Sanctify by 6 seconds, and Renew Icon Renew to reduce the remaining cooldown of Holy Word: Sanctify by 2 seconds.

While you do not need to actively manage this ability in any way, it is very important that you are aware of its existence and that you constantly monitor the remaining cooldowns of your Holy Words, so that you can use them soon after they become available.

Spirit of Redemption Icon Spirit of Redemption allows you to continue casting healing spells for 15 seconds after you die. During this time, your spells cost no Mana, and you cannot perform any other actions.

5. Cooldowns for Holy Priests

Divine Hymn Icon Divine Hymn is a channeled spell that heals all raid members within 40 yards over 8 seconds, and also increase the healing they receive during that time by 10%. It is a powerful raid cooldown that can be used to mitigate high raid damage.

Guardian Spirit Icon Guardian Spirit places a buff on the target, which lasts for 10 seconds and increases all healing received by the target by 60%. If the target receives a killing blow during this time, they will not die and instead be healed for 40% of their maximum health, consuming the Guardian Spirit effect. This ability should generally be used to help tanks survive large amounts of damage, or to save raid members from dying.

Symbol of Hope Icon Symbol of Hope should be used towards the end of a raid encounter to give the highest potential mana back to all healers in your group. A good guide is either when you are at 20% mana, or the boss is at 20% health remaining.

6. Changelog

  • 25 Sep. 2018: Minor clarifications on spell descriptions.
  • 13 Aug. 2018: Updated for Battle for Azeroth launch.
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