Outlaw Rogue DPS Mythic+ Tips — Shadowlands 9.0.2
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Outlaw Rogue in World of Warcraft — Shadowlands 9.0.2.
Outlaw Rogue in Mythic+
The playstyle of Outlaw in Mythic+ is almost exactly the same as your
regular single-target rotation. As almost all of your damage cleaves onto
additional targets whenever
Blade Flurry is active, maintaining a high
uptime on Blade Flurry without wasting it when enemies are about to die
is key to performing well as Outlaw. As such, there are no major gameplay
changes, and your stat priority, rotational priorities, as well as Legendary
and Covenant benefits stay the same for Mythic+.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.
Rogue Shroud Skips
While at this stage many groups do different pulls due to different compositions or preferences, some of the shroud skips in dungeons are still more common than others. As such, the most popular skips have been compiled on Shroud of Concealment Mythic+ guide for Rogues with diagrams showing each of the skips.
Mythic+ Legendary
Celerity is still the best Legendary for your
consistently-high damage output.
Mark of the Master Assassin is very competitive on trash, in particular
due to the frequent re-stealths you will be getting between packs. It is,
however, weaker on single-target and as the seasonal affix
Prideful requires a lot of single-target and priority damage,
Celerity is the recommended Legendary for Mythic+.
Mythic+ Covenant and Conduits
For your Conduits you will want to play the following setup:
- Potency:
Count the Odds and
Sleight of Hand. - Finesse:
Quick Decisions and
Fade to Nothing. - Endurance:
Recuperator and
Cloaked in Shadows.
There is no Covenant that outperforms all the others in Mythic+. While there are certain benefits to individual Soulbinds or Covenant abilities, they are all highly situational and their impact is ultimately very small. DPS differences are usually within a margin of 2-4% and can shift quickly based on the type of fight you find yourself in.
It is, therefore, recommended to just pick whatever Covenant you prefer, whether it is for thematic or cosmetic reasons, or because you prefer the way a certain Covenant Class Ability plays. For more information on each individual Covenant and a general recommendation, you can head over to our dedicated Covenant section to find out more about each individual covenant.
Night Fae and Korayn's First Strike
There is one exception to this, that will not occur until very high Renown
levels. As it currently stands, Night Fae will have a significant
advantage at higher Renown levels, in particular due to the Korayn
Soulbind and her
First Strike ability. It greatly outperforms any other
Covenant or Soulbind choice.
Master Assassin and Killing Spree
An alternative build to the one recommended previously is to run the
Mark of the Master Assassin Legendary together with the
talent
Killing Spree.
This build has slightly higher potential for overall AoE damage, at the cost of
a bit of single-target. It is also riskier to play, as the random nature of
Killing Spree can put you in harm's way at inopportune moments. It does
offer a bit of variety, and when you can negate the downsides it will allow for
slightly higher overall DPS.
The general gameplay for this build is very similar to the regular Outlaw
multi-target rotation. The only major difference, is that you will want to line
up your
Vanish and
Killing Spree at all times, to always benefit
from the Critical Strike chance increase during Killing Spree.
Your Stealth opener should look like this:
- You should always have 2 or more Combo Points from the previous pack leftover.
- Use
Roll the Bones before opening. - Open with
Ambush. - Use
Blade Flurry. - Cast
Between the Eyes if ready, or
Dispatch, with 4+ Combo Points. - Use
Marked for Death. - Cast
Dispatch.
This is your first
Mark of the Master Assassin window. You will then follow
up with a
Vanish-based burst window whenever Vanish and
Killing Spree
are available to you, which should look like this:
- Make sure to have
Blade Flurry active and 4+ excess Combo Points
before using
Vanish. - Use
Vanish. - Cast
Between the Eyes if ready, or
Dispatch. - Use
Marked for Death. - Use
Killing Spree. - Cast
Dispatch.
If you do not have
Marked for Death available before using
Vanish,
you just use
Ambush >
Dispatch >
Killing Spree. You
only need 2+ Combo Points before using Vanish in this case.
Outlaw Rogue Mythic+ Rotation
For the most part, Outlaw Rogue's rotation is the same as referred in the Rotation, Cooldowns, and Abilities page.
Outlaw currently serves as more of a utility/support spec and is very sought
after for its ability to disrupt enemies by utilizing
Gouge. Since your
entire single-target output will be spread on all nearby targets the moment you
use
Blade Flurry, the rotational gameplay does not change all that much.
Good use of your disruptive abilities is the key to excelling as an Outlaw
Rogue and learning when to use Combo Points on
Kidney Shot because an
important cast needs to be interrupted soon can be beneficial for the group, at
the detriment of lowering your overall DPS a bit. This sacrifice is well worth
it, however, whenever it allows the rest of the group to focus on other things
while you do the heavy lifting on disrupts and interrupts.
Learning and communicating which abilities you will have to disrupt and how to achieve this most efficiently will be key to fulfilling your duties while also maintaining a high overall DPS that is still one of the strongest in the game. While DPS is not your main priority, knowing when you are free to use resources for DPS instead of holding onto them to use on disrupting abilities is a learning process that differs from dungeon to dungeon and from pull to pull. Always remember that it is better to do a little bit less DPS than to miss an important disrupt that could potentially wipe your group.
Outlaw Rogue Utility
Gouge can be used to disrupt enemies from casting otherwise
uninterruptible spells. This requires you to stand in front of the enemy, but can
be used in many situations to keep enemies from using some of their most lethal
abilities. Many of these abilities go on cooldown once used, so disrupting them
with Gouge,
Kidney Shot or
Blind will keep these mobs from
re-casting these abilities for a while.
Sap and
Blind can be useful to hard crowd control
multiple mobs in a single trash pack.
Shroud of Concealment grants you AoE
Stealth in a large
radius. However, there are a lot more "see through stealth" enemies compared to
previous expansions, so you need to know ahead of time if you can actually
stealth past the packs you intend to skip.
Feint,
Cheat Death,
Cloak of Shadows,
Evasion, and
Vanish make up an exceptionally strong
combination of defensive abilities. While Vanish does not provide
direct defensive value, you can use it to avoid a number of targeted casts, by
waiting until the cast starts to Vanish.
Tricks of the Trade greatly helps with Threat management.
Mythic+ Talents for Outlaw Rogues
Below are the suggested talents for Mythic+. These talents are recommended for all groups and keys at the current time.
| Level | Choices | ||
|---|---|---|---|
| 15 |
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| 25 |
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| 30 |
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| 35 |
|
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| 40 |
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|
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| 45 |
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| 50 |
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Blade Rush is strictly superior to
Dancing Steel in terms of
DPS, but Dancing Steel can help maintain higher uptime on
Blade Flurry. We recommend using Blade Rush and adjusting in
case you notice your Blade Flurry uptime is too low.
Marked for Death outperforms the other options in the same tier even
when not getting optimal resets on a consistent basis, but it is much more
complex to play. It is only recommended to play Marked for Death when you
are already familiar and comfortable with the general Outlaw gameplay in Mythic+
dungeons.
Mythic+ Affixes
There are now three weekly affixes and one seasonal affix. The first affix is available instantly at levels two and three, the second affix starts at level four, the third affix is enabled at level seven, and finally the seasonal affix is at level ten.
Tier One Affixes
There is not much to say about
Fortified and
Tyrannical.
The most important part is to ensure that you have all your single-target cooldowns
ready whenever you fight any boss.
Tier Two Affixes
Bolstering is fairly easy to manage as Outlaw, since you can
easily swap targets, and you do same cleave to all targets. This makes it easy
to keep mob Health even.
Bursting debuff can be cleared off with
Cloak of Shadows and prevent future applications for its duration. Due
to this it is best to wait until a few enemies have died before using it.
Sap and
Blind are useful tools to keep Inspired enemies
controlled during
Inspiring weeks.- Using
Pistol Shot can help to kite the adds that fixate you during
Spiteful weeks.
Tier Three Affixes
Quaking damage can be reduced by
Feint, which will
help your healers.
Blade Flurry will not hit the Explosive Orbs from
Explosive, but hitting the Orbs themselves will allow your Blade Flurry
to hit all surrounding non-orb targets, so you need to make sure you are targeting them
directly. Running
Vigor instead of
Deeper Stratagem can be
helpful to not get overwhelmed with Explosive Orbs if you catch yourself
running out of Energy too often.
Storming can be avoided by using
Cloak of Shadows.
Season 1 Affix: Prideful
You can use
Feint and
Cloak of Shadows to reduce incoming
damage from
Bursting With Pride.
Whenever you get the
Belligerent Boast debuff, it is advised to just
stand still as everybody else positions themselves correctly to not get hit.
Changelog
- 13 Feb. 2021: Updated page with Killing Spree+Master Assassin instructions.
- 07 Dec. 2020: Added Legendary and Covenant sections.
- 02 Dec. 2020: Updated introduction to Outlaw for Mythic+.
- 23 Nov. 2020: Page updated for the Shadowlands release, added new Mythic+ affixes and updated talent recommendations.
- 24 Oct. 2020: Updated talent recommendations based on newest simulations and theorycrafting research.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Rogue Guides
Guides from Other Classes
This guide has been written and reviewed by Seliathan, who has been playing Rogue since the first day of Classic. He currently raids in Familiar with Drama, and is one of the foremost Mythic+ Rogue players. You can often find him streaming on Twitch, or follow him on his personal Discord server.
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