Priest Class Changes in Patch 9.1.5
On this page, you will find a list of all Priest class changes introduced in Patch 9.1.5.
TABLE OF CONTENTS OF THIS PAGE
1.
General Priest Changes
Festering Transfusion (Necrolord Conduit) damage and
healing effect increased by 100%.
Divine Star (Talent) and
Halo (Talent) now deal reduced
healing beyond 6 targets.
Halo (Talent) healing reduced by 20%.
Divine Star heal cap is now independent on the outgoing and return
trips.
2.
Discipline Priest Changes
Divine Star (Talent) damage increased by 40%.
Contrition (Talent) healing increased by 15%.
Shadow Covenant (Talent) healing increased by 10%, Mana cost
reduced by 10%, and duration lowered to 7 seconds (was 9 seconds).
3.
Holy Priest Changes
Divine Star (Talent) damage increased by 40%.
Heal healing increased by 35% in PvP combat (was 20%).
Flash Heal healing increased by 30% in PvP combat (was 15%).
Renew healing increased by 15% in PvP combat.
4.
Shadow Priest Changes
Surrender to Madness duration increased to 30 seconds (was 25 seconds).
Psychic Link (Talent) deals 60% of
Mind Blast's damage
(was 50%).
5.
More Patch 9.1.5 Class Changes
You can find other Patch 9.1.5 class changes linked below.
6.
Changelog
- 28 Oct. 2021: Updated for Patch 9.1.5 release.
- 07 Sep. 2021: Guide added.
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