Priest Class Changes in Patch 9.1.5
Last Updated: Oct 28, 2021 - 4:03 PM
(4y ago)
On this page, you will find a list of all Priest class changes introduced in Patch 9.1.5.
Table of Contents
1.
General Priest Changes
Festering Transfusion (Necrolord Conduit) damage and
healing effect increased by 100%.
Divine Star (Talent) and
Halo (Talent) now deal reduced
healing beyond 6 targets.
Halo (Talent) healing reduced by 20%.
Divine Star heal cap is now independent on the outgoing and return
trips.
2.
Discipline Priest Changes
Divine Star (Talent) damage increased by 40%.
Contrition (Talent) healing increased by 15%.
Shadow Covenant (Talent) healing increased by 10%, Mana cost
reduced by 10%, and duration lowered to 7 seconds (was 9 seconds).
3.
Holy Priest Changes
Divine Star (Talent) damage increased by 40%.
Heal healing increased by 35% in PvP combat (was 20%).
Flash Heal healing increased by 30% in PvP combat (was 15%).
Renew healing increased by 15% in PvP combat.
4.
Shadow Priest Changes
Surrender to Madness duration increased to 30 seconds (was 25 seconds).
Psychic Link (Talent) deals 60% of
Mind Blast's damage
(was 50%).
5.
More Patch 9.1.5 Class Changes
You can find other Patch 9.1.5 class changes linked below.
6.
Changelog
- 28 Oct. 2021: Updated for Patch 9.1.5 release.
- 07 Sep. 2021: Guide added.
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