Beast Mastery Hunter DPS Amirdrassil Raid Guide — Season 4

Last updated on Apr 22, 2024 at 12:50 by Azortharion 121 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Beast Mastery Hunter for each boss of the following raid: Amirdrassil. All our content is updated for World of Warcraft — Season 4.

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Amirdrassil. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Amirdrassil, the Dream's Hope guides.

On this page, you will find Beast Mastery Hunter specific information to deal with each boss in the Amirdrassil raid. These are not complete encounter guides but specific tips for doing the bosses as a Beast Mastery Hunter.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Beast Mastery Hunter and how you can deal with each fight as best as possible.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

1.1.

Talent Builds By Boss

To make importing talents easier, I have aggregated the builds into the list below into three main builds. Taking these as a baseline, you can handle all raid encounters in this tier.

2.

Dragonflight Raid Talent Builds for Beast Mastery Hunter

Single Target Single Target + Bloody Frenzy AoE Hybrid AoE Build Heavy AoE Build
3.

Single Target Raid Build for Beast Mastery Hunter

This build is the default single target build for Beast Mastery Hunter.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

4.

Single Target AoE Hybrid Raid Build for Beast Mastery Hunter

This build is nearly identical to the single target build, but picks up Bloody Frenzy Icon Bloody Frenzy. This offers you amazing AoE, but only during Call of the Wild Icon Call of the Wild, at a very small loss to single-target DPS.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

AoE Raid Build for Beast Mastery Hunter

This build suits the AoE-heavy encounters in the Raid. Note that going for this build incurs a pretty heavy single-target DPS loss, which may not always be worth it.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

6.

Heavy AoE Raid Build for Beast Mastery Hunter

This build suits extra AoE-heavy encounters in the raid, where you are spending nearly all of the time doing AoE damage.

Suggested Encounters:
  • Gnarlroot
  • Tindral — If your teammates are leaving the Roots mostly to you, which is unlikely..

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

6.1.

General Defensive Usage Notes

Beast Mastery Hunter has several defensive spells that you should plan to use and rotate throughout mechanics. You should opt to use the smaller cooldown spells often as needed with incoming mechanics and save bigger cooldowns like Aspect of the Turtle Icon Aspect of the Turtle for large incoming damage.

  • Exhilaration Icon Exhilaration
  • Fortitude of the Bear Icon Fortitude of the Bear with a Tenacity Pet summoned.
  • Survival of the Fittest Icon Survival of the Fittest
6.2.

General Cooldown Usage

Beast Mastery Hunter has a few cooldowns to think about using optimally on the fights in Amirdrassil:

  • Call of the Wild Icon Call of the Wild — Our main, 2-minute cooldown.
  • Death Chakram Icon Death Chakram — Our small, 45-second mini-cooldown.
  • Bestial Wrath Icon Bestial Wrath — Barely counts as a cooldown, with its ~50% uptime/~30-second cooldown, but it is still important to ensure you have it for certain key moments.

In addition to the general rotation, you want to keep in mind that your goal is to use your cooldowns as often as possible during an encounter. With that in mind, your secondary goal is to use them at the correct time.

I highly suggest using some Addon or WeakAura to track the estimated time to die of your target/boss target. Method Raid Tools has this as an option if you are already using this addon. By tracking time to die, if you know that you can only fit one more cycle of your cooldowns in before the boss dies, you can choose to hold these cooldowns to better line up with Bloodlust Icon Bloodlust, your Potion, or even your other cooldowns, trying to look for opportunities to stack all of them.

7.

Gnarlroot

7.1.

Defensive Usage

  • Try to be liberal with defensive cooldowns during the intermission, especially if you are running far to soak Splintering Charcoal Icon Splintering Charcoal and debuff branches with Ember-Charred Icon Ember-Charred.
7.2.

Cooldown Timings

  • No special considerations. Use your second Call of the Wild Icon Call of the Wild, Potion, and all of your other cooldowns when the boss is affected by Uprooted Agony Icon Uprooted Agony, after the intermission.
7.3.

Mechanical Tips

  • On Mythic, there are larger adds that need to be focused down. Make sure you are ready to swap to these as they are about to spawn.

For more information, please refer to our Gnarlroot guide.

8.

Igira the Cruel

8.1.

Defensive Usage

  • If you are targeted with Blistering Spear Icon Blistering Spear make sure to use at least Exhilaration Icon Exhilaration before it hits if you are low on HP.
  • Consider using Aspect of the Cheetah Icon Aspect of the Cheetah if targeted by Slicing Torment Icon Slicing Torment. This can make it much easier to dodge the circle with the increased movement speed. Note that the travel time on the jump is based on distance from the boss, so it is usually a good idea to use Turtle to run far as well.
  • After each intermission the boss deals increased damage. This means it is more critical to have good defensive usage after each subsequent intermission. By the end of the fight, you should be quite liberal with uses of Exhilaration Icon Exhilaration.
8.2.

Cooldown Timings

  • Spears spawn constantly. Your Call of the Wild Icon Call of the Wild will naturally line up pretty well at 0:08 and 2:18 Spear sets. You should always ensure that Bestial Wrath Icon Bestial Wrath is up for them, which should happen fairly naturally. You want to pre-activate Beast Cleave Icon Beast Cleave ~1s before they spawn, so that you can snipe maximum damage on them with Kill Command Icon Kill Command.
8.3.

Mechanical Tips

  • Try to position yourself at a far enough distance away so that dodging Twisting Blade Icon Twisting Blade is easier.
  • During the intermission make sure you are mindful of your positioning so you do not get accidentally knocked back into a Marked for Torment Icon Marked for Torment circle. Soaking more than once will be deadly.

For more information, please refer to our Igira guide.

9.

Volcoross

9.1.

Defensive Usage

  • While soaking Flood of the Firelands Icon Flood of the Firelands deals a relatively small amount of damage, shortly after the boss will channel Serpent's Fury Icon Serpent's Fury. This is your best candidate to use your defensive cooldowns.
9.2.

Cooldown Timings

  • No specific timings to mention.
9.3.

Mechanical Tips

  • When soaking Flood of the Firelands Icon Flood of the Firelands be sure to position yourself so that you get knocked back in the correct direction. The direction is determined based on the position of your character and the center of the soak.

For more information, please refer to our Volcoross guide.

10.

Council of Dreams

10.1.

Defensive Usage

  • Be sure to use a defensive if you are ever soaking Barreling Charge Icon Barreling Charge. Depending on how many people are also soaking Exhilaration Icon Exhilaration should be enough, or if it is very few people consider using Aspect of the Turtle Icon Aspect of the Turtle. You will still get the debuff.
10.2.

Cooldown Timings

  • No specific timings to mention.
10.3.

Mechanical Tips

  • Be sure to pay attention to boss health to kill them as evenly as possible.
  • Make sure to have good boss frames set up so that you can clearly tell remaining duration on your Barbed Shot Icon Barbed Shot. Note that Barbed Shot Icon Barbed Shot will charge your pet to its target, reducing uptime. While multidotting is absolutely worth it, it is not worth sending your pet across the arena to do, so pay attention to the boss positioning.
  • As a ranged spec you should generally be focusing Pip or Aerwynn over Urctos. This boss should fall naturally to cleave since he should always be tanked on one of the other two.

For more information, please refer to our Council of Dreams guide.

11.

Larodar, Keeper of the Flame

11.1.

Defensive Usage

  • Be sure to progressively use more defensive abilities for each cast of Raging Inferno Icon Raging Inferno as it does ramping damage for each subsequent cast.
  • You should consider using at least Exhilaration Icon Exhilaration when you soak Falling Embers Icon Falling Embers in Phase 2.
  • Pay attention in Phase 2 if you get targeted by Flash Fire Icon Flash Fire. You should use Exhilaration Icon Exhilaration to help get this absorb off you quickly before you explode when it expires.
11.2.

Cooldown Timings

  • Consider delaying cooldowns around picking up the Blazing Coalescence Icon Blazing Coalescence orb. This does deal a bit of damage when picking up but also gives you increased critical strike chance for 10 seconds. The buff is not super important to plan around, but it is worth paying attention to these spawns around your cooldowns since they need to be soaked regardless.
11.3.

Mechanical Tips

  • If you are targeted by Scorching Roots Icon Scorching Roots be sure to not get hit and kite this effectively so your group members can easily purify it with the Seed of Life.

For more information, please refer to our Larodar guide.

12.

Nymue, Weaver of the Cycle

12.1.

Defensive Usage

  • Use a defensive when targeted with the Bomb and placing it out of healer range.
12.2.

Cooldown Timings

  • No specific timings to mention. Save your second Bloodshed Icon Bloodshed for the first add, but keep it synced with Call of the Wild Icon Call of the Wild otherwise.
12.3.

Mechanical Tips

  • While fighting the Cycle Warden. Nymue is effectively immune, so you should just focus the adds and not worry about the boss.

For more information, please refer to our Nymue guide.

13.

Smolderon

13.1.

Defensive Usage

  • Depending on the strategy used, you can save Exhilaration Icon Exhilaration to help heal off your Overheated Icon Overheated debuff quickly. You might be stacking with group members for this, and if so, you typically want all of these to be healed off at once, so be cautious.
13.2.

Cooldown Timings

I would suggest the following for cooldowns on Mythic difficulty. It assumes you are lusting the third Amp phase.

Note that if you are receiving Power Infusion Icon Power Infusion from a Shadow Priest, it is better for you to adjust to their preferred timings than vice versa.

  • 0:00 - Everything except Call of the Wild Icon Call of the Wild and Potion.
  • ~1:10 (int 1) - Call of the Wild Icon Call of the Wild/Bestial Wrath Icon Bestial Wrath/Bloodshed Icon Bloodshed/Death Chakram Icon Death Chakram/Mirror of Fractured Tomorrows Icon Mirror of Fractured Tomorrows
  • ~2:50 (int 2) - Bestial Wrath Icon Bestial Wrath/Death Chakram Icon Death Chakram
  • ~4:30 (int 3) - All Cooldowns + Potion + Mirror of Fractured Tomorrows Icon Mirror of Fractured Tomorrows
  • ~6:00 (int 4) - Bestial Wrath Icon Bestial Wrath/Bloodshed Icon Bloodshed/Death Chakram Icon Death Chakram
13.3.

Mechanical Tips

  • Before the intermission starts you will get knocked back and spawn 5 Ignited Essence Icon Ignited Essence orbs you need to soak. Soak them all within a short time of one another, as the buff does not extend on each pickup.

For more information, please refer to our Smolderon guide.

14.

Tindral Sageswift, Seer of the Flame

14.1.

Defensive Usage

  • Falling Stars are the primary defensive-point to consider, but if you find yourself stacked with more than 1 other person on Root spawns, you might want to use one there, depending on your HP.
14.2.

Cooldown Timings

  • Generally speaking the fight works out naturally well for our 2-minute cooldowns if you use things on cooldown as you get them. You should always have these for every intermission burn phase.
  • Make sure you prep Beast Cleave Icon Beast Cleave for when the adds are spawning.
14.3.

Mechanical Tips

  • You can Disengage Icon Disengage the root, but you will explicitly not want to do this on Mythic unless you would die to a Fire Beam otherwise.

For more information, please refer to our Tindral guide.

15.

Fyrakk the Blazing

There are no specific Hunter-tips for this boss.

15.1.

Defensive Usage

  • No specific defensive usage to mention.
15.2.

Cooldown Timings

  • Pull, start of Phase 2, second add set, and with Phase 3 Lust.
15.3.

Mechanical Tips

  • If you are assigned to immune-soak in Intermission 1, make sure to have Aspect of the Cheetah Icon Aspect of the Cheetah ready for this.

For more information, please refer to our Fyrakk guide.

16.

Changelog

  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Updated for Patch 10.2.6.
  • 15 Jan. 2024: Updated for Patch 10.2.5.
  • 04 Dec. 2023: Updated with new builds accounting for recent changes.
  • 14 Nov. 2023: Clarified the T31/T30 Builds, and added strings for T30 builds.
  • 06 Nov. 2023: Page added.
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