Brewmaster Monk Tank Aberrus, the Shadowed Crucible Raid Guide — Dragonflight 10.2.7
On this page, you will find tips, tricks, and strategies tailored to your Brewmaster Monk for each boss of the following raid: Aberrus, the Shadowed Crucible. All our content is updated for World of Warcraft — Dragonflight 10.2.7.
Introduction
On this page, you will find Brewmaster Monk-specific information to deal with each boss in the Aberrus raid.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Brewmaster Monks and what you can do to deal with each fight as best as possible.
Resetting Encounters with Transcendence
All Monk specializations — but especially Brewmasters — are capable
of resetting most boss encounters with the use of Transcendence and
Transcendence: Transfer. This can be especially useful in a progression
environment to save on repair costs and allow players to keep their
consumable buffs, such as food from a
Hoard of Draconic Delicacies. All you
have to do as a Monk is place your Transcendence spirit beyond the area that will
normally be closed off after engaging the boss. Then, if you would like to reset
the encounter, get the boss's attention with
Provoke and
teleport outside the encounter area with Transcendence: Transfer. If done
successfully, the boss will follow you outside and despawn.
Unless otherwise used during an encounter or mentioned in its tips section, it is highly recommended to get into the habit of setting up this form of fight reset. However, you should never feel forced to do so if there is a point in an encounter that you prefer having access to one of your most powerful mobility tools.
Talent Selection
The first talent tree below is recommended for general use in raid encounters. Be aware that you may switch some points to gain specific utility against certain mechanics, which we will mention on specific bosses where relevant. If you are more comfortable with playing your Brewmaster, there is also an alternative build available to focus more on optimizing your damage; many of its talents will also be mentioned as potential adjustments per encounter. Remember that you can also easily import the talent trees below into the game with either of the two "Copy Export String" buttons:
Talent Cheat Sheets for Brewmaster Monks
Default/Defensive Raiding Talents for Brewmaster Monks
Advanced/Offensive Raiding Talents for Brewmaster Monks
Kazzara, the Hellforged
Talent Adjustments
For this fight, use the generic raiding build linked above. As it is
an exclusively single-target encounter, you may wish to potentially talent into
Blackout Combo/
Face Palm for slightly more damage.
Tips
- Swap tanking duties after every cast of
Terror Claws; do not underestimate how hard the initial hit can be.
- As a tank player, you are unable to be targeted by
Dread Rifts or
Rays of Anguish unless there are not enough players of other roles alive.
- Avoid being knocked into any
Dread Rifts by
Wings of Extinction.
- As Kazzara loses health and more
Dread Rifts and
Rays of Anguish are formed, begin moving her to other areas of the room to give players more space to deal with these mechanics.
For more information, please refer to our Kazzara guide.
The Amalgamation Chamber
Talent Adjustments
Although there are two bosses present for the first part of this encounter,
they must be kept far enough apart that you will only ever be fighting in
single-target throughout.
You may also potentially talent into Blackout Combo/
Face Palm for
slightly more damage.
Tips
- Due to
Elemental Instability, the Essence of Shadow and Eternal Blaze must be kept at least 25 yards away from each other at all times. They must additionally remain at least 50 yards away from each other to avoid receiving both the Blazing Heat and
Corrupting Shadow debuffs.
- This means you will not be able to remove your stacks of
Corrupting Shadow or Blazing Heat until the Shadowflame Amalgamation appears.
- This means you will not be able to remove your stacks of
- If tanking the Essence of Shadow, be ready to move through an open
gap during each
Shadows Convergence, and to move far away from each
Coalescing Void.
- If tanking the Eternal Blaze, be ready to soak any
Molten Eruptions that are near you and will not be reached by another player in time.
- Be aware that Eternal Blaze's
Fiery Meteor will be placed directly in front of the boss and should be soaked by multiple players. You can help do so with just
Dampen Harm,
Diffuse Magic,
Zen Meditation, or
Fortifying Brew in combination with
Celestial Brew.
- Once the Shadowflame Amalgamation is formed from either the Essence of Shadow
or Eternal Blaze reaching 50% HP, you will alternate tanking duties after
every cast of
Withering Vulnerability, making sure not to hit the other tank with the following
Shadowflame Burst. Be aware that
Gloom Conflagration will also require at least 5 players to soak its damage, and will be placed much like
Fiery Meteor was.
The Forgotten Experiments
Talent Adjustments
This fight focuses largely on single-target damage, with some brief periods
of fighting multiple adds with low health on Heroic difficulty. As
such, the default build will be sufficient. Be aware that on
Mythic
difficulty, you will be fighting two bosses at a time for much of the fight instead;
this makes
Stormstout's Last Keg a viable option!
Tips
- General tips:
- Throughout this fight, you will receive stacks of
Infused Strikes from every boss's auto attacks. These are removed by having both tanks receive at least one stack before running into each other to immediately remove them and apply
Infused Explosion to the raid.
- You should only apply
Infused Explosion once every 20 seconds.
- You should only apply
- Throughout this fight, you will receive stacks of
- When fighting Neldris:
- Avoid being in the path of
Rending Charge.
- Quickly move away during each cast of
Bellowing Roar.
- Avoid being in the path of
- When fighting Thadrion:
- Be sure to not be the closest player to someone with
Unstable Essence when it is dispelled, or the debuff will jump to you and make things more complicated.
- On
Heroic, move your bosses to the Erratic Remnants whenever they are created from the removal of
Unstable Essence to assist in cleave damage.
- Be sure to not be the closest player to someone with
- When fighting Rionthus:
- You can use
Tiger's Lust to remove the DoT and snare on players affected by
Disintegrate, though this is largely unnecessary.
- Do not let any
Temporal Anomaly orbs reach Rionthus; move him away or run into them to knock them away. Note in
Mythic you will receive
Temporal Fracture for 20 seconds every time that you do.
- You can use
For more information, please refer to our Forgotten Experiments guide.
Rashok, the Elder
Talent Adjustments
For this fight, use the generic raiding build linked above. As it is
an exclusively single-target encounter, you may wish to potentially talent into
Blackout Combo/
Face Palm for slightly more damage.
Tips
- Throughout this fight, you will be moving Rashok around the room as more
Lava Vortexes are created with each
Searing Slam.
- Tanking duties will alternate based on the sequence of abilities cast during
each
Wrath of Djaruun combo. The most important thing to remember is that you cannot take two casts of
Flaming Slash or
Earthen Crush in a row.
- Every player in the raid group must stand in each
Charged Smash to prevent Rashok from gaining extra Energy and triggering
Ancient Fury.
- Rashok's casting of
Shadowlava Blast is your cue to move him into the
Elder's Conduit in the center of the room. If he is moved into the Conduit before
Smoldering Rage has expired, you will wipe.
For more information, please refer to our Rashok the Elder guide.
Assault of the Zaqali
Talent Adjustments
This fight is the main AoE encounter of the raid, with plenty of targets to fight
at the same time. As such, pick up Stormstout's Last Keg, consider
dropping a point of
High Tolerance for
Blackout Combo.
Tips
- Be sure to face Warlord Kagni away from other players so that they
do not get hit by
Heavy Cudgel.
- For most of the fight, you will be on a separate platform from your cotank. This means you will be responsible for gaining threat on all Magma Mystics, Obsidian Guards, Flamebound Hunstmen, and Zaqali Wallclimbers that spawn.
- In
Mythic difficulty, you will also have to deal with Ignara as she moves between platforms and pushes you back with
Vigorous Gale.
- Upon reaching 30% HP, Warlord Kagni will return to the center of the
balcony. At this time, you must again face him away from other players to
avoid hitting them with
Flaming Cudgel, swapping tanking duties after receiving two hits from the ability.
- Roughly half of your raid's players must stand by the door being charged at with
each
Catastrophic Slam to split the damage and avoid triggering a
Barrier Backfire. Avoid soaking this mechanic while affected by
Flaming Cudgel or
Weakened Vitality.
For more information, please refer to our Assault of the Zaqali guide.
The Vigilant Steward, Zskarn
Talent Adjustments
This encounter features an occasional set of adds spawning in far-away corners
of the room. As such, you may wish to talent into Stormstout's Last Keg,
if you wish.
Tips
- Throughout the fight, Zskarn will trigger multiple
Dragonfire Traps on the ground; the two nearest to where he is standing will always be activated. Plan your positioning accordingly, keeping the middle of the room as clean as possible.
- Swap tanking duties upon reaching 6-7 stacks of
Searing Claws, or whenever your debuff has fallen off. Due to spellqueueing, this may instead be at up to 12 stacks!
- Whichever tank is not currently being attacked by Zskarn should focus on
clearing any
Shrapnel Bombs in the encounter area. As a Brewmaster, you are uniquely strong in this role due to the power of
Stagger, along with being able to use
Transcendence to more quickly get around.
- A common alternative strategy is to use a third tank for this encounter,
with them solely focusing on clearing these
Shrapnel Bombs instead.
- A common alternative strategy is to use a third tank for this encounter,
with them solely focusing on clearing these
- Be aware that Zskarn will always activate the statues closest to him during
each
Tactical Destruction.
- The Dragonfire Golems created by each cast of
Animate Golems do not need to be tanked, but be aware that they are susceptible to crowd control such as
Paralysis,
Leg Sweep,
Ring of Peace, and even
Clash.
Magmorax
Talent Adjustments
For this fight, use the generic raiding build linked above. As it is
an exclusively single-target encounter, you may wish to potentially talent into
Blackout Combo/
Face Palm for slightly
more damage. Although it does sacrifice access to an additional defensive cooldown,
Yu'lon's Grace will provide plenty of passive healing over the course of this
encounter.
Tips
- Do not let Magmorax enter any
Magma Puddles under any circumstances, or he will immediately trigger a
Blazing Tantrum.
- Alternate tanking duties after every set of three
Incinerating Maws. Be aware that the third hit, in particular, will be the most deadly, so save your
Celestial Brew for it, while still having defensives like
Diffuse Magic and
Dampen Harm cover the entire chain.
- Although you can stand in
Magma Puddles to reduce their size and remove them entirely, avoid reaching 25 stacks of
Searing Heat from doing so, or you will immediately be
Incinerated in
Heroic difficulty.
- Note that on
Mythic difficulty, your stacks of
Searing Heat are permanent, but you will instead be
Incinerated at 50 stacks.
- Note that on
- Make use of
Transcendence and
Transcendence: Transfer to negate the knockback from
Overpowering Stomp and prevent Magmorax from accidentally wandering into any
Magma Puddles.
- If you are not actively tanking Magmorax, take advantage of your mobility
such as
Roll and
Tiger's Lust to help catch projectiles of
Lava Ejection before they explode.
For more information, please refer to our Magmorax guide.
Echo of Neltharion
Talent Adjustments
This fight focuses largely on single-target damage, with some brief periods
of fighting multiple adds with low health in the final phase and a few larger
adds beforehand. As such, the default build above will be sufficient, or you
can opt into Stormstout's Last Keg for more "padding" in the later
fight sections.
Tips
- Note that
Transcendence is a particularly useful ability on this fight, as it enables you to bypass many of the restrictions created by
Twisted Earth.
- The Echo of Neltharion's auto attacks are particularly deadly in this encounter. You may have to play more defensively than usual.
- Phase 1
- Avoid causing any players to be separated from the sections of
Twisted Earth rising up from the floor. These formations block line of sight!
- The Echo of Neltharion will cast
Echoing Fissure in the direction he is facing; face him toward the wall (but not directly against it) to limit its danger for players.
- Make use of
Calamitous Strike to be knocked into sections of
Twisted Earth and
Shatter them to create more room for each subsequent
Echoing Fissure, and alternate tanking duties with each cast.
- Avoid causing any players to be separated from the sections of
- Intermission/Phase 2
- As the intermission ends, be ready for more sections of
Twisted Earth to emerge and again block the line of sight. Move Neltharion to a section where a Voice From Beyond is and begin damaging it to remove its absorb from
Hidden in Void.
- If on
Heroic difficulty, do not position Neltharion directly next to a Voice From Beyond, lest the players affected by
Corruption get slain from passive cleave damage dealt to the boss while they are removing
Hidden in Void instead.
- If on
- Be sure to not accidentally damage any players affected by
Corruption, as they are hostile to you!
- When affected by
Sunder Shadow, you may freely move through
Twisted Earth. Use this time to stand in another section containing a different Voice From Beyond. Upon being hit by
Shadow Strike, you will
Shatter the Twisted Earth between where you were standing and your body's position. At this time, swap tanking duties.
- As the intermission ends, be ready for more sections of
- Phase 3
- During this phase, the Echo of Neltharion will trigger
Sunder Reality on nearby sections of
Twisted Earth, creating portals that continuously spawn Twisted Aberration adds. Be ready to pick them up!
- During each cast of
Ebon Destruction, stand in a portal to gain
Sundered Reality and survive.
- While you may continue to use
Calamitous Strike to
Shatter pieces of
Twisted Earth and limit the number of
Sunder Reality portals creating Twisted Aberrations, this is generally not recommended. Instead, simply be knocked into one of the edges of the room.
- Be aware that there will be times when both you and your cotank are debuffed
by
Calamitous Strike. This is when you are most at risk of death to both the Twisted Aberrations and the Echo of Neltharion himself!
- During this phase, the Echo of Neltharion will trigger
For more information, please refer to our Neltharion guide.
Scalecommander Sarkareth
Talent Adjustments
Scalecommander Sarkareth's encounter largely consists of fighting only one
target, though Stormstout's Last Keg is still recommended for the occasional
waves of adds in later phases. It also features a lot of movement over the
course of the fight. If on
Mythic,
you must ensure you have
Diffuse Magic talented.
Tips
- Throughout the fight, pay attention to your stacks of
Oblivion. Reaching 10 stacks will always send you into the
Emptiness Between Stars, a separate phase of the encounter area where you must run into three circles near your position to escape before your debuff expires and instantly kills you. However, while in this area, you may also grab up to 10 stacks of
Astral Flare to gain additional Haste and movement speed! Consider doing so whenever you enter this location during the encounter.
- Phase 1
- Position Scalecommander Sarkareth near the edge of the platform, but make sure
to not be knocked off during the brief pushback from
Oppressing Howl.
- Rotate around the edge of the room with each cast of
Scorching Bomb, swapping tanking duties with every cast of
Burning Claws.
- Be aware that you will damage the raid when
Burning Claws expires based on how much damage your health received from its DoT effect. Consider using
Celestial Brew,
Diffuse Magic,
Dampen Harm, and even
Fortifying Brew in this phase to reduce the final explosion's power.
- Be aware that you will damage the raid when
- Once you have been debuffed by
Oppressing Howl, you must stand in one cast of
Mass Disintegrate or
Searing Breath to remove the effect, receiving the
Disintegrated or
Seared debuffs instead for the remainder of the phase. Failure to do so will cause you to be
Dazzled at the end of the phase and very likely slain.
- Position Scalecommander Sarkareth near the edge of the platform, but make sure
to not be knocked off during the brief pushback from
- If your damage is particularly high, Scalecommander Sarkareth will automatically enter Phase 2 upon reaching 65% health. Otherwise, this is a timed phase.
- Phase 2
- At the start of this phase, you will be automatically be given 10 stacks of
Oblivion and sent to the
Emptiness Between Stars. Do not interrupt
End Existence until the cast has nearly completed to ensure everyone has returned — preferably with 10 stacks of
Astral Flare!
- Continue rotating along the outer edge of the platform, being careful to not
be knocked off by
Abyssal Breath.
- Swap tanking duties after each cast of
Void Claws, being sure to stay at least 20 yards away from other players when the debuff is about to expire.
- With each
Abyssal Breath, allow Sarkareth to return to you rather than moving to where he has landed, as many Null Glimmers will also spawn and need to be gathered. Be sure to not allow them to finish a cast of
Blasting Scream; they are also susceptible to
Leg Sweep!
- On
Heroic difficulty, these Glimmers must also be moved through a
Desolate Blossom to negate their passive healing from
Rescind. This is an excellent job for
Ring of Peace.
- On
- In
Heroic, be mindful of the knockback from
Infinite Duress;
Transcendence can be used to save you in an emergency.
- At the start of this phase, you will be automatically be given 10 stacks of
- Phase 3
- Begin in the center of the room, running toward the edge when Sarkareth casts
his first
Cosmic Ascension to place
Astral Formations in convenient locations. Be ready to gather the additional Null Glimmers that spawn from the center of the area. You will no longer be able to remove their
Rescind healing buff in this phase.
- Alternate tanking duties with every cast of
Void Slash. This mechanic will hit every player in front of Sarkareth; be especially careful!
- While you are debuffed by
Void Slash, run into the small swirls of
Motes of Oblivion falling from the sky to quickly reach 10 stacks of
Oblivion and enter the
Emptiness Between Stars before your debuff expires!
- On
Heroic, continue to be mindful of the knockback from
Infinite Duress.
- Hide behind an
Astral Formation during each cast of
Scouring Eternity to avoid being slain. You are also safe from this mechanic while in the
Emptiness Between Stars.
- Begin in the center of the room, running toward the edge when Sarkareth casts
his first
For more information, please refer to our Scalecommander Sarkareth guide.
Changelog
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Tips reviewed for Awakened raids in Dragonflight Season 4.
- 04 Sep. 2023: Page reviewed for Patch 10.1.7.
- 10 Jul. 2023: Default raiding build adjusted for new talents in Patch 10.1.5.
- 24 May 2023: Tips updated for most encounters based on recent progression.
- 03 May 2023: Magmorax tips updated to reflect changes the fight has received.
- 29 Apr. 2023: Guide created.
More Monk Guides
Guides from Other Classes
This guide has been written by Sinzhu, a Mythic raider on US-Kil'jaeden who has passionately played Brewmaster for the past nine years. He also contributes to the Peak of Serenity and is a Moderator of the Monk Class Discord.
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