Frost Death Knight DPS Easy Mode — The War Within Pre-Patch
On this page, we explain how to easily play Frost Death Knight in World of Warcraft — The War Within Pre-Patch, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
Foreword
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
The Basics of Frost Death Knights
For those who are new to Frost Death Knight and are not sure what each ability does and how they interact with the Frost toolkit, we recommend checking out our Spell Summary guide linked below.
Frost Death Knights are a melee DPS specialization with strong single-target and AoE damage and a fairly simple and approachable play style. They can use either 2-Handed or 1-Handed weapons.
Talent Choice for Frost Death Knights
Your main goal throughout fights will be to maximize your Obliterate
usage while keeping an eye out for your two procs,
Rime and
Killing Machine.
Furthermore, if running the Breath build, you want to
maximize your uptime of Breath of Sindragosa by generating your
Runic Power efficiently and leveraging your cooldowns, such as
Empower Rune Weapon and
Horn of Winter in a smart way.
Best Talents for Frost Death Knight
Raid Talents
There are generally three distinct playstyles as a Frost Death Knight:
2H Obliteration, DW
Obliteration and
Breath of Sindragosa.
Out of these three, I recommend the 2H
Obliteration for the Pre-Patch.
It has the best Single Target and is generally the easiest to play.
Mythic+ Talents
For Mythic+, you want to run Obliteration builds. Doing so with a
2H weapon puts the focus on your
Pillar of Frost windows coupled with
Death and Decay cleave. If you opt for the Dual-Wield version, you get a
lot more of your damage from
Icy Death Torrent and
Shattered Frost. Dual-Wield picks up
Shattering Blade and
Shattered Frost instead of
Cryogenic Chamber and
Absolute Zero.
For a detailed breakdown of Frost Death Knight talent choices, please read out Frost Death Knight Talent Guide!
Stat Choice for Frost Death Knights
- Critical Strike;
- Haste;
- Mastery;
- Versatility.
This can be different depending on your character's gear, so make sure you
sim yourself, to find what your stat priority is. Breath of Sindragosa
wants quite a lot more Crit compared to Haste and Mastery.
Obliteration prefers a lot more balanced stats, having roughly equal
raw amounts of Haste, Mastery , and Crit.
Basic Rotations for Frost Death Knights
Note that the rotations listed below are not fully optimized for the highest possible output, instead making some sacrifices to ensure their ease of use. If you wish to put out the most DPS you possibly can, you should check out our dedicated Rotation page instead.
Generic Rotation
- Spend your Runes on
Obliterate.
- Spend your procs of
Rime on
Howling Blast.
- Spend your Runic Power on
Frost Strike (single target) or
Glacial Advance (AoE and if you have picked the talent). Try to keep up your
Icy Talons and
Unleashed Frenzy buffs.
- Use
Remorseless Winter on cooldown.
When your Breath of Sindragosa is active, do not spend Runic Power
on anything else!
Cooldowns for Frost Death Knights
As a Frost Death Knight, you have potentially 10 total cooldowns. Below, we explain how they are best used.
Fyr'alath the Dreamrender should be used on cooldown but not during your
Pillar of Frost windows! The damage of the on-use does not scale with your Strength so you do not want to waste 2 GCDs in your burst window pressing something that does not synergise with the burst! For Single Target, use it right after you have applied your first mark, before you have entered your first CD window. In AoE, use towards the end of packs when your main burst has finished.
Chill Streak should be used on cooldown. Use it before each
Pillar of Frost (they align when you pick up
Icecap).
Pillar of Frost should be used on cooldown, stacking it with potions or any on-use trinkets you have. Alternatively, you can save it for moments when you need increased damage, but remember that the cooldown is really short, making it easy to waste uses!
Empower Rune Weapon should be paired with your
Pillar of Frost windows. For
Breath of Sindragosa, try and hold the cooldown for when you start to feel starved. Do not wait too long though, since you need to plan for your next window as well! If you wait 30 seconds with
Bloodlust active, you cannot use the next one until 30 seconds into your next Breath.
Frostwyrm's Fury should be used in synergy with
Pillar of Frost and on as many targets as possible.
Cold Heart governs your
Chains of Ice usage. Generally, use
Chains of Ice at 16+ stacks of
Cold Heart. With
Icecap, simply use it with each window of
Pillar of Frost.
Breath of Sindragosa should be used on cooldown in synergy with your other cooldowns. Make sure to pool resources before you use it, and time abilities such as
Horn of Winter and
Empower Rune Weapon for when you start to starve in your Breath. Try and space them out evenly.
Obliteration alters your
Pillar of Frost. Once active, spend every GCD generating procs of
Killing Machine or consuming said procs. Use
Empower Rune Weapon 0-2 seconds before your Pillar of Frost. If you are running both
Breath of Sindragosa and
Obliteration, only use
Obliterate and consume procs of
Rime in your
Pillar of Frost window.
Abomination Limb should generally be used on cooldown. Hold it for add waves that need grouping up.
Horn of Winter should be used to generate Resources when needed. In Breath, that means pressing it when you cannot cast
Obliterate in a GCD, and you will not overcap Runic Power by using the CD! For
Obliteration builds, use it ahead of your
Pillar of Frost window when you are low on resources.
Death and Decay should be used to enable cleave in AoE (with
Cleaving Strikes). Time it with your
Pillar of Frost windows, using it the GCD before you enter into the window.
Changelog
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed and Updated for Season 4. Updated talent builds due to new tier set.
- 21 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 29 Nov. 2023: Updated talent builds after Frost DK buffs.
- 06 Nov. 2023: Updated for Patch 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 01 Jun. 2023: Expanded on CD usage and removed DW oblit as a build.
- 01 May 2023: Reviewed and Updated for Patch 10.1. Changed the talent builds and FwF Usage.
- 20 Mar. 2023: Updated talent builds for 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Death Knight Guides
Guides from Other Classes
This guide has been written by Bicepspump, a semi-hardcore player raiding with Pescorus on Kazzak. He is heavily involved in the DK DPS theorycrafting community, testing hyoptheses and investigating the correct priority to use. He is also a moderator in the Acherus Death Knight Discord, frequently answering questions and discussing optimisations (do not hesitate to reach out). He produces guide content on YouTube and frequently streams on Twitch.
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