Mythic+ Dungeon Difficulty Rankings and Tier List for Fortified/Spiteful/Volcanic Affixes
This page provides an up to date listing of the Mythic Dungeons in Shadowlands, ranking by difficulty, depending on each week's Mythic dungeon affix combination.
Since the affixes change each weekly lockout, make sure to check each week's updated version of this ranking.
Week 19: Fortified, Spiteful, Volcanic, and Prideful
Summary
- Easy
- Moderate
- Hard
We have MDT routes for this week's affixes and for all dungeons, which you can find in the guide linked below.
Making use of your Covenant's dungeon-specific buffs is crucial for having a smooth and efficient run. While by no means necessary to time your key, these buffs are extremely helpful. You can find out all about that on our dedicated page.
This week's affixes are Fortified,
Spiteful,
Volcanic, and
Prideful. The MDT routes linked above
provide enough flexibility for you to choose if you do want to play with
Prideful (only +10 keystone difficulty) or not.
First, we will provide you with a few general tips for the week, and then you can read on below for our difficulty rankings of the dungeons.
- This week's affixes are extremely welcoming if you are looking to increase
your Raider.io score or generally looking to complete a higher weekly key.
That being said
Spiteful can still be extremely dangerous, and potentially deadly, if you let a Spiteful Shade hit you 2-3 times. Make sure to use Crowd Control abilities such as stuns, knockbacks, and slows while keeping a safe distance from the spirits, or, if you are a melee, using personal defensive cooldowns. In addition, it is important to understand that Spiteful Shades do NOT target tanks. Finally, the Melee range of Spiteful Shades has been reduced in a recent change, making it easier for both ranged and melee players to escape the hard-hitting autoattacks of the spirits.
Volcanic is an amazing affix to have, but sometimes it can prove rather dangerous especially when paired with other frontal abilities from enemies. Remember to avoid the
Volcanic Plumes; the damage is not lethal but will knock you into the air. The more mobs you engage at the same time, the more Volcanic spawns you will have. Beware of narrow corridors in particular. Finally, when the mobs are under a Stun effect, they do NOT spawn Volcanic Plumes, so if you are engaging a large group of mobs consider holding AoE stuns accordingly.
Fortified makes some mobs extremely dangerous, so having smaller-sized pulls will be the standard this week; timing Prideful buffs for some packs will be essential, but for more information regarding that check out our weekly routes!
Easy Difficulty Mythic Dungeons
Mists of Tirna Scithe
Mists of Tirna Scithe is the easiest dungeon with this week's
affixes of Fortified,
Spiteful, and
Volcanic.
Fortified severely impacts the difficulty of this dungeon making boss encounters
like Ingra Maloch twice as fast. This reflects on the overall dungeon
timer.
Spiteful is quite easy to handle for the majority of the dungeon,
as the open-space dungeon design allows you to effectively kite the Spiteful Shades
without taking additional damage from them. Be aware that once you enter the
"maze" of the dungeon, the space can be limited. Make sure to finish the
Spiteful Shades quickly since they will prevent you from entering the next room
due to being in combat.
Finally, Volcanic has little to no influence on the overall
difficulty of the dungeon making it one of the easiest affixes to handle.
Halls of Atonement
Considered one of the easier dungeons to time, Halls of Atonement
will be, yet again, a great dungeon to focus on. The hardest part of Halls will
be the massive HP inequality of the non-boss-enemies, particularly the
Shard of Halkias paired with any other mob type. Once the
Spiteful Shades from Spiteful appear, make sure to use your
CC abilities to avoid being hit by them while still doing damage to the
Shard of Halkias.
Volcanic is quite easy to handle, but beware of extra spawns
during the Echelon boss encounter due to Undying Stonefiends;
avoid them at all cost.
Plaguefall
One of the best dungeons on Fortified, Plaguefall is
definitely a dungeon you should pay a visit to. Playing the Rigged Plagueborer
strategy will allow you to save tons of time, especially on Fortified.
Spiteful is also quite dangerous. Due to the high mob density
in each pull there will be tons of Spiteful Shades spawning and each
one of them can be lethal, so make sure to use crowd control accordingly. If
you have a Necrolord in your party, make sure to take advantage of
Fleshcraft's passive effect on the dead slimes prior to Globgrog
for additional buffs to the whole party such as
Rapid Infection,
Congealed Contagion, and
Corrosive Gunk.
Moderate Difficulty Mythic Dungeons
The Necrotic Wake
The Necrotic Wake can be arguably one of the easiest dungeons on
a Fortified week if you play appropriately with the weapons
scattered throughout. Check our MDT routes if you are not sure where to use them
to gain maximum efficiency.
Spiteful is one of the toughest affixes to have active in this
dungeon due to the majority of the pulls being rather large. Pay extra attention
in the first area of the dungeon, where Blightbone is located. The
massive health differences in enemies will make each pack of mobs extra difficult.
Volcanic is one of the easiest affixes to handle in The
Necrotic Wake due to the open-dungeon design, allowing you to sidestep the
Volcanic Plumes freely.
Spires of Ascension
Spires of Ascension is known to be one of the hardest dungeons
on Fortified with tons of difficult mobs to handle, such as
Forsworn Castigator and its lethal
Burden of Knowledge debuff
along with Forsworn Vanguard and its
Sweeping Blow.
In addition, having Spiteful present will add additional
difficulty toward completing the key in time. Avoid getting hit from Spiteful Shades
at all costs while keeping important casts under control such as
Rebellious Fist
from Forsworn Goliath — it can be especially lethal on
Fortified.
Theater of Pain
Surprisingly, this week Theater of Pain is one of the dungeons to
look forward to play as the affixes are definitely great for it.
Additionally, having a Necrolord in your party will definitely
increase your chances to time the key, especially on the higher end, because of
the unique Covenant-specific Necrolord's Command buff.
Spiteful will slow you down the most, as being in combat will
prevent you from swapping platforms in the Altars of Agony area where you will
lose the most time. In contrast, it is one of the easiest affixes to handle in
this dungeon due to the low-density mob pulls.
Volcanic can be problematic due to the limited space the dungeon
has to offer; you might get caught in a
Volcanic Plume spawn under you.
Always look under your feet and try to avoid them at all costs.
De Other Side
De Other Side will be a rather tough dungeon. Due to the limited space,
Spiteful will be hard to deal with. In addition, the high-density
pulls in the Ardenweald area of the dungeon will further add difficulty to
completing the dungeon in time.
Having a Night Fae will definitely help you on some dangerous packs
due to the Covenant-specific Haunted Urn dungeon buff, so if you are
going in this dungeon, consider having a Night Fae among your party! It is also
important to note that during the Urn's 10 second stun, the mobs do NOT spawn
Volcanic Plumes!
Hard Difficulty Mythic Dungeons
Sanguine Depths
The hardest dungeon this week without a doubt, Sanguine Depths
offers a great challenge to any group looking to enter. Having a
Venthyr in your party will definitely increase your chances of timing
it, as Sinfall Boon can be quite a neat buff to have — it is great
but not a must-have.
In addition, the narrow corridors make the Spiteful
affix a great challenge so make sure to avoid being hit by them and
use your group utility accordingly.
Week 18: Tyrannical, Raging, Explosive, and Prideful
Summary
- Easy
- Moderate
- Hard
We have MDT routes for this week's affixes and for all dungeons, which you can find in the guide linked below.
Making use of your Covenant's dungeon-specific buffs is crucial for having a smooth and efficient run. While by no means necessary to time your key, these buffs are extremely helpful. You can find out all about that on our dedicated page.
This week's affixes are Tyrannical,
Raging,
Explosive, and
Prideful. The MDT routes linked above
provide enough flexibility for you to choose if you do want to play with
Prideful (only +10 keystone difficulty) or not.
First, we will provide you with a few general tips for the week, and then you can read on below for our difficulty rankings of the dungeons.
- This week is considered relatively "tough" compared to the others.
Raging is unpleasant if none of your party members can dispel Enrage effects. Having a Hunter for
Tranquilizing Shot, Druid for
Soothe or Rogue for
Shiv will provide additional safety and increase your chances of timing your key!
Explosive is significantly nerfed compared to its version in Battle for Azeroth, as the current version of the affix does not scale with key level. This is great if you are looking to jump into a high weekly key! Consider bringing at least one melee in your group for better efficiency in dealing with the Explosives from this affix. In addition, they do NOT spawn from enemies that are under a Stun effect, so make sure to use one as often as you can to prevent them from spawning. Plan accordingly for the density of mobs in each pull, as the more you pull the more Explosives you have to take care of; make sure to check our weekly routes to see the best pathings for each dungeon!
Tyrannical makes boss fights extremely difficult so saving defensive and offensive cooldowns combined with the
Prideful buff from
Prideful will increase your chances of timing your key!
Easy Difficulty Mythic Dungeons
Plaguefall
Despite being one of the dungeons with the toughest bosses, Plaguefall
is considered one of the easiest dungeons this week even with Tyrannical
present. Having
Raging is actually an advantage in some cases by
deliberately Enraging Rigged Plagueborers to take advantage of their
Plague Bomb and chain them to a pack. However, remember
that Margrave Stradama is the hardest boss of this dungeon and will
frequently make-or-break a run of Plaguefall. Be sure to check our weekly route
to ensure the most optimal
Prideful timings!
In addition, Explosive can cause a lot of trouble especially when
engaging the Gushing Slime or Plaguebound Devoted due to their
quantity. You might want to split the pulls with these enemies to prevent any
unnecessary Explosive spawns!
Mists of Tirna Scithe
Mists of Tirna Scithe is one of the easiest keys on
Tyrannical, making it perfect if you want to focus on a high weekly
key.
Explosive is also easy to handle due to the majority of trash
packs being rather small with only 4-5 mobs per pack; make sure you do not
combine several packs together.
Pay extra attention to Mistveil Defender and their frontal
Spear Flurry attack which becomes far more lethal once they Enrage from
Raging. Having
Soothe or a similar effect would be ideal
Halls of Atonement
Halls of Atonement remains a great dungeon to focus on despite the
unfavorable weekly affix rotation. The vast area allows tanks to kite
Raging mobs even if you have no
Soothe (or a similar
effect) in your party. Just make sure to use slows or stuns to prevent the
Enraged mobs getting close to them. However, beware of frontal abilities such as
a Depraved Houndmaster's
Rapid Fire or a Depraved Darkblade's
Deadly Thrust. They can become especially deadly when Enraged, so watch
out!
Finally, Explosive can be especially problematic if combining
several Toiling Groundskeeper with other trash mobs, so make sure to be
diligent in your Explosive removal!
Moderate Difficulty Mythic Dungeons
Necrotic Wake
The Necrotic Wake is considered "moderate" with this week's affix rotation, so if you are going there be sure to check our tips and tricks below!
Explosive is tough here due to the high mob density in each pack
so pay extra attention of the size of each pull. Necrotic Wake is a dungeon
where having big pulls can save you a lot of time, but in this case can also
turn especially lethal if you decide to chain patrolling groups of Blight Bags
with other mob types.
Raging is relatively easy to handle, especially on
Tyrannical.
The only mob types you should be paying close attention to are the abominations
using
Mutilate and
Tenderize in the Stitchwerks area
— the room after defeating Amarth. Make sure to kite or use
Soothe (or similar effect) once the mobs Enrage, as both abilities can
become lethal for the tank.
Finally, you can also use Raging to your advantage by aiming
the Enraged
Throw Cleaver from Flesh Crafter to an enemy
mob or
Prideful to speed up the dungeon!
Spires of Ascension
Spires of Ascension can be really tough, especially
with this week's affix rotation. Raging is extremely
punishing if you do not have a
Soothe or similar effect in your party.
Non-boss-enemies like Klotos and Forsworn Helion become deadly
once they reach Enrage so make sure to Enrage Dispel and
avoid letting casts go through by interrupting or otherwise disrupting them.
Luckily, Explosive has little to no influence in this dungeon as
the majority of pulls consist of low mob density in each pack. This makes the
affix fairly easy to handle with any composition.
Hard Difficulty Mythic Dungeons
Theater of Pain
Theater of Pain is one of the hardest dungeons this week
not only due to Tyrannical but also because of
Raging. Shambling Arbalest become lethal as soon
as they reach the Enraged threshold, so having
Soothe or a similar
effect will save you from certain death. Moreover, Portal Guardian and
its AoE damage from
Soulstorm can also be dangerous if not Enrage-dispelled
so pay close attention for that!
In addition, The Upper and Lower Barrow of Carnage — the areas leading
toward Gorechop — consist of large groups of mobs which
can spawn tons of Explosives if not dealt with swiftly and be
significantly harder to deal with.
Having a Necrolord within your party will bolster your chances
to time the key due to Necrolord's Command granting the whole party
10% Versatility. This not only increases your damage but also decreases your
damage taken!
De Other Side
One of the hardest dungeons on the Tyrannical affix, De Other Side
provides a great challenge for any group looking to complete the dungeon.
Explosive is extremely tough in the Ardenweald area leading towards
Dealer Xy'exa, so make sure you do not pull an excessive amount of mobs.
Hakkar the Soulflayer is arguably the hardest boss in all of the
Shadowlands dungeons, so customizing your route to ensure you have the
Prideful buff for this boss combined with all of your offensive
and defensive cooldowns will increase your chances of timing the key.
Raging can turn especially deadly on the
Rage cast
from the Enraged Spirit, so having a Night Fae to use
Haunted Urn on its cast or Enrage Dispel to remove the Enraged effect
will prevent your from a sure death.
Sanguine Depths
Sanguine Depths is notoriously known for being one of the
hardest dungeons on a Tyrannical week. Executor Tarvold
and Grand Proctor Beryllia are the toughest bosses in this dungeon
to handle, so making sure to time the
Prideful buff with all
of your cooldowns will be the main focus.
In addition, Explosive is rather hard due to high density of
mobs especially around the Gauntlet area leading toward General Kaal.
Raging has also a large impact on the overall difficulty of the
dungeon, making some mobs like Insatiable Brute and Grand Overseer
lethal once they Enrage. If you do head to Sanguine Depths, make sure to bring
Soothe or a similar effect to increase your chances of timing the key!
Changelog
- 13 Apr. 2021: Updated for Mythic+ Week 19.
- 06 Apr. 2021: Updated for Mythic+ Week 18.
- 30 Mar. 2021: Updated for Mythic+ Week 17.
- 23 Mar. 2021: Updated for Mythic+ Week 16.
- 16 Mar. 2021: Updated for Mythic+ Week 15.
- 09 Mar. 2021: Updated for Mythic+ Week 14.
- 02 Mar. 2021: Updated for Mythic+ Week 13.
- 23 Feb. 2021: Updated for Mythic+ Week 12.
- 16 Feb. 2021: Updated for Mythic+ Week 11.
- 09 Feb. 2021: Updated for Mythic+ Week 10.
- 02 Feb. 2021: Updated for Mythic+ Week 9.
- 26 Jan. 2021: Updated for Mythic+ Week 8.
- 19 Jan. 2021: Updated for Mythic+ Week 7.
- 12 Jan. 2021: Updated for Mythic+ Week 6.
- 05 Jan. 2021: Updated for Mythic+ Week 5.
- 29 Dec. 2020: Updated for Mythic+ Week 4.
- 23 Dec. 2020: Updated for Mythic+ Week 3.
- 16 Dec. 2020: Updated for Mythic+ Week 2.
- 08 Dec. 2020: Updated for Mythic+ Week 1.
- 06 Dec. 2020: Guide added.
This guide has been written by Petko, one of the top M+ players of all time. He has accomplished several Europe and World #1 Team and Solo Seasonal rankings with multiple specialization and classes throughout the seasons. Moreover, he competes in MDI and streams his runs live on Twitch and and share his personal opinion on YouTube and Twitter.
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