Protection Paladin Tank Aberrus, the Shadowed Crucible Raid Guide — Dragonflight 10.2.5

Last updated on Jan 15, 2024 at 15:00 by Panthea 55 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Protection Paladin for each boss of the following raid: Aberrus, the Shadowed Crucible. All our content is updated for World of Warcraft — Dragonflight 10.2.5.

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Aberrus. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Aberrus, the Shadowed Crucible guides.

On this page, you will find Protection Paladin specific information to deal with each boss in the Aberrus raid. These are not complete encounter guides but rather provide specific tips for doing the bosses as a Protection Paladin.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Protection Paladin and what you can do to deal with each fight as best as possible.

2.

Talent Cheatsheet

You can easily import the talent tree below into the game by clicking 'Copy Export String.'

3.

Kazzara, the Hellforged

3.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

3.2.

Tips

  • Taunt swap on every stack of Terror Claws Icon Terror Claws.
  • Terror Claws Icon Terror Claws deals a combination of Physical and Magic damage. Ensure you are in your Consecration Icon Consecration and use an additional cooldown if necessary , such as Ardent Defender Icon Ardent Defender. Be ready to heal up after the hit with Word of Glory Icon Word of Glory.
  • Divine Steed Icon Divine Steed to get back to the boss after the pushback from Wings of Extinction Icon Wings of Extinction.
  • MythicMythic Be ready to move the boss around the room as the area nearby gets filled with Dread Rifts Icon Dread Rifts.
4.

The Amalgamation Chamber

4.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

4.2.

Tips

  • Be prepared with Word of Glory Icon Word of Glory for Shadow Spike Icon Shadow Spike / Flame Slash Icon Flame Slash.
  • Depending on your strategy for this encounter, you may need to swap bosses during Phase 1. If this is the case, be ready to run with Divine Steed Icon Divine Steed.
  • Fire - Phase 1: You can comfortably solo soak Fiery Meteor Icon Fiery Meteor with Ardent Defender Icon Ardent Defender, Guardian of Ancient Kings Icon Guardian of Ancient Kings or Sentinel Icon Sentinel.
  • Shadow - Phase 1: The stacking health reduction from this boss will make Shadow Spike Icon Shadow Spike more deadly. Be prepared to use cooldowns to survive these hits.
  • Phase 2: The tank combo in this phase will require a taunt immediately after Withering Vulnerability Icon Withering Vulnerability and the tank that taunted should make sure that the other tank is not hit by Shadowflame Burst Icon Shadowflame Burst.
  • MythicMythic Find a player with the opposite debuff (Corrupting Shadow Icon Corrupting Shadow or Blazing Heat) and touch them. This will trigger a small explosion and convert your permanent debuff into a 20-second one. In Phase 2, the boss will assign these randomly.

For more information, please refer to our Amalgamation Chamber guide.

5.

The Forgotten Experiments

5.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

5.2.

Tips

  • Taunt swap at 3-4 stacks of Infused Strikes Icon Infused Strikes.
  • Use Blessing of Protection Icon Blessing of Protection to remove bleeds from players in Phase 1.
  • When both tanks have Infused Strikes Icon Infused Strikes stacks, run into each other to clear them. Do not do this again until Infused Explosion Icon Infused Explosion has faded.
  • Phase 3: Whoever is not tanking the boss should focus on keeping Temporal Anomaly Icon Temporal Anomaly orbs away from the boss by running into them.
  • MythicMythic The next boss now enters when the previous one reaches 50%. This means that there will be more moments where both tanks have Infused Strikes Icon Infused Strikes. Be careful not to trigger Infused Explosion Icon Infused Explosion too many times.
6.

Assault of the Zaqali

6.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

6.2.

Tips

  • Be ready to grab adds as they spawn. Avenger's Shield Icon Avenger's Shield is great to throw on a pack of wall climbers as they spawn.
  • Tank all adds on top of the Magma Mystic.
  • Taunt the boss as soon as he jumps to your platform.
  • MythicMythic Be ready to run against the pushback from Ignara in Phase 1.
7.

Rashok, the Elder

7.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

7.2.

Tips

  • The tank mechanic of this fight is a combo hit. Taunt when you see the same attack appear in the pattern. You do not want to be hit by Flaming Slash Icon Flaming Slash or Earthen Crush Icon Earthen Crush twice in the same combo.
  • When Shadowlava Blast Icon Shadowlava Blast is cast (big purple cone). Use this as your indicator to drag the boss into the middle of the room.
  • MythicMythic Have a cooldown plan ready for every tank combo on this encounter. You should be able to use Ardent Defender Icon Ardent Defender and Eye of Tyr Icon Eye of Tyr for Combo 1+3 of each phase, and Divine Shield Icon Divine Shield (with Final Stand Icon Final Stand) for Combo 2.

For more information, please refer to our Rashok, the Elder guide.

8.

The Vigilant Steward, Zskarn

8.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

8.2.

Tips

  • Taunt swap at 5-6 stacks of Searing Claws Icon Searing Claws.
  • When you are not tanking, try to soak Shrapnel Bomb Icon Shrapnel Bomb's. Build some Holy Power before you run to keep Shield of the Righteous Icon Shield of the Righteous active as they deal Physical damage.
  • Be ready to Divine Steed Icon Divine Steed to get back to the boss after you are pushed away with Blast Wave Icon Blast Wave.
  • You can stop the casts from the Golems with Avenger's Shield Icon Avenger's Shield, Rebuke Icon Rebuke, Blinding Light Icon Blinding Light and Hammer of Justice Icon Hammer of Justice.
  • Tactical Destruction Icon Tactical Destruction is always cast on the pillars closest to the boss. When the Golems spawn, move the boss closer to the middle so the melee DPS dont have to run as much.
  • MythicMythic The pillars now spawn where the large clump of players are and Golems become immune to CC (including stuns) at 50% HP.
9.

Magmorax

9.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

9.2.

Tips

  • When Incinerating Maws Icon Incinerating Maws is cast, wait until the attack has finished before taunting.
  • If you are the target of Incinerating Maws Icon Incinerating Maws, use Ardent Defender Icon Ardent Defender to help survive the hits.
  • Keep the boss away from Magma Puddle Icon Magma Puddle's.
  • When you are not tanking, soak Magma Puddle Icon Magma Puddle's to reduce their size.
  • Be ready to Divine Steed Icon Divine Steed back to the boss after Overpowering Stomp Icon Overpowering Stomp. You can also negate this knockback with Divine Shield Icon Divine Shield.

For more information, please refer to our Magmorax guide.

10.

Echo of Neltharion

10.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

10.2.

Tips

  • Phase 1: Taunt after Calamitous Strike Icon Calamitous Strike.
  • Phase 1: After Calamitous Strike Icon Calamitous Strike the boss will cast Echoing Fissure Icon Echoing Fissure, and this will be your indicator to move to a new area.
  • Phase 2: Keep the boss near the Voice from Beyond adds to kill them.
  • Phase 2: When an add has died, move to the next one.
  • Phase 2: The tank mechanic in this phase is Sunder Shadow Icon Sunder Shadow. He will knock you through a wall, and shortly after, all walls between where you were knocked from to where you are now will be destroyed.
  • Phase 3: Gain threat on the spawning adds.
  • Phase 3: When Ebon Destruction Icon Ebon Destruction is cast run into a portal to survive.
  • MythicMythic In Phase 3, every player in the raid will have an assigned portal. Know your positions ahead of time and be ready to get in it, as each portal only works for 1 player.
  • MythicMythic Utilise Blessing of Protection Icon Blessing of Protection and Divine Shield Icon Divine Shield to remove the Calamitous Strike Icon Calamitous Strike debuff and not die from the adds.
11.

Scalecommander Sarkareth

11.1.

Talents/Build

For this, boss, I suggest you use the default build at the top of this page.

11.2.

Tips

  • Phase 1: Swap after each stack of Burning Claws Icon Burning Claws. You will need to mitigate the damage from the DoT, as the damage you take during this DoT is dealt to the raid when it expires. Use Ardent Defender Icon Ardent Defender, Eye of Tyr Icon Eye of Tyr and make sure you are inside your Consecration Icon Consecration as much as possible to mitigate this.
  • Phase 1: Remove Oppressing Howl Icon Oppressing Howl by standing in Searing Breath Icon Searing Breath.
  • Intermission: Aim to grab 10 Astral Flare Icon Astral Flares before you soak all 3 pools and enter Phase 2.
  • Phase 2: Swap after each stack of Void Claws Icon Void Claws. When your debuff is about to expire, run away from the raid.
  • HeroicHeroic Phase 2: Move the adds into Desolate Blossom Icon Desolate Blossom to remove Rescind Icon Rescind.
  • Phase 3: When you are hit by Void Slash Icon Void Slash, get 10 stacks of Oblivion Icon Oblivion and let the debuff expire in the other realm to completely remove the raid damage component of the debuff.

For more information, please refer to our Scalecommander Sarkareth guide.

12.

Changelog

  • 04 Sep. 2023: Updated boss tips.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 09 May 2023: Page added.
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