Preservation Evoker Healing Rotation, Cooldowns, and Abilities — Dragonflight 10.0.2

Last updated on Nov 28, 2022 at 12:20 by Mytholxgy 3 comments
General Information

On this page, you will learn how to optimize the rotation of your Preservation Evoker, depending on the type of damage your group is receiving. We also have advanced sections about cooldowns, procs, etc. in order to minmax your healing output and your mana efficiency. All our content is updated for World of Warcraft — Dragonflight 10.0.2.

1.

Foreword

Welcome to our Rotation page for Preservation Evokers. On this page, you will find everything you need to know about playing the spec in Raiding and Mythic+ scenarios.

1.1.

Easy Mode

If the rotations below seem overwhelming to you, you might benefit from visiting our Easy Mode page, which outlines a close-to-optimal rotation in simpler terms.

1.2.

PvP

2.

Rotation / Playstyle for Preservation Evokers

Healing as an Evoker will take a lot of practice no matter which type of content you find yourself doing. While other classes have powerful abilities that can help you the moment a situation turns dire, Evoker lacks these, making it really suffer when things get tough. The key to this class is to stay ahead of these moments by having a plan for every major damage event that your party or raid will encounter. This will allow you to save your few emergency abilities such as Verdant Embrace Icon Verdant Embrace and Rewind Icon Rewind for the moments you did not anticipate.

2.1.

Single Target / Tank Healing

Healing a single target is a matter of determining how in danger the target is, and how much healing they need.

  • Keep Reversion Icon Reversion active on the target.
  • Use Echo Icon Echo for minor spot healing and to keep those targets healthy through by using the Echo buff on another spell like Verdant Embrace Icon Verdant Embrace, Reversion Icon Reversion, or Dream Breath Icon Dream Breath.
  • Use Verdant Embrace Icon Verdant Embrace for quick burst single-target healing. Try to use as much as possible and on targets in the most need of large healing.
  • Cast Spiritbloom Icon Spiritbloom and empower it only as long as you need targets healed.
  • Spam Living Flame Icon Living Flame only if the situation is desperate.

Evoker has a lack of strong single-target spells as well as emergency buttons, making it difficult to actively keep individual targets alive during moments of danger. You must rotate through your cooldown abilities as much as possible to help ease this pain and make active use of Time Dilation Icon Time Dilation on anyone in significant danger to help make the situation more manageable.

It is important to note that in many cases, you will have better results using Emerald Blossom Icon Emerald Blossom for single-target healing just due to the fact that Echo Icon Echo's initial heal is quite weak. In a situation where you need to heal someone quickly, Echo will require you to first apply the buff, followed by a heal. This will take multiple GCDs before you heal them compared to Emerald Blossom Icon Emerald Blossom which will do healing initially, reducing the risk of the target dying before you have an opportunity to heal them with Echo. If you are confident they will not die before you have the time to get multiple GCDs off, then Echo Icon Echo will gain a lot more value in the situation.

Naturally, if the target is not taking enough damage to justify using all of the above on them, you should instead use the spells to heal other raid members as needed.

In case you are forced to move, remember you can cast Hover Icon Hover to continue casting while moving.

2.2.

Raid Healing for Preservation Evokers

In most raid situations, you will want to cast Emerald Blossom Icon Emerald Blossom more than Echo Icon Echo.

When casting Dream Breath Icon Dream Breath, you would naturally assume that a higher empower means more healing, but this is not the case. This ability always does the same amount of total healing, regardless of empower level. What changes depending on the empower level is how much of that healing is upfront vs. how much comes in the form of a HoT. Higher upfront healing can result in more overhealing, meaning that you will benefit more from the high-duration HoT provided by Rank 1. Rank 2 is a nice balance between upfront healing and the HoT effect that could be good situationally.

The key to Evoker healing will come down to lining up very hard-hitting abilities such as Fire Breath Icon Fire Breath, Dream Breath Icon Dream Breath, and Emerald Blossom Icon Emerald Blossom as damage is going out. Similarly, you will want to often cast Temporal Anomaly Icon Temporal Anomaly shortly before damage goes out. This will allow you to use Echo Icon Echos generated through Resonating Sphere Icon Resonating Sphere on your large heals mentioned above. You will almost always want to follow a sequence of casting Temporal Anomaly followed by a filler global of Living Flame Icon Living Flame offensively, then your next large heal. Whether it is Dream Breath, Spirit Bloom, Emerald Blossom, or even Reversion. On top of this, you will generally want to hold onto your Essence until you get 6, farm an Essence Burst Icon Essence Burst, then press all at once as the damage occurs. In situations where there is constant damage, this would change and you would more often than not be wanting to press Emerald Blossom as much as possible.

In situations where you are playing Temporal Anomaly Icon Temporal Anomaly your main value will come through spreading Reversion Icon Reversion via Resonating Sphere Icon Resonating Sphere. Regardless of what build you are playing, reversion will always be high-value thanks to the tier set. Outside of reversion, Verdant Embrace Icon Verdant Embrace is your next best use of the ability as it provides a very large amount of burst healing and it also procs Lifebind Icon Lifebind on all targets, allowing you to get a bit extra healing out. Outside of this, you can combine temporal anomaly with Emerald Communion Icon Emerald Communion to create a very powerful cooldown every 3 minutes thanks to the Lifebind Icon Lifebind interaction. This is by far your best use of Temporal Anomaly Icon Temporal Anomaly, but you will only be able to do it every 3 minutes. In general, you should avoid casting the ability too frequently and you will also want to read the sections on this page titled "When to cast Temporal Anomaly" and "Using Lifebind" to get a better understanding of the ability and how to use it.

2.3.

5-Man Healing

5-man healing is very similar to single-target healing, with the exception that you will want to balance using Echo Icon Echo and Emerald Blossom Icon Emerald Blossom. You will mainly be using Echo Icon Echo to spread Reversion Icon Reversion to your allies in between pulls and moments of downtime. When your party takes damage that you did not anticipate or were not ready for, then you will get better value from casting Emerald Blossom Icon Emerald Blossom as you can get the healing out instantly rather than having to apply echoes first.

In times of heavy damage, you can also use Echo Icon Echo by buffing your allies and then using Verdant Embrace Icon Verdant Embrace for a quick burst heal or even Dream Breath Icon Dream Breath for a longer but stronger heal.

For more information on how the class changes both rotationally and talent wise in Mythic+, please visit our dedicated page below:

2.4.

Essence

One of the larger decisions that Evokers will have to make is what to spend Essence on. In most cases, you will want to use Essence according to what you decide to put talent points into. If you are putting points into Cycle of Life Icon Cycle of Life, Fluttering Seedlings Icon Fluttering Seedlings, and Field of Dreams Icon Field of Dreams, you will only want to press Emerald Blossom Icon Emerald Blossom in a raid environment. If you were instead putting points into Time Lord Icon Time Lord, you would want to press Echo Icon Echo. The simplest way to think about this problem is that in raid you cast Emerald Blossom Icon Emerald Blossom, and in Mythic+ you cast Echo Icon Echo. The only situation in which this changes is if you want to apply Reversion Icon Reversion to people with debuffs in raid, or if you are playing in a melee-heavy mythic+ group where everyone needs a bit of healing but not a lot.

2.5.

How to play the Reversion Build

Before discussing the reversion playstyle, you must have both the 2-set tier bonus as well as a high amount of critical strike. From there, the rotation is pretty simple. With every Reversion Icon Reversion cast, you will want to have Echo Icon Echos active on your raid either through casting it manually or through Temporal Anomaly Icon Temporal Anomaly. This way each cast of Reversion Icon Reversion to multiple allies at once. The more echos you can get off between each reversion will lead towards more reversions. Having more critical strike will allow your reversions to last longer as each tick that crits extends the duration. Furthermore, you will want to cast Dream Breath Icon Dream Breath and Spiritbloom Icon Spiritbloom as much as frequently to ensure high uptime on the 2-set tier bonus. Other rules of the rotation still apply, you will want to Verdant Embrace Icon Verdant Embrace before casting a dream breath to buff the healing through Call of Ysera Icon Call of Ysera. Casting Fire Breath Icon Fire Breath is still a very high priority as usual. The easiest way to think about the rotational changes is that you are just using echo and temporal anomaly to increase your overall reversion count, and then continue to play relatively normally.

2.6.

When to cast Temporal Anomaly

Using Temporal Anomaly Icon Temporal Anomaly can be quite tricky. In a world where you have infinite resources, you will want to press it as much as possible. But we do not live in this world and it has an extremely high mana cost that we will struggle to afford. Because of that, you generally will only want to use the ability when under the effects of Innervate Icon Innervate, you are setting up a Lifebind Icon Lifebind + Emerald Communion Icon Emerald Communion combo or you have extra mana left over. Generally casting it 2-3 times a minute may be okay, but you should never cast it on cooldown and you need to be very cautious of how much you are casting it. If you are sitting on a boss fight having a lot of mana issues, the very first response should be reducing the number of times you are pressing temporal anomaly. While it can be a decent amount of your healing, it is not the foundation of your build and you shouldn't rely on it entirely for your healing.

It is important to note that Reversion Icon Reversion builds will make use of the ability a bit more frequently as they rely on it to spread Reversion Icon Reversion. They are not casting Emerald Blossom Icon Emerald Blossom at the same time though which allows them a bit extra mana to spend on temporal anomaly.

2.7.

Using Lifebind

Despite nerfs to the Lifebind Icon Lifebind talent, it still remains an exceptionally strong talent that can be used as a mini-raid cooldown. That being said, it will require you to be talented into Temporal Anomaly Icon Temporal Anomaly and Resonating Sphere Icon Resonating Sphere. Of course, it will also require Lifebind Icon Lifebind and Emerald Communion Icon Emerald Communion. To do this combination, you will want to get Echo Icon Echos on your raid members by applying it manually and through Temporal Anomaly Icon Temporal Anomaly. Once these echos are applied to ideally 12+ allies, you will want to Verdant Embrace Icon Verdant Embrace an ally without an echo buff and then immediately cast Emerald Communion Icon Emerald Communion. This will cause all the healing done to transfer to your targets with the lifebind buff, resulting in a massive amount of healing.

2.8.

Using Essence Burst

Essence Burst Icon Essence Burst should be used on the best Essence-spending ability for your content type and your build. In situations where absolutely no one could benefit from healing, you can instead choose to use Essence Burst on Disintegrate Icon Disintegrate. This will increase your damage output by a small margin. That being said, in many raiding situations, you will want to sit on your Essence Burst buff for when damage is coming out.

3.

Cooldown Usage for Preservation Evokers

One of the largest differences between a strong healer and a weaker one is how cooldowns are used and managed. Preservation Evoker has many options available through both the spec tree and class tree.

  • Dream Flight Icon Dream Flight is a powerful cooldown located in the spec tree. With only a two-minute cooldown, you will want to be making use of this ability frequently and you will want to hit as many allies as possible with it. You should aim to use this as soon as damage comes out and ideally when the HoT effect will have good value.
  • Stasis Icon Stasis is a very strong ability, allowing you to essentially store three heals for later use. Only on a 1:30 cooldown, this ability should be used often, especially when you consider that once you collect 3 heals, they will stay with you for the next 30 seconds. You should prioritize powerful heals in your stasis such as Dream Breath Icon Dream Breath, Spiritbloom Icon Spiritbloom, and Temporal Anomaly Icon Temporal Anomaly. If you need to get three spells into it quickly, it is also acceptable to use a Emerald Blossom Icon Emerald Blossom in the stasis just to fill it up quickly, allowing you to return to casting weaker healing spells without them taking up space in your stasis.
  • Rewind Icon Rewind should be used after an extremely heavy damage window. Its healing is determined by how much damage you have taken in the last 5 seconds, meaning the more that your raid or party took, the more it will heal. This cooldown is one of the few true emergency buttons that Preservation Evokers have; you should use it as best you can in truly dire situations.
  • Tip the Scales Icon Tip the Scales is the other emergency button for Preservation Evokers. In most cases, you should save this cooldown for when your party takes damage that you did not anticipate. Once this happens, you can easily press this button followed by Spiritbloom Icon Spiritbloom or Dream Breath Icon Dream Breath to get a quick but powerful heal off to save your party members or raid's life.
  • Zephyr Icon Zephyr causes you and your 4 closet allies to take 20% reduced Area-of-Effect damage for 8 seconds. Given that this only targets your 4 closet allies, it will be easier to use in Mythic+ than raid, but you will still want to make active use of it when you know that you are going to take a large AoE hit in the next few seconds. Not every damage event is considered AoE, so you must have a good understanding of what type of damage you will be taking to ensure you do not waste the effects of the ability.
  • Emerald Communion Icon Emerald Communion is a great way to regenerate mana and for that reason, you will want to cast it as much as possible. There are some things you can do with Lifebind Icon Lifebind, but they require you to talent into some choices that you may not normally. If you do end up talenting into those options, then you will want to pair this cooldown with the full combination every time you can to maximize your healing. Otherwise, using it on cooldown to maximize your mana return will be your best decision.

Where Evoker struggles in consistent healing, it makes up for in cooldowns. Every ability listed as well as Spiritbloom Icon Spiritbloom and Dream Breath Icon Dream Breath are very powerful in helping you manage difficult and dangerous situations. The biggest mistake you can ever make on Evoker is not rotating through these cooldowns appropriately and trying to save them for too long. Use them as you feel the need to help ease some of the weaknesses in Evoker's healing kit.

4.

Changelog

  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 15 Nov. 2022: Page added.
Show more
Show less