Preservation Evoker Healing Rotation, Cooldowns, and Abilities — The War Within (11.2.5)
On this page, you will learn how to optimize the rotation of your Preservation Evoker, depending on the type of damage your group is receiving. We also have advanced sections about cooldowns, procs, etc. in order to minmax your healing output and your mana efficiency. All our content is updated for World of Warcraft — The War Within (11.2.5).
Preservation Evoker Rotation Guide for The War Within
Welcome to our Rotation page for Preservation Evokers. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
Each of the sections below explain the rotation for Preservation Evoker depending on the build you choose and the content you are doing.
Preservation Evoker Rotation
The buttons below can be used to select between curated Raiding and Mythic+ loadouts. You can also use the switches below to add or remove individual talents you may also be using:
Spell Priority for Preservation Evoker
Preservation Evoker has two very distinct ways to play. One focuses on spending
essence on 
 Echo; the other focuses on spending essence on 
 Emerald Blossom.
Deciding which of these abilities you will want to cast largely depends on the talents you
take. Echo builds head towards 
 Time Lord, giving them extra healing output from Echo
casts, whereas Emerald Blossom builds select 
 Fluttering Seedlings, 
 Field of Dreams,
and 
 Cycle of Life to amplify their output from each Emerald Blossom cast.
While in Mythic+ 
 Echo builds remain the way to go, the best raid build often
changes patch to patch, but overall, both remain competitive. Being able to play both unique
builds is a valuable skill, as there is a good chance you may need to use both throughout a raiding tier.
Preservation Evoker - 
 Chronowarden Echo Raid Build
Echo Raid Build Rotation
Your goal is to generate as many 
 Echos as possible through both spending
essence and casting 
 Temporal Anomaly with 
 Resonating Sphere.
Once you have your 
 Echos out, you will then consume them with one of the four
following spells: 
 Spiritbloom, 
 Dream Breath, 
 Verdant Embrace
and 
 Reversion. Here is how you can decide which spell to use:
 Verdant Embrace offers you very high burst potential, and overall the highest
HPS output assuming that you are playing into the 
 Lifebind effect. Because
Lifebind shares healing that you deal to yourself with any players having the buff,
you will want to follow each 
 Verdant Embrace cast with an 
 Echo on yourself
into a Rank 2 
 Spiritbloom cast on yourself, that way you transfer additional
healing to all allies with 
 Lifebind. Outside of this you can perform powerful
combos every 3 minutes with 
 Emerald Communion.
 Spiritbloom will offer you a nice amount of burst healing as well as
additional HoT healing through 
 Reverberations. In general this will fall
behind 
 Verdant Embrace and 
 Lifebind combos but it can be much
easier to pull off and is decent at healing longer duration damage windows.
 Dream Breath is a fairly strong choice thanks to 
 Double-time but often
falls behind 
 Spiritbloom and 
 Lifebind. That being said, it can be efficient
to use when facing very heavy rot damage where the burst healing from the other spells may
not be as useful. Keep in mind it will be more difficult to pull off since 
 Verdant Embrace
will consume the 
 Echos when you attempt to proc 
 Call of Ysera before casting Dream Breath.
 Reversion is a fairly weak 
 Echo choice that
will also require you to talent into 
 Grace Period. Even without high
critical strike, it is relatively easy for the duration to be extended to the
max, and it also gives you 
 Grace Period value and extra 
 Essence Bursts.
The overall rotation for an 
 Echo build will look like this:
- Keep 
 Stasis on cooldown as much as possible and avoid
putting weak spells (think 
 Echo) within the Stasis. More info about Stasis can be found below. - Use 
 Tip the Scales as often as possible and ideally right as you are about
to do large healing to get max effectiveness from 
 Temporal Burst. - Cast 
 Temporal Anomaly as mana allows to generate 
 Echos
through 
 Resonating Sphere. - Do not overcap on Essence or waste 
 Essence Burst procs (Cast 
 Echo
as much as possible). - Consume active 
 Echos with 
 Verdant Embrace to deal with
heavy burst damage and when your raid is low health. - Cast a single 
 Echo on yourself after triggering the 
 Lifebind effect. - Cast 
 Spiritbloom on yourself and before the 
 Lifebind buff
falls off. This will allow you to deal a massive amount of extra healing to your
raid following a 
 Verdant Embrace cast. It is best to cast this at Rank 2. - Cast 
 Dream Breath at Rank 1 before you lose the 
 Call of Ysera buff
triggered by casting 
 Verdant Embrace. - When facing heavy rot damage and in a situation where 
 Spiritbloom or
 Lifebind will overheal; you can instead consume 
 Echos with
 Dream Breath. You would then follow a rotation of using 
 Verdant Embrace,
followed by getting 
 Echos out, then consuming with 
 Dream Breath. - Cast 
 Fire Breath at max rank to trigger 
 Leaping Flames,
follow this cast by using 
 Living Flame to generate 
 Essence Burst. - Cast 
 Living Flame to generate 
 Essence Burst procs and 
 Temporal Compression
stacks when you have nothing else to do or don't want to consume 
 Echos yet. These living flames
should be cast on an enemy in order to save mana and not consume the Echos. 
Additional information on 
 Lifebind and how to use it effectively can be found further down
the page.
When it comes to 
 Stasis usage, it is important to keep in mind
that the order in which you store spells will be the order in which they are cast when
you end up reactivating Stasis. For that reason, you will generally want
to use 
 Temporal Anomaly at the end of your Stasis in order to not
have the 
 Echos instantly consumed by a spell you did not want.
Prior to casting the Temporal Anomaly, you can use powerful abilities such
as 
 Spiritbloom and 
 Dream Breath. It is also worth considering
that every other use of Stasis will line up with the cooldown of 
 Emerald Communion.
This means that you can get extra 
 Echos out for a large 
 Lifebind
combo by having a Temporal Anomaly at the end of your Stasis.
Preservation Evoker - Emerald Blossom Raid Build
This build focuses on casting 
 Emerald Blossom as much as possible
and generating a ton of 
 Essence Bursts in order to save mana and increase
your overall output. This build will never make use of 
 Echo. You will simply
spend every bit of essence you generate on Emerald Blossom.
- Keep 
 Stasis on cooldown as much as possible and avoid
putting weak spells (think 
 Echo) within the Stasis. More info about Stasis can be found below. - NEVER cap on essence or waste an 
 Essence Burst proc. Always press 
 Emerald Blossom
whenever you are close to capping or have a proc, regardless of what else is happening. - Use 
 Tip the Scales as often as possible and ideally right as you are about
to do large healing to get max effectiveness from 
 Temporal Burst. - Use 
 Verdant Embrace before casting 
 Dream Breath in order
to get the bonus healing increase from 
 Call of Ysera. You will only be casting
this at Rank 1 the majority of the time. - Cast 
 Fire Breath at max rank to trigger 
 Leaping Flames,
follow this cast by using 
 Living Flame to generate 
 Essence Bursts. - Cast 
 Emerald Blossom when possible. - Cast 
 Temporal Anomaly as mana allows to generate 
 Echos
through 
 Resonating Sphere. - After casting Temporal Anomaly, you will want to follow with a 
 Living Flame; this will
allow you to generate 
 Essence Burst procs reliably. - Cast 
 Living Flame to generate 
 Essence Burst procs when you have
nothing else to do. 
To really minmax the 
 Emerald Blossom rotation, you will ideally
want to rotate between casting 
 Emerald Blossom and 
 Living Flame.
By doing this, you will be able to make full use of 
 Ancient Flame, reducing
the cast time of Living Flame by 40%, allowing you to generate quicker 
 Essence Bursts.
When facing heavy damage, it may be better to just fully spend essence as soon as you
get it rather than rotating between the two casts.
In addition to the rotation listed above, there are a few mechanics you will want to keep
in mind in order to maximize your performance, the most important of which involves pooling
(not spending) your essence for heavy damage windows. If your raid group is healthy and
nothing is happening; there is no real reason to press 
 Emerald Blossom. In these
situations, you can break the rule of never wasting essence or a proc and instead focus
on generating 
 Essence Bursts so that when the damage does come out, you can press
multiple 
 Emerald Blossoms back to back to back, which will give you a ton of healing
while also feeding into the next mechanic that will be discussed: 
 Cycle of Life.
In most cases, you won't need to overly concern yourself with 
 Cycle of Life,
but you should be thinking about it when you plan on using cooldowns. You are able to have
multiple procs of this ability out at once, each feeding into the next one. The healing
done by 
 Rewind and 
 Dream Flight also transfers into active Cycle of Lifes.
This means that before pressing a major cooldown, you will want to pool your essence
so that you can quickly cast multiple 
 Emerald Blossoms as damage hits, giving
you anywhere from 1-3 
 Cycle of Lifes, followed by your healing cooldown. When you are
able to pull this off properly, it can result in millions of extra healing.
Finally, you will want to consider what spells to place inside of your 
 Stasis.
The general goal is to avoid ever having weak spells within the Stasis, such as 
 Echo,
 Living Flame, etc. Powerful spells such as 
 Temporal Anomaly, 
 Emerald Blossom
and any of your empowers. When playing this build, you can also simply opt into casting 3x
 Emerald Blossom to guarantee a 
 Cycle of Life proc. Keep in mind that when
you reactivate Stasis, the spells will be cast in the order you stored them, meaning if
you want to include 
 Temporal Anomaly into your Stasis, you should do so at the end of your
Stasis so the 
 Echos won't be consumed by a spell that won't
generate 
 Essence Bursts.
Preservation Evoker - Flameshaper Raid Build
The 
 Flameshaper build focuses on maximizing 
 Consume Flame healing through
 Dream Breath and 
 Engulf. The key interaction to keep in mind is that the healing
done by 
 Consume Flame is increased by the healing your 
 Dream Breath does.
 Call of Ysera is the key interaction you will need to play around. You need to ensure you
are pressing 
 Verdant Embrace before each cast of Dream Breath.
 It is important to remember the fact that 
 Echo 
 Dream Breaths do not benefit from 
 Call of Ysera.
Because of that, it is extremely vital that you never use 
 Engulf on 
 Dream Breaths that
have been applied via 
 Echo. Doing so would result in a massive healing loss and completely
kill off any viability that the build has.Given that 
 Dream Breath will always apply to yourself,
you can cast 
 Engulf on yourself to always ensure it does full healing.
During downtime, you will aiming to generate as many 
 Echos as possible through spending essence
and casting 
 Temporal Anomaly. From there, you will consume these echos with 
 Reversion and 
 Living Flame.
Choosing which to use will come down to whether or not you have the 
 Inner Flame bonus. This is triggered
from casting 
 Engulf and for 12 seconds after your healing over time is increased as well as increasing your
rate of generating 
 Essence Bursts. With this buff, you will be primarily consuming 
 Echo with 
 Living Flame.
When you do not have the buff, most choices are competitive but 
 Reversion can tend to be the most common
as it is easy to use and won't require precise timing that 
 Lifebind would. For those reasons, it can also
make sense to spread out 
 Engulf casts between each stasis use, that way you can have as much uptime on
 Inner Flame as possible.
Your overall rotation and priority will look something like this:
- Use 
 Verdant Embrace before casting 
 Dream Breath in order
to get the bonus healing increase from 
 Call of Ysera. You will only be casting
this at Rank 1 the majority of the time. - Use 
 Engulf on an ally who has a non-
 Echo version of the 
 Dream Breath
HoT. If the raid is still in need of healing you can repeat this. - Generate as many 
 Echos as possible after casting 
 Engulf and consume
them with 
 Living Flame. Once 
 Inner Flame ends you do not need to do this. - During downtime, cast 
 Temporal Anomaly and 
 Echo and consume the 
 Echo buff with
 Reversion. For heavy burst you can instead play into a 
 Lifebind window with 
 Verdant Embrace. - Cast 
 Renewing Blaze when possible and on an ally during heavy damage to
maximize 
 Lifecinders healing. Use as much as possible. - Cast 
 Fire Breath at max rank to trigger 
 Leaping Flames,
follow this cast by using 
 Living Flame to generate 
 Essence Bursts. - Cast 
 Spiritbloom when heavy damage is occurring, and you do not have
 Engulf available. - Cast 
 Living Flame to generate 
 Essence Burst procs when you have
nothing else to do. 
Stasis Usage
In Patch 11.2, your stasis usage will shift slightly. Rather than starting each stasis with a 
 Dream Breath,
you will instead use both charges of 
 Engulf followed by 
 Temporal Anomaly. This will allow you to maximize
the benefit gained from 
 Inner Flame. Keep in mind that you will always want to make sure you are casting 
 Engulf
on yourself and that you only reactivate stasis once 
 Dream Breath is off cooldown and once you havecast it before. Failing to do this will result in the 
 Engulf not being cast on any Dream Breath, entirely wasting the healing potential. If you are in
a situation where heavy burst healing is not necessary, you can spread out engulf casts to once again maximize 
 Inner Flame
uptime. In between each stasis, you will want to spread out casts when possible to again maximize this buff.
Preservation Evoker - Mythic+ Build
This Mythic+ build takes more damage, crowd control abilities, and some
utility options in the class tree that will help it to excel. This build aims
to give you a default talent tree that you can take into any key and be successful.
Still, there is debate about potential swaps that can be made depending on the
dungeon and affixes. For example, if you find yourself needing a lot of healing,
you can opt to talent into 
 Renewing Breath for a bit extra output.
Certain talents in the class tree can also be swapped out depending on the weekly
affixes and dungeons you are doing.
- Use 
 Tip the Scales as much as possible to maintain 
 Temporal Burst. - Cast 
 Echo to prepare for damage. - Keep 
 Reversion on your party members when damage is going out to gain
extra healing through 
 Grace Period. - Cast 
 Dream Breath at either Rank 1 (small passive healing) or max
rank (large burst healing), depending on what the situation demands. - Cast 
 Spiritbloom at max rank during difficult moments. - Use 
 Verdant Embrace to deal with single-target damage. - Make frequent use of 
 Fire Breath for not only damage purposes
but to also generate extra 
 Essence Bursts, proc 
 Afterimage,
and proc 
 Life-Giver's Flame. All of these additional effects transform
what is normally a damage cooldown into something that can be used to heal your party up quickly. - Cast 
 Living Flame to generate extra 
 Essence Bursts
and to deal damage. - If you ever find your group extremely stacked and you are limited
on what abilities you have available, 
 Emerald Blossom can be effective. 
In order to further understand the Mythic+ rotation, you should also understand
the four main ways that you will be consuming 
 Echo:
 Reversion -- This will be your most used ability to consume 
 Echo.
Keeping the passive healing on your will make every pack more manageable, as well
as providing the 
 Grace Period buff. Thanks to 
 Golden Hour, it can
be very powerful in terms of overall healing and also dealing with burst damage.
 Dream Breath -- Thanks to 
 Double-time, this becomes a very powerful
way to heal in Mythic+ settings. The duration of Dream Breath lasts so long that
you can nearly always have uptime on your party from the HoT, and when combined with
 Reversion gives you a ton of passive healing, giving you more opportunity
to deal damage and focus on mechanics.
 Verdant Embrace -- Using this ability to consume your 
 Echo
will allow you to do quick burst healing, as well as give you and everyone with
the echo buff 
 Lifebind, which then gives you the option to press 
 Emerald Communion
during very dangerous moments, or simply providing quick burst healing. This will be one of the
best ways to heal your party through 
 Echo usage.
 Spiritbloom -- Echoing Spiritbloom in Mythic+ settings can often be overkill
as the healing it offers is so high compared to what is often needed. If you do find
yourself facing very, very heavy damage or you simply have time to prep before the damage
goes out, then using Spiritbloom with Echo is guaranteed to top your party's health instantly.
As far as 
 Stasis goes, the general rule of thumb in Mythic+ is always to have
at least 1 max rank empower. This can mean either a max rank 
 Spiritbloom or a 
 Dream Breath.
This will allow you to reactivate it during emergencies and is guaranteed to heal your
party for a very high amount. Generally, the preference will be Spiritbloom, but it is not
always possible, which is why a max-rank Dream Breath can also be acceptable. You can always
put both into your Stasis, but casting them back to back can put you a bit vulnerable to
burst damage until they come off cooldown. 
 Temporal Anomaly is another fine choice
to include, and 
 Emerald Blossom can even be really good at offering burst healing and
quickly filling your Stasis. Keep in mind that the Emerald Blossom will be recast on the player
you initially cast it on, meaning that you should try to aim it at a player who is well-stacked
when you do find yourself filling Stasis with a cast of it.
No Tier Set Rotation
If you do not have access to the current Patch 11.2 tier set bonuses, then your rotations
will change slightly depending on your build choice. For 
 Chronowarden and Mythic+ builds, you will
see next to no changes. 
 Tip the Scales will not have a reduced cooldown so you will simply follow
the normal rotation, just less frequently will you have access to the huge burst. As 
 Flameshaper,
your rotation will look different.
Without 
 Evoker Flameshaper 11.2 Class Set 2pc, you do not gain access to 
 Inner Flame.
This buff is what changes the rotation to focus on consuming 
 Echo with 
 Living Flame during
the 12 second window that follows an 
 Engulf cast. Because of this, you will simply follow a standard
 Echo rotation after each 
 Engulf cast, meaning that you can choose to either consume these
Echos with 
 Reversion or 
 Verdant Embrace depending on the healing that is needed.
Using Lifebind
 Lifebind is an extremely powerful tool in the Evoker kit. Whenever
you cast 
 Verdant Embrace on an ally, you both will gain the Lifebind
buff. When you have a lot of 
 Echos out, every player with an Echo will
also get a Lifebind buff. There are two main ways that you will utilize this buff
to maximize your performance:
 Emerald Communion — This cooldown causes you to heal
for 20% of your health per tick, but it also transfers healing to every player
we had 
 Lifebind on. This means that every 3 minutes, we should aim
to get as many 
 Echos out as possible, cast 
 Verdant Embrace
and then cast 
 Emerald Communion. This will provide you with a massive
amount of healing over the 5-second window and should be treated as a major
raid cooldown as long as you can execute it properly.
 Spiritbloom — This is one of your most consistent ways to output
high Lifebind healing. After triggering the effect with 
 Verdant Embrace, you
can cast 
 Echo on yourself followed by a rank 2/3 
 Spiritbloom also
cast on yourself, allowing you to transfer a ton of healing very quickly to targets
with 
 Lifebind on them. Alternatively, you can use 
 Tip the Scales to
quickly get a 
 Spiritbloom cast off on yourself. - If both 
 Emerald Communion and 
 Spiritbloom are on cooldown, you
can choose to cast 
 Living Flame on yourself. 
It is important to note that regardless of your build choice, you will always want
to make use of a 
 Emerald Communion + 
 Lifebind combo. Smaller Lifebind
combos that involve Spiritbloom or Living Flame are highly situational and will only
be done when playing a build such as 
 Chronowarden that wants to heavily
play into the Lifebind mechanic.
Using Essence Burst
 Essence Burst should be used on the best Essence-spending ability
for your content type and your build. In situations where absolutely no one
could benefit from healing, it may seem natural to want to cast 
 Disintegrate,
but with 
 Scarlet Adaptation and 
 Lifeforce Mender talented, it will
never be worth it. Even without these two abilities talented, it would require
you to have 
 Energy Loop and 
 Natural Convergence talented.
Combat Assistant
Added in Patch 11.1.7, the combat assistant is a one-button ability intended to cast your rotational
abilities. Unfortunately for healer specs, this does not function well. As a Preservation Evoker, the combat
assistant will not cast healing spells. Instead it will only cast 
 Fire Breath and 
 Living Flame.
This creates a unique situation where it is possible to use the Combat Assistant as a single key instead of needing
two keys for each respective ability, but this is not recommended as there are times you will want to Living Flame
without casting Fire Breath, and the Living Flames being cast will only be dealing damage.
Cooldown Usage for Preservation Evokers
One of the largest differences between a strong healer and a weaker one is how cooldowns are used and managed. Preservation Evoker has many options available through both the spec tree and class tree.
 Dream Flight is a powerful cooldown located in the spec tree. With
only
a two-minute cooldown, you will want to make use of this ability frequently
and you will want to hit as many allies as possible with it. You should aim to
use this as soon as damage comes out and, ideally, when the HoT effect will have
good value.
 Stasis is a very strong ability, allowing you to essentially store
three heals for later use. Only on a 1:30 cooldown, this ability should be used
often, especially when you consider that once you collect 3 heals, they will
stay
with you for the next 30 seconds. You should prioritize powerful heals in your
stasis such as 
 Dream Breath, 
 Spiritbloom, and
 Temporal Anomaly.
If you need to get three spells into it quickly, it is also acceptable to use a
 Emerald Blossom in the Stasis just to fill it up quickly, allowing you
to return to casting weaker healing spells without them taking up space in your
stasis.
 Rewind should be used after an extremely heavy damage window. Its
healing is determined by how much damage you have taken in the last 5 seconds,
meaning the more that your raid or party took, the more it will heal. This
cooldown is one of the few true emergency buttons that
Preservation Evokers have;
you should use it as best you can in truly dire situations.
 Tip the Scales is the other emergency button for
Preservation Evokers, but it also procs 
 Temporal Burst when
you are a 
 Chronowarden Evoker.
In most cases, you should save this cooldown for when your party takes damage
that you did not anticipate. Once this happens, you can easily press this button
followed by 
 Spiritbloom or 
 Dream Breath to get a quick but
powerful heal off to save your party members or raid's life. Given that it also
provides you with a large power increase, you will want to aim to use it as
much as possible when there is a large healing requirement.
 Zephyr causes you and your 4 closet allies to take 20% reduced
Area-of-Effect damage for 8 seconds. Given that this only targets your 4 closest
allies, it will be easier to use in Mythic+ than raid. However, you will still want
to make active use of it when you know that you are going to take a large AoE
hit in the next few seconds. Not every damage event is considered AoE, so you
must have a good understanding of what type of damage you will be
taking to ensure you do not waste the effects of the ability.
 Emerald Communion is a great way to regenerate mana, and for that
reason, you will want to cast it as much as possible. There are some
things you can do with 
 Lifebind, but they require you to talent into
some choices that you may not normally. If you do end up talenting into those
options, then you will want to pair this cooldown with the full combination
every time you can to maximize your healing. Otherwise, using it on cooldown to
maximize your mana return will be your best decision.
Where Evoker struggles in consistent healing, it makes up for in
cooldowns.
Every ability listed, as well as 
 Spiritbloom and 
 Dream Breath
are very powerful in helping you manage difficult and dangerous situations.
The biggest mistake you can ever make on Evoker is not rotating
through these
cooldowns appropriately and trying to save them for too long. Use them as you
feel the need to help ease some of the weaknesses in Evoker's healing
kit.
The War Within Season 3 Tier Set for Preservation Evoker
The Tier Set is comprised of 5 items, all carrying the Spellweaver's Immaculate moniker. Unique bonuses are unlocked when wearing 2 or 4 pieces from the set and change depending on your Hero Talent choice and can have an impact on your rotation.
As 
 Flameshaper, you will play massively different depending on whether or not you have the 
 Inner Flame
bonus active from casting 
 Engulf. With this buff, you will want to consume 
 Echo with 
 Living Flame
as much as possible to maximize your 
 Essence Burst generating. When you do not have the Inner Flame buff, you will
want to instead focus on consuming 
 Echo with either 
 Reversion for general healing or 
 Verdant Embrace
during downtime. While you won't notice massively improvements if you do not maximize your 
 Inner Flame window, it will
often be the difference maker between you and the top healers, meaning that you should optimize it as much as possible.
As 
 Chronowarden, your gameplay will not differ much, but you will want to make sure that you utilize 
 Tip the Scales
as much as possible. By doing so, you will gain more access to 
 Temporal Burst increasing your haste and cooldown recovery rate,
all contributing to an increase in key ability usage. If you are unable to keep this button on cooldown, you will be entirely wasting
your tier set bonus and it will provide you zero value, illustrating the importance of keeping it on cooldown.
Simplified Preservation Evoker Rotation for Beginners
If the rotations above seem overwhelming to you, you might benefit from visiting our Easy Mode page, which outlines a close-to-optimal rotation in simpler terms.
PvP
The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.
Addons for Preservation Evoker Rotation
Check out our Addons page below for some recommended Addons to get the most out of your Preservation Evoker!
Macros for Preservation Evoker Rotation
Check out our Macros page below for some recommended Macros to get the most out of your Preservation Evoker!
Mythic+ Tips and Tricks for Preservation Evoker
For information about Mythic+ as a Preservation Evoker, please refer to our Mythic+ page.
Questions for the Author
Thanks for reading my Rotation Guide for Preservation Evoker. If you have any questions about it that you would like to ask me directly, feel free to contact me (Mytholxgy)on Discord through either the Paladin Discord or through direct messages: mytholxgy.
Changelog
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
 - 31 Aug. 2025: Emerald Blossom build updated.
 - 29 Aug. 2025: Lifebind information updated.
 - 09 Aug. 2025: Rotation updates.
 - 04 Aug. 2025: Updated for Patch 11.2.
 - 15 Jun. 2025: Updated for Patch 11.1.7.
 - 21 Apr. 2025: Reviewed for Patch 11.1.5.
 - 24 Feb. 2025: Flameshaper rotation updated for Patch 11.1.
 - 15 Dec. 2024: Updated for Patch 11.0.7.
 - 21 Oct. 2024: Reviewed for Patch 11.0.5.
 - 07 Oct. 2024: Updated Rotation for Chronowarden Echo builds.
 - 09 Sep. 2024: Updated for The War Within Season 1.
 - 21 Aug. 2024: Page Reviewed and Updated for The War Within.
 - 23 Jul. 2024: Page Updated for War Within Pre-Patch.
 - 07 May 2024: Reviewed for 10.2.7.
 - 22 Apr. 2024: Page updated for Season 4.
 - 19 Mar. 2024: Reviewed for Patch 10.2.6.
 - 16 Jan. 2024: Rotation changes.
 - 15 Jan. 2024: Rotations updated for 10.2.5.
 - 06 Nov. 2023: Updated for 10.2.
 - 04 Sep. 2023: Reviewed for Patch 10.1.7
 - 08 Aug. 2023: Extra information added for Emerald Blossom rotations.
 - 10 Jul. 2023: Updated for Patch 10.1.5.
 - 01 May 2023: Updated for Patch 10.1.
 - 20 Mar. 2023: Updated for Patch 10.0.7.
 - 24 Jan. 2023: Rotation updated for 10.0.5.
 - 28 Dec. 2022: Rotation updated to include differences between emerald blossom and reversion builds.
 - 11 Dec. 2022: Reviewed for Dragonflight Season 1.
 - 28 Nov. 2022: Updated for Dragonflight launch.
 - 15 Nov. 2022: Page added.
 
More Evoker Guides
Guides from Other Classes
This guide has been written by Mytholxgy, a former RWF progression raider and analyst for Pieces and Liquid. He is also a Templar in the Paladin Class Discord, as well as one of the class experts in the Evoker Discord. You can reach him on Twitter and watch him stream occasionally on Twitch.
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