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Fury Warrior in Battle for Azeroth (BfA)

Last updated on Jun 10, 2018 at 18:11 by Archimtiros 298 comments

Table of Contents

General Information

On this page, you will find information on how to play your Fury Warrior in Battle for Azeroth. Because the new expansion is still in beta, this guide is simply here to help you perform better in the beta or to give you a sneak peek into what the new expansion has in store for your class.

The other pages of our Fury Warrior guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Archimtiros, the Warrior class theorycrafter, and one of the best DPS Warriors in the world, who raids in Infinity. You can follow him on Twitter and you can watch his stream on Twitch.

1. Foreword

This page is an introduction to Fury Warriors in Battle for Azeroth. It will cover major changes to abilities, mechanics, talents, and rotation to give you a preview of what the spec will look like. Bear in mind that more changes are likely before release, so this guide is subject to change.

In Battle for Azeroth, Fury has gone through a number of talent changes, although the core mechanics and rotation remains the same as in Legion.

2. Basic Mechanical Changes for Fury Warrior in BfA

  • Recklessness Icon Recklessness (formerly Battle Cry Icon Battle Cry) and Rallying Cry Icon Rallying Cry (formerly Commanding Shout Icon Commanding Shout) are now on the global cooldown. Charge Icon Charge incurs a shorter 0.5s global cooldown.
  • Fury no longer takes increased damage while Enraged, but also no longer has a significantly higher health pool than other classes. It does still have slightly more health due to dualwielding two-handed weapons.
  • Taking melee damage now generates 3 Rage per incoming attack, once per second.
  • Rage generation from auto attacks and abilities has been increased significantly to account for the loss of legendaries and artifact traits.
  • Ability damage use a new formula including both attack power and weapon damage, whereas previously each ability used only one or the other.

3. Baseline Abilities & Changes for Fury Warrior in BfA

  • Battle Shout Icon Battle Shout is a new ability which increases party and raid Attack Power by 10%.
  • Bloodthirst Icon Bloodthirst has a flat 30% chance to trigger Enrage, no longer dependent on critical strikes.
  • Enrage Icon Enrage buffs Haste by 25%, instead of auto attack speed.
  • Execute Icon Execute now generates 20 Rage on a 6-second cooldown, reduced by Haste.
  • Raging Blow Icon Raging Blow is on a two-charge system, has a chance to reset its own cooldown, and no longer requires Enrage.
  • Rampage Icon Rampage animation and global cooldown is reduced by Haste.
  • Recklessness Icon Recklessness is now a resource cooldown, doubling Rage generation and increasing Critical Strike chance by 20% for 10 seconds.
  • Victory Rush Icon Victory Rush has been added back to Fury.
  • Whirlwind Icon Whirlwind generates Rage and replaces Furious Slash Icon Furious Slash in the base rotation. Its buff now causes the next two single-target abilities to cleave, including Execute Icon Execute.

Nearly every other ability has had its coefficient changed, but they otherwise function as their Legion counterparts.

4. The BfA Fury Warrior Talent Tree

BFA Fury Talent Tree

Fury has undergone significant talent revisions.

4.1. Level 15

4.2. Level 30

  • Double Time Icon Double Time is unchanged, and remains the primary DPS talent, and best healing option when combined with Furious Charge Icon Furious Charge.
  • Impending Victory Icon Impending Victory is inefficient, but allows more combat healing. The Rage cost is an unfortunate DPS loss, causing less Enrage uptime.
  • Storm Bolt Icon Storm Bolt is unchanged, but due to the removal of Shockwave Icon Shockwave, remains Fury's only stun, making it more competitive by default.

4.3. Level 45

  • Inner Rage Icon Inner Rage speeds up the rotation without affecting the priority or introducing any new abilities.
  • Sudden Death Icon Sudden Death is similar to the legendary ring, Ayala's Stone Heart Icon Ayala's Stone Heart, in Legion. Due to Execute Icon Execute's changes, it speeds up the rotation with bursts of Rage generation.
  • Furious Slash Icon Furious Slash is functionally identical to Frenzy Icon Frenzy, although it now add the ability to use in place of Whirlwind Icon Whirlwind, rather than buffing the existing rotation. Its Haste increase further multiplies those provided by Enrage Icon Enrage and Frothing Berserker Icon Frothing Berserker, allowing Fury to regularly approach and even exceed the global cooldown cap (0.75 seconds at 100% Haste).

4.4. Level 60

4.5. Level 75

  • Carnage Icon Carnage is much more competitive than in Legion, due to better uptime on Enrage's Haste buff and its own damage increase.
  • Massacre Icon Massacre enhances damage and speeds up the rotation due to Execute Icon Execute generating more Rage than the normal rotation.
  • Frothing Berserker Icon Frothing Berserker compensates for lower Enrage uptime with an additional Haste buff, allowing more abilities to be used during their buff windows. Because it now modifies the cost of Rampage Icon Rampage and applies its buff on cast, rather than Rage threshold, it is much more streamlined than in Legion.

4.6. Level 90

  • Meat Cleaver Icon Meat Cleaver is the throughput option, intended for sustained combat with multiple targets by increasing Rage generation and Enrage uptime.
  • Dragon Roar Icon Dragon Roar is the burst option, similar in function to  Icon Odyn's Fury in Legion, being useful on both single target and AoE.
  • Bladestorm Icon Bladestorm has a shorter duration than in Legion, allowing it to more easily be used during Enrage windows. It is numerically equivalent to two Dragon Roar Icon Dragon Roars, and it is better for less frequent groups of enemies.

4.7. Level 100

  • Reckless Abandon Icon Reckless Abandon lasts one second longer than in Legion, and still serves as a simple burst option.
  • Anger Management Icon Anger Management reduces Recklessness Icon Recklessness's cooldown by approximately 30% in sustained combat. One Rampage Icon Rampage cast is equal to 3-4 seconds of reduction, depending on Level 75 talent choice.
  • Siegebreaker creates burst window gameplay similar to that of Colossus Smash Icon Colossus Smash and aligns very well with Recklessness Icon Recklessness. Its damage can be cleaved using Whirlwind Icon Whirlwind, and will inflict its debuff on all targets hit, making it quite powerful against both single and multiple targets.

5. Azerite Traits for Fury Warrior

Legion Artifact traits have been replaced in Battle for Azeroth by the Azerite system. These bonuses are tiered, with the first tier containing spec-specific choices, the second adding defensive/utility options, the third including spec-ambivalent throughput options, and the fourth always increasing the item's item level (and strength of its bonuses) by 5. Not every piece of gear currently has a third tier. The full list of traits has yet to be revealed, but so far the traits have only a minor impact on gameplay.

6. The Base Rotation for Fury Warrior in BfA

Fury's rotation is nearly identical to that of Legion, only with less emphasis on cooldowns and a more erratic global cooldown due to the various Haste buffs.

The rotational goal is still to build Rage using autoattacks and rotational abilities, then converting it into Rampage Icon Rampage and maintain Enrage Icon Enrage.

  1. Cast Recklessness Icon Recklessness, while Enrage Icon Enraged.
  2. Cast Siegebreaker, while Enraged.
  3. Cast Dragon Roar Icon Dragon Roar or Bladestorm Icon Bladestorm, while Enraged.
  4. Cast Rampage Icon Rampage to maintain Enrage Icon Enrage.
  5. Cast Execute Icon Execute when the target is below 20% health or on Sudden Death Icon Sudden Death proc.
  6. Cast Bloodthirst Icon Bloodthirst for its chance to proc Enrage.
  7. Cast Raging Blow Icon Raging Blow as able, keeping in mind that it has a chance to reset its own cooldown.
  8. Whirlwind Icon Whirlwind as a filler, replacing it with Furious Slash Icon Furious Slash if talented.

7. Multi-Target Rotation for Fury Warrior in BfA

Largely similar to Legion, although much more fluid and natural due to Whirlwind Icon Whirlwind being added to the primary rotation and affecting all abilities. Simply cast Whirlwind to maintain its buff, keeping in mind that it now affects the next two attacks instead of only one, and maintain the single target rotation.

For burst AoE, use either Dragon Roar Icon Dragon Roar or Bladestorm Icon Bladestorm (depending on frequency) while Enrage Icon Enraged, during the Recklessness Icon Recklessness and Siegebreaker buffs, if able.

8. Cooldown Usage

Since offensive cooldowns are now on the global cooldown, they cannot be used simultaneously with macros, and must be used sequentially, in order of duration from greatest to lowest. Although Recklessness Icon Recklessness is now primarily a resource cooldown, the increased Rage generation allows more casts of Rampage Icon Rampage, increasing overall damage as a result. Keep in mind that Bloodthirst Icon Bloodthirst Critical Strikes no longer guarantee Enrage Icon Enrage, and so Rampage should be prioritized to maintain the buff instead.

  1. Cast Whirlwind Icon Whirlwind.
  2. Cast Rampage Icon Rampage for Enrage Icon Enrage.
  3. Cast Recklessness Icon Recklessness.
  4. Cast Siegebreaker.
  5. Cast Dragon Roar Icon Dragon Roar or Bladestorm Icon Bladestorm.
  6. Cast Whirlwind Icon Whirlwind whenever its buff is not active.
  7. Follow the single target priority.

9. ChangeLog

  • 10 Jun. 2018: Talent image updated.
  • 08 Jun. 2018: Talents updated for build 26788.
  • 05 Jun. 2018: Page added.
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