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Havoc Demon Hunter DPS Gear, Legendaries, and Best in Slot (Legion 7.3.2)

Last updated on Aug 03, 2017 at 06:12 by Wordup 525 comments

Table of Contents

General Information

This page is a gear reference for Havoc Demon Hunters. It lists your best items and Legendaries, gives you gearing advice, and shows you how you will be competing for loot with other classes.

The other pages of our Havoc Demon Hunter guide can be accessed from the table of contents on the right.

About Our Author

This guide has been reviewed and approved by Kib, a lead theorycrafter for Havoc Demon Hunters, alongside playing in Strawberry Puppy Kisses in the world top 40. You can watch his stream on Twitch or follow him on Twitter.

1. Best in Slot List

Bear in mind that all of this is subject to change based on Warforging and Titanforging happening on gear, so this is absolutely a guideline and not a rule. Note that it is also just dealing with gear from raid environments, so this could change if you are spending a large amount of time in Mythic+ and gaining different, rarer pieces.

Slot Item Source
Helm Demonbane Faceguard Icon Demonbane Faceguard Demonic Inquisition
Neck String of Extracted Incisors Icon String of Extracted Incisors Demonic Inquisition
Shoulders Demonbane Shoulderpads Icon Demonbane Shoulderpads Fallen Avatar
Cloak Demonbane Shroud Icon Demonbane Shroud The Desolate Host
Chest Hide of the Abyssal Behemoth Icon Hide of the Abyssal Behemoth Mistress Sassz'ine
Wrists Bracers of Rippling Darkness Icon Bracers of Rippling Darkness Fallen Avatar
Gloves Gloves of Wayward Compulsions Icon Gloves of Wayward Compulsions Maiden of Vigilance
Belt Cinch of Sizzling Flesh Icon Cinch of Sizzling Flesh Goroth
Legs Demonbane Leggings Icon Demonbane Leggings Mistress Sassz'ine
Boots Glacier Walkers Icon Glacier Walkers Harjatan
Ring #1 Seal of the Second Duumvirate Icon Seal of the Second Duumvirate Kil'jaeden
Ring #2 Yathae's Thumb Ring Icon Yathae's Thumb Ring Sisters of the Moon
Trinket #1 Specter of Betrayal Icon Specter of Betrayal Kil'jaeden
Trinket #2 Infernal Cinders Icon Infernal Cinders Goroth

1.1. Trinkets

With the trinkets listed, this assumes that you are comparing against equal item level pieces at Item Level 915, therefore in some cases due to the scaling effect, this list can be inaccurate. Due to that, there is a simulation of all trinkets against each other listed here:

Trinket Simulations

Some small disclaimers are due here, bear in mind that Unstable Arcanocrystal Icon Unstable Arcanocrystal is from a world boss, so relies on very high titanforging to keep up with powerful dungeon trinkets with high Item Level, or Mythic+ trinkets. This list was also generated with a gearset from Tomb of Sargeras, including the Tier 20 4-piece bonus

For Tomb of Sargeras trinkets, Specter of Betrayal Icon Specter of Betrayal performs very well as long as you can maintain the uptime required on target positions. Alongside this, Infernal Cinders Icon Infernal Cinders is a consistent performer and is a great choice. If you find the positional requirements of Specter too great, then grabbing a Vial of Ceaseless Toxins Icon Vial of Ceaseless Toxins is a solid substitute.

Bloodthirsty Instinct Icon Bloodthirsty Instinct remains an incredibly consistent choice giving a consistent, powerful proc. Due to how high the chance is, this remains a great option, but requires titanforging to remain relevant.

1.2. Convergence of Fates & Cooldown Reduction

With 7.2.5 and other trinket options entering into the mix, Convergence is generally not worth it. Note in the trinket stack that Convergence is missing due to it being more fluid to predict its value, and the impact of potentially de-syncing Metamorphosis Icon Metamorphosis and Nemesis Icon Nemesis. It is currently not a recommended option, as with current gear in Tomb of Sargeras, with the Legendary shoulders Delusions of Grandeur Icon Delusions of Grandeur alone it is realistic to get Metamorphosis down to 2 minutes, and if not, it is preferable to look at relics to smooth it out rather than sacrifice a Trinket slot for something quite weak.

1.3. Tier 19 & 20 Bonus Combinations

Currently with the requirement on Titanforging to reach a solid pair of items from Tier 19 to keep up with Tomb of Sargeras item levels, Tier 19 2-piece is really not worth aiming for. As it is a relatively low impact bonus and doesn't have any special interactions with the Tier 20 set, alongside this bonus clashing with some powerful legendary options (Shoulders/Cloak in particular), it is not advised to aim for.

1.4. Evaluating Upgrades with dynamic Item Levels

Due to the Warforging/Titanforging system, having a full comprehensive list of gear ranked against each other would be far too elaborate and confusing to compile, and as such it is recommended instead to evaluate upscaled items using rough stat weights. As always with weights, they can change depending on your gear and to get them perfectly accurate for your character, it is always advised to simulate it yourself, however for the purpose of this I will use example Havoc stat weights:

These were calculated using the recommended build, Tier 20 4-piece and 915 average gear. At lower gear levels, secondaries are less significant so be aware this is not strictly universal.

  • Critical Strike: 1.37
  • Haste: 1.19
  • Versatility: 1.17
  • Agility: 1
  • Mastery: 0.89

If we then compare two pairs of gloves, we can get a rough evaluation of which to use. Starting with Gloves of Synchronus Elements Icon Gloves of Synchronus Elements, these come with 1705 Agility, 523 Critical Strike, and 740 Mastery, so we can use this to calculate a relative value:

523×1.37 + 740×0.89 + 1705×1 = 3080.11

Then comparing to Temporally Displaced Gloves Icon Temporally Displaced Gloves, these come with 1705 Agility, 460 Haste, and 779 Mastery, which can be evaluated in a similar way:

460×1.19 + 779×0.89 + 1705×1 = 2945.71

Through this we can see that the value of Gloves of Synchronus Elements Icon Gloves of Synchronus Elements is higher than Temporally Displaced Gloves Icon Temporally Displaced Gloves, and are the better choice to use. As said though, these weights can differ depending on the content you are doing, your talent selections, and the other gear you are currently wearing, as many stats synergise with others and scale exponentially, increasing their value. This is especially true for Havoc given that stats are so close in value.

2. Racial Bonuses

Unlike most classes, Demon Hunters do not get a choice in their Race outside of Faction restrictions, and as such I do not feel Racial recommendations are necessary.

3. Legendary Items

Legendary items have a high item level of 970, which makes them extremely strong. They are so strong, in fact, that a legendary item is always going to be worth equipping over any other item you might have in that slot.

However, there is a limitation on the number of legendary items you can have equipped at any one time (by default 1, but by now most players should be able to equip 2). Since some legendary items are better than others, if you have more items than the limit, you will have to choose which ones to equip.

Below, we will do our best to guide you through this process, as well as provide any other relevant information.

Havoc legendaries are generally very specific to the situation or fight archetype you want to enhance. There are purely single target, Cleave, and large scale AoE choices, and as such making your choice if you have multiple items to choose from is decided by that.

For single target encounters, the go to is Anger of the Half-Giants Icon Anger of the Half-Giants, providing a massive buff to your active Fury generation (note this triggers from both Demon's Bite Icon Demon's Bite and Demon Blades Icon Demon Blades). Using this locks you into Demon Blades Icon Demon Blades and Felblade Icon Felblade as your talent choices, as they play much better into the additional Fury generation effect. Despite many changes over the course of the expansion, this still remains the ideal choice due to the value of Fury generation.

For Cleave, or any fight in which you can aggressively hit more than one target with Throw Glaive Icon Throw Glaive (assuming you have Bloodlet Icon Bloodlet taken), Mo'arg Bionic Stabilizers Icon Mo'arg Bionic Stabilizers is extremely powerful as the bonus damage is amplified by the subsequent Bloodlet Icon Bloodlet DoT. This also triggers on single target, but following the 7.2.5 nerf reducing this to 25% instead of 50%, it has fallen off drastically in strength and is relatively weak.

For AoE there are two options. The first of these is Loramus Thalipedes' Sacrifice Icon Loramus Thalipedes' Sacrifice, further increasing the power of Fel Rush Icon Fel Rush for each subsequent target you charge through, though recent changes have diminished how powerful this is. 7.2 has extended this to apply with the first target hit, but are still unremarkable.

Alternatively, Raddon's Cascading Eyes Icon Raddon's Cascading Eyes increases the frequency in which you can use Eye Beam Icon Eye Beam, but the effect is very reliant on huge groups of enemies to trigger its effect aggressively, and without that the item can be somewhat lackluster.

Achor, the Eternal Hunger Icon Achor, the Eternal Hunger provides a significant increase to sustain, causing Vengeful Retreat Icon Vengeful Retreat to instantly heal you for 25% of your maximum health when cast, and grant 20% Leech for 8 seconds when cast. This also comes with additional secondary stats in its budget, so if you are worried about survivability this is a great choice.

Cinidaria, the Symbiote Icon Cinidaria, the Symbiote can be reduced down to a passive damage increase averaging out at around 3% increase over the course of a fight. It has some circumstances where bosses do not go through the entire Health pool (such as Odyn or Helya) where it shines even brighter. Note that the bonus damage it deals, whilst Physical, bypasses the targets armor and directly replicates 30% of the damage the triggering attack dealt. Its benefit however is limited to the first 10% on targets, so in some fights it can be a very minimal bonus.

Sephuz's Secret Icon Sephuz's Secret has some fringe bonuses for extra mobility and an extra Haste proc activating after crowd control effects, such as Chaos Nova Icon Chaos Nova, alongside interrupts via Consume Magic Icon Consume Magic. If you can reliably trigger this, due to the Fury gain from Demon Hunter interrupts, this is an extremely powerful effect providing a pseudo Bloodlust Icon Bloodlust effect for a short period, however if not then this is relegated to a weak choice. In dungeons this can however be extremely powerful.

Prydaz, Xavaric's Magnum Opus Icon Prydaz, Xavaric's Magnum Opus has some extremely powerful survivability implications due to the 25% max health absorb shield that triggers every 30 seconds, alongside providing additional secondaries of all 3 desirable stats. A great choice for survivability and raid progress.

3.1. 7.1.5 Legendaries

The new 7.1.5 Legendary shoulders, Delusions of Grandeur Icon Delusions of Grandeur provide a significant reduction to your Metamorphosis Icon Metamorphosis cooldown based on Fury spent. This can effectively reduce the cooldown of the spell by upwards of a minute, which if it can be capitalised upon is extremely powerful in some encounters. If you do not gain any extra uses or synchronise it with important burn phases however, it is effectively useless. So it requires some foresight to know how much worth the equip has and is very context specific. The Tier 20 bonuses increase your Fury generation significantly, which can pair very well with this Legendary, potentially bringing it down to a 2-minute cooldown to line up with other powerful effects.

Kil'jaeden's Burning Wish Icon Kil'jaeden's Burning Wish is a newly added trinket, providing significant passive Agility and secondary stats, alongside a powerful on use AoE effect on a 1.15-minute cooldown. This can be very useful for timed AoE burst, but Havoc already has access to a lot of this and given there are other powerful trinket options, is less powerful than it first appears, but still useful.

3.2. 7.2 Legendaries

7.2 only adds one new legendary in the form of the crafted item The Sentinel's Eternal Refuge Icon The Sentinel's Eternal Refuge. These boots come with ideal stats and 3 sockets to add additional items in, but mostly serve as a utility item for the out of combat speed increase, so is not an ideal choice for raiding and group content.

3.3. 7.2.5 Legendaries

Chaos Theory Icon Chaos Theory is a cloak that grants Blade Dance Icon Blade Dance, a 10% when cast to trigger the Chaos Blades Icon Chaos Blades effect for 6 seconds. Due to how powerful this cooldown is, this is a universally powerful legendary that excels specifically after the Tier 20 bonuses are picked up, and is a great choice.

Soul of the Slayer Icon Soul of the Slayer grants the First Blood Icon First Blood talent, allowing you to take an additional choice on the level 102 Talent tier. This allows for either Chaos Cleave Icon Chaos Cleave or Bloodlet Icon Bloodlet, and this can have some applications with various builds, but is generally not a top tier pick compared to other choices. In sustained cleave however, using this with Bloodlet can provide strong results.

3.4. Recommended Choices

Generally, you cannot choose which legendary you get but now as the expansion moves on people have a much wider choice of items to choose from. If you find yourself wondering what to use, some good choices are as follows (in no particular order):

Single Target:

Multiple Target:

As mentioned above, Delusions of Grandeur Icon Delusions of Grandeur relies on it generating an extra use of Metamorphosis Icon Metamorphosis. In Tomb of Sargeras, this is particularly potent due to it lining up better with high damage periods, and having it reduced down to a 2-minute cooldown is realistic on most encounters due to the Tier 20 bonuses; this will usually be the best pick when combined with Anger of the Half-Giants Icon Anger of the Half-Giants. When extra uses are not generated reliably, however, this still requires forethought as to whether it is worth equipping.

For the rest of your equipment, you should look for upgrades that match your stat priority. For that, we advise you to Ask Mr. Robot, by filling the form below.

Ask Mr. Robot

4. Loot Competition

Regarding the loot you will get from raid or dungeon bosses, you will compete with other classes in the following cases:

Item Type Competing Classes
Tier Tokens Vengeance Demon Hunters, Paladins, Priests, and Warlocks
Leather Armor Vengeance Demon Hunters, Druids, Monks, and Rogues
  • Amulets
  • Cloaks
  • Rings
Trinkets Feral Druids, Hunters Windwalker Monks Rogues, and Enhancement Shaman

5. ChangeLog

+ show all entries - show only 10 entries
  • 03 Aug. 2017: Added note regarding Delusions of Grandeur power in Tomb of Sargeras.
  • 14 Jun. 2017: Added note regarding Tier 19/20 2/4pc combinations.
  • 10 Jun. 2017: Updated with Patch 7.2.5 Tier 20 gear choices and additional Legendary items.
  • 31 May 2017: Removed note regarding Convergence/Delusions
  • 28 Mar. 2017: Updated 7.2 legendary changes.
  • 04 Feb. 2017: Large update with new trinket sims and specifics on Convergence/Delusions.
  • 09 Jan. 2017: Updated with 7.1.5 simulation results. Added Nighthold items and new Legendaries.
  • 25 Oct. 2016: Updated BiS trinkets and added trinket simulations.
  • 29 Aug. 2016: Updated for Legion's launch.
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