Holy Paladin Healing Uldir Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Holy Paladin for each boss of the following raid: Uldir. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
Introduction for Holy Paladin Boss Advice
In this section you will find information pertaining to each boss individually. It is recommended you follow the standard talent build found in the Builds and Talents section of the guide unless otherwise advised, on a per boss basis. As this is an upcoming raid, the current information is based on beta testing and theorycrafting using Warcraft Logs and will be updated over time.
If you have three Glimmer of Light traits on your Azerite gear, we highly recommend playing a Glimmer of Light talent build instead of the standard one given above, as it will perform significantly better. However, since not all Holy Paladins will have the gear required for that build, the talent suggestions here do not assume that you have them.
Talent Cheatsheet for Holy Paladin in Uldir
Taloc
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Holy Paladin Playstyle on Taloc
This boss has a very spiky damage pattern due to Cudgel of Gore and Hardened Arteries. You should keep an eye on players with Plasma Discharge. Try to spot-heal players with the debuff using Bestow Faith before they take damage and then following up with Holy Shock or Holy Light / Flash of Light as needed. The damage from Cudgel of Gore happens roughly once per minute while in Phase One, so you can alternate between Avenging Wrath and Holy Avenger for each one.
M.O.T.H.E.R.
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Holy Paladin Playstyle on M.O.T.H.E.R.
Similarly to Taloc, this boss has a very spiky damage pattern, dictated by players passing through Defense Grid. Because the tanks will be split up often and the healing of Beacon of Light does not transfer through the Defense Grid Divine Purpose should be preferred.
Holy Paladins are a good choice of healer to move through the Defense Grid last as they can provide a large amount of tank healing and the tank will have high stacks of Sanitizing Strike.
Fetid Devourer
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Holy Paladin Playstyle on Fetid Devourer
This encounter is largely about healing Malodorous Miasma / Putrid Paroxysm targets. In addition, both tanks will be tanking damage from either the boss or Thrashing Terror, so Beacon of Faith is incredibly powerful. If you stand close to your tanks you can provide them extra mitigation from the Devotion Aura passive. However, you must be very careful about your positioning so that you are not hit by Thrashing Terror if you attempt this.
Zek'voz, Herald of N'Zoth
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Holy Paladin Playstyle on Zek'voz, Herald of N'Zoth
Most of the incoming, unavoidable damage in this fight will come from Surging Darkness, which hits the raid over a prolonged period of time and requires you to heal while moving. Holy Paladins are typically limited in healing options while moving, so we recommend Bestow Faith, Avenging Crusader, and Judgment of Light as talents to mitigate this weakness.
Eye Beam and Roiling Deceit (which, if not handled correctly, will cause a lot of raid damage through Shadow Nova) deal substantial single target damage. Be prepared to focus healing on the targets of these abilities.
Vectis
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Holy Paladin Playstyle on Vectis
This fight is all about controlling stacks of Lingering Infection. As time goes by, these will grow and make casts of Contagion more deadly, especially as it is likely the raid will be affected by Immunosuppression at the same time.
In Heroic, Lingering Infection does not have the extra effects that cause the encounter to snowball out of control after players hit 6 stacks and above, thus allowing for a more relaxed positioning and control of the stacks.
Light's Hammer is recommended because your raid should stack for a large portion of this encounter and it will get good use as this fight is largely about raid healing. Having one or more Grace of the Justicar Azerite traits for this boss is also beneficial.
Zul, Reborn
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Holy Paladin Playstyle on Zul, Reborn
Other than Dark Revelation bursts, damage starts low and ramps up throughout this encounter. Be aware that damage will heavily ramp up post 40% boss health, due to Locus of Corruption applying a lot of Corrupted Blood stacks to everyone in the raid. Keep in mind that Absorbed in Darkness soakers, and players with Unleashed Shadow, will require heavy single target healing, as will targets of Bloodshard if it goes uninterrupted.
In Heroic, you only need to deal with Corrupted Blood after the boss hits 40% health and there is only one Dark Revelation to deal with every minute, instead of the two in Mythic. This vastly reduces the healing requirements of the encounter and allows you to save most of your Mana for the end.
Mythrax the Unraveler
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Holy Paladin Playstyle on Mythrax the Unraveler
Players will have their maximum health reduced by Annihilation, which gives you less time to heal before deaths occur. That being said, there will be spikes of raid damage happening regularly from Imminent Ruin and Crashing Oblivion that you can use your cooldowns on.
G'huun
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Holy Paladin Playstyle on G'huun
Most of the damage taken in this fight comes from Reorigination Blast, Putrid Blood, and Explosive Corruption. While the healing gets much more intense towards the end, when you can no longer remove Putrid Blood stacks with Blood Feast, this is a very long, intense fight that will strain your Mana to the limit. You should use Flash of Light sparingly to make sure you have enough Mana for the end of the fight.
Changelog
- 24 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 14 Apr. 2019: Added comments about the Glimmer of Light build.
- 10 Dec. 2018: Reviewed and deemed up to date for Patch 8.1.
- 03 Sep. 2018: Added preliminary boss tips and talent advice.
- 10 Aug. 2018: Added Holy Paladin Boss by Boss page (empty for now).
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This guide has been written by Mytholxgy, who plays healer in Liquid. He is a Templar in the Paladin class discord. You can reach him on Twitter and watch him stream on Twitch.
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