Mythic+ DPS Rankings: A Tier List for Midnight Pre-Patch (Patch 12.0 / Midnight Pre-Patch)

Last updated on Jan 18, 2026 at 22:55 by Petko 196 comments

From the weakest to the strongest specialization, each provide unique character distinction and add value toward shaping the seasonal "meta" of Mythic+. The DPS specialization rankings provided for Midnight's Pre-Patch of Mythic+ are based on pure DPS strength and group-added-value such as utility, survivability, mobility, and self-sustain.

This list will be updated as new tuning and class changes come out over the course of the season.

1.

About the Tier List

This tier list is NOT FINAL; it will change and will be updated regularly during The War Within Season 3. There are often moments of tier set and class tuning, as well as talent changes and secondary stat scaling that will impact the placement of the specs.

The below tier list is a result of numerous hours of testing on both the PTR and live servers. It will be entirely focused on Mythic+ performance in Midnight Pre-Patch, and is based on empirical evidence more so than simulations or aggregated data analysis, with the ranking based on both my own personal point of view, as well as that of many of my peers.

LAST UPDATED - 18th of January

1.1.

Healer and Tank Class Rankings

If you are interested in our other rankings for Mythic+ in Midnight Pre-Patch, please click the links below.

Tier List Criteria

The rankings are determined by the toolkit and raw damage each class provides to Mythic+ groups. To fully understand the rankings, it's important to understand the difference between each damage profile and the significance/sync of each class's toolkit with other party members. Lastly, different dungeons require different sets of damage patterns; some require more single-target, while others require you to have much more focused AoE damage; all of this can bump some classes higher than others:

  • Damage is the most important major factor to rank the DPS classes: mass AoE, burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleave damage are among the types of damage profiles we examine.
  • Classes with unique party-wide buffs will always be rewarded. an example of such is Druid's Mark of the Wild Icon Mark of the Wild.
  • Classes with high survivability, self-sustain, or immunities will add an additional value to the rankings.
  • Another feature worth mentioning is the importance of priority-target damage and funnel damage, often undervalued in Mythic+, which speeds up the whole dungeon if executed correctly. Specs can earn extra "points" by having such a damage profile.
Other Notes
  • It is incredibly important to emphasize that just because a DPS specialization is low in the tier list; it does not mean that you should ignore it completely. Any class can perform well if you put the time to learn it, some just do it with less effort.
  • For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your Mythic+ group composition or disregard the meta, just that most of the time, player skill will be more important than the difference between classes
  • Remember that this tier list is based on casual/intermediate key levels as the average; some specializations gain significantly more value on the higher-end bracket compared to the lower-end bracket because of their damage profile.
2.

DPS Tier List for Midnight Pre-Patch for Mythic+

Pre-Patch Disclaimer The Midnight Pre-Patch brings many changes to virtually every class in the game, and we expect morechanges to each spec over the course of the Pre-Patch itself. On top of that, Apex Talents will not be accessible until Midnight officially launches, and many classes rely on their Apex Talent to fully flesh out the redesign they have gone under. As a result, the rankings below are to be taken with a grain of salt for the Pre-Patch, due to the game being in a state of flux right now. For a more accurate representation of each specialization's strengths, we recommend checking out or Midnight Beta Tier Lists instead.
S
Beast Mastery Hunter Beast Mastery Hunter

Beast Mastery Hunter received quite a lot of changes leading up to the Midnight expansion, with the most notably being the great addition of their Apex talents and significantly easier Beast Cleave Icon Beast Cleave management due to Wild Thrash Icon Wild Thrash addition. The spec will remain particularly welcoming for newcomers while simultaneously offering min-max possibilities with the newly reworked Hero talents. Last but not least, BM will become slightly more durable in Midnight and offer better utility too, thanks to the new Hunter's Mark Icon Hunter's Mark raid buff and Roar of Sacrifice Icon Roar of Sacrifice external defensive.

Frost Death Knight Frost Death Knight

Frost Death Knight received minor changes leading up to the Midnight expansion, with the most notable one being their Apex talents. The core rotation of the spec will remain similar to the version of TWW, with the only difference being the addition of Frostwyrm's Fury Icon Frostwyrm's Fury It is now a must-pick since it interacts with your Apex talents. Frost DK will continue to excel at high burst damage, having high durability, and retain its unique utility toolkit.

Elemental Shaman Elemental Shaman

Elemental Shaman has received a major rework coming into the Midnight expansion, with some of the biggest changes being the removal of Icefury Icon Icefury, Echoes of Great Sundering Icon Echoes of Great Sundering, Deeply Rooted Elements Icon Deeply Rooted Elements and Ascendance Icon Ascendance nerf. Your rotation is now severely pruned with only Chain Lighting/Lighting Bolt (generator) and Earthquake Icon Earthquake / Elemental Blast Icon Elemental Blast as a spender, while using Tempests (if you go Stormbringer) or some passive damage if you decide to opt in for Farseer. The priority-target damage has been hit severely, as well as the survivability area (due to removal of Stoneskin Totem Icon Stoneskin Totem. We are still far away from the release of the expansion, but for now, I remain hopeful that with the right tuning, Elemental will shine through!

Havoc Demon Hunter Havoc Demon Hunter

Havoc Demon Hunter received its fair share of changes, most notably trimming some spells (Sigil of Flame Icon Sigil of Flame / Sigil of Spite Icon Sigil of Spite, which shortens your opener), adding great quality-of-life updates such as Glaive Tempest Icon Glaive Tempest being a passive, all while keeping its core rotation similar. On top of this, Havoc will now benefit from having 2x charges of Blur Icon Blur which benefits from the build in reworked Netherwalk Icon Netherwalk and Demon Muzzle Icon Demon Muzzle. You can expect this spec to be just as much fun, while having great damage profile and even better defensive options!

Best-Candidates
Fury Warrior Fury Warrior

Fury Warrior received its fair share of changes going forward to Midnight. The core rotation of Fury will remain quite similar to what players are used to in TWW, but this time around, they are getting one of the biggest utility-package buffs any class has seen so far. Extra interrupt thanks to Javelineer Icon Javelineer, uncapped AoE stop - Intimidating Shout Icon Intimidating Shout (previously target-cap), extra movement speed for allies once you pop Piercing Howl Icon Piercing Howl and much more. Unfortunately, some of their issues persist in Midnight, and that is the target cap talks, although an attempt has been made recently (Odyn's Fury Icon Odyn's Fury going to 8-target cap instead) ,this issue but further improved for them to shine fully.

Marksmanship Hunter Marksmanship Hunter

Marksmanship Hunter received a ton of changes leading to the Midnight expansion, with some of the most important being that they are the only Hunter spec that will feature Kill Shot Icon Kill Shot and a much slower rotational pace. While the core rotation remains identical, Aimed Shot Icon Aimed Shot / Rapid Fire Icon Rapid Fire loop with consuming Precise Shots Icon Precise Shots and Trick Shots Icon Trick Shots, it is worth pointing out the harder-hitting but much slower Aimed Shot Icon Aimed Shot cast-time. Although the spec will continue to have its signature burst-oriented damage profile, it currently struggles with sustaining damage and single-target, hopefully in future tunings they will address that.

Destruction Warlock Destruction Warlock

Destruction Warlock received minor changes leading up to the Midnight expansion, with the highlight of it being their newly introduced Apex Talents. Their core rotation will remain quite similar to the TWW version, with a few quality-of-life features like the Roaring Blaze Icon Roaring Blaze rework, allowing for much easier maintenance of Immolate Icon Immolate / Wither Icon Wither once Cataclysm Icon Cataclysm is down. Future tuning will showcase how this spec will end up performing, but for now we remain.

Subtlety Rogue Subtlety Rogue

Subtlety Rogue received likely the biggest pruning across all DPS specs so far in the Midnight Beta, to the point where it might actually be a 2-button spec to play the majority of the time (Shuriken Storm Icon Shuriken Storm / Black Powder Icon Black Powder in AoE). Not only that, but several other changes were made to further help ease the rotation flow, such as the removal of Rupture Icon Rupture, Flagellation Icon Flagellation, Symbols of Death Icon Symbols of Death, baked inside Shadow Dance Icon Shadow Dance and much more. Despite all of that, their damage profile is looking great for Mythic+, short offensive cooldowns, good on-demand burst and the ability to funnel/prio-target damage when needed. Only future tuning will showcase how they will end up doing!.

Retribution Paladin Retribution Paladin

Retribution Paladin received its fair share of changes leading up to the Midnight expansion, with some of the highlights being several quality-of-life talents presented to help the flow of your core rotation better, redistributing some of their power tied to Hero Talents onto its single-target (Final Verdict Icon Final Verdict and AoE (Divine Storm Icon Divine Storm) spenders and some of their offensive cooldowns reworked (Divine Hammer Icon Divine Hammer is now only for Templar, Execution Sentence Icon Execution Sentence is combined with Final Reckoning Icon Final Reckoning. Overall, the spec feels if anything,g slightly more engaging in Midnight, and although an attempt was made to focus and work on their damage profile; their priority-target issues still exist. We are far away from the final tuning, but for now, we are hopeful to see some more changes coming their way.

Feral Druid Feral Druid

Feral Druid has received a major rework going into Midnight expansion, with much of it focused on "dumbing down" its rotation by removing some difficult features to play around, such as lowering the snapshotting windows and the removal of Bloodtalons Icon Bloodtalons, Brutal Slash Icon Brutal Slash and Adaptive Swarm Icon Adaptive Swarm talents. Although the playstyle is much easier in Midnight, some features from your core rotation still exist such as focusing on applying bleeds via Rake Icon Rake and Primal Wrath Icon Primal Wrath while using the free combo-points for extra Ferocious Bite Icon Ferocious Bites. They have added several new cool talents such as Frantic Frenzy Icon Frantic Frenzy and Chomp Icon Chomp, while keeping their utility toolkit unchanged. Overall, you can still expect Feral to have that nice bursty-playstyle with significantly less energy issues as before!

Arcane Mage Arcane Mage

Arcane Mage received its fair share of changes leading up to the Midnight expansion, with some of the most notable being a complete Evocation Icon Evocation rework (no longer used as an offensive CD), better minor cooldowns (2x Touch of the Magi Icon Touch of the Magi) and a brand new talent to replace the "melee mage", (due to Arcane Explosion Icon Arcane Explosion) - Arcane Pulse Icon Arcane Pulse. Although it is early to speculate yet, Arcane damage profile will remain one of the unique ones, offering great priority-target damage as always, but this time around also a better mass AoE thanks to Arcane Pulse Icon Arcane Pulse. At last, playing around Arcane Salvo Icon Arcane Salvo will definitely be the new "mini-game" which can be a ton of fun.

A+
Balance Druid Balance Druid

Balance Druid received its fair share of changes leading up to the Midnight expansion, with the most prominent change being its Eclipse Icon Eclipse rework to an active button which was previous a passive thus lowering the uptime of it. You can expect the core rotation to stay similar to what it was in TWW, but now, much more conservative with your Eclipse expenditure, as it will require some cooldown management. Their utility toolkit remains mostly the same, and so will their defensive options (unfortunately). Yes, they are still exceptional at mass AoE, even after their most recent Mastery change, which lowers the ramp-up playstyle and helps in the lower-level keys where mobs die too quickly.

Unholy Death Knight Unholy Death Knight

Unholy Death Knight has received a major rework coming into Midnight expansion. This is one of the few specs that had a complete 360. Some of the highlights being: No Festering Wound Icon Festering Wound, you now have Lesser Ghouls, Death and Decay Icon Death and Decay no longer a must, smart disease spreading and a brand new minor cooldown - Putrefy Icon Putrefy. Honestly, a lot has changed rotationally for Unholy DK. Still, one thing is for sure: this is the biggest rework they have received in the past decade, not just rotationally but also visually.

Assassination Rogue Assassination Rogue

Assassination Rogue received some of the best quality-of-life changes, leading up to the Midnight expansion, their DoT management will be significantly easier due to their newly reworked Crimson Tempest Icon Crimson Tempest (now a combo-point generator), leaving Envenom Icon Envenom as the only spender in Midnight. Less button bloat, no longer needing to Shiv Icon Shiv for damage and a major focus on not needing Stealth Icon Stealth to execute your Bleed management is also one of the features they are inheriting in Midnight. Assassination will retain its great damage profile - high burst and amazing funnel/priority-target damage, while providing faster frontload damage. Besides tuning, the only concerning issue is still Energy regen, yes, Apex Talents help, but don't entirely solve it; there are still pockets of time where energy starvation occurs.

Demonology Warlock Demonology Warlock

Demonology Warlock got a major rework underway in the Midnight expansion, with a lot of quality-of-life updates, especially within the utility department, thanks to Grimoire: Imp Lord Icon Grimoire: Imp Lord / Grimoire: Fel Ravager Icon Grimoire: Fel Ravager getting an extra Interrupt or Dispel option. Their core rotation has also slightly changed, with Implosion Icon Implosion now having a cooldown, which makes you plan your cooldowns more carefully. At last, Warlock utility toolkit is expanding with the introduction of a mass curse option - Blight of Weakness Icon Blight of Weakness or Blight of Tongues Icon Blight of Tongues.

Devastation Evoker Devastation Evoker

Devastation Evoker received its fair share of changes leading up to the Midnight expansion. Both of their Hero Talents received major reworks, with Flameshaper winning the rework race due to the Engulf Icon Engulf being replaced by Consume Flame Icon Consume Flame. Their damage profile will continue to be bursty and extremely strong in an AoE environment, especially with the uncapped extension of Dragonrage Icon Dragonrage paired with their great Apex talents. Apart from some new cool talents added (Azure Sweep Icon Azure Sweep being my personal favourite), Devastation Evoker lost some defensive options and will be slightly more squishy in Midnight.

Shadow Priest Shadow Priest

Shadow Priest received a complete rework again with their playstyle and the majority of their talents leading to the Midnight expansion. Some of the highlights are: Devouring Plague Icon Devouring Plague is now called Shadow Word: Madness Icon Shadow Word: Madness (same features, different name), Shadow Crash Icon Shadow Crash is now Tentacle Slam Icon Tentacle Slam (more quality-of-life DoT application) and so much more. Their damage profile is quite similar to TWW; you can still expect great priority-target damage while doing AoE (thanks to Psychic Link Icon Psychic Link) and good on-demand burst during Voidform Icon Voidform & Power Infusion Icon Power Infusion combo.

Frost Mage Frost Mage

Frost Mage received a complete rework as we advance to the Midnight expansion, as the new Frost has nothing to do with how the spec used to play before Midnight. The main goal here is managing Freezing Stacks, which, upon "popping them", you do damage. Comet Storm Icon Comet Storm is now passive, castable after Ray of Frost Icon Ray of Frost, which is now your major cooldown following Icy Veins Icon Icy Veins removal. Frozen Orb Icon Frozen Orb got a complete rework, Glacial Spike Icon Glacial Spike is now baked inside Frostbolt Icon Frostbolt (it upgrades to GS once you generate 5x Icicle Icon Icicles) and much more. This has been one of the most fun specs that I have the pleasure of testing on Bet, and I am looking forward to how the future tuning will play out for them. Sidenote, yes, as every other Mage spec, Frost is no exception to defensive toolkit nerfs.

A
Fire Mage Fire Mage

Fire Mage received a major rework as we advance to Midnight expansion with some of the highlights being: Sun King's Blessing Icon Sun King's Blessing, Hyperthermia Icon Hyperthermia Shifting Power Icon Shifting Power and Phoenix Flames Icon Phoenix Flames removed, Mastery and Ignite Icon Ignite changes, and the damage instead shifted towards beefier Flamestrike Icon Flamestrike and Pyroblast Icon Pyroblast. Now that Combustion Icon Combustion is flat 1 min cooldown (thanks to Kindling Icon Kindling flat CDR), the majority of your damage is baked inside that 1-minute, which makes Fire likely the most CD-reliant spec in the game, as outside of CDs, damage is ... quite inferior. Although it's still early, this makes me believe that on the high level of keys, having Combustion Icon Combustion on every pull will be amazing. At last, yes, as every single Mage spec, Fire defensives are also nerfed (totally deserved).

Affliction Warlock Affliction Warlock

Affliction Warlock has seen a complete 360 degree rework following the release of the expansion, with its core rotation moved back to Seed of Corruption Icon Seed of Corruption as an AoE Spender and Unstable Affliction Icon Unstable Affliction as a single-target spender, applying Agony Icon Agony for shard generation (Vile Taint Icon Vile Taint is gone, Shared Agony Icon Shared Agony is being introduced) and waving Haunt Icon Haunt for priority-target damage and Apex talents triggering. Overall playstyle feels way smoother, resembling what Affliction used to look like it back in the Legion Expansion. This is one of the few Ranged specs I had a lot of fun testing due to its playstyle, and I am looking forward to seeing what the future tuning has in store for the spec.

Enhancement Shaman Enhancement Shaman

Enhancement Shaman received a complete rework leading up to the Midnight expansion, with some of the highlights focusing on its extreme rotational prune. The button bloat is a thing in the past for this, as it no longer feels like you actually need have PhD to fully optimize its rotation. The main focus of the rotation is put upon Crash Lightning Icon Crash Lightning, which your Apex talents further boost. Their damage profile remains strong, a good way to do priority-target damage while doing AoE, as well as having funnel damage on demand. Unfortunately, the issues from the past continue to haunt them, a weak defensive profile and target-cap issues.

Survival Hunter Survival Hunter

Survival Hunter received a major rework leading up to the Midnight expansion, with some of the highlights being: duel-wield option, physical (Boomstick Icon Boomstick) and Fire (Flamefang Pitch Icon Flamefang Pitch) major pruning of their core rotation (Example: Butchery Icon Butchery removed, Coordinated Assault Icon Coordinated Assault and Spearhead Icon Spearhead now being one talent - Takedown Icon Takedown). Their core rotation has become significantly easier, all while keeping their great sustain-damage profile. At last, Hunter specialization will become slightly more durable in Midnight, followed by better utility options - new Hunter's Mark Icon Hunter's Mark raid buff and Roar of Sacrifice Icon Roar of Sacrifice external defensive option.

Outlaw Rogue Outlaw Rogue

Outlaw Rogue received a substantial rework going forward to Midnight, significantly lowering the barrier to entry to play the spec. While core rotation remains quite similar, (Sinister Strike Icon Sinister Strike and spending your combo-points on Between the Eyes Icon Between the Eyes, Dispatch Icon Dispatch / Killing Spree Icon Killing Spree) not having to play around Stealth Icon Stealth / Crackshot Icon Crackshot windows is already a huge quality-of-life update. You won't have 100% uptime on Adrenaline Rush Icon Adrenaline Rush, which can be a game changer, as well as, complete rework on Roll the Bones Icon Roll the Bones (less RNG right now). Beside current tuning, the only other area where I would love to see Outlaw benefit is their energy regen, at times they do struggle too!

Comp-Dependent
Arms Warrior Arms Warrior

Arms Warrior received a lot of changes going forward to the next expansion, with a primary focus being their Apex Talents, which makes juggling Heroic Strike Icon Heroic Strike procs to your Slam Icon Slam a core part of your rotation (tons of fun). Just like its sibling specs, Arms Warrior will benefit greatly from better party-wide utility. Their damage profile will further expand in the execution-orientated playstyle thanks to its brand new talent - Mass Execution Icon Mass Execution. It's too early to have a stance on how they currently perform, but one thing is sure: they have added some extra flavour to Arms, and we love it.

Windwalker Monk Windwalker Monk

Windwalker Monk received major rework leading up to the Midnight expansion, with some of the most significant changes being: One combined major cooldown - Zenith Icon Zenith (a minor cooldown added if you play Conduit instead of Shado-Pan), Strike of the Windlord Icon Strike of the Windlord is now a choice node with Whirling Dragon Punch Icon Whirling Dragon Punch and extensive nerfs of behalf of your defensive choices. Your core rotation has been changed, and it will vary depending on the Hero Talent choices. Your damage profile will, unfortunately, still suffer from being target-cap, which means at large pulls, you will fall behind. Although it is quite fun playing Windwalker monk, numbers are just not there (for now).

B
Augmentation Evoker Augmentation Evoker

Augmentation Evoker received quite a few changes leading up to the Midnight expansion, with the most significant being the introduction of "arguably" the best Apex talents among all DPS specs. Overall, you can expect your core rotation to remain fairly similar, with several defensive options being removed from you, such as: Twin Guardian Icon Twin Guardian absorb shield and Renewing Blaze Icon Renewing Blaze not being a separate defensive option. Overall, their personal damage is at a record high level and so is their ability to provide more damage to your allies compared to TWW. It feels like Augmentation is ready for a full comeback at the top of the bracket, or are they?

3.

Full DPS Class and Specialization Rankings

3.1.

S-Tier

3.1.1.

Beast Mastery Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark -
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Intimidation Icon Intimidation Can further be bolstered by Guttural Roar Icon Guttural Roar making it an AoE stun.
Optional Roar of Sacrifice Icon Roar of Sacrifice Protects a friendly target reducing their damage taken by 15%.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.1.2.

Frost Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Control Undead Icon Control Undead Mind-control an undead enemy to fight on your side.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.1.3.

Elemental Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive.
Core Capacitor Totem Icon Capacitor Totem -
Core Earthquake Icon Earthquake Has a chance for a knockdown effect.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Optional Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that knocks away.
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
3.1.4.

Havoc Demon Hunter

Utility Package
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 3% extra Magical damage.
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
Optional Imprison Icon Imprison Single-target out of combat crowd-control.
Optional Consume Magic Icon Consume Magic Remove 1 beneficial Magic effect.
Core Chaos Nova Icon Chaos Nova -
Core Sigil of Misery Icon Sigil of Misery AoE disturb effect.
3.2.

Best-Candidates

3.2.1.

Fury Warrior

Utility Package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporarily increases the health of your raid/party. The value can be increased if you talent Battlefield Commander Icon Battlefield Commander.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout Uncapped AoE Stop.
Optional Javelineer Icon Javelineer Wrecking Throw Icon Wrecking Throw or Shattering Throw Icon Shattering Throw silences target for 3 sec.
Optional Piercing Howl Icon Piercing Howl 70% slow on enemies. If you have talented Battlefield Commander Icon Battlefield Commander it will also give 30% movement speed bonus for allies.
Optional Champion's Spear Icon Champion's Spear Grips all enemies to the location of the spear.
Optional Berserker Shout Icon Berserker Shout Removes all fear effects from your group members within 12 yards if you have talented Battlefield Commander Icon Battlefield Commander.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.2.2.

Marksmanship Hunter

Utility Package
Functionality Spells Notes
Core Harrier's Cry Icon Harrier's Cry Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark -
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Intimidation Icon Intimidation Can further be bolstered by Guttural Roar Icon Guttural Roar making it an AoE stun.
Optional Roar of Sacrifice Icon Roar of Sacrifice Protects a friendly target reducing their damage taken by 15%.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.2.3.

Destruction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat-resurrection.
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun.
Optional Blight of Weakness Icon Blight of Weakness / Blight of Tongues Icon Blight of Tongues -
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.2.4.

Subtlety Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison.
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun.
Core Cheap Shot Icon Cheap Shot Single-target stun.
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.2.5.

Retribution Paladin

Utility Package
Functionality Spells Notes
Core Devotion Aura Icon Devotion Aura Permanent 3% group/raid-wide damage reduction aura.
Core Lay on Hands Icon Lay on Hands Heals a member of your party/raid to full health.
Core Intercession Icon Intercession Combat-resurrection.
Core Hammer of Justice Icon Hammer of Justice -
Optional Blessing of Sacrifice Icon Blessing of Sacrifice Helps a single member of your raid in a critical situation. This can be further improved by talenting Sacrifice of the Just Icon Sacrifice of the Just.
Optional Blessing of Protection Icon Blessing of Protection Physical immunity, which can help you with some boss encounters.
Optional Blessing of Freedom Icon Blessing of Freedom Immunity to movement impairing effects.
Optional Cleanse Toxins Icon Cleanse Toxins Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Turn Evil Icon Turn Evil Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control.
3.2.6.

Feral Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon AoE knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.2.7.

Arcane Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Spellsteal Icon Spellsteal -
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.3.

A+ Tier

3.3.1.

Balance Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Core Solar Beam Icon Solar Beam 8 sec AoE silence.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon AoE knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.3.2.

Unholy Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Core Gnaw Icon Gnaw Having an extra stun effect for 1 sec from your Ghoul pet.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.3.3.

Assassination Rogue

Utility Package
Functionality Spells Notes
Core Iron Wire Icon Iron Wire Enables Garrote Icon Garrote to silence for 5 sec when used from Stealth Icon Stealth and enemies that are silenced by Garrote Icon Garrote deal 15% reduced damage for 5 sec.
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison, Instant Poison Icon Instant Poison, Amplifying Poison Icon Amplifying Poison and Deadly Poison Icon Deadly Poison.
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun.
Core Cheap Shot Icon Cheap Shot Single-target stun.
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.3.4.

Demonology Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat-resurrection.
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Optional Grimoire: Imp Lord Icon Grimoire: Imp Lord Giving you acccess to Imp, which can remove 1 harmful effect.
Optional Grimoire: Fel Ravager Icon Grimoire: Fel Ravager Giving you access to Fel Hunter, which can add an extra interrupt to the already existing Axe Toss Icon Axe Toss.
Optional Blight of Weakness Icon Blight of Weakness / Blight of Tongues Icon Blight of Tongues -
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun.
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.3.5.

Devastation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Wing Buffet Icon Wing Buffet Pushback.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana.
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Zephyr Icon Zephyr AoE damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal.
Optional Rescue Icon Rescue -
3.3.6.

Shadow Priest

Utility Package
Functionality Spells Notes
Core Power Infusion Icon Power Infusion You must always have Twins of the Sun Priestess Icon Twins of the Sun Priestess talented.
Core Power Word: Fortitude Icon Power Word: Fortitude A raid-wide 5% Stamina buff.
Core Psychic Scream Icon Psychic Scream AoE disturb effect.
Core Mind Soothe Icon Mind Soothe It reduces the range at which the target/s will attack you. Incredibly useful for trash mob skips. It can be used on multiple enemies.
Core Mass Dispel Icon Mass Dispel Incredible useful where Mass Dispelling is needed.
Optional Vampiric Embrace Icon Vampiric Embrace Extra off-healing.
Optional Dominate Mind Icon Dominate Mind Mindcontrols an enemy, allowing you to simultaneously execute your rotation while having full control over them and their abilities.
Optional Shackle Undead Icon Shackle Undead Crowd-controls a undead target for 50 sec.
Optional Purify Disease Icon Purify Disease On top of Dispel Magic Icon Dispel Magic you will be able to further bolster it by allowing the spell to remove 1 DiseaseDisease on a friendly target.
3.3.7.

Frost Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Permanent Slow -
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Spellsteal Icon Spellsteal -
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.4.

A-Tier

3.4.1.

Fire Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Spellsteal Icon Spellsteal -
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.4.2.

Affliction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat-resurrection.
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Blight of Weakness Icon Blight of Weakness / Blight of Tongues Icon Blight of Tongues -
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun.
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.4.3.

Enhancement Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Capacitor Totem Icon Capacitor Totem -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Optional Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
3.4.4.

Survival Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark -
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Intimidation Icon Intimidation Can further be bolstered by Guttural Roar Icon Guttural Roar making it an AoE stun.
Optional Roar of Sacrifice Icon Roar of Sacrifice Protects a friendly target reducing their damage taken by 15%.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.4.5.

Outlaw Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison.
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun.
Core Cheap Shot Icon Cheap Shot Single-target stun.
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.5.

Comp-Dependant

3.5.1.

Arms Warrior

Utility Package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party. The value can be increased if you talent Battlefield Commander Icon Battlefield Commander.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout Uncapped AoE Stop.
Optional Javelineer Icon Javelineer Wrecking Throw Icon Wrecking Throw or Shattering Throw Icon Shattering Throw silences target for 3 sec.
Optional Piercing Howl Icon Piercing Howl 70% slow on enemies. If you have talented Battlefield Commander Icon Battlefield Commander it will also give 30% movement speed bonus for allies.
Optional Champion's Spear Icon Champion's Spear Grips all enemies to the location of the spear.
Optional Berserker Shout Icon Berserker Shout Removes all fear effects from your group members within 12 yards if you have talented Battlefield Commander Icon Battlefield Commander.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.5.2.

Windwalker Monk

Utility Package
Functionality Spells Notes
Core Mystic Touch Icon Mystic Touch 5% extra Physical damage for your raid.
Core Leg Sweep Icon Leg Sweep 3 sec stun effect.
Optional Tiger's Lust Icon Tiger's Lust Removes all roots and snares.
Optional Ring of Peace Icon Ring of Peace It can be used to help your tank kite and as a AoE disturb effect.
Optional Detox Icon Detox Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Paralysis Icon Paralysis Single-target disturb effect and Enrage Icon Enrage dispel.
3.6.

B-Tier

3.6.1.

Augmentation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Chrono Ward Icon Chrono Ward Extra Shielding effect triggered after Breath of Eons Icon Breath of Eons cast.
Core Prescience Icon Prescience -
Core Wing Buffet Icon Wing Buffet Pushback.
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Core Upheaval Icon Upheaval Extra knock-up effect.
Optional Timelessness Icon Timelessness Reduces the threat to 1 friendly target.
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Bestow Weyrnstone Icon Bestow Weyrnstone Enables one party/raid member to teleport to your location within 100 yards.
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana.
Optional Zephyr Icon Zephyr AoE damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal.
Optional Rescue Icon Rescue -
4.

Changelog

  • 18 Jan. 2026: Reviewed and updated for Midnight Pre-Patch.
  • 01 Dec. 2025: Reviewed and updated for Patch 11.2.7.
  • 03 Nov. 2025: Reviewed and updated.
  • 04 Oct. 2025: Reviewed and updated for Patch 11.2.5.
  • 14 Sep. 2025: Tierlist Updated.
  • 07 Sep. 2025: Updated based on the most recent class changes.
  • 17 Aug. 2025: Updated based on the most recent class changes.
  • 12 Aug. 2025: Updated based on the most recent class changes.
  • 10 Aug. 2025: Updated based on the most recent class changes.
  • 04 Aug. 2025: Updated for Patch 11.2 Season 3 of The War within.
  • 14 Jun. 2025: No further changes required for 11.1.7 Patch.
  • 27 May 2025: Updated based on the most recent class changes.
  • 09 May 2025: Updated based on the most recent class hotfixes.
  • 05 May 2025: Updated based on the most recent class changes.
  • 27 Apr. 2025: Updated based on the most recent class changes.
  • 14 Apr. 2025: Reviewed and updated for patch 11.1.5.
  • 23 Mar. 2025: Updated based on the most recent class changes.
  • 15 Mar. 2025: First update for Season 2 - Patch 11.1.
  • 06 Mar. 2025: Further Adjustments based on the most recent class hotfix.
  • 02 Mar. 2025: The final Update before TWW Season 2 - Progressive tierlist.
  • 23 Feb. 2025: Pre-Season Update of the Progressive TWW Season 2 tierlist.
  • 15 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 12 Dec. 2024: Reviewed and updated for 11.0.7 Patch.
  • 02 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 14 Nov. 2024: Updated based on the most recent class hotfixes.
  • 30 Oct. 2024: Updated based on the most recent class hotfixes.
  • 28 Oct. 2024: Updated based on the most recent class changes.
  • 20 Oct. 2024: Reviewed and update for 11.0.5 Patch.
  • 09 Oct. 2024: Further Adjustments based on the most recent class hotfix.
  • 23 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 01 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 21 Aug. 2024: Fully Updated for Season 1 of The War Within.
  • 02 Jun. 2024: Reviewed and updated based on the most recent class changes.
  • 07 May 2024: Reviewed and updated for 10.2.7 Patch.
  • 22 Apr. 2024: Reviewed and updated for Season 4.
  • 25 Mar. 2024: Reviewed and updated for 10.2.6 Patch.
  • 12 Mar. 2024: Further Adjustments based on the most recent class hotfixes.
  • 28 Jan. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Jan. 2024: Reviewed and updated for 10.2.5 Patch.
  • 18 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 04 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Nov. 2023: Further class adjustments.
  • 12 Nov. 2023: Further Adjustments based on the most recent class hotfix.
  • 05 Nov. 2023: Reviewed and Updated for 10.2. Patch.
  • 04 Sep. 2023: Reviewed and Updated for 10.1.7 Patch.
  • 22 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 09 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Jul. 2023: Further Adjustments based on the most recent class hotfix.
  • 17 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 13 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 10 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 27 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 06 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 23 May 2023: Further Adjustments based on the most recent hotfixes.
  • 07 May 2023: Further Adjustments based on the most recent hotfixes.
  • 01 May 2023: Fully Updated for Season 2 of Dragonflight.
  • 21 Mar. 2023: Further Adjustments based on the upcoming 10.0.7 Patch.
  • 04 Mar. 2023: Further Adjustments based on the most recent round of changes.
  • 14 Feb. 2023: Further Adjustments based on the most recent Patch.
  • 25 Jan. 2023: Further Adjustments based on the upcoming 10.0.5 Patch.
  • 04 Jan. 2022: Minor update based on the further testing.
  • 21 Dec. 2022: Further Adjustments based on the latest class changes.
  • 30 Nov. 2022: Adjusted Frost Mage's position.
  • 18 Nov. 2022: Updated with the initial iteration for Season 1 of Dragonflight.
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