General Draven - Venthyr Soulbind in Shadowlands
On this page, you will find everything about the Venthyr Soulbind General Dreven.
      TABLE OF CONTENTS OF THIS PAGE
    
    
  1. 
Introduction
General Draven is the third Soulbind available to members of the Venthyr. You can unlock him by completing the final chapter of the Venthyr Covenant questline in Revendreth that becomes available at Renown Level 22.
Here is how Draven's Soulbind Path looks like in the game.
You can only pick one Soulbind trait or Soulbind Conduit per row, depending on what is available.
For more details on Soulbinding in general, please, refer to our Soulbinding guide.
2. 
Unlocking General Draven's Soulbind Rows
Each Soulbind has 8 rows of power that you gradually unlock at various Renown levels.
- Renown Level 29 is required to unlock Draven's seventh row of Soulbind traits.
 - Renown Level 31 is required to unlock the eighth row of Soulbind traits.
 - Renown Level 41 is required to unlock the eighth row of Soulbind traits.
 - Renown Level 48 is required to unlock the eighth row of Soulbind traits.
 - Renown Level 53 is required to unlock the eighth row of Soulbind traits.
 - Renown Level 57 is required to unlock the eighth row of Soulbind traits.
 
3. 
General Draven's Soulbind Path
Here are the Soulbind powers available to players who Soulbind with General Draven.
- Row 1: 
 Service In Stone — Damage taken below 5%
  health is reduced by 10%. Upon death you leave a stone husk behind which
  shatters after 3 seconds, inflicting 100% of your maximum health in damage
  split among nearby enemies, and healing for 100% of your maximum health split
  among nearby enemies. - Row 2: Empty Endurance, and Finesse Conduit slots.
 - Row 3:
    
 Move As One — When a nearby ally gains temporary
      increased Movement Speed, you also gain the benefit, up to 30% for
      8 seconds.
 Enduring Gloom — 
 Door of Shadows grants you
      a shield that absorbs damage equal to 20% of your maximum health (10% in PvP
      Combat). Lasts 8 seconds.
 - Row 4: Empty Potency Conduit slot.
 - Row 5:
    
 Unbreakable Body — Your equipment takes 50% less
      durability damage from death.
 Expedition Leader — Leaving a resting area increases
      your mounted speed by 10%, and your out of combat regeneration by
      100%. Lasts 10 minutes, and completing a World Quest refreshes the
      duration.
 - Row 6: Empty Endurance Conduit slot.
 - Row 7: Empty Potency, Endurance, and Finesse Conduit slots.
 - Row 8:
    
 Hold Your Ground — Standing still for at least 4
      seconds grants you 10% increased stamina, and 4% increased healing done.
      This effect persists for 6 seconds after you start moving. Stamina
      bonus reduced by 50% in PvP Combat.
 Superior Tactics — Successfully interrupting an enemy
      or dispelling an ally increases your critical strike chance by 10%
      for 10 seconds. This may only occur once every 30 seconds.
 Built for War — While you are above 80% health, you
      gain 1% primary stat every 2 seconds, stacking up to 5 times. If you
      fall below 50% health, this effect is lost.
 - Row 9: Empty Potency Conduit slot.
 - Row 10:
    
 Regenerative Stone Skin — Any overhealing done to you will
      heal for an additional 15% of the overhealing amount over 6 seconds.
 Intimidation Tactics — While below 50% health,
      
 Door of Shadows cools down 50% faster.
 - Row 11: Empty Endurance and Finesse Conduit slots.
 - Row 12: 
 Battlefield Presence — Each nearby enemy trembles
  at your presence, increasing your damage and healing done by 1%, and reducing
  damage taken by 1%, up to a maximum of 3 enemies. 
4. 
Changelog
- 28 Jun. 2021: Updated for Patch 9.1.
 - 23 Nov. 2020: Updated for Shadowlands.
 - 29 Sep. 2020: Page added.
 
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