Feral Druid DPS Sanctum of Domination Raid Guide — Shadowlands 9.1.5

Last updated on Nov 01, 2021 at 14:11 by Wordup 22 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Feral Druid for each boss of the following raid: Sanctum of Domination. All our content is updated for World of Warcraft — Shadowlands 9.1.5.

1.

Introduction

On this page, you will find Feral Druid specific information to deal with each boss in the Sanctum of Domination raid.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Feral Druid and what you can do to deal with each fight as best as possible.

While Feral has quite a lot of flexibility in Legendary choices depending on encounter overall, right now in particular within Sanctum there is one that reigns supreme: Celestial Spirits Icon Celestial Spirits. This also extends to Covenant choice — while Patch 9.1.5 allows for freely swapping Covenants, Night Fae is simply too strong and fixes too many problems to consider switching. Therefore, this guide will assume you are playing with these.

Your overall goal and what Feral currently excels at in current raid content and especially Sanctum is single-target boss damage, with some extra benefits of short burst windows (thanks to Convoke the Spirits Icon Convoke the Spirits). Therefore, while there are some opportunities to make use of things like Primal Wrath Icon Primal Wrath and Predator Icon Predator, it hurts your ability to do what you are good at in the process and is often not worth it, so bear that in mind.

2.

Talent Cheatsheet

The Tarragrue The Eye of the Jailer The Nine Remnant of Ner'zhul Soulrender Dormazain Painsmith Raznal Guardian of the First Ones Fatescribe Roh-Kalo Kel'Thuzad Sylvanas Windrunner

We advise to use the following talents on The Tarragrue.

We advise you to use the following Legendary on The Tarragrue: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on The Eye of the Jailer.

We advise you to use the following Legendary on The Eye of the Jailer: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on The Nine.

We advise you to use the following Legendary on The Nine: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Remnant of Ner'zhul.

We advise you to use the following Legendary on Remnant of Ner'zhul: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Soulrender Dormazain.

We advise you to use the following Legendary on Soulrender Dormazain: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Painsmith Raznal.

We advise you to use the following Legendary on Painsmith Raznal: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Guardian of the First Ones.

We advise you to use the following Legendary on Guardian of the First Ones: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Fatescribe Roh-Kalo.

We advise you to use the following Legendary on Fatescribe Roh-Kalo: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Kel'Thuzad.

We advise you to use the following Legendary on Kel'Thuzad: Celestial Spirits Icon Celestial Spirits.

We advise to use the following talents on Sylvanas Windrunner.

We advise you to use the following Legendary on Sylvanas Windrunner: Celestial Spirits Icon Celestial Spirits.

3.

The Tarragrue

We advise you to use the following talents against The Tarragrue.

We advise you to use the following Legendary against The Tarragrue: Celestial Spirits Icon Celestial Spirits.

The Tarragrue encounter focuses heavily around the 4 Anima Powers you are offered in the surrounding trash. Some are better, some are worse, but you are not always offered everything and most of them are within margin. However, some notes:

  • Powers to avoid:Lumbering Form Icon Lumbering Form and Ten of Towers Icon Ten of Towers both have a high chance of getting allies killed or causing wipes. Do not take these.
  • Powers to look out for: Ever-Beating Heart Icon Ever-Beating Heart effectively allows you to ignore many of the most obnoxious mechanics in melee, and while not a DPS power is a great comfort pick.

General tips for dealing with the encounter:

For more information, please refer to our The Tarragrue guide.

4.

The Eye of the Jailer

We advise you to use the following talents against The Eye of the Jailer.

We advise you to use the following Legendary against The Eye of the Jailer: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our The Eye of the Jailer guide.

5.

The Nine

We advise you to use the following talents against The Nine.

We advise you to use the following Legendary against The Nine: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our The Nine guide.

6.

Remnant of Ner'zhul

We advise you to use the following talents against Remnant of Ner'zhul.

We advise you to use the following Legendary against Remnant of Ner'zhul: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our Remnant of Ner'zhul guide.

7.

Soulrender Dormazain

We advise you to use the following talents against Soulrender Dormazain.

We advise you to use the following Legendary against Soulrender Dormazain: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our Soulrender Dormazain guide.

8.

Painsmith Raznal

We advise you to use the following talents against Painsmith Raznal.

We advise you to use the following Legendary against Painsmith Raznal: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

  • Balance Affinity Icon Balance Affinity is invaluable here to have more comfort hitting the Spiked Balls Icon Spiked Balls without risking death.
  • Any damage dealt to balls after the first path is opened up does not matter, so do not waste your Energy.
  • Stampeding Roar Icon Stampeding Roar is invaluable for nagivating the Spike Walls during the intermission if placed in the middle of the room so people can pass through between each wave.
  • Survival Instincts Icon Survival Instincts is best saved for detonations of the Flameclasp Trap Icon Flameclasp Traps, while Barkskin Icon Barkskin is great to smooth damage intake during the intermissions due to Lingering Flames Icon Lingering Flames.

For more information, please refer to our Painsmith Raznal guide.

9.

Guardian of the First Ones

We advise you to use the following talents against Guardian of the First Ones.

We advise you to use the following Legendary against Guardian of the First Ones: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our Guardian of the First Ones guide.

10.

Fatescribe Roh-Kalo

We advise you to use the following talents against Fatescribe Roh-Kalo.

We advise you to use the following Legendary against Fatescribe Roh-Kalo: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our Fatescribe Roh-Kalo guide.

11.

Kel'Thuzad

We advise you to use the following talents against Kel'Thuzad.

We advise you to use the following Legendary against Kel'Thuzad: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

For more information, please refer to our Kel'Thuzad guide.

12.

Sylvanas Windrunner

We advise you to use the following talents against Sylvanas Windrunner.

We advise you to use the following Legendary against Sylvanas Windrunner: Celestial Spirits Icon Celestial Spirits.

General tips for dealing with the encounter:

  • While there is a lot of cleave and AoE going on, the make or break in the encounter is your raw boss damage in phase 3 so avoid Primal Wrath Icon Primal Wrath.
  • Stampeding Roar Icon Stampeding Roar is excellent for the intermission, and provides excellent group utility in phase 1 when moving from arrows and veils.
  • Barkskin Icon Barkskin and Survival Instincts Icon Survival Instincts should always be saved for dealing with Wailing Arrow Icon Wailing Arrow or Banshee's Fury Icon Banshee's Fury, as these are the pressure points in Phase 3.
  • Dash Icon Dash and Wild Charge Icon Wild Charge should be used aggressively in Phase 1 to keep up with the boss, but in Phase 2 and 3 keep Dash available to spread for Banshee Wail Icon Banshee Wail and avoid Veil of Darkness Icon Veil of Darkness. Tiger Dash Icon Tiger Dash is a good option as well for more frequent uses of this.
  • During Phase 2, if on a platform with Mawsworn Summoners you should use Remove Corruption Icon Remove Corruption on cooldown to remove the Curse of Lethargy Icon Curse of Lethargy on any friendly players.

For more information, please refer to our Sylvanas Windrunner guide.

13.

Changelog

  • 01 Nov. 2021: Updated for Patch 9.1.5 to more firmly recommend Night Fae.
  • 10 Jul. 2021: Page added.
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