Marksmanship Hunter DPS Vault of the Incarnates Raid Guide — Dragonflight 10.2.7

Last updated on May 07, 2024 at 11:20 by Azortharion 127 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Marksmanship Hunter for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Dragonflight 10.2.7.

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.

On this page, you will find Marksmanship Hunter specific information to deal with each boss in the Vault of the Incarnates raid. These are not complete encounter guides but specific tips for doing the bosses as a Marksmanship Hunter.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Marksmanship Hunter and how you can deal with each fight as best as possible.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

1.1.

Talent Builds By Boss

To make importing talents easier, I have aggregated the builds into the list below into three main builds. Taking these as a baseline, you can handle all raid encounters in this tier.

2.

Dragonflight Raid Talent Builds for Marksmanship Hunter

Single Target AoE Build Heavy Ammo AoE Build 2-Target AoE Build
3.

Single Target Raid Build for Marksmanship Hunter

This build is the default single target build for Marksmanship Hunter.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

4.

AoE Raid Build for Marksmanship Hunter

This build suits the AoE-heavy encounters in the Raid. Note that going for this build incurs a pretty heavy single-target DPS loss, which may not always be worth it.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

Heavy Ammo AoE Raid Build for Marksmanship Hunter

This build suits the fights with persistent, but low amounts of AoE.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

6.

2-Target AoE Raid Build for Marksmanship Hunter

This build suits fights with persistent 2-target and little burst AoE.

Suggested Encounters:

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

6.1.

General Defensive Usage Notes

Marksmanship Hunter has several defensive spells that you should plan to use and rotate throughout mechanics. You should opt to use the smaller cooldown spells often as needed with incoming mechanics and save bigger cooldowns like Aspect of the Turtle Icon Aspect of the Turtle for large incoming damage.

  • Exhilaration Icon Exhilaration
  • Fortitude of the Bear Icon Fortitude of the Bear
  • Survival of the Fittest Icon Survival of the Fittest
6.2.

General Cooldown Usage

Marksmanship Hunter has a few cooldowns to think about using optimally on the fights in Vault of the Incarnates:

  • Trueshot Icon Trueshot — Our main, 2-minute cooldown.
  • Death Chakram Icon Death Chakram and Volley Icon Volley — Our small, 45-second mini-cooldown.

In addition to the general rotation, you want to keep in mind that your goal is to use your cooldowns as often as possible during an encounter. With that in mind, your secondary goal is to use them at the correct time.

I highly suggest using some Addon or WeakAura to track the estimated time to die of your target/boss target. Method Raid Tools has this as an option if you are already using this addon. By tracking time to die, if you know that you can only fit one more cycle of your cooldowns in before the boss dies, you can choose to hold these cooldowns to better line up with Bloodlust Icon Bloodlust, your Potion, or even your other cooldowns, trying to look for opportunities to stack all of them.

7.

Eranog

7.1.

Defensive Usage

  • Prepare to use defensives when you get targeted by the add spawn circles and you are on low HP.
7.2.

Cooldown Timings

  • Hold your first Trueshot Icon Trueshot until 10 seconds into the fight to overlap with the first adds. Send the rest as normal.
7.3.

Mechanical Tips

  • Nothing in particular, as this is a very straightforward encounter.

For more information, please refer to our Eranog guide.

8.

The Primal Council

8.1.

Defensive Usage

  • Prepare to use defensives when soaking the earthen pillars.
8.2.

Cooldown Timings

  • No special considerations.
8.3.

Mechanical Tips

  • Nothing in particular.
9.

Terros

9.1.

Defensive Usage

  • Prepare to use defensives when you are soaking the Mythic mechanic with other players.
9.2.

Cooldown Timings

  • No special considerations.
9.3.

Mechanical Tips

  • Nothing in particular.

For more information, please refer to our Terros guide.

10.

Sennarth, the Cold Breath

10.1.

Defensive Usage

  • The big spider adds do a lot of raid-wide damage. Prepare to use defensives in the later stages of their life.
10.2.

Cooldown Timings

  • No special considerations.
10.3.

Mechanical Tips

  • Be very careful with Disengage Icon Disengage, as you will tend to slide quickly over the ice once you land, with no way of controlling your direction.

For more information, please refer to our Sennarth guide.

11.

Kurog Grimtotem

11.1.

Defensive Usage

  • No special considerations.
11.2.

Cooldown Timings

  • Save cooldowns for a few seconds longer than usual on pull to fully overlap with the add that spawns. Use your next cooldowns on the first intermission, then on Earthbreaker Add Spawns in Phase 2, and then again in Phase 3.
11.3.

Mechanical Tips

  • You can use Aspect of the Turtle Icon Aspect of the Turtle to solo-soak the Phase 2 Ice Mechanic that requires you to spread.

For more information, please refer to our Kurog Grimtotem guide.

12.

Dathea, Ascended

12.1.

Defensive Usage

  • Be prepared to use defensives on the platforms and when returning from the platforms to the boss during her AoE.
12.2.

Cooldown Timings

  • You will want Trueshot Icon Trueshot for both of your assigned platforms. The best platforms to be assigned for are platforms 1 and 3, and you would want to hold cooldowns for both of them.
12.3.

Mechanical Tips

  • Nothing in particular.

For more information, please refer to our Dathea guide.

13.

Broodkeeper Diurna

13.1.

Defensive Usage

  • No special considerations.
13.2.

Cooldown Timings

  • For boss duty, no special considerations.
  • For add duty, use cooldowns at ~42s, ~2:51, ~4:51, and ~6:51.
13.3.

Mechanical Tips

  • The adds and the boss will be spaced far apart, and you might consider using a Cunning pet, specifically an Aqiri, because they are 30% faster and will lose far less DPS moving from the boss to the adds and vice versa. This has slight negative survivability implications, so choose wisely.

For more information, please refer to our Broodkeeper Diurna guide.

14.

Raszageth the Storm-Eater

14.1.

Defensive Usage

  • Prepare to use defensives for the pushbacks in Phase 2 and Phase 3 in particular.
14.2.

Cooldown Timings

  • Use cooldowns on pull, first shield, third shield, and then again during Phase 3.
14.3.

Mechanical Tips

  • Be sure to Disengage Icon Disengage through the pushback waves in Phase 2 and Phase 3 to take as few ticks as possible.

On Mythic, I recommend the following strategy for surviving the Hurricane Wing knockbacks in Phase 1:

  1. Disengage Icon Disengage. Use Aspect of the Cheetah Icon Aspect of the Cheetah optionally only if an Evoker uses Time Spiral Icon Time Spiral on the third.
  2. Gateway
  3. Use Aspect of the Cheetah Icon Aspect of the Cheetah to run against the wind, then use Disengage Icon Disengage to return.
  4. Aspect of the Turtle Icon Aspect of the Turtle
  5. Gateway

Note: If you are only doing 4 knockbacks due to your Guild's Strategy, swap steps 2 and 3 around.

For more information, please refer to our Raszageth guide.

15.

Changelog

  • 07 May 2024: Reviewed for 10.2.7.
  • 28 Apr. 2024: Updated the recommended Kurog Talents.
  • 22 Apr. 2024: Updated for Season 4.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 21 Mar. 2023: Updated the builds to account for the talent reshuffle.
  • 15 Feb. 2023: Checked over a few builds and swapped Deadeye to Steady Focus where appropriate.
  • 30 Jan. 2023: Small updates to most recommend talent builds.
  • 25 Jan. 2023: Updated the recommended builds for every boss in light of recent Talent Sim Fixes.
  • 24 Jan. 2023: Updated the page for relevant changes in Patch 10.0.5.
  • 17 Jan. 2023: Updated the recommended Single-Target Talent Build.
  • 30 Dec. 2022: Updated the recommended build for Primal Council.
  • 23 Dec. 2022: Updated the recommended builds to reflect that Unerring Vision is fixed and worth using again.
  • 18 Dec. 2022: Updated the recommended builds to reflect that Unerring Vision is bugged and no longer worth using.
  • 16 Dec. 2022: Updated recommended builds after seeing the fights on live.
  • 13 Dec. 2022: Added several tips and updated the builds.
  • 11 Dec. 2022: Page added.
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