An Overview of Paladin Class Changes in Dragonflight Patch 10.0.7 (10.0.7)
On this page, we maintain an overview of all Paladin changes that went live in Patch 10.0.7.
TABLE OF CONTENTS OF THIS PAGE
1.
Paladin Class Guides for Dragonflight Patch 10.0.7
If you are looking for Paladin class guides, please, visit one of the guides linked below.
2.
General Paladin Changes in Dragonflight Patch 10.0.7
Retribution Aura has been redesigned — When any party or raid member within 40 yards takes more than 30% of their health in damage in a single hit, each member gains 5% increased damage and healing, decaying over 30 seconds. This cannot occur within 30 seconds of the aura being applied.
Of Dusk and Dawn has been redesigned — When you cast 3 Holy power generating ability, you gain Blessing of Dawn. When you consume Blessing of Dawn, you gain Blessing of Dusk.
Blessing of Dawn has been redesigned — Your next Holy Power spending ability deals 20% additional increased damage or healing (10% for Retribution specialization). This effect stacks 2 times.
Blessing of Dusk has been redesigned — Damage taken reduced by 5% for 10 seconds.
- New Talent:
Justification —
Judgment damage increased by 10%.
- New Talent:
Punishment — Successfully interrupting an enemy with
Rebuke casts an extra
Crusader Strike.
- New Talent:
Lightforged Blessing — Retribution:
Divine Storm heals you and up to 4 nearby allies for 3% of maximum health. Holy/Protection:
Shield of the Righteous heals you and up to 4 nearby allies for 3% of maximum health.
- New Talent:
Crusader's Reprieve — Your
Crusader Strike,
Rebuke,
Hammer of the Righteous, and auto-attack range is increased by 3 yards. Using Hammer of the Righteous, and Crusader Strike heals you for 1% of your maximum health.
- New Talent:
Faith's Armor —
Word of Glory grants 20% bonus armor for 4.5 seconds.
- New Talent:
Sanctified Plates — Armor increased by 10%, Stamina increased by 5%, and damage taken from area of effects attacks reduced by 5% per rank. 2 Ranks.
- New Talent:
Strength of Conviction — While in your
Consecration, your
Shield of the Righteous and
Word of Glory have 10% per rank increased damage and healing. 2 Ranks.
- New Talent:
Fading Light —
Blessing of Dawn increases the damage and healing of your next Holy Power spending ability by an additional 10%, healing cap of 30% maximum health.
Blessing of Dusk causes your Holy Power generating abilities to also grant and absorb shield for 20% of damage or healing dealt.
- New Talent:
Vengeful Wrath —
Hammer of Wrath always critically strikes. This talent is located on the Class tree for Retribution specialization only.
Divine Toll and
Divine Resonance have been added to the class tree.
Seal of Might has been adjusted — Mastery increased by 2% per rank and Strength/Intellect increased by 2% per rank.
Seal of Alacrity has been adjusted — Haste increased by 2% per rank and
Judgment cooldown reduced by 0.5 seconds per rank. 2 Ranks.
Seal of the Crusader has been redesigned — Your auto attacks now deal additional Holy damage (was your attacks have a chance to cause your target to take 3% increased Holy damage for 5 seconds).
Quickened Invocations has been adjusted —
Divine Toll's cooldown is reduced by 15 seconds.
Judgment of Light has been adjusted —
Judgment causes the next 5 successful attacks against the target to heal the attacker.
Divine Steed has been adjusted — No longer on the global cooldown and now lasts an additional second.
Seal of Order has been redesigned —
Blessing of Dawn increases the damage and healing of your next Holy Power spending ability by an additional 10%.
Blessing of Dusk increases your armor by 10% and your Holy Power generating abilities cool down 10% faster.
Recompense can no longer critically strike.
Seasoned Warhorse duration increased to 2 seconds (was 1 second).
Righteous Protector is now a 1 rank talent, granting 3 seconds of cooldown reduction.
Divine Shield now also prevents movement forces (such as pushbacks) from affecting you.
Divine Purpose no longer interacts with
Execution Sentence as Execution Sentence no longer costs Holy Power.
- Divine Purpose proc chance reduced to 10% (was 15%) and bonus damage reduced to 10% for Retribution Paladin only (was 15%).
Blinding Light will now be removed from the target if they suffer Holy damage.
Consecration damage will continue to not break Blinding Light. Tooltip will be updated at a later time.
Seal of Mercy is now a 1 rank talent (was 2).
- Holy Avenger, Sanctified Wrath, Seraphim, Seal of Reprisal, Aspiration of Divinity, Hallowed Ground, Seal of the Templar, and Seal of Clarity have been removed from the talent tree.
Unbound Freedom is now located on the class tree for Retribution and Protection specializations only.
Healing Hands is now a shared node with
Afterimage for Retribution specialization only.
Zealot's Paragon has been removed from the talent tree for Retribution specialization only.
- Many talents switched positions in the Paladin Class Tree.
3.
Holy Paladin Changes in Dragonflight Patch 10.0.7
Aura Mastery’s Retribution Aura interaction has been redesigned — Now increases healing by 15% while
Retribution Aura’s effect is active.
Afterimage's Holy Power tracking now has a cap of 39 Holy Power.
Divine Toll and
Divine Resonance have been moved from the specialization tree to the class tree.
Sanctified Wrath now occupies
Divine Toll’s previous location.
- Added a connection between
Sanctified Wrath and
Glimmer of Light.
4.
Protection Paladin Changes in Dragonflight Patch 10.0.7
- New Talent:
Seal of Charity — When you cast
Word of Glory on anyone not yourself, you also heal yourself for 50% of the healing done.
- New Talent:
Inmost Light —
Eye of Tyr deals 300% increased damage and has 15% reduced cooldown.
Faith in the Light's block chance increased to 15/30% (was 5/10%).
Righteous Protector is now a 1 rank talent, granting 3 seconds of cooldown reduction.
Focused Enmity has been redesigned — When
Avenger's Shield strikes a single enemy, it deals additional Holy damage.
Sanctified Wrath and
Seal of Reprisal have been moved to the Protection talent tree (was in the Paladin class tree).
Seal of Reprisal damage bonus increased to 20%.
- Replaced
Improved Lay on Hands with
Tirion's Devotion.
Blessed Hammer and
Hammer of the Righteous have switched places with
Holy Shield.
- Fixed an issue with
Final Stand causing a delay between
Divine Shield activating and the taunt effect being applied.
- Fixed an issue with
Incandescence causing it to incorrectly damage Explosive orbs.
- Corrected a tooltip error with Light of the Titan's heal over time effect.
Resolute Defender is now a 2-rank talent (1/2 seconds of cooldown reduction on
Ardent Defender and
Divine Shield).
- Talents positioned around the 20 point gate have been adjusted.
Uther's Counsel moved below 20-point gate and is now a 2-rank talent.
Faith's Armor and
Strength of Conviction have moved to the Paladin class tree (was in the Protection talent tree).
- Fixed an issue that caused
Divine Resonance to sometimes interrupt players' casts.
- Fixed an issue that was causing the
Consecration debuff to fade from targets prematurely.
5.
Retribution Paladin Changes in Dragonflight Patch 10.0.7
Mastery: Hand of Light now provides less Holy damage bonus per point in Mastery.
Divine Protection and
Improved Crusader Strike are now granted when choosing Retribution specialization.
- Retribution specialization gains
Blessing of Freedom as a starting talent.
- New Talent:
Swift Justice — Reduces the cooldown of
Judgment by 2 seconds and
Crusader Strike by 2 seconds.
- New Talent:
Light of Justice — Reduces the cooldown of
Blade of Justice by 2 seconds.
- New Talent:
Improved Blade of Justice —
Blade of Justice now has 2 charges.
- New Talent:
Light's Celerity —
Flash of Light casts instantly, its healing done is increased by 50%, but it now has a 6 second cooldown.
- New Talent:
Guided Prayer — When your health is brought below 25%, you instantly cast a free
Word of Glory at 100% effectiveness on yourself. Cannot occur more than once every 60 seconds.
- New Talent:
Unbound Freedom —
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Also causes Blessing of Freedom's cooldown to be reduced by 6 seconds if dispelled.
- New Talent:
Righteous Cause —
Templar's Verdict,
Final Verdict, and
Justicar's Vengeance have a 20% chance to reset the cooldown of
Blade of Justice.
- New Talent:
Jurisdiction —
Final Verdict and
Blade of Justice deal 10% increased damage. The range of Final Verdict and Blade of Justice is increased to 20 yards.
- New Talent:
Judgment of Justice —
Judgment deals 10% increased damage, increases your movement speed by 10% for 5 seconds, and slows enemies by 30% for 15 seconds.
- New Talent:
Zealot's Fervor — Auto-attack speed increased by 20%.
- New Talent:
Improved Judgment —
Judgment now has 2 charges.
- New Talent:
Boundless Judgment —
Judgment generates 1 additional Holy Power.
- New Talent:
Inquisitor's Ire — Every 2 seconds, gain 5% increased damage to your next
Divine Storm, stacking up to 10 times.
- New Talent:
Blade of Vengeance —
Blade of Justice now hits nearby enemies for damage. Deals reduced damage beyond 5 targets.
- New Talent:
Crusader Strike —
Crusader Strike replaces your auto-attacks and generates 1 Holy Power every 2 attacks.
- New Talent:
Heart of the Crusader —
Crusader Strike and auto-attacks deal 10% increased damage and have a 10% increased critical strike damage.
- New Talent:
Blessed Champion —
Crusader Strike and
Judgment hit an additional 2 targets for 60% damage. 2 ranks.
- New Talent:
Divine Hammer — Divine Hammers spin around you damaging enemies within 8 yards for Holy damage over 12 seconds. Generates 1 Holy Power. Replaces
Consecration. Deals reduced damage beyond 8 targets.
- New Talent:
Adjudication — Critical Strike damage of your abilities increased by 5% and
Hammer of Wrath critical strikes cause a Blessed Hammer to spiral around you dealing (30% of Attack power) Holystrike damage to enemies.
- New Talent:
Aegis of Protection —
Divine Protection reduces damage you take by an additional 10% and
Shield of Vengeance protects you from 20% more damage.
- New Talent:
Blades of Light —
Crusader Strike,
Judgment,
Templar's Verdict,
Final Verdict,
Justicar's Vengeance, and
Hammer of Wrath now deal Holystrike damage.
- New Talent:
Highlord's Judgment —
Judgment's duration is increased by 3 seconds. If you have
Greater Judgment, targets take 20% increased damage from your next 2 Holy Power abilities. 2 ranks.
- New Talent:
Burning Crusade —
Divine Storm,
Divine Hammer, and
Consecration now deal Radiant damage and your abilities that deal Radiant damage deal 10% increased damage.
- New Talent:
Penitence — Increases the damage of your periodic effects by 15%.
- New Talent:
Divine Auxiliary —
Final Reckoning and
Execution Sentence grant 3 Holy Power.
- New Talent:
Seething Flames —
Wake of Ashes deals significantly reduced damage to secondary targets, but now causes you to lash out 2 extra times for Radiant damage.
- New Talent:
Divine Arbiter — Abilities that deal Holystrike damage deal 10% increased damage and your abilities that deal Holystrike damage grant you a stack of Divine Arbiter. At 25 stacks your next damaging single target Holy Power ability causes Holystrike damage to your primary target and Holystrike damage to enemies within 6 yards.
- New Talent:
Searing Light — Your Radiant abilities have a chance to call down an explosion of Holy Fire dealing Radiant damage to all nearby enemies and leaving
Consecration in its wake. Deals reduced damage beyond 8 targets.
- New Talent:
Vanguard of Justice — Your damaging Holy Power abilities cost 1 additional Holy Power and deal 25% increased damage.
- New Talent:
Divine Wrath —
Avenging Wrath/
Crusade duration increased by 3 seconds.
- New Talent:
Rush of Light — The critical strikes of your damaging single target Holy Power abilities grant 5% Haste for 10 seconds.
- New Talent:
Divine Wrath —
Avenging Wrath /
Crusade duration increased by 3 seconds.
- New Talent:
Judge, Jury and Executioner — Increases the critical strike chance of
Judgment by 10%.
- New Talent:
Templar Strikes — A 2 part combo that deals increased damage with each strike. If you successfully cast the second part of the combo within the time limit the second strike has a 100% increased critical strike chance.
Expurgation has been adjusted — Your
Blade of Justice causes the target to burn for damage over 6 seconds.
Art of War has been adjusted — Your auto-attacks have a 20% chance to reset the cooldown of
Blade of Justice.
Consecrated Blade has been adjusted —
Blade of Justice has a 100% chance to cast
Consecration at the target's location. This effect can only occur once every 10 seconds. Replaces Consecration.
Final Verdict now has a 15% chance to reset the cooldown of
Hammer of Wrath and make it useable regardless of the target’s health (was 10%).
Avenging Wrath: Might cooldown reduced to 60 seconds (was 120 seconds).
Crusade duration increased to 35 seconds (was 25 seconds).
Sanctify damage bonus reduced to 25% (was 100%).
Vanguard's Momentum has been adjusted —
Hammer of Wrath has 1 extra charge and on enemies below 20% health generates 1 additional Holy Power.
Wake of Ashes damage reduced by 18% and its cooldown reduced to 30 seconds (was 45 seconds).
Truth's Wake now also causes
Wake of Ashes to burn targets for additional Radiant damage over 10 seconds.
- The old functionality of
Executioner's Will has been removed and now simply increases the duration of
Execution Sentence and
Final Reckoning by 4 seconds.
Justicar's Vengeance now has a default range of 8 yards.
Justicar's Vengeance now heals for 6% of your maximum health instead of healing based off damage dealt.
Justicar's Vengeance now deals 25% increased damage to stunned targets (was 50%).
- Virtuous Silver Cataphract (Set Bonus) now works with
Justicar's Vengeance.
Final Reckoning now lasts 10 seconds (was 9 seconds) and now causes your target to take 30% bonus damage from your next Holy Power ability.
Final Reckoning damage reduced by 4.5%.
Empyrean Legacy lockout period now 20 seconds (was 30 seconds).
Hammer of Wrath damage increased by 16%.
Execution Sentence now causes 20% of the damage you deal to be added to Execution Sentence (was 10%).
Tempest of the Lightbringer no longer consumes a stack of
Judgment.
Empyrean Power now causes Crusading Strikes to have a 5% chance to make your next
Divine Storm free. Divine Storm damage bonus reduced to 15% (was 25%).
6.
Paladin PvP Changes in Dragonflight Patch 10.0.7
Divine Protection no longer reduces damage by an additional 10% in PvP combat.
Flash of Light no longer deals increased healing in PvP combat (was 15%).
- Unbound Freedom has been removed.
Flash of Light no longer deals increased healing in PvP combat (was 15%).
Final Verdict no longer deals increased damage in PvP combat (was 10%).
Templar's Verdict no longer deals increased damage in PvP combat (was 10%).
Blade of Justice no longer deals increased damage in PvP combat (was 20%).
Crusader Strike no longer deals increased damage in PvP combat (was 80%).
Healing Hands effectiveness reduced by 50% in PvP combat (was 30%).
- Law and Order has been removed.
Execution Sentence is now 65% effective in PvP combat.
Wake of Ashes now deals 20% less damage in PvP combat (was 32%).
Uther's Counsel effectiveness reduced by 33% in PvP combat.
Righteous Protector effectiveness reduced by 50% in PvP combat.
7.
More Dragonflight Patch 10.0.7 Class Changes
You can find other Patch 10.0.7 class changes linked below.
8.
Changelog
- 21 Mar. 2023: Updated for Patch 10.0.7 launch.
- 22 Jan. 2023: Updated for Patch 10.0.5 launch.
- 06 Dec. 2022: Updated with December 6 tuning.
- 26 Nov. 2022: Updated for Dragonflight launch.
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