Discipline Priest Best Covenants, Soulbinds, and Conduits — Shadowlands 9.0.5

Last updated on Mar 09, 2021 at 18:04 by Clandon 19 comments
General Information

Covenants, Soulbinds, and Conduits are the most important character customization options in Shadowlands. They have a substantial impact on your toolkit and performance as Discipline Priest. This page's purpose is to help you pick the right options according to the content you intend to do in Shadowlands.


Introduction: Prerequisites

This page assumes that you are already familiar with Covenants, Soulbinds, and Conduits. If that is not the case, we have a number of pages that can help you get up to speed:

  • Covenants Guide, which explains what Covenants are, what perks they bring, and how you can join one;
  • Priest Covenant Abilities, which lists all the abilities that Priests gain by joining each Covenant;
  • How To Change Covenant?, which tells you how you can switch Covenant (rejoining a former Covenant will require you to perform a number of tasks to regain their trusts);
  • General Soulbind Guide, which explains what Soulbinds are and how you can pledge yourself to them to open up their Soulbind tree;
  • Priest Conduits, which lists all of the Conduits available to Priests.

Best Covenant / Soulbind for Discipline Priest

Focus Covenant Soulbind Recommended Tree
Raiding Venthyr Theotar the Mad Duke Theotar Raiding tree
Mythic+ Kyrian Pelagos Pelagos Mythic+ tree

Venthyr will be the standard option for Raiding with Kyrian for Mythic+. There is then an unfortunately massive gap between those two in both forms of content and Necrolord / Night Fae.

For more information about Discipline Priest Covenants, please read our Covenants and Soulbinds analysis section at the end of this page.


Best Conduits for Discipline Priest

We will list below a summary of our best Conduits, by type. If you are interested in the full details, continue reading through the next section of the guide. Please refer to our Priest Conduits list if you want to see all Priest Conduits.


Discipline Priest Conduits

Regardless of which Covenant you pick, you will be able to gather and use the same Conduits, with the notable exception of the Potency Conduit that enhances your Covenant class ability.

We will be listing the Conduits you can obtain below, ordered by perceived power and accompanied by an explanation on their place in the list.


Discipline Priest Potency Conduits

  1. Exaltation Icon Exaltation (with Spirit Shell Icon Spirit Shell) increases the duration of Spirit Shell by a small amount, as well as giving a decently-sized increase to the absorption rate.
  2. Rabid Shadows Icon Rabid Shadows (with Mindbender Icon Mindbender) increases the attack speed of your Mindbender Icon Mindbender, allowing you to get a few extra attacks during the abilities duration based on a variety of factors.
  3. Shining Radiance Icon Shining Radiance drastically increases the healing of your Power Word: Radiance Icon Power Word: Radiance.
  4. Shattered Perceptions Icon Shattered Perceptions increases both the initial damage of Mindgames Icon Mindgames, as well as increase the amount of damage it can absorb making a very potent spell more so.
  5. Rabid Shadows Icon Rabid Shadows (with Shadowfiend Icon Shadowfiend) increases the attack speed of your Shadowfiend Icon Shadowfiend, allowing you to get a few extra attacks during the abilities duration based on a variety of factors.
  6. Courageous Ascension Icon Courageous Ascension is a significant damage increase to an already hard-hitting spell.
  7. Exaltation Icon Exaltation (with Rapture Icon Rapture) increases the duration of Rapture by a minuscule amount, as well as increasing the strength of your shields slightly.
  8. Swift Penitence Icon Swift Penitence remains a very solid choice and comes in slightly behind most of the Covenant specific Conduits.
  9. Festering Transfusion Icon Festering Transfusion increases the damage, healing, and duration of Unholy Nova Icon Unholy Nova.
  10. Mind Devourer Icon Mind Devourer provides Discipline with a small damage buff to Mind Blast Icon Mind Blast, which is, unfortunately, not very significant.
  11. Pain Transformation Icon Pain Transformation grants your Pain Suppression Icon Pain Suppression target a percent max hp heal in addition to its normal effect. Due to Pain Suppression's long cooldown, the overall benefit of this Conduit is fairly low and not very impactful overall.
  12. Fae Fermata Icon Fae Fermata provides a weaker version of an already weak buff for a short duration on one additional target, when you move one of the Fae Guardians. It is not currently recommended you take this Conduit.

Discipline Priest Endurance Conduits

  1. Translucent Image Icon Translucent Image provides an on-demand damage reduction to Fade Icon Fade. This is a very solid defensive when used during high damage periods and should be taken as your best Endurance Conduit whenever you feel you will remember to use it.
  2. Charitable Soul Icon Charitable Soul provides passive self shielding. Due to being entirely passive, this can be moved to number 1 on this list if you struggle with using fade well.
  3. Light's Inspiration Icon Light's Inspiration should never be taken unless the above Conduits are not available to you.

Discipline Priest Finesse Conduits

Due to most of these Conduits being extremely situational, it is impossible to provide a ranked list. We recommend utilizing Clear Mind Icon Clear Mind as your first choice as it is the most generally applicable. Past that, it will depend heavily on your current situation. Feel free to pick whatever you would like if you end up with multiple Finesse Conduit slots.


In-depth Covenant Ability Analysis

Unfortunately for Discipline Priest, there is a very large gap in strength between the top two Covenants in Venthyr and Kyrian versus the bottom two in Necrolord and Night Fae. Our current recommendation is to take Venthyr if your main focus is Raiding and Kyrian if your main focus is Mythic+.

The primary reasoning behind Venthyr in raids comes from a few factors. First, the cooldown of Mindgames Icon Mindgames fits well with Discipline's existing timings. With alternating both Rapture Icon Rapture and Evangelism Icon Evangelism, you get a burst approximately once every 45 seconds, so Mindgames would be available for each burst. The damage of this spell, especially after being amped by Schism Icon Schism is a very potent burst of healing through Atonement Icon Atonement to supplement disciplines already potent burst. Kyrian can be used in a similar manner in raids, but with the 3-minute cooldown on Boon of the Ascended Icon Boon of the Ascended, you are likely to alternate Boon and Shadowfiend Icon Shadowfiend to be every other Evangelism. Boon also has the issue of often being overkill for that particular damage event and therefore the much more often amped burst windows of Mindgames is preferred.

The primary reasoning behind Kyrian in Mythic+ comes from a few factors as well. Mythic+ dungeons are often limited by certain moments of extreme difficulty, whether self inflicted by pulling much larger than usual or by a few boss/trash mechanics being significantly stronger than their surrounding peers. Boon of the Ascended Icon Boon of the Ascended offers a brief period of extreme HPS to allow you to manage those moments when most others cannot. Due to Mythic+ having, on average, a higher available enemy target count than in most raid situations, the AoE portion of Boon is also relevant compared to Mindgames only hitting a single target regardless of whats available. Keep in mind that this is strictly relevant for damage as you don't heal via Atonement Icon Atonement for every hit of an AoE spell.

Necrolord's Unholy Nova Icon Unholy Nova suffers a few issues that make it less than ideal. With it just being tuned fairly low compared to its competition combined with it having a square root calculation on its damage, it remains a poor choice competitively. The more targets you hit, the less damage each individual dot ticks. Since you only get healing via Atonement Icon Atonement from one dot, hitting more than one enemy target with this spell makes it heal for less.

With Night Fae's Covenant spell Fae Guardians Icon Fae Guardians being as both clunky and unimpactful as it is, the rest of the Covenant package is not quite enough to make up for it and is one of the worst Covenants you can pick for Discipline.


Venthyr Discipline Priest Deep Dive

Mindgames Icon Mindgames is a very powerful single-target nuke that contributes to Atonement Icon Atonement healing, making it an extremely potent spell in regards to amplifying our burst sequence's potential output. While also being fairly straight forward to use, it is a large reason as to why our current Covenant recommendation for Raid content remains Venthyr. Door of Shadows Icon Door of Shadows being a mobility spell for one of the more immobile classes in the game is also a positive and will see significant use.


Venthyr Discipline Priest Soulbinds

Due to General Draven's capstone trait not working correctly with Spirit Shell Icon Spirit Shell, the recommended Soulbind depends on your talent setup as well as the content you are doing.

When using Evangelism Icon Evangelism, General Draven is the best Soulbind. Service In Stone Icon Service In Stone provides a very solid damage reduction when at low HP, Move As One Icon Move As One provides a very solid movement speed bonus during group-wide movement events, and Hold Your Ground Icon Hold Your Ground provides increased Stamina for more survivability along with a decent flat healing increase if you can stand still for a few seconds; you will almost always manage to activate this trying to get your double Power Word: Radiance Icon Power Word: Radiance casts off during a ramp.

Theotar the Mad Duke will be your go-to Soulbind when running Spirit Shell Icon Spirit Shell due to General Draven not working correctly with Spirit Shell.

Nadjia the Mistblade is an okay, all-around Soulbind that will see heavy play early on due to the her early access to a Potency slot. You will likely drop Nadjia completely once you have sufficient Renown to utilize the other Soulbinds.


Discipline Priest Draven Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Nadjia Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Theotar Soulbind

Below is our chosen path and Conduits for this Soulbind:


Kyrian Discipline Priest Deep Dive

Boon of the Ascended Icon Boon of the Ascended provides a very powerful ability on a fairly long cooldown that is well suited for mythic plus content as well as being solid in Raid. Kyrian's signature ability Phial of Serenity Icon Phial of Serenity can act as an on demand heal as well as removing many dangerous debuffs from yourself that you normally would have no way of removing. While not the most interesting signature ability, it is definitely powerful depending on the situation.


Kyrian Discipline Priest Soulbinds

Pelagos provides some ok stats from the initial trait Combat Meditation Icon Combat Meditation as well as some high uptime self percentage damage reduction. While nothing to write home about, its a solid, consistent benefit.

Kleia provides very little past Valiant Strikes Icon Valiant Strikes due to the trees second Potency Conduit slot forcing you into a suboptimal pick in the last tier.

Forgelite Prime Mikanikos is similar to Kleia in regards to the fact that you get a very poor trait in the last tier due to being forced into it for your second Potency.


Discipline Priest Pelagos Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Kleia Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Mikanikos Soulbind

Below is our chosen path and Conduits for this Soulbind:


Necrolord Discipline Priest Deep Dive

Unholy Nova Icon Unholy Nova, while easy to use and contributing great damage, provides little in regards to healing contribution compared to the Venthyr or Kyrian alternatives. With Unholy Nova utilizing a square root calculation for the damage it deals per dot, the more enemies you hit with this ability, the less Atonement Icon Atonement healing you receive in return due to only a single DoT transferring through atonement. Fleshcraft Icon Fleshcraft on its own is not a very interesting or powerful cooldown due to its long channel time requirement but has multiple very interesting improvements from Soulbinds. Any form of defensive for a class that has few defensives is always going to find value regardless of its difficulty of use.


Necrolord Discipline Priest Soulbinds

Bonesmith Heirmir's first trait Forgeborne Reveries Icon Forgeborne Reveries is a very interesting trait that hides its trues strength in the most uninteresting part. While the "continue to fight past death" portion of this trait is very thematic, the flat 3% intellect it provides at all times is very powerful and makes this your go-to Soulbind for Necrolord.

Emeni is a well balanced Soulbind that is solid in all content types. Unfortunately it is beat out by Heirmir in most situations.

Plague Deviser Marileth does not compare to the other two options outside of the very unique capstone Ultimate Form Icon Ultimate Form offering crowd control immunity. This always has potential to see use based on the situation and mechanics you are currently dealing with.


Discipline Priest Heirmir Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Emeni Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Marileth Soulbind

Below is our chosen path and Conduits for this Soulbind:


Night Fae Discipline Priest Deep Dive

Fae Guardians Icon Fae Guardians, while a very thematically interesting ability, has a few issues that leave it one of the worst options for all content. Being the only Covenant that provides no immediate throughput increase on top of both of Discipline's single target Atonement Icon Atonement applicators being tied to a guardian, makes getting full value of any of the buffs on a single target very difficult. Soulshape Icon Soulshape being a mobility spell is very valuable for a class with limited mobility options. Comparing Soulshape to the other mobility spell, Door of Shadows Icon Door of Shadows from the Venthyr Covenant, Soulshape will provide superior movement in long distances but on a longer cooldown.


Night Fae Discipline Priest Soulbinds

Dreamweaver is the overall best choice for progression content for Night Fae with Podtender Icon Podtender providing a cheat death mechanic. The capstone ability Field of Blossoms Icon Field of Blossoms is also solid.

Niya forces you into a dead last tier ability in order to get both Conduit slots leaving you effectively an entire ability down compared to Dreamweaver, but Korayn is in a similar position. Niya's first ability Grove Invigoration Icon Grove Invigoration provides a larger gain over Korayn's first ability, making her the desired choice if you aren't utilizing Dreamweaver.

Korayn's Soulbind tree leaves a lot to be desired with a fairly poor final row after the Potency slot as well as the first tier ability, Wild Hunt Tactics Icon Wild Hunt Tactics being worse than Niya's alternative. This leaves Korayn in a situation where they are unlikey to see play over either of the alternatives.


Discipline Priest Dreamweaver Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Niya Soulbind

Below is our chosen path and Conduits for this Soulbind:


Discipline Priest Korayn Soulbind

Below is our chosen path and Conduits for this Soulbind:



  • 09 Mar. 2021: Updated Soulbind recommendations.
  • 04 Feb. 2021: Updated Conduit recommendations.
  • 08 Dec. 2020: Added Mention of Exaltation when using Spirit Shell in the Conduit rankings.
  • 21 Nov. 2020: Page added.
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