Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Protection Paladin Tank Gear, Legendaries, and Best in Slot (Legion 7.3.5)

Last updated on Mar 13, 2018 at 17:04 by Vlad 188 comments

Table of Contents

General Information

This page is a gear reference for Protection Paladins. It lists your best items and Legendaries, gives you gearing advice, and shows you how you will be competing for loot with other classes.

The other pages of our Protection Paladin guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Treckie, who has been a long-time leading Protection Paladin who has competed for world first kills for 5 years. He is one of the casters for both last year's and this year's upcoming Mythic Dungeon invitational. You can watch his stream on Twitch and you can follow him on Twitter.

1. Best in Slot List for Protection Paladins

We are currently not providing a Best in Slot list, but we do make trinket, set bonus, and legendary item recommendations below.

When it comes to gearing, the item level of the items always comes in question, thus a list to blindly follow will not do much good, since any item can be competitive if it comes with a socket or if it is sufficiently Warforged/Titanforged. The only thing to really try to avoid are items with Critical Strike. A general rule of thumb is that if the item has Critical Strike, it needs to be either 10 item levels higher OR have a socket (15 item levels for jewelery), to really compete with a piece that has Haste and Mastery/Versatility.

Mythic+ can also proc high item level pieces, which means they are highly competitive as well.

2. Trinkets for Protection Paladins

2.1. Non-Raid Trinkets

Darkmoon Deck: Immortality Icon Darkmoon Deck: Immortality is the strongest trinket out there for reliable Physical damage reduction, despite its item level being capped at 900.

Writhing Heart of Darkness Icon Writhing Heart of Darkness makes your critical strikes debuff the target to do less damage against you. It has a very high and reliable uptime, although it requires you to deal damage to the target constantly. It loses strength where you might be running in and out of melee range or swapping targets a lot, but for single target it is very powerful.

Unstable Arcanocrystal Icon Unstable Arcanocrystal provides an amazing set of secondary stats and because of it, this is easily one of the strongest trinkets out there; its strength and weakness comes from being passive, but in most cases that ends up working in your favour.

Chrono Shard Icon Chrono Shard looks like a solid trinket, and while the stats and proc on it are great, it falls behind quite a bit due to very irregular uptime, meaning that if it procs at a good time it can be very solid, but a bad proc can often be wasted. Memento of Angerboda Icon Memento of Angerboda is a fairly similar trinket with much more reliability, even if it procs non-Haste stats sometimes.

Horn of Valor Icon Horn of Valor is overall a strong trinket, with an on-use effect that provides a lot of on-demand Strength. This is great for dishing out more damage since its cooldown lines up with that of Avenging Wrath Icon Avenging Wrath, which results in very high damage when coupled with Seraphim Icon Seraphim.

Mac'Aree Focusing Amethyst Icon Mac'Aree Focusing Amethyst is always a Haste stat stick. There are several other trinkets that can be Strength Haste stat sticks, and any of them work just as well. A high item level stat stick is a very solid option, both defensively and offensively.

2.2. Raid Trinkets

Aggramar's Conviction Icon Aggramar's Conviction is very lackluster due to the Strength part being weak defensively, together with a Versatility proc that is (at this stage) way less powerful than that of Concordance of the Legionfall Icon Concordance of the Legionfall. While the Aggramar's Fortitude proc will heal you to full health, due to it being unreliable when that actually happens, the trinket does not have great personal value. With that being said, you will be able to slowly upgrade this trinket to item level 1000, and it greatly helps the rest of the raid to obtain the Pantheon proc to empower their trinkets, making it a lot more attractive to use in Antorus.

Aman'Thul's Vision Icon Aman'Thul's Vision is essentially an item level 1000 Unstable Arcanocrystal Icon Unstable Arcanocrystal. It is great for all the same reasons that Unstable Arcanocrystal is great, but in addition to that it has two other procs. 2200 Avoidance straight up caps you at 20%, and it adds about 10% Leech which is pretty good; the speed is always welcome as well. When empowered by the Pantheon, it is a lot of Strength for damage purposes, but best of all is that it is another way to empower Pantheon trinkets, as this needs 4 unique Pantheon buffs to work (only in Antorus). Note that this trinket is legendary but does not count as a legendary when counting how many you can have equipped; it does instead count as a Pantheon trinket, of which you can only have one.

Apocalypse Drive Icon Apocalypse Drive is a perfect trinket for Protection Paladins. Stat wise, it has Haste, which is the best secondary stat for you, but the on-use effect is where it really shines. This trinket, when used, absorbs 1+ million damage from each of the next 10 melee attacks against you for the next 20 seconds. Against bosses with low melee damage, it is going to be super effective in terms of how much damage is prevented, however even against bosses with very high melee damage, this trinket works great for Protection Paladins, and in many cases it allows you to safely completely stop using Shield of the Righteous Icon Shield of the Righteous during its duration (assuming you only take damage from melee hits) and let it recharge, buying you a lot of time and thus Shield of the Righteous charges. It is very common that bosses even hit so slow that your stacks run out rather than being consumed, and the secondary effect that reduces its cooldown is not overly amazing, but still shortens its cooldown by quite a bit. If you are AoE tanking, the effect will be used up quickly, but usually it is very effective as you are rarely AoE tanking multiple enemies that hit much harder than the shield, and the cooldown will also be considerably shorter.

Diima's Glacial Aegis Icon Diima's Glacial Aegis is Antorus' much much better version of Tomb of Sargeras' Feverish Carapace Icon Feverish Carapace; you can instead choose when to proc it. Its 4.500 Armor for 12 seconds on a 1-minute cooldown is really solid against any fight with periods of increased physical damage intake.

Eye of F'harg Icon Eye of F'harg/Eye of Shatug Icon Eye of Shatug will be an interesting trinket pair you can swap between mid-fight. Defensively, with the high Stamina and Versatility, Eye of Shatug is a strong option against encounters with incoming magic damage; it will just increase your survivability flat out. Eye of F'harg is a weaker option defensively, but instead features Strength and Armor. It also provides a very small buff to the other tank should he be wearing one as well.

Riftworld Codex Icon Riftworld Codex is quite an interesting trinket. Unfortunately, it has Critical Strike on it, which is generally pretty weak defensively, but it also features three different procs, which all helps you out defensively, in varied ways. It is quite powerful in low healing situations, and its proc rate seems to be somewhere between 4-6 procs per minute (instead of the 3 procs it says it should have). The trinket itself procs off of damage taken, either providing you with a healing HoT, a shield, or a kind of immolation aura that heals you for 300% of the damage dealt. Effectively, both the HoT and the immolation aura work the same way, healing you over time, with the immolation aura getting a lot stronger against multiple enemies. The shield, however, should be fairly strong. Overall it is a pretty weak trinket due to its unreliability in raids, but very solid in 5-mans due to multiple targets and less healing intake from multiple sources.

Smoldering Titanguard Icon Smoldering Titanguard is the trinket to use against big hits this tier. While the shield is going to be incredibly big, it will only last for 3 seconds, and you can not move or use abilities meanwhile. This one is a strong option against bosses with really hard-hitting abilities that tanks have to soak with big cooldowns.

Reliquary of the Damned Icon Reliquary of the Damned is a Stamina trinket that could rival Infernal Contract Icon Infernal Contract if you need an extra cooldown. Its use effect is not quite as strong, but it has no backlash effect, and passively gives you a solid amount of effective health, making it harder for you to die in the first place.

Leviathan's Hunger Icon Leviathan's Hunger is a tricky trinket to really evaluate. Most often, it is compared with a general Strength stat-stick with Haste, however those can be hard to come by and it is relatively easy to get a high item level Leviathan's Hunger over a high item level Haste stat-stick. Defensively speaking, Strength also does close to nothing for you. The heal you get from Leviathan's Hunger differs in usefulness on each fight. It really shines where you have high reliable damage intake on you, like a bleed/DoT or a string of unavoidable incoming damage. It will not, however, prevent you from being one-shotted. It is also great for Mythic+ for self healing.

Chains of the Valorous Icon Chains of the Valorous or any kind of stat sticks are solid if high enough item level and preferably with Haste; since they are passive and reliable they are all useful (defensively, though, you should avoid the ones with Critical Strike).

Animated Exoskeleton Icon Animated Exoskeleton has a huge amount of Stamina that often feels redundant to have on a trinket, but this trinket is mainly to be used against tank busters; while the on-use effect is pretty weak and would often be removed within a single hit or two, the passive effective health provided is not to be ignored.

Infernal Contract Icon Infernal Contract's passive Mastery is appreciated, and the on-use effect is interesting and can be very rewarding if used correctly. It is best used against single large hits followed by periods of low damage, where it effectively works as a 4 million damage shield, with a small drawback. The drawback can can give you more issues if used during extended periods of high damage intake.

Royal Dagger Haft Icon Royal Dagger Haft is a trinket with a very effective passive defensive proc, without having any actual defensive stats on it. On the face of it, this last feature is unappealing, but the proc, which is effectively a cheat death, can be extremely powerful, especially against any boss that has very unpredictable tank damage, or when you are first learning a boss fight and you do not quite know how to play effectively against it yet. It works well as a safety net, especially when using Holy Shield Icon Holy Shield, should you be unlucky with blocks; once you are used to the fight the trinket should quickly fall out of favor.

3. Tier 21 Set Bonuses for Protection Paladins

These set bonuses give you flat-out block chance that is not affected by diminishing returns. These bonuses, coupled with Holy Shield Icon Holy Shield (also unaffected by diminishing returns) makes it super easy to reach really high block chance. Once you have acquired the 2-piece and 4-piece, it is advised to defensively almost always use Holy Shield, as your chance to block things is naturally really high.

Note that against abilities that can be blocked, but which you would need to have Shield of the Righteous up for anyway, the 4-piece is actually useless. The 4-piece's strongest case is against low/medium incoming damage that you will survive fine without Shield of the Righteous Icon Shield of the Righteous in the first place as a form of just general damage reduction.

These Set Bonuses are mainly only defensive, even though having higher block chance with Holy Shield Icon Holy Shield will make enemies take some reflected damage, but in doing so, you lose out on Blessed Hammer Icon Blessed Hammer as an offensive tool.

The best Set Pieces, in order, are:

  1. shoulders;
  2. chest;
  3. legs;
  4. gloves;
  5. cloak;
  6. helm.

The 2-piece Tier 20 Set Bonus is still decently strong and will still be preferred for DPS, if you can get some high Titanforged pieces (this is especially good on AoE, since Avenger's Shield Icon Avenger's Shield is your hardest-hitting ability and it hits multiple targets).

4. Legendary Items for Protection Paladins

Legendary items have a high item level of 1000, which makes them extremely strong. They are so strong, in fact, that a legendary item is always going to be worth equipping over any other item you might have in that slot.

However, there is a limitation on the number of legendary items you can have equipped at any one time (by default 1, but by now most players should be able to equip 2). Since some legendary items are better than others, if you have more items than the limit, you will have to choose which ones to equip.

Below, we will do our best to guide you through this process, as well as provide any other relevant information.

Saruan's Resolve Icon Saruan's Resolve adds a second charge to your Light of the Protector Icon Light of the Protector, which is very strong in any healing situation; with it you can use Light of the Protector a bit more freely since you should have another charge ready and always counting down. It also reduces the cooldown slightly. It should always be coupled with the Hand of the Protector Icon Hand of the Protector talent for quick healing and off-healing. This is by far the best survivability legendary you have, giving you a lot more flexibility with healing yourself.

Pillars of Inmost Light Icon Pillars of Inmost Light drastically increases the damage done by  Icon Eye of Tyr, which is very good for damage output in 5-man content or any kind of AoE situation. It also reduces the cooldown to 45 seconds, which makes you able to use it much more often. This legendary is definitely great for 5-man content, and it is even very good defensively in raids where you want to make more frequent use of Eye of Tyr during Shield of the Righteous Icon Shield of the Righteous downtime.

Soul of the Highlord Icon Soul of the Highlord is a very strong legendary defensively if and only if auto-attack damage is relevant. This might sound weird, as it gives you Holy Shield Icon Holy Shield, but in fact what it gives you is the ability to run both Holy Shield and Blessed Hammer Icon Blessed Hammer. If auto-attack damage is irrelevant, then Blessed Hammer is defensively irrelevant, and you will be better of speccing into Holy Shield and simply using another legendary. On any fight where auto-attack damage is threatening, both Blessed Hammer and Holy Shield will help reduce damage intake and the legendary performs very well, and really makes use of the 4-piece Tier 21 Set bonus.

Breastplate of the Golden Val'kyr Icon Breastplate of the Golden Val'kyr is not particularly strong against a single target, but it can be a nice option. Its real strength comes from being high on stats (and good stats at that). Being able to regularly hit multiple enemies with Avenger's Shield Icon Avenger's Shield greatly increases the potency of this item, and makes it strong in Mythic+.

Archimonde's Hatred Reborn Icon Archimonde's Hatred Reborn is similar to the heirloom trinket with an absorb shield on a very short cooldown. This is a very strong legendary effect if utilised well. It also explodes for 75% of the damage absorbed, split between all nearby enemies, making it effective both offensively and defensively. Its total usefulness is not amazing, but the absorb is nice to have.

Heathcliff's Immortality Icon Heathcliff's Immortality is a fairly solid legendary, with great stats for you, although its effect is not exactly revolutionary (but still quite good nonetheless). It does better the higher the damage output of the boss is.

Tyelca, Ferren Marcus's Stature Icon Tyelca, Ferren Marcus's Stature provides a sizable DPS increase, and it shines in most 5-man content. In raids, however, its usage is very situational due to few fights constantly having multiple. Since it always boosts the damage output of Avenger's Shield Icon Avenger's Shield, it is great defensively, where you can hit multiple targets due to  Icon Bulwark of Order. The Bulwark of Order shield is also unaffected by the Necrotic affix, therefore providing great healing throughput in such cases.

Sephuz's Secret Icon Sephuz's Secret is considered a very strong legendary when it can proc, but for raids, its uses are limited. It still gives a bit of a benefit when it does not proc, but you definitely want to be able to proc it for it to be effective. It shines in 5-man content, and is one of the better legendaries for Mythic+ or the raid encounters where you can reliably proc it. Note that in Mythic+, Sephuz will proc off Avenger's Shield Icon Avenger's Shield, which sounds good, but it also means it might proc when you do not want it to, and unsynchronize itself with Seraphim if you are using that talent.

Prydaz, Xavaric's Magnum Opus Icon Prydaz, Xavaric's Magnum Opus gives you a shield for 15% of your maximum health every 30 seconds; this sounds a lot better than it actually is, which is not to say that it is bad, but while it will produce decent numbers over the course of the fight, if you do not take advantage of knowing when the shield will come, you are getting a lot less out of this legendary than you could. It has a guaranteed socket, and 3 passive stats, making it passively a decent throughput legendary.

Chain of Thrayn Icon Chain of Thrayn is a decent legendary for damage, but it is overall rather unimpactful. Its main use is that it also increases healing done by an additional 50%, making Light of the Protector Icon Light of the Protector heal you to close to full health every time. If coupled with Hand of the Protector Icon Hand of the Protector, you can also do very solid off-healing to raid members or the co-tank during your burst.

Insignia of the Grand Army Icon Insignia of the Grand Army's strength depends on your Netherlight Crucible traits; it is therefore difficult to judge, but defensively it is certainly quite weak compared to your other options. Offensively, with the correct traits, it could end up providing solid single target damage, however realistically still less than shoulders/legs legendaries. But, it is an easy to obtain legendary you can use until you get better ones.

Rethu's Incessant Courage Icon Rethu's Incessant Courage has great stats, and 3 sockets, so you can add another 450 stats of your choice. For 5-man content, it seems decent since it will let you reach the next pack faster, and then self-heal when you are actively tanking, however it is still very weak. The heal itself is fairly weak and slow, there are some encounters that can be effective on, but realistically it is not why you get this legendary.

Aggramar's Stride Icon Aggramar's Stride is a nice movement and quality of life increase; it is a lifesaver on any progression encounter where more mobility is an important element. That said, it is weak on low movement fights.

Uther's Guard Icon Uther's Guard increases the duration of your blessings and heals their target for a small amount; both of these effects are minimal and this is considered the worst legendary. If you do have it, there might be some encounter where a 15-second Blessing of Protection Icon Blessing of Protection or Blessing of Spellwarding Icon Blessing of Spellwarding is useful, and an 18-second Blessing of Sacrifice Icon Blessing of Sacrifice can be nice for your co-tank or someone who has a debuff; that said, it is not a very useful legendary.

5. Loot Competition for Protection Paladins

Regarding the loot you will get from raid or dungeon bosses, you will compete with other classes in the following cases:

Item Type Competing Classes
Tier Tokens Demon Hunters, Holy/Retribution Paladins, Priests, and Warlocks
Plate Armor Death Knights, Holy/Retribution Paladins, and Warriors
  • Amulets
  • Cloaks
  • Rings
Trinkets Blood Death Knights, Vengeance Demon Hunters, Feral Druids, Brewmaster Monks, and Protection Warriors

6. ChangeLog

  • 13 Mar. 2018: Removed a duplicate mention of Rethu's Incessant Courage.
  • 30 Jan. 2018: Updated Set Bonus recommendation section, as well as a few other items (Aggramar's Conviction, Aman'Thul's Vision, Apocalypse Drive, Riftworld Codex, Soul of the Highlord, Sephuz's Secret, and Insignia of the Grand Army).
  • 29 Nov. 2017: Updated Set Bonus recommendations, trinket discussion, and legendary rankings.
  • 28 Aug. 2017: Updated trinket and legendary item recommendations.
  • 13 Jun. 2017: Updated trinket and legendary item recommendations and added Tier 20 Set Bonus recommendations.
  • 28 Mar. 2017: Updated trinket and legendary item rankings.
  • 10 Jan. 2017: Updated legendary ranking (including new items) and added recommendations for Tier 19 Set Bonuses.
  • 21 Dec. 2016: Revised the Sephuz's Secret text.
  • 17 Oct. 2016: Added BiS list.
  • 19 Sep. 2016: Updated the texts for Sephuz's Secret, Heathcliff's Immortality, and Breastplate of the Golden Val'kyr.
  • 29 Aug. 2016: Updated for Legion's launch.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
+ show all entries - show only 10 entries
Force desktop version
Force mobile version