Holy Paladin Healing Rotation, Cooldowns, and Abilities — The War Within (11.2)
On this page, you will learn how to optimize the rotation of your Holy Paladin, depending on the type of damage your group is receiving. We also have advanced sections about cooldowns, procs, etc. in order to minmax your healing output and your mana efficiency. All our content is updated for World of Warcraft — The War Within (11.2).
If you were looking for WotLK Classic content, please refer to our WotLK Classic Holy Paladin rotation.
Holy Paladin Rotation Guide for The War Within
Welcome to our Rotation page for Holy Paladins. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
Holy Paladin Rotation
The buttons below can be used to select between curated Raiding and Mythic+ loadouts. You can also use the switches below to add or remove individual talents you may also be using:
Spell Priority for Holy Paladin
Regardless of build choice, your primary focus will be casting as many Holy Shocks
as possible, as well as spending as much Holy Power as possible through one of:
Light of Dawn,
Word of Glory (or
Eternal Flame), or
Shield of the Righteous.
When you can do none of the above, you will begin casting abilities that are less important or
serve as maintenance buffs that you need to keep on cooldown as much as possible (think
Holy Prism).
When no healing is needed, the priority will change slightly, and your goals will be to keep
Consecration down as much as possible and spending Holy Power on
Shield of the Righteous.
If you end up talenting into
Righteous Judgment, then you will want to also keep
Judgment
on cooldown to have a chance at spawning extra consecrates.
When you select a desired build, you will be given much more detailed priority lists that explain how and when to use each ability.
Herald of the Sun Raiding
This is a standard raiding build focused on maximizing Holy Power generation
and spending while also playing around Holy Prism and
Dawnlight.
The key to executing this build at a high level will be ensuring that you are always
pressing something. Whether that be
Holy Shock,
Flash of Light, or
spending Holy Power, you will always have something available to be casted and will
need to progress through the priority list as quickly as possible which can require
quick thinking and preplanning.
- Cast
Beacon of Virtue as much as possible during a fight. Try to line it up with heavy damage windows without keeping it on cooldown for too long. If you are having mana issues, you can cast it less frequently.
- Keep
Holy Prism on cooldown as much as possible to proc
Dawnlight. When possible, you will want to use Holy Prism during
Awakening to generate extra
Sun's Avatar procs.
- Spend Holy Power if you are capped (5 Holy Power)
- Consume
Infusion of Light procs with
Flash of Light
- Cast
Holy Shock
- Spend any remaining Holy Power
- Cast
Flash of Light when you cannot do any of the above.
During Beacon of Virtue, your priority will be on getting out as much healing as possible during the short duration. In order to do this you should aim to consume any
Infusion of Light procs, spend any holy power,
cast
Holy Shock, and if you cannot do any of the previously mentioned then you should cast
Flash of Light.
Flash of Light has become a core rotational ability due to changes to
Infusion of Light and
Tower of Radiance. Regardless of if you have Infusion of Light or not, this ability is extremely mana
efficient, does solid healing, and will generate a Holy Power. This provides significant more value as a filler
global than the traditional
Crusader Strike does but additionally does healing, making it a great ability
to be pressed when you have nothing else to do.
Lightsmith Avenging Crusader
This build plays a bit unique in the fact that it takes Avenging Crusader
and specs into
Lightsmith instead of the common
Herald of the Sun.
It places a high emphasis on
Judgment and
Crusader Strike
in order to output as much healing as possible.
- Cast
Beacon of Virtue as much as possible during a fight. Try to line it up with heavy damage windows without keeping it on cooldown for too long. If you are having mana issues, you can cast it less frequently.
- Keep
Sacred Weapon on cooldown as much as possible.
- If at 5 Holy Power, make sure to spend.
- Cast
Judgment as much as possible.
- Cast
Holy Shock as much as possible.
- Cast
Crusader Strike as much as possible when you will not waste cooldown reduction on
Judgment or
Holy Shock.
- Keep
Holy Prism on cooldown as much as possible.
- Spend Remaining Holy Power on
Light of Dawn or
Word of Glory.
- Cast
Hammer of Wrath when you cannot do any of the above.
- Cast
Consecration when you cannot do any of the above.
It is important to note that your rotation slightly differs when inside and outside of
Avenging Crusader. When inside of this cooldown, your priority, above all else,
will be to keep
Judgment and
Crusader Strike on cooldown. You will
also want to be triggering
Blessed Assurance between each Crusader Strike cast.
Because of this, your in
Avenging Crusader rotation will look something like this:
- Cast
Judgment
- Spend Holy Power
- Cast
Crusader Strike
- Cast
Judgment
When you do not have Holy Power to spend, you can instead cast Holy Shock
to help you generate Holy Power between casts. The goal is to follow that rotation
as closely as possible to maximize your
Avenging Crusader healing. When you are
outside of this cooldown, you can follow the standard rotation detailed above.
Herald of the Sun Mythic+
Many of the priorities you would use in raiding content will stay the same in Mythic+.
The main exception to this is the increased importance of Consecration,
Judgment,
and
Shield of the Righteous in order to output extra damage because no healing
is needed.
- Cast
Beacon of Virtue as much as possible. Try to line it up with heavy damage windows without keeping it on cooldown for too long. If you are having mana issues, you can cast it less frequently.
- Keep
Holy Prism on cooldown as much as possible to proc
Dawnlight. When possible, you will want to use Holy Prism during
Awakening to generate extra
Sun's Avatar procs.
- Avoid Capping Holy Power - Spend on
Eternal Flame or
Shield of the Righteous.
- Consume
Infusion of Light procs.
- Cast
Holy Shock as much as possible.
- Spend remaining Holy Power if possible.
- If you cannot do any of the above and need healing, cast
Flash of Light otherwise deal damage with
Crusader Strike or
Hammer of Wrath when possible.
- Keep
Consecration on the ground at all times.
Keep in mind that damage may occur in Mythic+ settings that you did not expect. If you are
constantly spending Holy Power whenever possible, you may not have Holy Power available
when healing is needed. For this reason, it can often be wise as a beginner player to only
cast Shield of the Righteous when you have 4-5 Holy Power; that way, you can quickly
generate extra Holy Power when healing is needed unexpectedly.
Cooldown Usage for Holy Paladins
As a Holy Paladin, you have several healing cooldowns. You should use them as we explain below:
Avenging Wrath increases your healing done and damage done by 20% for 20 seconds. It is very useful during periods of high sustained damage.
Divine Toll is a strong burst heal that can be used to quickly generate Holy Power, or simply get your party healthy.
- If talented into,
Tyr's Deliverance will buff your allies, increasing the healing you can do to them with
Flash of Light,
Holy Light, and
Holy Shock. When using this ability, you will want to make sure you are casting these spells on buffed allies, as well as extending the duration as long as possible with the
Boundless Salvation.
Lay on Hands should be used to save dying raid members, especially tanks.
Blessing of Sacrifice lasts 12 seconds, transferring 30% of the damage taken by your target to you. The effect is automatically canceled if the transferred damage would cause you to fall below 20% health. This cooldown is excellent for reducing the damage taken by the tank or other raid members. Be cautious, however, because Blessing of Sacrifice can be dangerous to your own life if used without a damage reduction cooldown, such as
Divine Protection or
Divine Shield, or when simultaneous raid damage independently threatens your life such that the additional damage taken from Blessing of Sacrifice can lead to your death.
Aura Mastery empowers your chosen aura, increasing its range to 40 yards and also improving its efficiency. It is a raid cooldown, and it should be used at a time designated by your healing officer or raid leader.
Blessing of Protection can be used to clear harmful physical damage debuffs and bleeds from the target. Be mindful of the fact that bosses will not attack targets affected by Blessing of Protection, though, so only cast it on the current tank if the off-tank is prepared to take over.
Blessing of Freedom removes movement-impairing effects from the targeted raid member, which can be very useful in certain situations.
Simplified Holy Paladin Rotation for Beginners
If the rotations above seem overwhelming to you, you might benefit from visiting our Easy Mode page, which outlines a close-to-optimal rotation in simpler terms.
PvP
The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.
Macros and Addons for Holy Paladin Rotation
Check out our page below for some recommended Addons and Macros to get the most out of your Holy Paladin!
Mythic+ Tips and Tricks for Holy Paladin
For information about Mythic+ as a Holy Paladin, please refer to our Mythic+ page.
Combat Assistant
Added in Patch 11.1.7, the combat assistant is a one-button ability intended to cast your rotational
abilities. Unfortunately for healer specs, this does not function well. As a holy paladin, the combat
assistant will not cast healing spells, it will not cast Holy Shock, and it will not
spend holy power. This makes it fairly unusable. The only situation in which you could use it is when
focused entirely on dealing damage, and even then you would still need to cast your other abilities
on your own.
Questions for the Author
Thanks for reading my Rotation Guide for Holy Paladin. If you have any questions about it that you would like to ask me directly, feel free to contact me (Mytholxgy)on discord through either the Paladin Discord or through direct messages: mytholxgy.
Changelog
- 31 Aug. 2025: Rotation page overhauled and updated.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 21 Apr. 2025: Page updated for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 24 Oct. 2024: Avenging Crusader Rotation updated.
- 21 Oct. 2024: Page updated for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Reviewed and Updated for The War Within.
- 23 Jul. 2024: Page Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Rotations updated for Patch 10.2.5.
- 06 Nov. 2023: Page Updated for 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 07 Aug. 2023: Updated rotation and added more info about Beacon of Light targetting.
- 10 Jul. 2023: Rotations updated for Patch 10.1.5.
- 27 May 2023: Avenging Crusader rotation updated.
- 01 May 2023: Updated for Patch 10.1.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Paladin Guides
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This guide has been written by Mytholxgy, a former RWF progression raider and analyst for Pieces and Liquid. He is also a Templar in the Paladin Class Discord, as well as one of the class experts in the Evoker Discord. You can reach him on Twitter and watch him stream occasionally on Twitch.
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