Fury Warrior DPS Vault of the Incarnates Raid Guide — Dragonflight 10.1
On this page, you will find tips, tricks, and strategies tailored to your Fury Warrior for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Dragonflight 10.1.
Introduction
Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.
On this page, you will find Fury Warrior specific information to deal with each boss in the Vault of the Incarnates raid.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Fury Warrior and how you can deal with each fight as best as possible.
Disclaimer: These tips are based on the limited testing done
on the Dragonflight Beta. Encounters are subject to change; Blizzard may have reworked mechanics or abilities that you used to be able to
Spell Reflection may no longer be reflectable.
Fury Warriors are very versatile in that their strong single target
cooldowns are also burst AoE abilities, allowing them to specialize in
dealing with add waves without major talent changes or losing substantial
single target damage. That said, some fights have more multitarget than
others, necessitating talent changes on a case-by-case basis - typically
swapping out Raging Armaments and
Hack and Slash for
Improved Whirlwind and
Meat Cleaver as needed.
- Single Target: BgEAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAChIoEARQISQUgEiARSIJpFRSkgQSSSkSASSkEAAAAEE
- Multi Target: BgEAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAChIoEARQICEFIhIQkESSaJRSkgQkkEpEgkIJBAAABEE
- Raszageth: BgEAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAChIoEARQKiARBSICEJhkkWSkEJIEJJRKBIJSSAAAAQQA
Eranog
Talents
Eranog spawns several adds from pools each time Flamerift is cast,
but these are mainly burst down. Whether you prioritize a single target or
multitarget build will depend on whether they live long enough to
cleave them.
Tips
You cannot use Heroic Leap to run through the fiery walls spawned by the Primal Flame.
For more information, please refer to our Eranog guide.
Terros
Talents
You should use the suggested single target build, but consider taking
Intervene to help with movement.
Tips
Terros is a simple DPS race with a lot of ground-targeted abilities to
dodge, so make liberal use of Heroic Leap,
Charge, and even
Intervene as necessary.
The damage from Awakened Earth and
Explosive Reaction can
be reflected, but doing so will not prevent debuffs.
For more information, please refer to our Terros guide.
The Primal Council
Talents
The four targets do not share health. Still, they must all die together, so prioritize the multitarget build to cleave them effectively.
Tips
Try to focus on a single target throughout the fight so that you will not lose
Frenzy stacks.
Frost Spike and
Lightning Bolt can be interrupted or spell
reflected if they happen to target you.
For more information, please refer to our The Primal Council guide.
Sennarth, the Cold Breath
Talents
There will periodically be a Frostbreath Arachnid add to cleave alongside the boss, and several Caustic Spiderling adds throughout the fight, so prioritize the multitarget build.
Tips
Nothing on this fight can be spell reflected, but it can still be used as a general damage reduction cooldown.
Heroic Leap and
Intervene can be used to counteract the
pull from
Gossamer Burst, while
Charge can help prevent the
knockback from
Repelling Burst.
Dathea, Ascended
Talents
Fury Warriors are extremely good at dealing with burst AoE damage and should prioritize the multitarget build and be assigned to platforms to deal with adds there. Otherwise, stick with the single target build.
Tips
Raging Tempest can be spell reflected.
Heroic Leap is useful for mitigating unexpected knockbacks and
getting back to the main platform in case you miss the knockback.
For more information, please refer to our Dathea, Ascended guide.
Kurog Grimtotem
Talents
On lower difficulties, Kurog is a mostly single target encounter, with a few adds to cleave during intermissions. On Mythic however, it is a near-constant 2-target encounter, with more adds through, making it very well suited to the Onslaught Cleave build.
Tips
Heroic Leap is extremely useful for avoiding having to run through badly
placed Searing Carnage.
Nothing can be spell reflected, but it can still be used as a general damage reduction cooldown.
For more information, please refer to our Kurog Grimtotem guide.
Broodkeeper Diurna
Talents
This fight features constantly spawning adds that need to be controlled, so you should prioritize the multitarget build.
Tips
Timing cooldowns with add spawns is key, though it is important to note that the second group of each add set is usually bigger, so aligning cooldowns with them and whatever targets are leftover from the first group may result in higher burst damage.
Static Jolt can be spell reflected to prevent its stun.
The final phase is full single target, with high incoming damage. Although it is dangerous, Warriors have several defensive cooldowns which can be cycled in order to increase survivability, and Defensive Stance is always a strong option.
For more information, please refer to our Broodkeeper Diurna guide.
Raszageth the Storm-Eater
Talents
TBD.
Tips
Raszageth is a mostly single target encounter with only a few periods of AoE during the intermissions, so while burst AoE is important, single target damage is much more conductive to actually ending the encounter. Therefore, the Onslaught build is recommended, as it retains AoE capabilities without sacrificing single target damage.
the knockback from Hurricane Wing is extremely easy for
Warriors to mitigate with Charge, Heroic Leap, and even Intervene if need be.
Because you cannot be knocked back mid-leap, using it from a long distance
will maximize the "hang time" spent in air, near trivializing the mechanic.
Volatile Sparks can be interrupted with Pummel, though higher difficulties will require multiple stops, so Intimidating Shout or even Storm Bolt may be useful for interrupting subsequent casts.
Cooldowns can be used freely until the second phase, at which point they
should be saved for shields due to the enormous damage boost granted by the
mechanic. This also makes Wrecking Throw a very useful talent, as it
already deals greatly increased damage against absorption shields.
Wrecking Throw can also be used against the bigger adds during the
first intermission, as they have shields which need to be broken before spawning
adds.
Nothing special can be spell reflected, but it can still be used as a general defensive cooldown for most encounter mechanics.
Changelog
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated for Patch 10.0.7 with additional tips and talent build suggestions.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Page added.
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This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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