Guardian Druid Tank Spec, Builds, and Talents — Midnight Pre-Patch (12.0)
On this page, you will find out the best talents for each tier for your Guardian Druid in World of Warcraft — Midnight Pre-Patch (12.0). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Guardian Druid talents.
Best Talents for Guardian Druid in The War Within
Note that these builds are generic recommendations for various content. For more specific recommendations for the Raid and Mythic+, check out the dedicated pages below.
Best Talents for Guardian Druid
Best Single-Target Talents for Guardian Druid
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
This build is optimal for pure single-target situations, which encompasses essentially every raid boss.
Best AoE Talents for Guardian Druid
This is our recommended build for AoE scenarios. Primarily for Mythic+.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
This is build prioritizes the massive amount of healing generated from
Thrash. Playstyle and rotation remain the same.
Best Midnight Delve Talents for Guardian Druid
Delves are a type of content first introduced in TWW, that you can engage with solo or with up to
five friends (and the help of a follower!). They are very short ~3-15
minute scenarios, and as a Guardian Druid, you'll be able to
bypass some of the stages almost entirely thanks to being able to
Prowl to objectives instead of having to fight.
Surviving can be tough in these for non-tank players in your group, as the enemies hit hard, especially when you are undergeared and your follower's heals aren't that strong just yet. That's why this talent build takes multiple off-healing talents so you can help your group survive comfortably. Remember that there is no time limit, so you are free to wait for cooldowns or heal up to full HP, and most enemies are kitable.
Hero Talents for Guardian Druid
Both of our Hero Talent Trees are fantastic and viable in both Mythic+ and Raid alike.
Druid of the Claw excels on smaller pulls in Mythic+, 3-5 targets.
It also can deal incredibly high single-target damage to bosses, which makes
it ideal for Raiding.
Elune's Chosen has the power of
Lunar Beam on an extremely
short cooldown in Mythic+. This ability is often up at the start of a pull, which helps generate aggro quickly and keeps you relatively safe while you
start to ramp.
Elune's Chosen also scales incredibly well the more targets
you pull, as your
Moonfire's spread rapidly and your self healing ramps
quickly with both
Ursoc's Fury and
Elune's Favored.
Mythic+
Mythic+ can require a mix of AoE and Single-Target talents, depending on affixes and other variables. You should check out our page below if you want advice specific to Mythic+.
Rotation for Guardian Druid Talents
Some talents will require you to play in a particular way to get the most out of them. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
Talent Explanations for Guardian Druids
Note that we do not explain every Talent in the tree on this page. We only explain Talents that are part of our optimal builds for single-target and AoE. For full details and explanations of every Talent, please visit our Spells page via the button below.
Class Talents for Guardian Druids
Rows 1-4
| is your one of the Cat bleeds that generates combo points. | |
| heals you for 24% of your health over 3 seconds. | |
| is a heal over time that cannot be cast in | |
| is a ranged balance spell that we do not use. | |
| increases the damage of | |
| a small AoE damaging ability. | |
| grants increased stamina and an additional stamina increase in | |
| a heal over time, applied to 5 people. | |
| a powerful ranged balance spell. | |
| the strongest Cat bleed. Costs 1-5 combo points. | |
| increases healing taken while either | |
| dispels poisons and curse effects. Great for Mythic+ is less useful for raids. | |
| a shapeshift ability that enhances spell damage. | |
| a Cat ability that stuns the target and costs combo points. | |
| increases your physical damage and armor by 6%. | |
| is your main active mitigation ability. Increases your armor temporarily at the cost of Rage. | |
| increases the duration of | |
| can be used on Beasts or Dragonkins to sleep them for a long time. | |
| increases magic damage and healing by 6%. Very valuable, with | |
| an AoE balance DoT that Guardian does not make use of. |
Rows 5-7
| increases the critical strike damage of | |
| is a passive 6% damage taken reduction. | |
| is your interrupt and also works as a small charge if you ever get knocked back. | |
| increases healing received by 4%. | |
| increases the range of all your caster spells by 5 yards. No longer works on melee abilities. | |
| are mobility tools on a choice node. | |
| are picked to progress further in the tree. | |
| a passive heal proc. | |
| increases movement speed. | |
| automatically applies a | |
| is a small absorb when you cast | |
| is your raid utility, which increases your and your group's movement speed by 60% for 8 seconds. | |
| is a useful knockback ability that can be used to reposition mobs or interrupt them momentarily. | |
| keeps mobs in the same place for a short period. A useful mob control tool on certain encounters/dungeons. | |
| can be used to apply |
Rows 8-10
| reduces damage taken by an additional 10% when affected by | |
| reduces the internal cooldown of | |
| increases damage of | |
| increases your Versatility by 6% in Bear Form. | |
| increase damage of | |
| increases the range and radius of | |
| reduces the cooldown of | |
| increases the effect of | |
| an AoE disorient effect. | |
| a single targe stun. | |
| an AoE disorient effect. | |
| increases your health and armor for 4 seconds after shifting into | |
| reduces the cooldown of your | |
| increases Physical damage dealt by 5%. | |
| increases Magical damage dealt by 5%. | |
| you gain a bonus while in each form. Bear form grants 5% movement speed. | |
| forms a bond with an ally transferring 10% of self-healing to that target. | |
| casting a | |
| | |
| increases your non-Bear spells significantly. Primarily, it increases | |
| can be cast on a healer to reduce their Mana cost by 100% for 8 seconds. Handy utility and can save the day if used at the right time. Bonus, your healers will greatly appreciate it and heal you more. |
Spec Talents for Guardian Druids
Rows 1-4
| is a high damage-dealing Rage spender. | |
| gives your abilities a chance to reset the cooldown on | |
| is your biggest defensive on a long cooldown. | |
| | |
| retain slowly decaying armour and health bonuses from | |
| a passive heal proc on your friendlies when they drop below 40%. | |
| chance on nonperiodic damage taken to proc a buff that allows you to cast | |
| adds a slow to | |
| gives you a second charge of | |
| reduces the cooldown of | |
| increases |
Rows 5-7
| reduces the cooldown of | |
| causes | |
| Causes a massive burst of AoE healing around you each time you use 300 rages. | |
| Heals you for a small % of your health each time you spend 80 rage. | |
| makes targets affected by | |
| deals damage to attacking enemies and pulses AoE damage when | |
| | |
| causes | |
| causes 80% of | |
| | |
| causes you to generate extra rage based on damage taken. | |
| | |
| gives | |
| increases the duration of | |
| gain magical damage reduction equal to 5% of your damage reduction from armor. | |
| makes targets affected by | |
| Increases damage and radius of | |
| Is an Aoe version of | |
| Drops a beam that increases our Mastery, heals us and deals damage to enemies. |
Rows 8-10
| makes | |
| gives | |
| causes | |
| causes all single target abilities on targets afflicted with | |
| increases your Arcane damage done by 15% in Bear Form. | |
| makes | |
| | |
| turns your | |
| rapidly cast 16 spells over 4 seconds based on your current form. | |
| Heal for 25% of Arcane damage you deal in Bear Form. | |
| | |
| short cooldown that allows | |
| makes every 25 Rage you spend reduce the cooldown of | |
| causes shades to spawn and cast | |
| gives your damaging abilities a chance to trigger a free |
PvP Talents (War Mode)
The Battle for Azeroth expansion introduced a new system called "War Mode." Opting into War Mode makes you eligible for open-world PvP but also grants you the following benefits:
- World Quests at a maximum level have 10-30% increased rewards.
- You gain 10-30% increased experience while leveling.
- Allows you to earn Conquest Points towards weekly gear rewards.
- Grants you the use of PvP talents in the open-world.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended that you enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself eligible for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.
PvP Talents for Guardian Druids
Below are the recommended PvP talents for leveling and doing PvE content. You will get a choice of one general PvP talent and three spec-specific talents.
Guardian Druid PvP Talents
Overrun is a powerful charge with a stun, and the knockback it
triggers provides a large mobility boost.
Emerald Slumber Enter a deep sleep for 8 seconds that makes all
other cooldowns recover 400% faster.
Demoralizing Roar reduces damage enemies deal to you by 20% for 10
seconds.
Alpha Challenge replaces
Growl, an ability that
historically has no function in solo content. In exchange, you (and your allies)
deal increased damage to the target you taunt.
Malorne's Swiftness increases your
Travel Form
movement speed by 20% and prevents you from being slowed below 100% movement
speed. This improves your mobility and will reduce travel time, which is
important while leveling.
The remaining PvP talents may have limited or niche applications in leveling or open-world PvE content, but they do not provide the overall benefit of the recommended list above. The rest of the PvP talents do not contribute meaningfully to leveling or open world PvE.
While Guardian may have some fun open-world PvP viability, if you want to do more serious PvP, you may have better success with a non-tank spec.
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Mar. 2025: Updated builds plus hero talent fix.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Added and Updated Recommended Builds.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for Season 1 TWW Launch.
- 25 Aug. 2024: Added 2 Delve Builds and updated M+/AoE Build.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for TWW pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 20 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 21 Nov. 2023: Updated M+ talent build.
- 06 Nov. 2023: Reviewed for Patch 10.2.
- 04 Sep. 2023: Added new Talent Template Block and Updated Talents.
- 25 Jul. 2023: Updated talent builds.
- 12 Jul. 2023: Added High damage M+ build and fixed Raze link.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 01 May 2023: Updated and added new talent builds for 10.1.
- 24 Mar. 2023: Updated talent tree strings.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 11 Feb. 2023: Updated talent builds after bugfixes.
- 24 Jan. 2023: Updated for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written by Pumps who has played since Vanilla and has tanked in Honestly, the #1 Oceanic raiding guild, since Mists of Pandaria. He also played in the first MDI Mythic+ dungeon tournament, where his team placed second. His mindset on tanking has always been about taking the utility and damage one can bring to the raid to the next level. He was the #1 Rank DPS Guardian Druid for 5 tiers in a row and top the 1-6 for the last 12 tiers, playing Guardian Druid, Brewmaster Monk and Protection Warrior based on which is the strongest for progression at the time. You can find him on discord — pumps. — and on Twitch.
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