Mythic+ DPS Rankings: A Tier List for The War Within (Patch 11.2 / Season 3)

Last updated on Aug 04, 2025 at 12:55 by Petko 196 comments

From the weakest to the strongest specialization, each provide unique character distinction and add value toward shaping the seasonal "meta" of Mythic+. The DPS specialization rankings provided for The War Within's Season 3 of Mythic+ are based on pure DPS strength and group-added-value such as utility, survivability, mobility, and self-sustain.

This list will be updated as new tuning and class changes come out over the course of the season.

1.

About the Tier List

This tier list is NOT FINAL; it will change and will be updated as often as necessary prior and during The War Within Season 3. There are often moments of tier set and class tuning, as well as talent changes and secondary stat scaling that will impact the placement of the specs.

I have worked hard on preparing for Season 3 of The War Within, spending numerous hours per day examining each and every spec in a dungeon environment on Beta. This Tier list will continue to be updated as much as it requires over the course of The War Within and it will also focus on what the "meta" will look like as it stabilizes. Along the way, this Tier list will also be supported by various professional Mythic+ players with high credibility in the community, theorycrafters across all specializations, and my own empirical evidence.

To begin with, this Tier list will exclusively focus on Season 2 of Mythic+ in The War Within. There will be no Warcraft Logs rankings added nor simulation data for the majority of the classes and specs. As a result, this Tier list will be solely based on empirical evidence of the current state of the classes' performance in Mythic+ from my own point of view and the point of view of the group of players testing those classes who are among the best representatives of the specs in the community. Moreover, this Tier list will take into consideration every impactful class change and tier set tuning before and after the start of the season.

It is important to note that opinions might vary and that is completely okay, but remember to be respectful when providing feedback as the sole purpose of this tier list is to help the WoW community with their choice of main or alt each season.

LAST UPDATED - 4th of August

1.1.

Healer and Tank Class Rankings

If you are interested in our other rankings for Mythic+ in The War Within, Season 3, please click the links below.

1.2.

Criteria of the Tier List

This tier list was created based on the strength of each DPS specialization throughout the entirety of our PTR Season 3 testing. The rankings are determined by the toolkit and raw damage each class provides to Mythic+ groups. To fully understand the rankings, it's important to understand the difference between each damage profile and the significance/sync of each class's toolkit with other party members. Lastly, different dungeons require different sets of damage patterns; some require more single-target, while others require you to have much more focused AoE damage; all of this can bump some classes higher than others:

  • Damage is the most important major factor to rank the DPS classes: mass AoE, burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleave damage are among the types of damage profiles we examine.
  • Classes with unique party-wide buffs will always be rewarded. an example of such is Druid's Mark of the Wild Icon Mark of the Wild.
  • Classes with high survivability, self-sustain, or immunities will add an additional value to the rankings.
  • Another feature worth mentioning is the importance of priority-target damage and funnel damage, often undervalued in Mythic+, which speeds up the whole dungeon if executed correctly. Specs can earn extra "points" by having such a damage profile.
1.3.

A Final Warning

  • It is incredibly important to emphasize that just because a DPS specialization is low in the tier list; it does not mean that you should ignore it completely. Any class can perform well if you put the time to learn it, some just do it with less effort.
  • For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your Mythic+ group composition or disregard the meta, just that most of the time, player skill will be more important than the difference between classes
  • Remember that this tier list is based on casual/intermediate key levels as the average; some specializations gain significantly more value on the higher-end bracket compared to the lower-end bracket because of their damage profile.
2.

DPS Tier List for Season 3 of Mythic+ in The War Within

Below, you can find the full rankings for DPS slots in Season 3 of The War Within. We encourage you to read further and understand why some classes are placed lower or higher than expected, with several factors taken into consideration, such as having a 4-piece tier-set active at all times.

S
Assassination Rogue Assassination Rogue

Assassination Rogue received massive buffs, both baseline and tier-set, leading to Season 3. Their AoE outputs remain their strongest asset in Mythic+, especially considering the great priority-target damage while doing the AoE. Single-target is the biggest disadvantage, and although it has been recently buffed, it's still a long way from being. The only way to counter it is if you pull mobs on top of the boss for an effective funnel. Overall, we believe they currently have the highest damage output across all DPS specs and are considered one of the strongest contenders for S-tier.

Arcane Mage Arcane Mage

Arcane Mage has received its fair share of changes leading to the Season 3 of TWW. They will retain its burst-orientated damage profile while simultaneously providing priority-target damage when doing so. Their funnel damage/single target is also considered one of the best, which can gain you a ton of time in Mythic+. Mage utility is also considered one of the best in 5-man orientated content especially when ran with a caster comp. At last, we all know how durable mage, which further solidifies their S-tier spot for now.

Frost Mage Frost Mage

Frost Mage received minor changes leading to Season 3, with the most notable being Mastery buffs, Blizzard Icon Blizzard having longer cooldown, making you more focused on core spells like Glacial Spike Icon Glacial Spike, Ice Lance Icon Ice Lance etc, and a new tier-set. They will retain their great burst damage profile (thanks to Icy Veins Icon Icy Veins), while focusing on priority-target damage. Their single-target is also considered one of the best, which is a major benefit to the spec. In addition, Mage is one of the most durable DPS specializations, and also have one of the best Mythic+ utilities from a DPS point of view.

Best-Candidates
Subtlety Rogue Subtlety Rogue

Aside from the impressive Rogue's utility package, Subtlety Rogue has recently seen a substantial buff coming their way, which will significantly improve their performance in all aspects of the game. Their single-target is one of their biggest assets, as the burst capabilities of the spec are not to be underestimated. In addition, their AoE damage is incredible as they are considered one of the strongest in that department. Unfortunately, their sustained AoE, especially if Shadow Dance Icon Shadow Dance is on cooldown can be problematic, but considering everything else, that's a small price to pay!

Frost Death Knight Frost Death Knight

Frost Death Knight They will make their long-awaited comeback in Season 3, following a "rework". Most notably, no more annoying Death and Decay Icon Death and Decay casting ever, rework on Breath of Sindragosa Icon Breath of Sindragosa, several new talents introduced, and a lot more consistent damage. Their AoE damage is one of the best, followed by one of the highest single-target & priority-target damage so far across all specializations. In addition, Death Knights are also one of the most durable DPS classes in the game (which is a huge advantage).

Destruction Warlock Destruction Warlock

Destruction Warlock received its fair share it changes throughout PTR leading towards the last season of this expansion. Destruction Warlock will continue to have one of the best mass AoE damage (especially on higher keys where mobs live longer), good single-target, and most importantly, great sustained damage. One of the weaknesses of this spec is priority target damage while doing AoE but if there are specs that can work in that direction, you will have no issues. At last, every Warlock Icon Warlock spec is quite durable and has a great party-wide utility, which fits perfectly for Mythic+.

Unholy Death Knight Unholy Death Knight

Unholy Death Knight has changed a ton going forward to Season 3, as several new cool talents have surfaced like Legion of Souls Icon Legion of Souls / Raise Abomination Icon Raise Abomination. The loss of their amazing Season 2 tier-set will be noticeable as an alternative version offered in S3 is not as powerful. Their once "The Best AoE" spec title is long gone (+ Bursting Sores Icon Bursting Sores is now target-cap), and while it is still amazing, it's nowhere near where it was in Season 2. Death Knight, lost Abomination Limb Icon Abomination Limb (ability to stack mobs) and still do not have a  raid buff. Current Unholy Death Knight is being slightly overshadowed by Frost Death Knight by if chosen, they will still hold their ground.

Beast Mastery Hunter Beast Mastery Hunter

Beast Mastery Hunter is one of the specs that have seen a lot of changes leading up to Season 3. They have an amazing tier-set, which further elevates their already strong sustain-damage. Their single-target & AoE damage output is considered one of the best, especially when put in a physical comp. So far, the specialization looks quite strong, with rarely any disadvantage (except for no party buff - Hunter's Mark Icon Hunter's Mark sucks for M+). Although it has received several nerfs in a row, we believe Beast Mastery Hunter will still perform great after acquiring their BiS stats & gear.

Elemental Shaman Elemental Shaman

Elemental Shaman have received massive single-target buffs leading to the Season 3 of the TWW expansion. Incredible burst, amazing priority-target damage, and one of the best party-wide utilities are some of their strengths. Their sustained damage, outside of major cooldowns, can be lacklustre if you don't proc your Ascendance Icon Ascendance (or your tier-set), but outside of this, you are incredibly strong.

Affliction Warlock Affliction Warlock

Affliction Warlock has seen some positive changes in the upcoming Season 3. Although they will remain with the same issues as Season 2, relying on Vile Taint Icon Vile Taint for mass applying Agony Icon Agony, which becomes a significant problem at times, their most recent buffs significantly improve their single-target, priority-target, and funnel damage. Their AoE is already in good hands, which will make them the most powerful they have been in the entire TWW expansion so far. When you run out of minor & major cooldowns, you still have issues doing damage, but outside of this, the power of the spec is enough to push them towards higher tier rankings.

Feral Druid Feral Druid

Feral Druid has received positive changes leading to the Season 3. The specialization will retain its signature burst-orientated profile while being significantly weaker during dry periods. Energy starvation, unfortunately, is still present in the spec, resulting in pockets of time of just "waiting" for more resources rather than actively engaging with your rotation (this is mostly present in single-target). Their utility, just like any Druid spec, will retain its power, as Mark of the Wild Icon Mark of the Wild is one of the strongest party-buffs in the group. Overall, we believe Feral Druid to be a great melee option which excels the best in physical orientated comp.

Shadow Priest Shadow Priest

Shadow Priest received a complete rework in their playstyle and the majority of their talents leading to Season 3. Their damage is looking better as they have amazing priority-target damage while doing AoE. Their single-target is their strongest feature, with several minor cooldowns. In addition, they have finally received Shadow Crash Icon Shadow Crash quality-of-life update and now have 2x charges. Their utility remains strong, as Power Infusion Icon Power Infusion and Power Word: Fortitude Icon Power Word: Fortitude are considered great party-buffs to push keys. We believe this spec is significantly better on the higher level keys due to its ramp-up damage profile.

Devastation Evoker Devastation Evoker

The performance of Devastation Evoker have received several positive adjustments, most notably flat buffs and a choice to play different builds other than Flameshaper in the upcoming Season 3. The spec has retained its unique Evoker utility, while keeping its damage profile will be "bursty", which will help your performance across different key levels (with a much better-sustained damage profile). The damage output is looking better than ever, which is reflecting their high rankings so far. We are excited to see how they will perform during the season.

A+
Havoc Demon Hunter Havoc Demon Hunter

Havoc Demon Hunter hasn't currently many changes leading towards Season 3 of TWW, but received one of the most powerful tier-set across all DPS specs (even after the tiny nerfs) thanks to Aldrachi. Their sustained damage (outside of cooldowns) has significantly improved, which was previously one of their weakest points. In addition, their priority-target damage has skyrocketed, making them one of the best in that niche. On top of this, they have good utility, great self-sustain, and one of the most mobile DPS specs out there.

Enhancement Shaman Enhancement Shaman

Enhancement Shaman received minor changes leading to Season 3, but luckily got a powerful tier set. Unfortunately, the raw numbers for Enhancement are not there this time around, especially on single-target damage. Despite that, their AoE damage will still be excellent on top of having one of the best mythic+ utility toolkits in the game and a powerful party-wide buff. Having great sustain damage and insane funnel/priority-target damage are exceptional qualities to have.

Survival Hunter Survival Hunter

Survival Hunter has received its fair share of changes, leading to the 3rd and final season of Mythic+ in TWW. Their consistent damage is incredible since their major cooldowns are relatively short and their overall output is its best ever been in the whole expansion. Their strength lies in their AoE damage, paired with great priority-target damage. Their single-target is also good, although nowhere near "OP" levels. We believe the spec is already performing much better than the previous season, and we hope they keep that during the season.

Marksmanship Hunter Marksmanship Hunter

Marksmanship Hunter received a ton of changes leading to Season 3 of TWWW. They will retain their burst-oriented profile (thankfully!), which is a prominent feature of MM has been around for a long time now and is incredibly useful against all key levels. Their single-target has improved compared to Season 2 (with Mythic+ builds), which is a welcoming change. Overall, we believe that after the most recent nerfs, they will drop a few tiers down, but still be strong enough to be considered an above-average performer. This spec is one of the best in low-level keys, so if you are a casual player, this is the go-to spec.

Retribution Paladin Retribution Paladin

Retribution Paladin has received its fair share of changes leading to the next season, most notably with The nerf to Divine Hammer Icon Divine Hammer, making it a 2-minute cooldown and reducing the of duration you ramp up. This significantly cripples their overall damage output but with the most recent compensation buffs, they will retain their great AoE damage. Their single-target has recently been buffed, which is one of their weakest points so far, but still far from the top-performing specs. Keep in mind that they also possess excellent defensive options in case of danger, and are considered to have one of the strongest utility toolkits among all DPS specs.

Demonology Warlock Demonology Warlock

Demonology Warlock received one of the most powerful tier sets across all DPS specs, in addition to some baseline buffs to their already strong overall damage output. They will have better-sustained damage when running outside of cooldowns while having incredibly strong single-target output. In terms of utility, they will keep their unique Mythic+ package while being one of the most "tanky" Ranged DPS. After the most recent nerfs to the spec, their positioning will drop down a few spots, but still will be considered a good choice in Season 3, especially in single-target orientated dungeons.

Outlaw Rogue Outlaw Rogue

Outlaw Rogue did receive some general buffs and a Killing Spree Icon Killing Spree rework which is likely the biggest quality of life they have seen in years, going forward to Season 3. The spec will retain its great consistent AoE damage, but unfortunately, will still be target-capped. Their single-target has recently being buffed which helps a ton as previously that was their major concern. Their defensive profile will remain unchanged and so will their amazing group-wide utility and mob control.

Fire Mage Fire Mage

Fire Mage is entering Season 3 in shambles, as several consecutive nerfs done to them in the weeks leading to the season left them down in the drain. Their single-target (previously incredible) is now one of the lowest in Mythic+. To add on top of that, their AoE damage is one of the lowest across all Ranged DPS specs. Their damage output will be better for the highest levels of keys due to the higher mob HP, and it might lose some value for your casual level keys. Overall, we are expecting buffs to the spec; otherwise, they will be in trouble.

A
Balance Druid Balance Druid

Balance Druid did get minor changes leading to Season 3. Unfortunately after the most recent tier-set nerfs, Balance unique funnel damage (when played with KotG Hero Talents) is now gone. This has been a major nerf to their overall damage contribution, which will result in a downfall from the previous S-tier spot. Their current AoE damage is still great, but the single-target needs to be further adjusted. The utility of Druid is heavily desired in a 5-man group due to its offensive and defensive powers. Overall, I'd expect to see compensation buffs to Balance Druids anywhere during the season.

Comp-Dependant
Arms Warrior Arms Warrior

Arms Warrior received healthy buffs leading to Season 3 of TWW. Although the spec didn't start great, they have been given 3 consecutive buffs in a row, significantly improving their overall damage. This will put their AoE damage and single-target, in a much better state. This further solidifies their core position in the physical-comp meta, due to Battle Shout Icon Battle Shout value, and perhaps a situational pick, swapping back and forth with your siblings' spec. Overall, if physical-comp remains as strong as it is right now, they are in a good spot!

Fury Warrior Fury Warrior

Fury Warrior hasn't seen any changes leading towards Season 3. They still are one of the few DPS specs that are a 5-target hard-capped, which reduces their AoE output. However, this spec has been getting buffs for the past 3 weeks and is now in a much better shape compared to where it started. Both single-target and AoE are looking better, and although your raw output might not match the specs & classes on the S-tier, your overall value in a physical-comp (thanks to Battle Shout Icon Battle Shout), will guarantee your invites./p>

B
Windwalker Monk Windwalker Monk

Windwalker Monk hasn't seen any significant changes leading to Season 3 of TWW. Their toolkit, playstyle, and utility will mostly remain the same as nothing of significance has been added. Unfortunately, Windwalker Monk is one of the few specs that yet remains to have its target cap present, which can result in problems in mass AoE, but when that is not present, they will do great. The burst single-target capabilities are also an advantage, although the most recent nerfs will hit both their ST and AoE. At last, the value of the spec significantly increases when its paired with a physical comp since Mystic Touch Icon Mystic Touch is a must to have, so even if your output is not the best, you will still be chosen over!

C
Augmentation Evoker Augmentation Evoker

Augmentation Evoker has received no relevant changes (except flat % damage buffs) leading to Season 3, which results in no change to the rotation. They will retain their great utility, good mob control, and the ability to bolster your team's defensive and offensive profiles (especially as a DPS player) While there is still immense defensive value in taking Augmentation Evoker to your team, it will results in slower times throughout the dungeon as majority of the time, a regular 3rd DPS will just have more raw output.

3.

Full DPS Class and Specialization Rankings

3.1.

S-Tier

3.2.

Assassination Rogue

Utility Package
Functionality Spells Notes
Core Iron Wire Icon Iron Wire Enables Garrote Icon Garrote to silence for 6 sec when used from Stealth Icon Stealth and enemies that are silenced by Garrote Icon Garrote deal 15% reduced damage for 8 sec.
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison, Instant Poison Icon Instant Poison, Amplifying Poison Icon Amplifying Poison and Deadly Poison Icon Deadly Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.3.

Arcane Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.4.

Frost Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Permanent Slow Effects -
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.5.

Best-Candidates

3.6.

Subtlety Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.7.

Frost Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Control Undead Icon Control Undead Mind-control an undead enemy to fight on your side.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.8.

Destruction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.9.

Unholy Death Knight

Utility Package
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Core Gnaw Icon Gnaw Having an extra stun effect for 1 sec from your Ghoul pet.
Optional Blinding Sleet Icon Blinding Sleet AoE disturb effect.
Optional Insidious Chill Icon Insidious Chill Reduces the auto-attack speed of your target by 5% stacking up 4 times.
Optional Asphyxiate Icon Asphyxiate 5 sec single-target stun.
Optional Vestigial Shell Icon Vestigial Shell Adding Anti-Magic Shell Icon Anti-Magic Shell on 2 nearby allies.
3.10.

Beast Mastery Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.11.

Elemental Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Core Capacitor Totem Icon Capacitor Totem -
Core Earthquake Icon Earthquake Has a chance for a knockdown effect.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
3.12.

Affliction Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.13.

Havoc Demon Hunter

Utility Package
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 3% extra Magical damage
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
Optional Imprison Icon Imprison Single-target out of combat crowd-control.
Optional Consume Magic Icon Consume Magic Remove 1 beneficial Magic effect.
Core Chaos Nova Icon Chaos Nova -
Core Sigil of Misery Icon Sigil of Misery AoE disturb effect.
3.14.

Feral Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.15.

Shadow Priest

Utility Package
Functionality Spells Notes
Core Power Infusion Icon Power Infusion You must always have Twins of the Sun Priestess Icon Twins of the Sun Priestess talented.
Core Power Word: Fortitude Icon Power Word: Fortitude A raid-wide 5% Stamina buff.
Core Psychic Scream Icon Psychic Scream AoE disturb effect.
Core Mind Soothe Icon Mind Soothe It reduces the range at which the target/s will attack you. Incredibly useful for trash mob skips. It can be used on multiple enemies.
Core Mass Dispel Icon Mass Dispel Incredible useful where Mass Dispelling is needed.
Optional Vampiric Embrace Icon Vampiric Embrace Extra off-healing.
Optional Dominate Mind Icon Dominate Mind Mindcontrols an enemy, allowing you to simultaneously execute your rotation while having full control over them and their abilities.
Optional Shackle Undead Icon Shackle Undead Crowd-controls a undead target for 50 sec.
Optional Purify Disease Icon Purify Disease On top of Dispel Magic Icon Dispel Magic you will be able to further bolster it by allowing the spell to remove 1 DiseaseDisease on a friendly target.
Optional Psychic Horror Icon Psychic Horror A single-target 4 sec stun effect.
3.16.

Devastation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Wing Buffet Icon Wing Buffet Pushback
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
3.17.

A+Tier

3.18.

Enhancement Shaman

Utility Package
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Core Capacitor Totem Icon Capacitor Totem -
Core Earth Elemental Icon Earth Elemental A powerful elemental summon that helps you survive. It can also tank non-boss-enemies.
Optional Wind Rush Totem Icon Wind Rush Totem On-demand extra movement speed, which can be further bolstered by Jet Stream Icon Jet Stream - removing all snares on all targets interaction with Wind Rush Totem Icon Wind Rush Totem (it is like a massive Blessing of Freedom Icon Blessing of Freedom).
Earthgrab Totem Icon Earthgrab Totem AoE root effect. It replaces Earthbind Totem Icon Earthbind Totem.
Optional Cleanse Spirit Icon Cleanse Spirit Removes all CurseCurse effects from a friendly target.
Optional Purge Icon Purge Removing 1 beneficial Magic effect from an enemy.
Optional Thunderstorm Icon Thunderstorm AoE disturb effect that can either knock away or knock up (Thundershock Icon Thundershock).
Optional Poison Cleansing Totem Icon Poison Cleansing Totem Removes all poison effects on a nearby party member each 1.5 sec for 6 sec.
3.19.

Survival Hunter

Utility Package
Functionality Spells Notes
Core Primal Rage Icon Primal Rage Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Scatter Shot Icon Scatter Shot Single-target disturb effect.
Optional Intimidation Icon Intimidation Stun effect.
Optional Implosive Trap Icon Implosive Trap AoE disturb effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.20.

Marksmanship Hunter

Utility Package
Functionality Spells Notes
Core Harrier's Cry Icon Harrier's Cry Although not unique, it can help in some rare cases.
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to targets above 80% health by 5%.
Core Tranquilizing Shot Icon Tranquilizing Shot Removes 1 Enrage and Magic effect from an enemy target.
Core Freezing Trap Icon Freezing Trap A powerful single-target crowd-control effect.
Optional Binding Shot Icon Binding Shot AoE root effect.
Optional Misdirection Icon Misdirection Helpful in cases where there are spread non-boss-enemies and your tanks need help with collecting the aggro.
3.21.

Retribution Paladin

Utility Package
Functionality Spells Notes
Core Devotion Aura Icon Devotion Aura Permanent 3% group/raid-wide damage reduction aura.
Core Lay on Hands Icon Lay on Hands Heals a member of your party/raid to full health.
Core Intercession Icon Intercession Combat-resurrection
Core Hammer of Justice Icon Hammer of Justice -
Optional Blessing of Sacrifice Icon Blessing of Sacrifice Helps a single member of your raid in a critical situation. This can be further improved by talenting Sacrifice of the Just Icon Sacrifice of the Just.
Optional Blessing of Protection Icon Blessing of Protection Physical immunity, which can help you with some boss encounters.
Optional Blessing of Freedom Icon Blessing of Freedom Immunity to movement impairing effects.
Optional Cleanse Toxins Icon Cleanse Toxins Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Turn Evil Icon Turn Evil Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control.
3.22.

Demonology Warlock

Utility Package
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone Helps your team to survive deadly pulls.
Core Soulstone Icon Soulstone Combat Resurrection.
Core Demonic Gateway Icon Demonic Gateway
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
Optional Shadowfury Icon Shadowfury AoE Stun
Optional Mortal Coil Icon Mortal Coil / Howl of Terror Icon Howl of Terror -
3.23.

Outlaw Rogue

Utility Package
Functionality Spells Notes
Core Weapon Poisons Numbing Poison Icon Numbing Poison, Atrophic Poison Icon Atrophic Poison, Crippling Poison Icon Crippling Poison, Wound Poison Icon Wound Poison or Instant Poison Icon Instant Poison
Core Sap Icon Sap Non-combat crowd-control.
Core Shiv Icon Shiv Enrage-effect dispel.
Core Shroud of Concealment Icon Shroud of Concealment Mass-invisibility effect.
Core Tricks of the Trade Icon Tricks of the Trade Redirects all threat you cause to a selected party member lasting 6 sec.
Core Distract Icon Distract When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning.
Core Kidney Shot Icon Kidney Shot Single-target stun
Core Cheap Shot Icon Cheap Shot Single-target stun
Optional Gouge Icon Gouge / Airborne Irritant Icon Airborne Irritant -
3.24.

A-Tier

3.25.

Balance Druid

Utility Package
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Core Solar Beam Icon Solar Beam 8 sec AoE silence.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Remove Corruption Icon Remove Corruption Removes all CurseCurse and PoisonPoison effects from a friendly target.
Optional Soothe Icon Soothe Dispelling all Enrage Effects from an enemy target.
Optional Incapacitating Roar Icon Incapacitating Roar / Mighty Bash Icon Mighty Bash You have the choice between AoE disturb effect or a single-target stun.
Optional Typhoon Icon Typhoon Aoe knockback.
Optional Mass Entanglement Icon Mass Entanglement / Ursol's Vortex Icon Ursol's Vortex You have the choice between AoE root effect or AoE wind-of-vortex, pulling all the mobs to one location.
3.26.

Fire Mage

Utility Package
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Optional Mass Barrier Icon Mass Barrier / Mass Invisibility Icon Mass Invisibility Gives a shield that absorbs damage or mass invisibility to the entire party.
Optional Spellsteal Icon Spellsteal Steals a beneficial magic effect from the target.
Optional Remove Curse Icon Remove Curse Removes all CurseCurses from a friendly target.
Optional Ring of Frost Icon Ring of Frost AoE disturb effect.
Optional Blast Wave Icon Blast Wave AoE knockback.
Optional Dragon's Breath Icon Dragon's Breath AoE disturb effect.
3.27.

Comp-Dependant

3.28.

Arms Warrior

Utility Package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout -
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.29.

Fury Warrior

Utility package
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout -
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.30.

B-Tier

3.31.

Windwalker Monk

Utility Package
Functionality Spells Notes
Core Mystic Touch Icon Mystic Touch 5% extra Physical damage for your raid.
Core Leg Sweep Icon Leg Sweep 3 sec stun effect.
Optional Tiger's Lust Icon Tiger's Lust Removes all roots and snares.
Optional Ring of Peace Icon Ring of Peace It can be used to help your tank kite and as a AoE disturb effect.
Optional Detox Icon Detox Removes all PoisonPoison and DiseaseDisease effects from the target.
Optional Paralysis Icon Paralysis Single-target disturb effect & Enrage Icon Enrage dispel
3.32.

C-Tier

3.33.

Augmentation Evoker

Utility Package
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Chrono Ward Icon Chrono Ward Extra Shielding effect triggered after Breath of Eons Icon Breath of Eons cast.
Core Prescience Icon Prescience Can be further bolstered by the Fate Mirror Icon Fate Mirror talent.
Core Wing Buffet Icon Wing Buffet Pushback
Core Expunge Icon Expunge Removing all PoisonPoison effects from an ally.
Core Upheaval Icon Upheaval Extra knock-up effect.
Optional Timelessness Icon Timelessness Reduces the threat to 1 friendly target.
Optional Oppressing Roar Icon Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into Overawe Icon Overawe, removing 1 Enrage effect from each enemy (AoE Enrage Removal).
Optional Sleep Walk Icon Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you.
Optional Bestow Weyrnstone Icon Bestow Weyrnstone Enables one party/raid member to teleport to your location within 100 yards.
Optional Spatial Paradox Icon Spatial Paradox It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec.
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana
Optional Zephyr Icon Zephyr Area-of-effect damage reduction (party only).
Optional Cauterizing Flame Icon Cauterizing Flame BleedBleed removal
Optional Rescue Icon Rescue You can further bolster it with Twin Guardian Icon Twin Guardian talent for extra durability.
4.

Changelog

  • 04 Aug. 2025: Updated for Patch 11.2 Season 3 of The War within.
  • 14 Jun. 2025: No further changes required for 11.1.7 Patch.
  • 27 May 2025: Updated based on the most recent class changes.
  • 09 May 2025: Updated based on the most recent class hotfixes.
  • 05 May 2025: Updated based on the most recent class changes.
  • 27 Apr. 2025: Updated based on the most recent class changes.
  • 14 Apr. 2025: Reviewed and updated for patch 11.1.5.
  • 23 Mar. 2025: Updated based on the most recent class changes.
  • 15 Mar. 2025: First update for Season 2 - Patch 11.1.
  • 06 Mar. 2025: Further Adjustments based on the most recent class hotfix.
  • 02 Mar. 2025: The final Update before TWW Season 2 - Progressive tierlist.
  • 23 Feb. 2025: Pre-Season Update of the Progressive TWW Season 2 tierlist.
  • 15 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 12 Dec. 2024: Reviewed and updated for 11.0.7 Patch.
  • 02 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 14 Nov. 2024: Updated based on the most recent class hotfixes.
  • 30 Oct. 2024: Updated based on the most recent class hotfixes.
  • 28 Oct. 2024: Updated based on the most recent class changes.
  • 20 Oct. 2024: Reviewed and update for 11.0.5 Patch.
  • 09 Oct. 2024: Further Adjustments based on the most recent class hotfix.
  • 23 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 01 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 21 Aug. 2024: Fully Updated for Season 1 of The War Within.
  • 02 Jun. 2024: Reviewed and updated based on the most recent class changes.
  • 07 May 2024: Reviewed and updated for 10.2.7 Patch.
  • 22 Apr. 2024: Reviewed and updated for Season 4.
  • 25 Mar. 2024: Reviewed and updated for 10.2.6 Patch.
  • 12 Mar. 2024: Further Adjustments based on the most recent class hotfixes.
  • 28 Jan. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Jan. 2024: Reviewed and updated for 10.2.5 Patch.
  • 18 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 04 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Nov. 2023: Further class adjustments.
  • 12 Nov. 2023: Further Adjustments based on the most recent class hotfix.
  • 05 Nov. 2023: Reviewed and Updated for 10.2. Patch.
  • 04 Sep. 2023: Reviewed and Updated for 10.1.7 Patch.
  • 22 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 09 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Jul. 2023: Further Adjustments based on the most recent class hotfix.
  • 17 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 13 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 10 Jul. 2023: Further Adjustments based on the 10.1.5 Patch.
  • 27 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 06 Jun. 2023: Further Adjustments based on the most recent hotfixes.
  • 23 May 2023: Further Adjustments based on the most recent hotfixes.
  • 07 May 2023: Further Adjustments based on the most recent hotfixes.
  • 01 May 2023: Fully Updated for Season 2 of Dragonflight.
  • 21 Mar. 2023: Further Adjustments based on the upcoming 10.0.7 Patch.
  • 04 Mar. 2023: Further Adjustments based on the most recent round of changes.
  • 14 Feb. 2023: Further Adjustments based on the most recent Patch.
  • 25 Jan. 2023: Further Adjustments based on the upcoming 10.0.5 Patch.
  • 04 Jan. 2022: Minor update based on the further testing.
  • 21 Dec. 2022: Further Adjustments based on the latest class changes.
  • 30 Nov. 2022: Adjusted Frost Mage's position.
  • 18 Nov. 2022: Updated with the initial iteration for Season 1 of Dragonflight.
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