Vengeance Demon Hunter Tank Vault of the Incarnates Raid Guide — Dragonflight 10.1
On this page, you will find tips, tricks, and strategies tailored to your Vengeance Demon Hunter for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Dragonflight 10.1.
Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.
On this page, you will find Vengeance Demon Hunter specific information to deal with each Boss in the Vault of the Incarnates raid. These are not complete encounter guides but instead here to provide particular tips and tricks, or alternative talents for each of the bosses as a Vengeance Demon Hunter.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Vengeance Demon Hunter and how you can deal with each fight as best as possible.
The build above is your generic offensive talent tree. Each Boss below will note if it uses this build or if you should adjust anything. Running the same talent build for every single Boss will not be optimal. Getting Vengeance Demon Hunter 2pc or Vengeance Demon Hunter 4pc will not alter your talent choices in any meaningful way.
For Eranog, you can use the default talent build at the top of the page.
- Make sure to taunt swap when the Burning Wound debuff expires.
- Having Fiery Brand up on the Boss while not actively tanking can help you mitigate the Burning Wound damage.
- Make sure to damage any Flamescale Tarasek and Army of Flame adds that spawn to apply Chaos Brand to it, helping your raid kill them faster.
- The Boss casts a frontal Molten Cleave that deal damage to any players hit, so make sure to aim the Boss away from the raid.
For more information, please refer to our Eranog guide.
For Terros, I suggest you use a single-target variation of the build at the top of this page since the fight is a pure single-target fight.
- This Boss requires someone to be within melee range of the Boss at all times. Make sure that you stay in the melee range as much as possible.
- Help your group soak the Rock Blast damage.
- Make sure to taunt swap after the boss cast Concussive Slam. This ability needs to be aimed at the rock pillars to break them.
- Use Infernal Strike to move out of Resonating Annihilation.
For more information, please refer to our Terros guide.
The Primal Council
For The Primal Council, it is suggested you run the default build at the top of this page.
- The taunt swaps on this fight are Crush and Slashing Blaze. Slashing Blaze is a frontal cleave, so ensure it is aimed away from the raid. It is cast when Embar Firepath reaches 100 energy.
- Make sure not to leap across friendly players when you or they are affected by Conductive Mark as this may cause the mark to spread.
- Use Disrupt to interrupt Lightning Bolt and Frost Spike casts when available.
- If you have Burning Alive talented, you can try and spread it to as many targets as possible for damage reduction from all their abilities.
For more information, please refer to our The Primal Council guide.
Sennarth, the Cold Breath
On this Boss, you run the default raid talent build at the top of the page.
Managing the large spider add is a big priority. Make sure you taunt it and aim its frontal cast away from other players.
- Movement is very important on this fight, and slows are frequent. Make sure to use Infernal Strike to move around efficiently or to cancel knockback and dragging effects.
- If any member of your raid were to be trapped in Wrapped in Webs, you can free them by moving a Caustic Spiderlings over them and killing it. This will free them and also remove any webbing on the ground.
- The Boss casts Web Blast on the current tank, which acts as the taunt swap mechanic.
- Attempt to damage all the spider adds that spawn to apply Chaos Brand to them.
For Dathea it is recommended to play the default raid build but to switch Roaring Fire to Sigil of Silence to help interrupt the platform adds.
- The tank swap on this encounter is Zephyr Slam. This ability will also knock you back, which you can use Infernal Strike to cancel.
- Make sure to position the Volatile Infuser add close to the platform with the Thunder Caller adds, since it will cast Blowback, which is what you need to use to reach the platform.
- Use Disrupt and Sigil of Silence to help interrupt important casts like Storm Bolt and Diverted Essence.
For more information, please refer to our Dathea, Ascended guide.
For Kurog it is recommended that you run the default raid build.
- The taunt swap mechanic on this encounter is Sundering Strike, a large frontal cone attack that applies a stacking DoT effect. Since any target in front of the Boss will be hit it is important that you aim the Boss away from the raid at all times.
- Make sure to damage all add spawns to apply Chaos Brand to them
For more information, please refer to our Kurog Grimtotem guide.
On Broodkeeper you can run the default raid build. However if you are the dedicated boss tank in phase 1 it is possible to run a slightly more single-target oriented build for boss damage, an example is linked below. If you are the add tank then default to the standard raid build.
The Boss needs to be kept at least 50 yards away from the adds at all times due to the aura effect Broodkeeper's Bond, which empowers and heals any add in range.
- Broodkeeper has the tank swap ability Mortal Stoneclaws, however you do not need to swap during phase one since the effect only lasts for a short time. This debuff has an increased duration during phase 2, which will require a swap.
- Use Disrupt and Sigil of Silence to interrupt spells like Ice Barrage and Static Jolt.
For more information, please refer to our Broodkeeper Diurna guide.
Raszageth the Storm-Eater
For this Boss, I suggest you use the default build at the top of this page with some minor changes made to help in phase 3.
- Deal with Hurricane Wing and Tempest Wing using Infernal Strike and Vengeful Retreat.
- Tank swap on 1 stack of Electrified Jaws in phase 1 and 2.
- Dodge Lightning Breath.
- Maintain aggro and help kill all enemies during the intermissions.
- Spread for Stormsurge in phase 2 and stack at the predetermined location for your debuff type.
- In phase 3, you will be taking a large hit from Thunderous Blast, you must mitigate this effect as much as possible to reduce raid damage. Use Fiery Brand, pool Fury, and stack as many stacks of Frailty with Soul Cleave as possible before the hit. You can also reduce it further by using a cancelaura for your Demon Spikes to proc Calcified Spikes as well as place a Sigil of Flame to apply Demon Muzzle.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated Razageth and talents.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Page added.
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