Vengeance Demon Hunter Tank Vault of the Incarnates Raid Guide — Dragonflight 10.1
On this page, you will find tips, tricks, and strategies tailored to your Vengeance Demon Hunter for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Dragonflight 10.1.
Introduction
Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.
On this page, you will find Vengeance Demon Hunter specific information to deal with each Boss in the Vault of the Incarnates raid. These are not complete encounter guides but instead here to provide particular tips and tricks, or alternative talents for each of the bosses as a Vengeance Demon Hunter.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Vengeance Demon Hunter and how you can deal with each fight as best as possible.
The build above is your generic offensive talent tree. Each Boss below
will note if it uses this build or if you should adjust anything. Running the
same talent build for every single Boss will not be optimal. Getting
Vengeance Demon Hunter 2pc or
Vengeance Demon Hunter 4pc
will not alter your talent choices in any meaningful way.
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Eranog
Talents
For Eranog, you can use the default talent build at the top of the page.
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Tips
- Make sure to taunt swap when the
Burning Wound debuff expires.
- Having
Fiery Brand up on the Boss while not actively tanking can help you mitigate the
Burning Wound damage.
- Make sure to damage any Flamescale Tarasek and
Army of Flame adds that spawn to apply
Chaos Brand to it, helping your raid kill them faster.
- The Boss casts a frontal
Molten Cleave that deal damage to any players hit, so make sure to aim the Boss away from the raid.
For more information, please refer to our Eranog guide.
Terros
Talents
For Terros, I suggest you use a single-target variation of the build at the top of this page since the fight is a pure single-target fight.
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Tips
- This Boss requires someone to be within melee range of the Boss at all times. Make sure that you stay in the melee range as much as possible.
- Help your group soak the
Rock Blast damage.
- Make sure to taunt swap after the boss cast
Concussive Slam. This ability needs to be aimed at the rock pillars to break them.
- Use
Infernal Strike to move out of
Resonating Annihilation.
For more information, please refer to our Terros guide.
The Primal Council
Talents
For The Primal Council, it is suggested you run the default build at the top of this page.
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Tips
- The taunt swaps on this fight are
Crush and
Slashing Blaze.
Slashing Blaze is a frontal cleave, so ensure it is aimed away from the raid. It is cast when Embar Firepath reaches 100 energy.
- Make sure not to leap across friendly players when you or they are affected
by
Conductive Mark as this may cause the mark to spread.
- Use
Disrupt to interrupt
Lightning Bolt and
Frost Spike casts when available.
- If you have
Burning Alive talented, you can try and spread it to as many targets as possible for damage reduction from all their abilities.
For more information, please refer to our The Primal Council guide.
Sennarth, the Cold Breath
Talents
On this Boss, you run the default raid talent build at the top of the page.
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Tips
Managing the large spider add is a big priority. Make sure you taunt it and aim its frontal cast away from other players.
- Movement is very important on this fight, and slows are frequent. Make sure
to use
Infernal Strike to move around efficiently or to cancel knockback and dragging effects.
- If any member of your raid were to be trapped in
Wrapped in Webs, you can free them by moving a Caustic Spiderlings over them and killing it. This will free them and also remove any webbing on the ground.
- The Boss casts
Web Blast on the current tank, which acts as the taunt swap mechanic.
- Attempt to damage all the spider adds that spawn to apply
Chaos Brand to them.
Dathea, Ascended
Talents
For Dathea it is recommended to play the default raid build but
to switch Roaring Fire to
Sigil of Silence to help
interrupt the platform adds.
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Tips
- The tank swap on this encounter is
Zephyr Slam. This ability will also knock you back, which you can use
Infernal Strike to cancel.
- Make sure to position the Volatile Infuser add close to the
platform with the Thunder Caller adds, since it will cast
Blowback, which is what you need to use to reach the platform.
- Use
Disrupt and
Sigil of Silence to help interrupt important casts like
Storm Bolt and
Diverted Essence.
For more information, please refer to our Dathea, Ascended guide.
Kurog Grimtotem
Talents
For Kurog it is recommended that you run the default raid build.
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Tips
- The taunt swap mechanic on this encounter is
Sundering Strike, a large frontal cone attack that applies a stacking DoT effect. Since any target in front of the Boss will be hit it is important that you aim the Boss away from the raid at all times.
- Make sure to damage all add spawns to apply
Chaos Brand to them
For more information, please refer to our Kurog Grimtotem guide.
Broodkeeper Diurna
Talents
On Broodkeeper you can run the default raid build. However if you are the dedicated boss tank in phase 1 it is possible to run a slightly more single-target oriented build for boss damage, an example is linked below. If you are the add tank then default to the standard raid build.
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Tips
The Boss needs to be kept at least 50 yards away from the adds at all times
due to the aura effect Broodkeeper's Bond, which empowers and heals
any add in range.
- Broodkeeper has the tank swap ability
Mortal Stoneclaws, however you do not need to swap during phase one since the effect only lasts for a short time. This debuff has an increased duration during phase 2, which will require a swap.
- Use
Disrupt and
Sigil of Silence to interrupt spells like
Ice Barrage and
Static Jolt.
For more information, please refer to our Broodkeeper Diurna guide.
Raszageth the Storm-Eater
Talents
For this Boss, I suggest you use the default build at the top of this page with some minor changes made to help in phase 3.
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Tips
- Deal with
Hurricane Wing and
Tempest Wing using
Infernal Strike and
Vengeful Retreat.
- Tank swap on 1 stack of
Electrified Jaws in phase 1 and 2.
- Dodge
Lightning Breath.
- Maintain aggro and help kill all enemies during the intermissions.
- Spread for
Stormsurge in phase 2 and stack at the predetermined location for your debuff type.
- In phase 3, you will be taking a large hit from
Thunderous Blast, you must mitigate this effect as much as possible to reduce raid damage. Use
Fiery Brand, pool Fury, and stack as many stacks of
Frailty with
Soul Cleave as possible before the hit. You can also reduce it further by using a cancelaura for your
Demon Spikes to proc
Calcified Spikes as well as place a
Sigil of Flame to apply
Demon Muzzle.
Changelog
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated Razageth and talents.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Page added.
More Demon Hunter Guides
Guides from Other Classes
This guide is written by Meyra, a Vengeance main with a love for pushing Mythic+ keys and showcasing Proof of Concept keys with 5 tanks or other non-standard group compositions. They are a distinguished member and frequent contributor to Vengeance theory in the Demon Hunter class discord who also occasionally streams Vengeance and other tank content on Twitch.
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