General Legendary Powers and Armor in Shadowlands

Last updated on Sep 17, 2020 at 21:13 by Stan 3 comments

An overview of general Legendary powers and Armor available to all classes in the Shadowlands.


General Legendary Armor

Legendary Armor pieces are named after the Base Items you use to craft them, so two Legendary armor pieces will share the same name, but have different Legendary Powers attached to them. Below you will find a list of all Base Items sorted by armor type.


Cloth Base Items


Leather Base Items


Mail Base Items


Plate Base Items

For more information about crafting Legendary Armor and Legendary Powers, please refer to our Runecarving Guide.


General Legendary Powers

General Legendary powers in Shadowlands can occupy up to 3 armor slots.

The following Legendary powers are available to all classes:

  • Echo of Eonar Icon Echo of Eonar (Wrist/Hands/Finger) — Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 10% for 15 seconds. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 8% for 15 seconds.
  • Judgment of the Arbiter Icon Judgment of the Arbiter (Wrist/Hands/Finger) — Dealing damage has a high chance to release a blast of spiritual energy for 0 Holy damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing 0 Holy damage to enemies in the arc.
  • Maw Rattle Icon Maw Rattle — Killing an enemy has a high chance to summon an Explosive Mawrat at the corpse location. After 6 seconds, the mawrat will explode, dealing 174 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 seconds.
  • Norgannon's Sagacity Icon Norgannon's Sagacity (Back/Legs/Feet) — Casting a spell grants Sagacity, stacking up to 10. When you move, you are able to cast while moving for 0.5 seconds for each stack of Sagacity.
  • Sephuz's Proclamation Icon Sephuz's Proclamation (Neck/Shoulder/Chest) — Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting the enemy, or dispelling any target will increase all your secondary stats by 0 for 15 seconds. This effect cannot occur more than once every 30 seconds.
  • Stable Phantasma Lure Icon Stable Phantasma Lure (Neck/Back/Wrist) — Increases Phantasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phantasma earned for the entire party by an additional 10% for 60 seconds.
  • Third Eye of the Jailer Icon Third Eye of the Jailer (Head/Shoulder/Waist) — Killing a creature in The Maw increases your damage by 2%. Killing a creature with the same name continues to stack this effect up to 5 times. Stacks are reset if you kill a creature with a different name.
  • Vitality Sacrifice Icon Vitality Sacrifice (Head/Shoulder/Chest) — The first time you damage an Elite enemy, absorb the next (1,000% of Attack Power or 1,000 of Spell Power) damage from that enemy and reflect it back to them. from that enemy and reflect it back to them. You may only have one shield active at a time and this effect can only occur once every minute.

Other Class-Specific Legendary Powers

For class-specific Legendary powers, please refer to one of our guides listed below.



  • 17 Sep. 2020: Updated for Beta Build 35854.
  • 08 Sep. 2020: Updated outdated tooltips.
  • 04 Sep. 2020: Reviewed for Beta Build 35755.
  • 31 Aug. 2020: Updated for Beta Build 35679.
  • 21 Aug. 2020: Tuning changes for Beta Build 35598.
  • 12 Aug. 2020: Sephuz's Proclamation changes.
  • 10 Aug. 2020: Guide added.
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