Restoration Druid Healing Uldir Raid Guide — Battle for Azeroth (BfA) 8.2.5
On this page, you will find tips, tricks, and strategies tailored to your Restoration Druid for each boss of the following raid: Uldir. All our content is updated for World of Warcraft — Battle for Azeroth (BfA) 8.2.5.
Introduction for Restoration Druid Boss Advice in Uldir
In this section you will find information pertaining to each boss individually in Uldir. It is recommended you follow the standard talent build found in the Builds, Talents, and Glyphs section of the guide unless otherwise advised, on a per boss basis. As this is an upcoming raid, the current information is based on beta testing and theorycrafting using Warcraft Logs and will be updated over time.
Talent Cheatsheet for Restoration Druid in Uldir
Restoration Druid Playstyle on Taloc
This boss has a very spiky damage pattern due to Cudgel of Gore and Hardened Arteries. Aim to use Incarnation: Tree of Life on the first Hardened Arteries cast, that will allow you to cover first Cudgel of Gore as well. If you plan to use Tranquility on Cudgel of Gore, make sure to stand further than 30 yards away from the tank that baits Cudgel of Gore to not get knocked during the cast.
You should keep an eye on players with Plasma Discharge. Try to save Swiftmend and Ironbark in case their Health gets low. In Phase Two, you can place Efflorescence on the edge of melee group so that it will still cover them after everyone moves.
Restoration Druid Playstyle on M.O.T.H.E.R.
Similar to Taloc, this boss has a very spiky damage pattern, dictated by players passing through Defense Grid, and you should aim to burst when multiple people move through using Flourish, Incarnation: Tree of Life, and Tranquility. The damage pattern is very beneficial to Restoration Druids with a lot of it coming from a players crossing the wall at different times. More importantly, your entire raid group will rotate through rooms every 2 minutes, which is perfect for Inner Peace.
You can use Mighty Bash to stun Remnants of Corruption to interrupt their Clinging Corruption casts.
Restoration Druid Playstyle on Fetid Devourer
In Mythic, you will look into putting Rejuvenation on Malodorous Miasma / Putrid Paroxysm targets. Save Incarnation: Tree of Life and Tranquility until boss reaches 50% to heal through Shockwave Stomp.
With Germination you can perform a tank healing role on this encounter. Make sure you have Lifebloom and both Rejuvenations rolling on the main tank. Off-tank will only get hit every 6 seconds so there is no immediate need to heal him up to full, however it will become increasingly more difficult when Fetid Devourer reaches 50% Health.
In Heroic Malodorous Miasma / Putrid Paroxysm do not spread, making positioning requirements much more relaxed. It is still recommended to focus on single target healing, due to the boss's damage profile.
You can go Moonkin Form right before Shockwave Stomp casts, turn your back towards the boss and press Wild Charge when it hits to negate the knockback. You are still able to cast Regrowth while in Moonkin Form, but any other healing spell will put you out.
Zek'voz, Herald of N'Zoth
Restoration Druid Playstyle on Zek'voz, Herald of N'Zoth
Most of the incoming, unavoidable damage in this fight will come from Surging Darkness, which hits the raid over a prolonged period of time and requires you to heal while moving. You can use Flourish on Tranquility in order to get the best out of both cooldowns on this part of the fight. Eye Beam and Roiling Deceit (which, if not handled correctly, will cause a lot of raid damage through Shadow Nova) deal substantial single target damage, and you should put Rejuvenation on every single player affected by those and follow up with Swiftmend or Regrowth if needed.
On Mythic difficulty Qiraji Warriors will spawn every 2 minutes and will most certainly hit a few raid members, making that a good time to use Tranquility. You can use Incarnation: Tree of Life and Flourish slightly before the first Surging Darkness to have them both up for a Qiraji Warrior and Surging Darkness overlap a little bit less than 3 minutes from that point.
Qiraji Warrior adds can be controlled by Ursol's Vortex and Typhoon. Alternatively, you can use Mighty Bash to stun Nerubian Voidweavers.
Restoration Druid Playstyle on Vectis
This fight is all about controlling stacks of Lingering Infection. As time goes by, these will grow and make casts of Contagion more deadly, especially as it is likely the raid will be affected by Immunosuppression at the same time.
In Heroic, Lingering Infection does not have the extra effects that cause the encounter to snowball out of control after players hit 6 stacks and above, thus allowing for a more relaxed positioning and control of the stacks.
For Mythic, make sure you always use Tranquility on the same Contagion cast. There are 3 per each phase and they are exactly 2 minutes apart. You can choose to use Incarnation: Tree of Life as an extra cooldown or pick Cultivation to help with healing Omega Vector. Make sure you have Rejuvenation on each Omega Vector target before Contagion casts, then cast Regrowth and Swiftmend as soon as Contagion hits.
Restoration Druid Playstyle on Zul, Reborn
Other than Dark Revelation bursts, damage starts low and ramps up throughout this encounter. Be aware that damage will heavily ramp up post 40% boss health, due to Locus of Corruption applying a lot of Corrupted Blood stacks to everyone in the raid. Keep in mind that Absorbed in Darkness soakers, and players with Unleashed Shadow, will require heavy single target healing as well throughout all the fight. You can use Tiger Dash to quickly move into Pool of Darkness.
In Heroic you only need to deal with Corrupted Blood after the boss hits 40% health and there is only one Dark Revelation to deal with every minute, instead of the two in Mythic. This vastly reduces the healing requirements of the encounter and allows you to save most of your Mana for the end of the encounter.
Mythrax the Unraveler
Restoration Druid Playstyle on Mythrax the Unraveler
Players will have their maximum health reduced by Annihilation, which gives you less time to heal before deaths occur. Typhoon can be used to knock people out of mind control.
In Heroic there will be spikes of raid damage happening regularly, from Imminent Ruin and Crashing Oblivion, that you can use your cooldowns on.
In Mythic the biggest damage spikes occur when Xalzaix is present and casts Void Echoes, usually closely followed by damage from Imminent Ruin and Crashing Oblivion. Depending on the timings of your raid transition, you can look into using Spring Blossoms over Inner Peace, since melee players should be stacked on top of the add. Stacking all of the Incarnation: Tree of Life, Tranquility, and Flourish together is a good way to ensure nobody will die to unavoidable damage.
Restoration Druid Playstyle on G'huun
Most of the damage taken in this fight comes from Reorigination Blast, Putrid Blood, and Explosive Corruption. While the healing gets much more intense towards the end, when you can no longer remove Putrid Blood stacks with Blood Feast, this is a very long, intense fight that will strain your Mana to the limit. You should aim to use Tranquility, Incarnation: Tree of Life and Flourish as Mana saving tools in Phase One and then make sure they are ready for the last phase. Tiger Dash is a good choice for quickly moving out of the group or carrying orbs.
In Mythic Reorigination Blast will be cast exactly every 2 minutes. You should delay Flourish for Tranquility at these points. Otherwise, time your Incarnation: Tree of Life usage in a way you will have it available for Tranquility late into Phase 3. You can pop one on or before first Reorigination Blast, next one when third Gibbering Horror is up and then have it up perfectly for the end of last phase.
- 25 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 15 Apr. 2019: This page has been reviewed and no changes are necessary for the release of the Crucible of Storms raid.
- 10 Dec. 2018: Updated for Patch 8.1.
- 21 Sep. 2018: Added some suggestions for Mythic versions of the bosses. .
- 07 Sep. 2018: Updated recommendations for Fetid Devourer. .
- 01 Sep. 2018: Updated talents.
- 11 Aug. 2018: Page added.
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