Windwalker Monk DPS Aberrus, the Shadowed Crucible Raid Guide — Dragonflight 10.2.5

Last updated on Jan 15, 2024 at 15:00 by Babylonius 42 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Windwalker Monk for each boss of the following raid: Aberrus, the Shadowed Crucible. All our content is updated for World of Warcraft — Dragonflight 10.2.5.

1.

Introduction

On this page, you will find Windwalker Monk-specific information to deal with each boss in the Aberrus raid.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Windwalker Monks and what you can do to deal with each fight as best as possible.

1.1.

Resetting Encounters with Transcendence

All Monk specializations are capable of resetting most boss encounters with the use of Transcendence Icon Transcendence and Transcendence: Transfer Icon Transcendence: Transfer. This can be especially useful in a progression environment to save on repair costs and allow players to keep their consumable buffs, such as food from a Hoard of Draconic Delicacies Icon Hoard of Draconic Delicacies. All you have to do as a Monk is place your Transcendence spirit beyond the area that will normally be closed off after engaging the boss. Then, if you would like to reset the encounter, get the boss's attention with Provoke Icon Provoke and teleport outside the encounter area with Transcendence: Transfer. If done successfully, the boss will follow you outside and despawn.

Unless otherwise used during an encounter or mentioned in its tips section, it is highly recommended to get into the habit of setting up this form of fight reset. However, you should never feel forced to do so if there is a point in an encounter that you prefer having access to one of your most powerful mobility tools.

2.

Talent Cheatsheet

The following talent tree is recommended for general use in raid encounters. Be aware that you may switch some points to gain specific utility against certain mechanics, which we will mention on specific bosses where relevant. Remember that you can also easily import the talent tree below into the game with either of the two "Copy Export String" buttons:

3.

Kazzara, the Hellforged

3.1.

Talent Adjustments

For this fight, use the generic raiding build linked above. As it is an exclusively single-target encounter.

3.2.

Tips

  • Avoid being knocked into any Dread Rifts Icon Dread Rifts by Wings of Extinction Icon Wings of Extinction.
  • As Kazzara loses health and more Dread Rifts Icon Dread Rifts and Rays of Anguish Icon Rays of Anguish are formed, follow as the tanks begin moving her to other areas of the room to give players more space to deal with these mechanics.
4.

The Amalgamation Chamber

4.1.

Talent Adjustments

Although there are two bosses present for the first part of this encounter, they must be kept far enough apart that you will only ever be fighting in single-target throughout.

4.2.

Tips

  • Be aware that Eternal Blaze's Fiery Meteor Icon Fiery Meteor will be placed directly in front of the boss, and can be soaked by one player. You can do so with just Dampen Harm Icon Dampen Harm, Diffuse Magic Icon Diffuse Magic, or Fortifying Brew Icon Fortifying Brew in combination with Touch of Karma Icon Touch of Karma.
5.

The Forgotten Experiments

5.1.

Talent Adjustments

This fight focuses largely on single-target damage, with some brief periods of fighting multiple adds with low health on HeroicHeroic difficulty. As such, the default build will be sufficient. Be aware that on MythicMythic difficulty, you will be fighting two bosses at a time for much of the fight instead!

Because of this, you'll want to drop 2/2 Touch of the Tiger Icon Touch of the Tiger and pick up Widening Whirl Icon Widening Whirl and Dance of Chi-Ji Icon Dance of Chi-Ji.

5.2.

Tips

  • When fighting Neldris:
    • Avoid being in the path of Rending Charge Icon Rending Charge.
    • Quickly move away during each cast of Bellowing Roar Icon Bellowing Roar.
  • When fighting Thadrion:
    • Be sure to not be the closest player to someone with Unstable Essence Icon Unstable Essence when it is dispelled, or the debuff will jump to you and make things more complicated.
  • When fighting Rionthus:
    • Use Tiger's Lust Icon Tiger's Lust to remove the DoT and snare on players affected by Disintegrate Icon Disintegrate.
    • Do not let any Temporal Anomaly Icon Temporal Anomaly orbs reach Rionthus; run into them to knock them away. Note in MythicMythic you will receive Temporal Fracture Icon Temporal Fracture for 20 seconds every time that you do.
6.

Rashok, the Elder

6.1.

Talent Adjustments

For this fight, use the generic raiding build linked above as it is an exclusively single-target encounter.

6.2.

Tips

  • Every player in the raid group must stand in each Charged Smash Icon Charged Smash to prevent Rashok from gaining extra Energy and triggering Ancient Fury Icon Ancient Fury.

For more information, please refer to our Rashok, the Elder guide.

7.

Assault of the Zaqali

7.1.

Talent Adjustments

This fight is the main AOE encounter of the raid, with plenty of targets to fight at the same time. Because of this, you'll want to utilze the more AOE focused talent tree:

7.2.

Tips

  • At least five players must stand by the door being charged to with each Catastrophic Slam Icon Catastrophic Slam to split the damage and avoid triggering a Barrier Backfire Icon Barrier Backfire. Avoid soaking this mechanic while affected by Flaming Cudgel Icon Flaming Cudgel or Weakened Vitality Icon Weakened Vitality.
8.

The Vigilant Steward, Zskarn

8.1.

Talent Adjustments

This encounter features an occasional set of adds spawning in far-away corners of the room. Because of this, you may want to drop 2/2 Touch of the Tiger Icon Touch of the Tiger and pick up Widening Whirl Icon Widening Whirl and Dance of Chi-Ji Icon Dance of Chi-Ji.

8.2.

Tips

  • Throughout the fight, Zskarn will trigger multiple Dragonfire Traps Icon Dragonfire Traps on the ground; the two nearest to where he is standing will always be activated. Plan your positioning accordingly, keeping the middle of the room as clean as possible.
  • The Dragonfire Golems created by each cast of Animate Golems Icon Animate Golems do not need to be tanked, but are susceptible to crowd control such as Paralysis Icon Paralysis, Leg Sweep Icon Leg Sweep, and Ring of Peace Icon Ring of Peace.
9.

Magmorax

9.1.

Talent Adjustments

For this fight, use the generic raiding build linked above, as it is an exclusively single-target encounter.

9.2.

Tips

  • Although you can stand in Magma Puddle Icon Magma Puddles to reduce their size and remove them entirely, avoid reaching 25 stacks of Searing Heat Icon Searing Heat from doing so or you will immediately be Incinerated Icon Incinerated in HeroicHeroic difficulty.
    • Note that on MythicMythic difficulty, your stacks of Searing Heat Icon Searing Heat are permanent, but you will instead be Incinerated Icon Incinerated at 50 stacks.
  • Make use of Transcendence Icon Transcendence and Transcendence: Transfer Icon Transcendence: Transfer to negate the knockback from Overpowering Stomp Icon Overpowering Stomp.

For more information, please refer to our Magmorax guide.

10.

Echo of Neltharion

10.1.

Talent Adjustments

This fight focuses largely on single-target damage, with some brief periods of fighting multiple adds with low health in the final phase and a few larger adds beforehand. As such, the default build above will be sufficient. You may want to talent into more AOE damage if necessary, but that will depend on the difficulty and your group's capabilities.

10.2.

Tips

  • Note that Transcendence Icon Transcendence is a particularly useful ability on this fight, as it enables you to bypass many of the restrictions created by Twisted Earth Icon Twisted Earth.
  • Phase 1
    • Avoid causing any players to be separated from the sections of Twisted Earth Icon Twisted Earth rising up from the floor. These formations block line of sight!
  • Intermission/Phase 2
    • As the intermission ends, be ready for more sections of Twisted Earth Icon Twisted Earth to emerge and again block the line of sight. If affected by Corruption Icon Corruption, move to a section where a Voice From Beyond is hiding to reveal the location.
    • Be sure to not accidentally damage any players affected by Corruption Icon Corruption, as they are hostile to you!
  • Phase 3
    • During this phase, the Echo of Neltharion will trigger Sunder Reality Icon Sunder Reality when near sections of Twisted Earth Icon Twisted Earth, creating portals that continuously spawn Twisted Aberration adds. Be ready to blow them up!
    • During each cast of Ebon Destruction Icon Ebon Destruction, stand in a portal to gain Sundered Reality Icon Sundered Reality and survive.
11.

Scalecommander Sarkareth

11.1.

Talent Adjustments

Scalecommander Sarkareth's encounter will largely consist of fighting only one target. It remains to be seen if additional mobility will be necessary or not; at this time, please use the default raid build.

11.2.

Tips

  • Time cooldowns to help blow up adds.
  • Use Ring of Peace Icon Ring of Peace to knock adds back into the void circles so they get debuffed and take increased damage.
  • There are many opportunities to use Touch of Karma Icon Touch of Karma here, don't get yourself killed trying to overdo it.

For more information, please refer to our Scalecommander Sarkareth guide.

12.

Changelog

  • 04 Sep. 2023: Updated and Reviewed for Patch 10.1.7, no changes necessary.
  • 10 Jul. 2023: Updated and Reviewed for Patch 10.1.5, no changes necessary.
  • 06 May 2023: Guide created.
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