Fury Warrior DPS Rotation, Cooldowns, and Abilities — Midnight Pre-Patch (12.0)

Last updated on Jan 19, 2026 at 18:00 by Archimtiros 84 comments
General Information

On this page, you will learn how to optimize the rotation of your Fury Warrior in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Midnight Pre-Patch (12.0).

If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Fury Warrior rotation.

1.

Fury Warrior Rotation

Welcome to our Rotation page for Fury Warriors. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.

The Fury rotation is a conditional priority list, which can change depending on talent choice. Use the checkboxes below to make the appropriate customizations and make sure that Berserker Stance Icon Berserker Stance is always toggled on! Note that the same toggles are used for both the single and multi-target rotations.

2.

Fury Warrior Rotations

Single-Target Rotation Notes on Opening and Execute Multi-Target Rotation
2.1.

Single Target Ability Priority List for Fury Warriors

Recommended Other Options
Slayer Mountain Thane
Avatar Icon Avatar Bladestorm Icon Bladestorm Odyn's Fury Icon Odyn's Fury Champion's Spear Icon Champion's Spear
  1. Recklessness Icon Recklessness on cooldown or whenever burst damage is needed
  2. Avatar Icon Avatar simultaneously with Recklessness
  3. Rampage Icon Rampage if Enrage Icon Enrage is not active
  4. Thunder Blast Icon Thunder Blast while Enraged
  5. Bladestorm Icon Bladestorm while Enraged
  6. Execute Icon Execute
  7. Rampage Icon Rampage over 110 Rage
  8. Raging Blow Icon Raging Blow
  9. Bloodthirst Icon Bloodthirst
  10. Execute Icon Execute
  11. Raging Blow Icon Raging Blow
  12. Odyn's Fury Icon Odyn's Fury
  13. Champion's Spear Icon Champion's Spear while Enraged
  14. Thunder Clap Icon Thunder Clap
  15. Rampage Icon Rampage
  16. Whirlwind Icon Whirlwind to fill the rotation

In simple terms, the Fury Warrior rotation revolves around building Rage and spending it on Rampage Icon Rampage in order to trigger and maintain Enrage Icon Enrage. While not complex, the rotation is generally fast-paced while making use of several procs and cooldowns. This makes the relatively simple rotation deceptively engaging.

  • Slayer makes more frequent use of Execute Icon Execute, lowering the cooldown of Bladestorm Icon Bladestorm in turn.
  • Mountain Thane effectively replaces Whirlwind Icon Whirlwind with Thunder Clap Icon Thunder Clap, and its higher priority Thunder Blast Icon Thunder Blast proc. While otherwise similar to Slayer, the rotation does not make as much use of Execute and focuses primarily on Bloodthirst rather than Raging Blow.
2.2.

Notes on Opening and Execute

2.3.

Opening as a Fury Warrior

Because Charge Icon Charge is off the global cooldown, opening combat with Recklessness Icon Recklessness followed immediately by Charge will lead to a net increase in Rage generation on the pull with little to no additional downtime, however, it is crucial to ensure that the target will not be moving substantially, or else you will easily find yourself moving to the former location, and wasting precious buff time trying to reposition.

Odyn's Fury and Fresh Meat can both be used to jumpstart Enrage when Recklessness is not available to use on a fresh pull, though when opening with Rampage, Odyn's Fury should be saved until after the first Bloodthirst to benefit from its increased bleed bonus damage.

2.4.

Fury Warrior Execute

Whether due to the target being below 20% (35% with Massacre Icon Massacre talented) health or Sudden Death Icon Sudden Death proc, Execute Icon Execute usage does not heavily change the priorities listed above. While it deals respectable damage, the main benefit is generating extra Rage in order to use Rampage Icon Rampage again that much sooner.

2.5.

Multi-Target Ability Priority List for Fury Warriors

Multi-target rotations are overall very similar to single target ones, with the added step of prioritizing Thunder Clap Icon Thunder Clap (Thane) or Whirlwind Icon Whirlwind (Slayer) to apply their buff and enable single-target attacks to cleave.

Recommended Other Options
Slayer Mountain Thane
Odyn's Fury Icon Odyn's Fury Champion's Spear Icon Champion's Spear
  1. Recklessness Icon Recklessness
  2. Avatar Icon Avatar simultaneously with Recklessness
  3. Whirlwind Icon Whirlwind if the Meat Cleaver Icon Meat Cleaver buff is not active
  4. Thunder Clap Icon Thunder Clap if the Meat Cleaver Icon Meat Cleaver buff is not active
  5. Rampage Icon Rampage if Enrage Icon Enrage is not active
  6. Thunder Blast Icon Thunder Blast while Enraged
  7. Bladestorm Icon Bladestorm while Enraged
  8. Odyn's Fury Icon Odyn's Fury
  9. Champion's Spear Icon Champion's Spear while Enraged
  10. Rampage Icon Rampage with more than 110 Rage
  11. Execute Icon Execute
  12. Bloodthirst Icon Bloodthirst
  13. Execute Icon Execute
  14. Thunder Clap Icon Thunder Clap
  15. Raging Blow Icon Raging Blow
  16. Raging Blow Icon Raging Blow
  17. Bloodthirst Icon Bloodthirst
  18. Rampage Icon Rampage
  19. Whirlwind Icon Whirlwind as a filler

Slayer uses Execute to reduce the cooldown of Bladestorm, though Reap the Storm Icon Reap the Storm is not used during the pre-patch, resulting in Bloodthirst having a low priority.

Mountain Thane replaces Whirlwind with Thunder Clap Icon Thunder Clap, focusing on using Bloodthirst regularly to trigger Thunder Blast Icon Thunder Blast.

3.

Using the Combat Assistant

Combat Assistant, added in Patch 11.1.7, is comprised of two options meant to help players with combat rotations and gameplay.

The first is Assisted Highlight, which recommends the next rotational ability that players should use, in order to help them learn how to better play their specialization. While not a perfectly min-maxed rotation, it is perfectly serviceable, losing an average of around 5% compared to manual ones. However, it does not attempt to recommend offensive cooldowns, defensives, utility abilities, or other off-GCD abilities such as Charge Icon Charge, so players must be mindful to use these on their own.

The second option is the Single-Button Assistant, which is a new button placed on the action bar which automatically cycles through each ability in the rotation when pressed. Using the same rotation as the Assisted Highlight, it is serviceable, though an additional 25% penalty is placed on the global cooldown to keep this from being an easily competitive option, resulting in a roughly ~20-25% loss in performance. Therefore, it is only recommended for brand new players, players in trivial content, or those who are otherwise unable to keep up with regular gameplay.

In both cases, using cooldowns such as Recklessness Icon Recklessness and Avatar Icon Avatar can be as easy as macroing them to the Single-Button Assistant or a common ability like Colossus Smash Icon Colossus Smash, though players may also opt to continue using them manually, in the same manner as prescribed above.

4.

Fury Warrior Gameplay Mechanics

In order to better explain the specifics of Arms Warrior mechanics, we have compiled a more detailed explanation on individual parts of our rotation, from important rotational mechanics that you need to pay attention to, to cooldowns and how to use them, so you can reach your full potential.

5.

Fury Warrior Mechanics

Maintaining Enrage Maximizing Uptime
5.1.

Enrage

The goal of the Fury rotation is a continual feedback loop of generating Rage, spending it on Rampage Icon Rampage to trigger Enrage Icon Enrage, which increases damage of follow-on abilities while they generate more Rage to repeat the process. Because it can be such a powerful buff, routinely in the 30-50% range, maintaining a high uptime is paramount to success as a Fury Warrior.

While Recklessness Icon Recklessness increases the amount of Rage generated in order to use Rampage more quickly, both Odyn's Fury Icon Odyn's Fury and Fresh Meat Icon Fresh Meat automatically trigger Enrage, helping jumpstart the rotation when other cooldowns are not available. Fresh Meat in particular can be gamed by carefully keeping track of which enemies have not yet been hit by the ability, allowing it to be chained from target to target to continually trigger the effect again.

5.2.

Maximizing Uptime

Applicable to most classes, though particularly relevant to Fury Warriors, due to the the high emphasis on stacking haste for more attacks with which to generate Rage. Any time spent off target is lost damage, with minimal means to recoup lost resources, unlike energy-based classes which will continue regenerating their resource up to its cap.

Due to the high mobility innate to the Warrior class, it is possible to play around boss mechanics and minimize downtime. If the boss is casting an area effect which requires players to run a certain distance away, a Warrior can instead continue attacking until the last few seconds, Heroic Leap Icon Heroic Leap away and immediately Charge Icon Charge back as soon as the danger has passed.

Fury should never have any free global cooldowns, due to Whirlwind always being available. This should not be depended on, however, as Whirlwind does not generate Rage unless Improved Whirlwind Icon Improved Whirlwind is talented. Instead, repeated use of Raging Blow and weaved Bloodthirsts make up the bulk of the rotation, while Rampage is often delayed beyond its 80 Rage cost, so long as Enrage does not run out. Delaying the use of Rampage this way allows a small amount of extra Rage to be pooled, thus requiring less than another full 80 Rage to be generated before the next Rampage is cast a few seconds later.

5.3.

Cycle Charging

A small optimization can be made by moving out of range of the target and using Charge Icon Charge to generate extra Rage during your rotation. Care should be taken to do this between auto-attack swings when Colossus Smash Icon Colossus Smash is not active. Heroic Leap Icon Heroic Leap can also be used to create enough room to Charge for bosses with large hitboxes, which is sometimes more specifically referred to as Heroic Charge.

6.

Fury Warrior Cooldowns

7.

Major Cooldowns

Recklessness Icon Recklessness Avatar Icon Avatar Bladestorm Icon Bladestorm Odyn's Fury Icon Odyn's Fury
7.1.

Recklessness Icon Recklessness

The main cooldown for Fury Warriors provides a moderate burst window and enhanced Rage generation, allowing Rampage to be used more frequently. Talenting Reckless Abandon Icon Reckless Abandon also transforming Bloodthirst and Raging Blow into their more powerful Bloodbath Icon Bloodbath and Crushing Blow Icon Crushing Blow forms.

Rampage is not as high priority during the pre-patch, so it will remain a somewhat priority despite the ability to use it more often during Recklessness.

7.2.

Avatar Icon Avatar

Now on a choice node with Bladestorm, Avatar is necessary for the proper function of Mountain Thane, creating an easy choice between the two. Although berefit of its follow-on talents, Avatar has great synergy with the rest of the Mountain Thane bonuses, especially Storm Surge Icon Storm Surge.

7.3.

Bladestorm Icon Bladestorm

The signature Slayer ability is not the high-burst powerhouse it used to be, but continues to provide a reasonable amount of damage, with its single target value increased by Unhinged Icon Unhinged. Care should be taken to always be enraged before using the ability, preferably immediately after a fresh Rampage, and although it does generate Rage, having either Fresh Meat Icon Fresh Meat or Deft Experience Icon Deft Experience will help maintain Enrage during and after the channel ends.

Keep in mind that the automatic Bloodthirst caused by Unhinged can also trigger their own effects, such as Enrage Icon Enrage or Reap the Storm Icon Reap the Storm.

Despite three stacks of Imminent Demise Icon Imminent Demise causing the button to glow, this is not an indicator of when Bladestorm should be used. It should almost always be used either on cooldown, or timed with groups of adds.

7.4.

Odyn's Fury Icon Odyn's Fury

Fairly low value during the pre-patch, Odyn's Fury provides another way to immediately trigger Enrage, as well as its own sudden burst of damage... although its ability to apply Improved Whirlwind is sorely missed. Ideally, it should be used after Bloodthirst in order to benefit from Bloodborne Icon Bloodborne, when it will hit multiple targets.

7.5.

Defensive Abilities

Fury defense comes in the form of higher base stamina due to dual wielding two two-handed weapons and several defensive cooldowns in Enraged Regeneration Icon Enraged Regeneration, Spell Reflection Icon Spell Reflection, and Defensive Stance Icon Defensive Stance, and considerable self-healing through Bloodthirst Icon Bloodthirst, Enraged Regeneration Icon Enraged Regeneration, and Victory Rush Icon Victory Rush, as well as various talents that improve those capabilities.

The increased health and self-healing make Fury very tanky in sustained combat, although less able to deal with frequent bursts of high damage. In those cases, Enraged Regeneration is best used preemptively, with Bloodthirst cast as often as possible over its duration to benefit from its increased healing.

Warriors also have access to Rallying Cry Icon Rallying Cry, one of the few defensive group cooldowns in the game. It is typically used to help the group survive key encounter mechanics rather than as a personal cooldown. Keep in mind that it is on the global cooldown, so be ready to use it when needed.

7.6.

Group Buffs

Fury also brings Battle Shout Icon Battle Shout, increasing all party and raid members Attack Power by 5%, which should be applied before combat begins.

8.

Changelog

  • 20 Jan. 2026: Single Target Slayer now uses Avatar, because reasons.
  • 19 Jan. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 06 Sep. 2025: Updated multitarget Slayer rotation for unannounced hotfix.
  • 10 Aug. 2025: Updated to account rotational changes in Season 3.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Added Combat Assistant Section for Patch 11.1.7.
  • 21 Apr. 2025: Separated rotations into toggled image frames.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 21 Oct. 2024: Reviewed for Patch 11.0.5.
  • 23 Sep. 2024: Minor single target rotation updates.
  • 09 Sep. 2024: Added a note about toggles, and removed errant bracket from the multitarget list.
  • 21 Aug. 2024: Updated for The War Within Pre-Season Launch.
  • 31 Jul. 2024: Update single target Bladestorm priority.
  • 26 Jul. 2024: Recommend single target Spear over Roar in accoradnce with recent tuning.
  • 23 Jul. 2024: Updated for The War Within Pre-Patch
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
  • 15 Jan. 2024: Updated for Patch 10.2.5.
  • 14 Jan. 2023: Added section emphasizing proper use of Fyr'alath.
  • 06 Nov. 2023: Updated for T31 builds and rotations in preparation for Season 3.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 01 May 2023: Updated for Patch 10.0.7 with more clear checkbox options.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Fix talent selector formatting.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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