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Restoration Shaman Healing Uldir Boss by Boss in Battle for Azeroth (BfA) 8.0.1

Last updated on Aug 11, 2018 at 14:26 by Seksixeny 8 comments

Table of Contents

General Information

On this page, you will find boss by boss strategies for your Restoration Shaman for current content.

The other pages of our Restoration Shaman guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Seksixeny, Restoration Shaman and general healing expert. He has raided with all healer specializations since vanilla, and currently plays on Group Therapy with his shaman. While you can routinely find him participating in discussions across all healer discords, he is particularly active on the restoration channels of Earthshrine and in Ancestral Guidance. You can find him for questions / suggestions there; make sure to tag Seksi#5191.

Introduction for Restoration Shaman Boss Advice

In this section you will find information pertaining to each boss individually. It is recommended you follow the standard talent build found in the Builds, Talents, and Glyphs section of the guide unless otherwise advised, on a per boss basis. As this is an upcoming raid, the current information is based on beta testing and theorycrafting using Warcraft Logs and will be updated over time. As each boss is hardest on its Mythic difficulty mode, we will first explain the healing strategy for Mythic, followed by a short explanation on what changes in this strategy, if anything, for Heroic.

1. Restoration Shaman Boss Advice: Uldir, Halls of Control

1.1. Taloc

In Mythic, this boss has a very spiky damage pattern due to Cudgel of Gore Icon Cudgel of Gore and Hardened Arteries Icon Hardened Arteries. When playing with the suggested talent build, use Unleash Life Icon Unleash Life, Healing Rain Icon Healing Rain and Earthen Wall Totem Icon Earthen Wall Totem immediately before one of these abilities hits the raid, follow it up with Chain Heal Icon Chain Heal as the damage hits, as well as Downpour Icon Downpour and Wellspring Icon Wellspring. By the time you finish casting these 6 spells, the raid should be topped again or close to, allowing you to go back to dealing damage to the boss / using single target heals until the next Cudgel of Gore Icon Cudgel of Gore and Hardened Arteries Icon Hardened Arteries casts.

In Heroic, while the damage intake is still spiky, the intervals between these spikes are larger, since Cudgel of Gore Icon Cudgel of Gore is the only raid damage you need to worry about. This means you can use any of the Level 100 talents and be competitive, but the strategy presented above will still work well, regardless.

Talent Choice:


Similar to Taloc, this boss has a very spiky damage pattern, dictated by players passing through Defense Grid Icon Defense Grid, and you should aim to use the Taloc pre-damage strategy when players are about to go through. While it is likely possible that you can have a huge amount of players going through at once while using all raid cooldowns, the most likely scenario in Mythic is that you will be sending small teams every ~20 seconds, because of dangerous adds that spawn when players go through. Restoration Shaman has an extra advantage on this encounter as it can heal both sides of the matrix with most of its area of effect spells. It is also a great healer to send through first, as it can both interrupt and area of effect stun the spawned adds, which is of critical importance due to Clinging Corruption Icon Clinging Corruption.

In Heroic, damage is lower and the spawned adds are much less dangerous than the Mythic ones, allowing more people to pass through at each time. In case your guild's strategy involves using multiple raid cooldowns while a lot of people go through, you might want to use Ascendance Icon Ascendance.

Talent Choice:

1.3. Fetid Devourer

In Mythic, this might be one of the most Restoration Shaman unfriendly fights ever, due to Malodorous Miasma Icon Malodorous Miasma / Putrid Paroxysm Icon Putrid Paroxysm spreading to nearby people whenever they tick, thus forcing a heavy spread on the raid at all times. This means it will be hard to find clumps of targets for our area of effect healing and, thus, we should focus on spells that do not require stacking. Also, tanks and Malodorous / Putrid debuffed players will be taking the vast majority of damage in this fight, which makes single target healing talents ideal.

In Heroic Malodorous Miasma Icon Malodorous Miasma / Putrid Paroxysm Icon Putrid Paroxysm do not spread, making positioning requirements much more relaxed. It is still recommended to focus on single target healing, due to the encounter's damage profile.

Talent Choice:

1.4. Zek'voz, Herald of N'zoth

Most of the incoming, unavoidable, damage in this fight will come from Surging Darkness Icon Surging Darkness, which hits the raid over a prolonged period of time and requires you to heal while moving. Graceful Spirit Icon Graceful Spirit allows you to cast while moving for every one, which is very helpful. Due to Eye Beam Icon Eye Beam and Roiling Deceit Icon Roiling Deceit (which, if not handled correctly, will cause a lot of raid damage through Shadow Nova Icon Shadow Nova), the probability of unexpected near-lethal damage is high. Using High Tide Icon High Tide will allow you to compensate for such happenings. Also, in the last phase, we are great healer targets for the Corruptor's Pact Icon Corruptor's Pact buff, as we can do immense burst healing while emptying our Mana pool with Chain Heal Icon Chain Heal, before being mind-controlled.

In Heroic, Eye Beam Icon Eye Beam / Roiling Deceit Icon Roiling Deceit are never active at the same time and are disabled upon entering a certain boss health threshold. This makes the fight much easier but does not change our overall healing strategy.

Talent Choice:

Note: when using High Tide Icon High Tide, you should generally combine it with Unleash Life Icon Unleash Life and Flash Flood Icon Flash Flood. This is because Unleash Life used on Chain Heal Icon Chain Heal is very strong / efficient and you need to actually have time to cast a lot of Chain Heals, in order to make full use of High Tide, which Flash Flood helps with.

1.5. Vectis

This fight is all about controlling stacks of Lingering Infection Icon Lingering Infection. As time goes by, these will grow and make casts of Contagion Icon Contagion more deadly, especially as it is likely the raid will be affected by Immunosuppression Icon Immunosuppression at the same time. As Contagion is cast about every 20 seconds, this is a perfect Wellspring Icon Wellspring fight, where you should use the Taloc pre-damage strategy whenever Contagion is about to be cast.

In Heroic, Lingering Infection Icon Lingering Infection does not have the extra effects that cause the encounter to snowball out of control after players hit 6 stacks and above, thus allowing for a more relaxed positioning and control of the stacks.

Talent Choice:

1.6. Zul, Reborn

Other than Dark Revelation Icon Dark Revelation bursts, damage starts low and ramps up throughout this encounter. Be aware that damage will heavily ramp up post 40% boss health, due to Locus of Corruption Icon Locus of Corruption applying a lot of Corrupted Blood Icon Corrupted Blood stacks to everyone in the raid. Because of this, and since Erupting Darkness Icon Erupting Darkness can cause massive, unexpected raid damage, High Tide Icon High Tide is the recommended talent, allowing you to do heavy burst healing when needed, weighted towards the end of the encounter. Keep in mind that Absorbed in Darkness Icon Absorbed in Darkness soakers, and players with Unleashed Shadow Icon Unleashed Shadow, will require heavy single target healing as well throughout all the fight. Ancestral Vigor Icon Ancestral Vigor reduces the likelihood that soakers / debuffed players will die when Dark Revelation / Deathwish Icon Deathwish raid damage happens.

In Heroic you only need to deal with Corrupted Blood Icon Corrupted Blood after the boss hits 40% health and there's only one Dark Revelation Icon Dark Revelation to deal with every minute, instead of the two in Mythic. This vastly reduces the healing requirements of the encounter and allows you to save most of your Mana for the end of the encounter.

Talent Choice:

1.7. Mythrax the Unraveler

This boss can be tough to heal for Restoration Shamans, as the raid is advised to spread out due to Oblivion Sphere Icon Oblivion Sphere, thus lowering our area of effect healing potential. Also, players will also have their maximum health reduced by Annihilation Icon Annihilation, which gives us less time to heal before deaths occur. This being said, there will be spikes of raid damage happening regularly, from Imminent Ruin Icon Imminent Ruin and Crashing Oblivion Icon Crashing Oblivion, that we can help heal efficiently with our short cooldown spells, as explained on Taloc. Also, as the required spread is very small, we can use our area of effect heals efficiently on the melee tightly spread around the boss. This is another excellent boss to use Ancestral Protection Totem Icon Ancestral Protection Totem on, as dying resets Annihilation stacks, thus allowing the raid to sacrifice someone while saving their spawned Existence Fragment Icon Existence Fragment for the rest of the group.

In Heroic, the dangerous healing mechanics are mostly the same as Mythic, and thus the same strategy should be used.

Talent Choice:

1.8. G'huun

Most of the damage taken in this fight comes from Reorigination Blast Icon Reorigination Blast, Putrid Blood Icon Putrid Blood and Explosive Corruption Icon Explosive Corruption. While the healing gets much more intense towards the end, when you can no longer remove Putrid Blood stacks with Blood Feast Icon Blood Feast, this is a very long, intense fight that will strain your Mana to the limit. Thus we recommend using the most Mana conservative talents possible, so that you will be able to continue healing to the end.

In Heroic, Explosive Corruption Icon Explosive Corruption is much less threatening, but you still need to contend with the other damage sources, which can be handled with the same strategy as Mythic. As the encounter is likely to be much shorter, you can use Downpour Icon Downpour, or even go with the High Tide Icon High Tide talent build, as long as your Mana can be sustained until the end.

Talent Choice:

2. ChangeLog

  • 11 Aug. 2018: Updated some talent recommendations.
  • 07 Aug. 2018: Updated MOTHER, Zul and Mythrax recommendations.
  • 05 Aug. 2018: Added preliminary Uldir guide for Restoration Shamans.
  • 28 Jul. 2018: Removed Legion content in preparation for BfA.
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