Restoration Shaman: Midnight Expansion Preview

Last updated Yesterday at 23:40 by Seksixeny 57 comments

Welcome to our comprehensive guide on the Restoration Shaman changes in World of Warcraft's upcoming expansion, Midnight. This page is intended to help you learn about the new changes and help you know what to expect from Restoration Shaman in Midnight.

In this guide, you will find detailed breakdowns of the new Talents and Apex Talent system for Restoration Shaman. We will explore the most significant updates to the spec, and offer insights into how these changes will impact your overall gameplay. Whether you are an experienced Restoration Shaman or new to the spec, this page will be useful in knowing what to expect come launch next year.

1.

Restoration Shaman: Midnight Preview

Welcome to our Midnight expansion guide for Restoration Shaman. Ahead of launch, this page will contain everything you need to know about the Restoration Shaman spec in the forthcoming Midnight expansion, including changes, Hero Talent Trees, and some light predictions on the state of the spec going into the expansion.

This page is a constantly evolving work in progress, with regular changes expected as updates hit the Midnight beta. This is not meant to be a launch guide for Restoration Shaman, but instead serves as a resource for you to keep up to date with how the spec is evolving on Beta and what you can expect from its playstyle and feel on launch.

A quick summary of the current state of the specialization is listed below:

2.

Restoration Shaman Midnight Strengths and Weaknesses

Strengths icon Strengths
  • +Very strong 5-man utility and small group healing.
  • +Simplified rotation allows for easy picking up of the spec by new players.
  • +Pure reactive healer with little to no requirements for predicting damage ahead of time.
  • +Unique abilities to increase raid survivability beyond healing in Ancestral Vigor Icon Ancestral Vigor and Spirit Link Totem Icon Spirit Link Totem.
Weaknesses icon Weaknesses
  • -Weak single target healing with the removal of Healing Surge and Tidal Waves.
  • -Very slow specialization in Midnight due to the loss of most cast time reducing effects.
  • -Raid healing usually requires stacking due to Healing Rain Icon Healing Rain and Chain Heal Icon Chain Heal having very limited range.
  • -Burst healing potential is low and tied to random effects such as Deeply Rooted Elements Icon Deeply Rooted Elements and the new Stormstream Totem Icon Stormstream Totem.
3.

Midnight Changes for Restoration Shaman

3.1.

Core Changes

Developers’ notes: Shamans have a bunch of strong utility and many rotational spells, so an important goal for us in Midnight was to balance the number of possible active abilities. We’re also looking to remove talents that add auras that are constantly active or ones that temporarily modify other spells which can often make normal spell casts feel weak. A significant change here is the removal of Healing Surge and Tidal Waves. We are reducing the base cast time of Healing Wave and Chain Heal to simplify gameplay and adding options for mana management through talents for situations where mana management feels valuable. We recognize there is a loss of a decision point when doing single target healing and will be monitoring feedback closely when it comes to Healing Surge being removed, but our goal is to keep the spell decision-making simple because healing already has dynamic gameplay with target choice. We’re also updating Healing Rain to last 18 seconds when not playing Totemic. While we want the instant, long duration Healing Rain to be a hallmark of Totemic, it makes the alternative feel less awesome when it has to be cast every 10 seconds. Another goal for us was to reduce the number of available group cooldowns healers have access to, so Ascendance and Healing Tide Totem are now a choice against each other. We want healers to feel powerful, but having too many powerful cooldowns often leads to needing to deal spiky damage to challenge them.

The class and specialization design focus in Midnight is simplification, which is justified by the complex state of specializations in The War Within, and also the much simpler custom user interface options players will have access to, with the removal of support for most combat addons.

Many healing cooldowns, procs, and buffs are being removed, which will slow down gameplay. For Restoration Shaman, these are the most important core changes to the specialization tree:

  • Cloudburst Totem Icon Cloudburst Totem, Unleash Life Icon Unleash Life, Earthen Wall Totem Icon Earthen Wall Totem, Ancestral Protection Totem Icon Ancestral Protection Totem, and Wellspring Icon Wellspring have been removed. These were high-impact buttons which often required good timing and skill to optimize.
  • Tidal Waves Icon Tidal Waves, High Tide Icon High Tide, Tidebringer Icon Tidebringer, Undulation Icon Undulation, Spiritwalker's Tidal Totem Icon Spiritwalker's Tidal Totem, Master of the Elements Icon Master of the Elements, Mana Tide Icon Mana Tide, and Tide Turner Icon Tide Turner have also been removed. Some of these buffs were core to Restoration, and their effects will now be baked into the spells they affected. Chain Heal Icon Chain Heal has 25% more jump range and 20% faster cast time in Midnight, while Healing Wave Icon Healing Wave also casts 20% faster baseline.
  • Healing Surge Icon Healing Surge was replaced by Healing Wave Icon Healing Wave and now benefits from effects that worked with it before, such as Refreshing Waters Icon Refreshing Waters. The new talent Crashing Waves Icon Crashing Waves also makes it crit 12% more often, which is a nod to the old effect of Tidal Waves Icon Tidal Waves on Healing Surge.
  • Ascendance Icon Ascendance is now on a choice node with Healing Tide Totem Icon Healing Tide Totem and talents that worked with Ascendance now also work with HTT, such as First Ascendant Icon First Ascendant and Preeminence Icon Preeminence.
  • Healing Rain Icon Healing Rain now lasts 18 seconds, but also has an 18-second cooldown baseline. This will make it more palatable to cast for non- Totemic builds, but without Totemic Projection Icon Totemic Projection to move it, 18 seconds will often lead to losing healing when players move away before its duration and cooldown are finished.
  • Downpour Icon Downpour no longer grants a 10% health increase to allies hit, but it can now be improved by the Water Expulsion Icon Water Expulsion and Double Dip Icon Double Dip talents, which strengthen its healing potential considerably.

The Shaman class tree also had multiple important changes:

  • Thunderstorm Icon Thunderstorm is now only learnable by Elemental, and is no longer available to Restoration, lowering their crowd control capabilities.
  • Stone Bulwark Totem Icon Stone Bulwark Totem and Totemic Recall Icon Totemic Recall have been removed and replaced with passive Spiritual Awakening Icon Spiritual Awakening and Instinctive Imbuements Icon Instinctive Imbuements. This removes active buttons with long cooldowns but relatively weak effects.
  • Winds of Al'Akir Icon Winds of Al'Akir was changed to provide a flat 5% movement speed bonus on top of extra 5% movement speed when in Ghost Wolf Icon Ghost Wolf form.
  • Seasoned Winds Icon Seasoned Winds was converted into Windveil Icon Windveil, which now reduces all spell damage taken by 15% when Wind Shear Icon Wind Shear interrupts an enemy instead of being tied to the school of the interrupted spell, but no longer stacks and lasts 6 seconds less.
  • Finally, Wind Shear Icon Wind Shear locks targets from the interrupted spell school for 4 seconds instead of 2.
3.2.

Apex Talents: Stormstream Totem Icon Stormstream Totem

Apex talents consist of a special talent row which unlocks at the same time as the bottom tier of regular specialization talents.

Restoration Shamans will unlock Stormstream Totem Icon Stormstream Totem, the two-pointer Stormstream Totem Icon Stormstream Totem, and Stormstream Totem Icon Stormstream Totem. This apex talent grants Riptide Icon Riptide a small chance to proc a very powerful version of Healing Stream Totem Icon Healing Stream Totem which can be cast without using regular HST charges once you fully unlock the talent.

In addition to Apex talents, Restoration will gain access to three additional talents for each Hero Talent Tree once maximum level in Midnight.

3.3.

Hero Talent Tree Changes

Farseer gained extra talents: Ancestral Influence Icon Ancestral Influence, Windspeaker Icon Windspeaker, and Mystic Knowledge Icon Mystic Knowledge. Offering from Beyond Icon Offering from Beyond also lowers the cooldown of Riptide Icon Riptide by 2 seconds instead of 3 in Midnight. The new talents are very strong and aimed at supporting a Whispering Waves Icon Whispering Waves build similar to that of The War Within Season 3 where you rapidly cycle through Riptide Icon Riptides and Ancestors for healing purposes.

Totemic also gained extra talents: Totemic Momentum Icon Totemic Momentum, Elemental Attunement Icon Elemental Attunement, and Primal Catalyst Icon Primal Catalyst. These further support Healing Stream Totem Icon Healing Stream Totem healing which is a major theme of the tree, but are not particularly strong.

4.

Restoration Shaman Midnight Gameplay Thoughts

The overall effect of these changes is to reduce Restoration burst healing capabilities and rotational complexity, making it one of the easiest healers to pick up and play for new players. Much of its unique utility is still intact, especially the parts that depend on the class tree, which should maintain Restoration Shamans as one of the best healers for 5 man groups, despite losing Thunderstorm Icon Thunderstorm.

With most healing buttons having been pruned, you will mostly be casting Riptide Icon Riptide, Healing Stream Totem Icon Healing Stream Totem, and Healing Rain Icon Healing Rain plus Downpour Icon Downpour on cooldown, and filling in the rest of the time with Healing Wave Icon Healing Wave for single target healing or Chain Heal Icon Chain Heal for additional area healing.

Whispering Waves Icon Whispering Waves will still mostly ignore Chain Heal Icon Chain Heal and Healing Rain Icon Healing Rain in favor of more Healing Wave Icon Healing Wave casts.

Spirit Link Totem Icon Spirit Link Totem and either Healing Tide Totem Icon Healing Tide Totem or Ascendance Icon Ascendance should be used to counteract periods of high damage and Earth Shield Icon Earth Shield should be maintained on yourself and a squishy target at all times.

Despite the simple rotation, there will still be at least two important talent swaps to prepare:

  • For stacked healing: Totemic, Downpour Icon Downpour, and all Chain Heal Icon Chain Heal talents. This is likely to be the strongest overall healing build, especially during the early period where secondary stats are low, but is not particularly strong at healing heavy spread encounters. Skillful players will want to maximize their Surging Totem Icon Surging Totem healing with Totemic Projection Icon Totemic Projection to ensure 5 injured allies are within for as long as possible.
  • For spread healing: Farseer, Whispering Waves Icon Whispering Waves, all Riptide Icon Riptide talents and no Chain Heal Icon Chain Heal or Healing Rain Icon Healing Rain talents or usage at all. This build plays similarly to The War Within season 3 meta and is heavily reliant on Haste stacking, which will be hard to obtain early on, but has the benefit of being able to fully heal spread targets at all times.
5.

Changelog

  • 15 Oct. 2025: Page added for early Midnight Alpha.
Show more
Show less