Protection Warrior: Midnight Expansion Preview

Last updated Yesterday at 19:45 by Mwahi 55 comments

Welcome to our comprehensive guide on the Protection Warrior changes in World of Warcraft's upcoming expansion, Midnight. This page is intended to help you learn about the new changes and help you know what to expect from Protection Warrior in Midnight.

In this guide, you will find detailed breakdowns of the new Talents and Apex Talent system for Protection Warrior. We will explore the most significant updates to the spec, and offer insights into how these changes will impact your overall gameplay. Whether you are an experienced Protection Warrior or new to the spec, this page will be useful in knowing what to expect come launch next year.

1.

Protection Warrior: Midnight Expansion Preview

Welcome to our Midnight expansion guide for Protection Warrior. Ahead of launch, this page will contain everything you need to know about the Protection Warrior spec in the forthcoming expansion, including changes, new Hero Talents, and some light predictions on the state of the spec going into the expansion.

This page is a constantly evolving work in progress, with regular changes expected as updates hit the Midnight Alpha and Beta. This is not meant to be a launch guide for Protection Warrior, but instead serves as a resource for you to keep up to date with how the spec is evolving and what you can expect from its playstyle and feel on launch.

Developers' notes: We're pleased that the major spec work Protection received in Ghosts of K'aresh has been successful, so we're comfortable letting things settle a bit more. Most of the changes Protection has received are due to several talents moving to the Warrior Class Tree work.

In Midnight, we're positioning Thunder Clap to be the primary AoE threat tool, and focusing Revenge towards dealing additional damage with your excess Rage. To that end, Revenge has been changed to allow the Warrior to choose which version best suits their needs and content, and to allow us to better tune it for different content types.

The initial notes essentially mean that initially not too much is going to change for Protection Warriors on a fundamental level. Blizzard intends to mainly play around with the Class Tree, to provide more utility options, while slightly tweaking the spec tree.

There is also a focus moving away from Revenge Icon Revenge towards Thunder Clap Icon Thunder Clap. This is not as impactful, seeing as Thunder Clap Icon Thunder Clap was already higher up in priority than Revenge Icon Revenge, especially for Mountain Thane.

2.

Midnight Changes for Protection Warrior

Protection Warrior has received a couple of significant changes worth pointing out. The most noticeable difference is the re-work of the Class talent tree, and the Anger Management Icon Anger Management nerf.

Class Tree Changes Spec Tree Changes Hero Talent Changes
2.1.

Class Tree Changes

There are a lot of noticeable changes on the Class Tree. The main thing being that there is a bigger focus on utility rather than just plain damage-focused nodes. There has also been a re-shuffle of the node locations inside the tree. Below you can find some of the more important changes.

  • New talents being added:
    • Resonant Voice Icon Resonant Voice
    • Blood and Thunder Icon Blood and Thunder
    • Deft Strikes Icon Deft Strikes
    • Retaliation Icon Retaliation
    • Battlefield Commander Icon Battlefield Commander
    • Fearless Icon Fearless
    • Field Dressing Icon Field Dressing
    • Javelineer Icon Javelineer
  • Talents being removed or moved to Spec tree:
    • Avatar Icon Avatar moved to Protection tree
    • Berserker's Torment Icon Berserker's Torment
    • Immovable Object Icon Immovable Object
    • Piercing Challenge Icon Piercing Challenge
    • Seismic Reverberation Icon Seismic Reverberation
    • Thunderous Roar Icon Thunderous Roar
    • Thunderous Words Icon Thunderous Words
    • Unstoppable Force Icon Unstoppable Force
    • Uproar Icon Uproar
    • Cacophonous Roar Icon Cacophonous Roar
    • Concussive Blows Icon Concussive Blows
    • Sidearm Icon Sidearm
  • Modified talents:
    • Anger Management Icon Anger Management reduces cooldowns of Avatar Icon Avatar and Shield Wall Icon Shield Wall per every 20 Rage instead of 10;
    • Last Stand Icon Last Stand is now a passive which procs automatically based on health;
    • Honed Reflexes Icon Honed Reflexes reduces cooldowns by 10% and also increases your damage if you Interrupt a cast;
    • Piercing Howl Icon Piercing Howl also increases your allies movement speed;
    • Barbaric Training Icon Barbaric Training no longer increases Thunder Clap Icon Thunder Clap damage and has had its modifiers reduced;
    • Champion's Spear Icon Champion's Spear chains enemies to the spear dealing damage and allows you to leap to the spear dealing even more damage;
    • Intimidating Shout Icon Intimidating Shout no longer has a target cap;
    • Thunder Clap Icon Thunder Clap damage increased by 100% and it now applies Rend Icon Rend to all enemies, if talented;
    • Crushing Force Icon Crushing Force is now a 1-point talent;
    • Bolster Icon Bolster reduces the cooldown of Last Stand Icon Last Stand and grants Shield Wall Icon Shield Wall when it triggers;
    • Rallying Cry Icon Rallying Cry now increases your health by 50% when not in Raid.

The biggest issue right now with the Class Talent tree is that there are too many 2-point nodes at the bottom of the tree. In addition to this, all the capstone talents on the last row are arguably pretty bad. Last Stand Icon Last Stand, Anger Management Icon Anger Management, Battlefield Commander Icon Battlefield Commander and even Champion's Spear Icon Champion's Spear are all lackluster.

One of the more crucial changes here is the Anger Management Icon Anger Management one. It has been severely nerfed, now requiring 20 Rage instead of 10 Rage per one second CDR. This means that we will take a big hit to our offensive capabilities due to Avatar Icon Avatar up-time being lower. In addition, Shield Wall Icon Shield Wall up-time is also affected, meaning that it will not be available as often.

The second bigger change is the removing of Unstoppable Force Icon Unstoppable Force from the Class Tree and adding it to the Mountain Thane Hero Talents. This has been a Protection staple for a while now, increasing our APM and the ease of gathering packs of mobs during Avatar Icon Avatar. While the change makes sense, it is still questionable as it could have been baked into the Mountain Thane baseline to provide us with a new fun talent instead.

Thunder Clap Icon Thunder Clap has gained a massive 100% damage increase. On the other hand, we are losing several other damage modifiers for the ability — such as Seismic Reverberation Icon Seismic Reverberation, Outburst Icon Outburst, and as Colossus also Unstoppable Force Icon Unstoppable Force. Taking all of this into account, it appears the damage buff is simply compensating for the removal of those talents.

There are some great changes as well, namely Thunder Clap Icon Thunder Clap now applies Rend Icon Rend to all enemies it hits. Previously it only applied Rend to 5 targets, so this is a great change. With all of the above, Thunder Clap Icon Thunder Clap will still remain one of our priority abilities to use on cooldown.

Last Stand Icon Last Stand being moved here and made a passive just gives more survivability to the Arms and Fury warriors. It is still a fairly bad defensive ability, seeing as it has hefty a 4-minute cooldown, and we already have access to Battle-Scarred Veteran Icon Battle-Scarred Veteran. As there are

Piercing Howl Icon Piercing Howl grants movement speed! This makes the talent actually worth picking up as re-positioning quickly is something that often plays a big role in Raid encounters.

Javelineer Icon Javelineer causes Heroic Throw Icon Heroic Throw,Shattering Throw Icon Shattering Throw, Wrecking Throw Icon Wrecking Throw and Champion's Spear Icon Champion's Spear to apply a 50% slow on targets hit. The previous iteration of this talent caused Heroic Throw Icon Heroic Throw to silence the enemy, but this new iteration makes it a fairly useless talent.

2.2.

Spec Tree Changes

Protection talent tree got a recent overhaul in Patch 11.2, so the Midnight changes are not that big. That said, there are still some new additions, like Apex talents, and some modified nodes worth mentioning.

Apex talents These are a new set of talents within your Spec tree, which focus on enhancing one of your core abilities. For us, this ability is Shield Slam Icon Shield Slam.
  • New talents being added:
    • Apex talents — Phalanx Icon Phalanx, Phalanx Icon Phalanx,Phalanx Icon Phalanx
    • Sweeping Revenge Icon Sweeping Revenge
    • I Can Do This All Day Icon I Can Do This All Day
    • Avatar Icon Avatar, moved from Class Tree
  • Talents being moved to the Class Tree:
    • Anger Management Icon Anger Management
    • Last Stand Icon Last Stand
    • Rend Icon Rend
    • Red Right Hand Icon Red Right Hand has been removed
  • Modified talents:
    • Avatar Icon Avatar now also reduces your damage taken by 3% while its active
    • Deep Wounds Icon Deep Wounds is now a talent; it is only applied by Execute Icon Execute
    • Violent Outburst Icon Violent Outburst only buffs your next Shield Slam Icon Shield Slam, not Thunder Clap Icon Thunder Clap
    • Bloodsurge Icon Bloodsurge now works off of Rend Icon Rend instead of Deep Wounds Icon Deep Wounds
    • Fueled by Violence Icon Fueled by Violence now heals off both, Deep Wounds Icon Deep Wounds and Rend Icon Rend
    • Ravager Icon Ravager now increases the damage of Thunder Clap Icon Thunder Clap and Revenge Icon Revenge by 50% while active.

Outside of the changes to Anger Management Icon Anger Management, which were covered under the Class Tree changes, there are not many significant topics to go over.

Revenge Icon Revenge now hitting 3 targets by default is noticeable, but we can still talent into Sweeping Revenge Icon Sweeping Revenge to make it AoE again. Violent Outburst Icon Violent Outburst now not working on Thunder Clap Icon Thunder Clap will also take some time to get used to, but it will make the usage of this talent a lot more accessible for majority of players.

Deep Wounds Icon Deep Wounds being made a talent and being applied only by Execute Icon Execute is also a bit of a weird change. Previously it was also applied by Revenge Icon Revenge, making it a easy additional source of damage in AoE. Now it has transformed into a single-target bleed, which is only taking full effect once the enemy is in Execute phase.

2.2.1.

Apex Talents

Midnight introduces Apex Talents. These are located in each classes Specialization tree. For Protection Warrior, these talents work to enhance our Shield Slam Icon Shield Slam ability.

  • Phalanx Icon Phalanx is a throwback to Dragonflight Tier 2 set. Thunder Clap Icon Thunder Clap causes your next Shield Slam Icon Shield Slam to create a shockwave of damage while reducing the damage enemies deal to you.
  • Phalanx Icon Phalanx increases the damage dealt by Thunder Clap Icon Thunder Clap and the Phalanx Icon Phalanx shockwave.
  • Phalanx Icon Phalanx enhances Shield Slam Icon Shield Slam to deal even more damage while Shield Block Icon Shield Block is active and increases its critical strike chance by 20%.

These are decent passive bonuses which work just off of our basic rotation, no gameplay adjustments required. With Phalanx Icon Phalanx increasing the critical strike chance of Shield Slam Icon Shield Slam, it seems to synergize well with Colossus due to Precise Might Icon Precise Might and other bonuses the tree provides to Shield Slam.

2.3.

Hero Talent changes

In addition to Protection Warrior's talent changes, Midnight also brings some modifications to the Mountain Thane and Colossus Hero trees. Both trees will gain new talents, which you can find below.

Mountain Thane only change in addition to the new talents so far is that Thunder Blast Icon Thunder Blast has its damage increased by 100%. This is a big damage boost, but warranted due to the removal of Seismic Reverberation Icon Seismic Reverberation and the fact that Outburst Icon Outburst no longer increases the damage of Thunder Blast Icon Thunder Blast.

Removing Unstoppable Force Icon Unstoppable Force and just adding it as a new Hero Talent with a different name, Storm Surge Icon Storm Surge, is unfortunate. While Mountain Thane relied on Unstoppable Force Icon Unstoppable Force, it could have been baked into Avatar Icon Avatar so the tree could have gained a new exciting talent node instead of simply a renamed one.

  • Mountain Thane new talents:
    • Storm Surge Icon Storm Surge — it is just Unstoppable Force Icon Unstoppable Force with a new name.
    • Conductivity Icon Conductivity increases the damage of Lightning Strikes.
    • Capacitance Icon Capacitance — it helps extend the duration of Avatar Icon Avatar.

Colossus has two changes. One, Demolish Icon Demolish now makes you immune to movement forces during the channel. Two, One Against Many Icon One Against Many no longer works on Whirlwind Icon Whirlwind. Both of these changes are really minor and change nothing in how the tree performs or plays.

As Colossus revolves around Demolish Icon Demolish, it is no surprise that all the new Hero Talents add additional effects to it. The increased Haste and Critical Strike chance modifiers for Shield Slam Icon Shield Slam make it work really well with the new Apex Talent, Phalanx Icon Phalanx.

  • Colossus new talents:
    • Decimator Icon Decimator — causes Demolish Icon Demolish to apply Deep Wounds Icon Deep Wounds with its final strike to all enemies hit.
    • Cut to the Bone Icon Cut to the Bone — increases the damage of your bleeds if Shield Slam Icon Shield Slam critical hits.
    • Celeritous Conclusion Icon Celeritous ConclusionDemolish Icon Demolish provides haste and makes your next Shield Slam Icon Shield Slam be a guaranteed critical strike.
Mountain Thane or Colossus Considering the removal of Seismic Reverberation Icon Seismic Reverberation and the rework of Outburst Icon Outburst, in addition to our new Apex talents, especially the Phalanx Icon Phalanx, it seems that we are leaning towards playing Colossus. The synergy between the Shield Slam Icon Shield Slam crits from the Apex talent and the Precise Might Icon Precise Might, Celeritous Conclusion Icon Celeritous Conclusion and Cut to the Bone Icon Cut to the Bone from Colossus tree appears to be really strong.
3.

Protection Warrior Tier Set in The War Within

  • Warrior Protection 12.0 Class Set 2pc Icon Warrior Protection 12.0 Class Set 2pc: Shield Slam Icon Shield Slam damage increased by 10% and Shield Charge Icon Shield Charge damage increased by 100%.
  • Warrior Protection 12.0 Class Set 4pc Icon Warrior Protection 12.0 Class Set 4pc: Thunder Clap Icon Thunder Clap and Revenge Icon Revenge damage increased by 10% and Shield Charge Icon Shield Charge grants a free Revenge Icon Revenge.

This is a fairly boring tier set, all it does is increases the damage of our core abilities and grants us a free Revenge Icon Revenge with each Shield Charge Icon Shield Charge. While the damage increase is great, it is a bland tier set which has no impact on our gameplay at all.

4.

Changelog

  • 30 Nov. 2025: Updated for Patch 11.2.7.
  • 20 Nov. 2025: Updated Javelineer talent.
  • 11 Nov. 2025: Updated for Beta.
  • 07 Nov. 2025: Added notes about modified talents.
  • 01 Nov. 2025: Added tier set and new talent changes.
  • 25 Oct. 2025: Updated with the newest information.
  • 16 Oct. 2025: Added Apex Talents information.
  • 08 Oct. 2025: Page added.
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