Holy Priest: Midnight Expansion Preview

Last updated on Oct 12, 2025 at 07:26 by Niphyr 49 comments

Welcome to our comprehensive guide on the Holy Priest changes in World of Warcraft's upcoming expansion, Midnight. This page is intended to help you learn about the new changes and help you know what to expect from Holy Priest in Midnight.

In this guide, you will find detailed breakdowns of the new Talents and Apex Talent system for Holy Priest. We will explore the most significant updates to the spec, and offer insights into how these changes will impact your overall gameplay. Whether you are an experienced Holy Priest or new to the spec, this page will be useful in knowing what to expect come launch next year.

1.

Holy Priest: Midnight Expansion Preview

Welcome to our Midnight expansion guide for Holy Priest. Ahead of launch, this page will contain everything you need to know about the Holy Priest spec in the forthcoming expansion, including changes, new Hero Talents, and some light predictions on the state of the spec going into the expansion.

This page is a constantly evolving work in progress, with regular changes expected as updates hit the Midnight Beta. This is not meant to be a launch guide for Holy Priest, but instead serves as a resource for you to keep up to date with how the spec is evolving, and what you can expect from its playstyle and feel on launch.

Developers' notes: In Midnight, we are removing a few medium cooldown spells and tracking aura from Holy and increasing the power of existing spells to improve consistent healing. We're aiming for individual spell casts to feel powerful even outside of cooldowns.

We are also removing some longstanding casted spells, Renew and Heal. Renew is now only triggered through talents like Benediction and Lasting Words. It hasn't been an ability that is a priority cast outside of talents like Empowered Renew, so we felt it was a good time to depart with the casted version. We are adding talents for mana management in cases where mana management is important like in raids and PvP. Outside of a couple talents, it was often more of a rotational decision to use Heal over Flash Heal so we feel this is a good consolidation for the specialization.

We're redesigning the Oracle tree with the intent to provide a more approachable experience by removing Premonition and replacing it with a second charge of Prayer of Mending and other bonuses to the spell. We want Holy to continue to feel like one of the most approachable healers, so these changes are aimed at accomplishing that.

We're excited to share a new talent that replaces Holy Word: Sanctify to cause Holy Word: Serenity to also heal nearby allies within 40 yards when cast and causes all Holy Word interactions with Sanctify to apply to Serenity instead. We feel this will be helpful for situations where allies are often spread out or wanting one less ability to manage.

2.

The War Within Changes for Holy Priest

Compared to many specs, the changes to Holy Priest are not as dramatic. Some of our baseline defensive abilities have been moved to the class tree, and with the removal of multiple active abilities from the class tree, there are ample points to pick up all of the throughput talents. Your remaining points can be spent to enhance your defensive abilities or to choose some utility talents. The Holy tree has seen less change overall, and is very similar to The War Within, with the notable exceptions of Ultimate Serenity Icon Ultimate Serenity and the new Apex Talents.

3.

Holy Priest Midnight Changes

Priest
Tree Updates
Holy
Tree Updates
Apex Talents
Benediction
/ Hero Talent
Changes
2.1.

Priest Tree Changes in Midnight

The Priest class tree has had a major overhaul, with significant changes to talent placements and many talents being removed including Divine Star, Halo (moved to Archon), Power Word: Life, Shadowfiend, and Void Shift. There were also new talents introduced, including some that were previously baseline abilities. With the additional talent points available at level 90, there isn't much room for meaningful decisions when focusing on raiding. A lot of the new talents that were added were simple stat or throughput increases. These talents are woven between talents that give situational utility. This makes it an easy choice if your focus is throughput and survival, as you can simply skip past the situational utility and focus on taking all of the throughput and stronger survival talents.

If your focus is Mythic+ you have some choices to make around which utility you would prefer on the right hand side of the tree with a section of talents focused around Psychic Scream Icon Psychic Scream and Mind Control Icon Mind Control/Dominate Mind Icon Dominate Mind. This includes the newly overhauled Void Tendrils Icon Void Tendrils which now provides a short root on enemies as Psychic Scream Icon Psychic Scream on them ends.

Down the left side of the tree, there isn't a lot of meaningful choice, and you will simply path down from Holy Nova Icon Holy Nova to Desperate Prayer Icon Desperate Prayer, picking up some talents focused around Flash Heal Icon Flash Heal. From here you will zig-zag through Protective Light Icon Protective Light for added defensive utility, Unwavering Will Icon Unwavering Will for some increased throughput, and finally Benevolence Icon Benevolence for a flat healing increase.

The center of the tree is again primarily throughput-focused with a small amount of utility to the left through Leap of Faith Icon Leap of Faith, Mass Dispel Icon Mass Dispel and Dispel Magic Icon Dispel Magic. The centre-right of the tree has a line of talents that increase your throughput with Power Infusion Icon Power Infusion, Twist of Fate Icon Twist of Fate and quite a few nodes providing small stat increases.

The majority of the bottom right of the tree is defensive focused. With all of our defensives being moved to the class tree we now have to spend talent points to pick them up. This includes Desperate Prayer Icon Desperate Prayer, Protective Light Icon Protective Light and four points to take Improved Fade Icon Improved Fade.

You will have a number of points remaining after working through the tree to pick up the nodes that increase your throughput, and your primary defensive abilities Desperate Prayer Icon Desperate Prayer, Improved Fade Icon Improved Fade and Protective Light Icon Protective Light. Where you spend these points will depend on the content you're focusing on, with options to bolster your defensive abilities, or to increase your damage output.

2.1.

Holy Tree Changes

The changes to the spec tree aim to simplify the Holy Priest gameplay, which is a consistent theme throughout all healers heading into Midnight. Numerous abilities and talents have been removed including most notably Heal, Renew, Symbol of Hope, Lightwell, Divine Word and Answered Prayers. Our core spells remain Holy Word: Serenity Icon Holy Word: Serenity, Holy Word: Sanctify Icon Holy Word: Sanctify, Prayer of Mending Icon Prayer of Mending, Flash Heal Icon Flash Heal and Prayer of Healing Icon Prayer of Healing alongside our cooldowns Guardian Spirit Icon Guardian Spirit, Divine Hymn Icon Divine Hymn and Apotheosis Icon Apotheosis.

Replacing these removed abilities are new talents which are primarily small passive increases to Holy Word: Serenity Icon Holy Word: Serenity, Holy Word: Sanctify Icon Holy Word: Sanctify, Prayer of Mending Icon Prayer of Mending, Flash Heal Icon Flash Heal and Prayer of Healing Icon Prayer of Healing. The exception to this is the new passive talent Ultimate Serenity Icon Ultimate Serenity which empowers Holy Word: Serenity Icon Holy Word: Serenity by removing Holy Word: Sanctify Icon Holy Word: Sanctify and adding an additional AOE heal to Serenity instead. Ultimate Serenity also provides many of the increases to Serenity that would ordinarily increase Sanctify, including Prayer of Healing Icon Prayer of Healing casts reducing the cooldown of Serenity when talented into Ultimate Serenity.

Moving around the tree is very similar to The War Within, with the left hand side of the tree focused on empowering Prayer of Healing Icon Prayer of Healing and Flash Heal Icon Flash Heal, and the right hand side of the tree focused on empowering Prayer of Mending Icon Prayer of Mending. The centre of the tree continues to focus on our more powerful cooldowns such as Restitution Icon Restitution, Guardian Spirit Icon Guardian Spirit, Divine Hymn Icon Divine Hymn and Apotheosis Icon Apotheosis.

2.1.

Benediction Apex Talents

The first released Apex Talent for Holy Priest is Benediction Icon Benediction. This gives Prayer of Mending Icon Prayer of Mending a small chance to empower the next Flash Heal Icon Flash Heal increasing the healing it does and causing it to trigger a Cosmic Ripple Icon Cosmic Ripple. The two supporting talents Benediction Icon Benediction and Benediction Icon Benediction further enhance this mechanic, providing increased healing to Cosmic Ripple Icon Cosmic Ripple, causing Divine Hymn Icon Divine Hymn to trigger smaller Cosmic Ripples, and for all of your Flash Heal Icon Flash Heal casts during Apotheosis Icon Apotheosis to become Benedictions.

While much of this talent is largely uncontrolled due to the nature of how Cosmic Ripple Icon Cosmic Ripple heals, it does increase the spot-healing ability of Flash Heal Icon Flash Heal with a significant increase to the amount it heals while empowered. The interactions with Divine Hymn Icon Divine Hymn are minor but the added empowered Flash Heal Icon Flash Heal casts during Apotheosis Icon Apotheosis are a nice bonus.

As with all things Alpha, expect there to be some change with the newly introduced talents, and for this one in particular, a rename as it shares a name with the existing talent Benediction Icon Benediction.

2.1.

Archon Changes

With Halo Icon Halo being removed from the Priest class tree, Archon has seen a bit of a shuffle in its talent placements, with the first talent in the tree now Halo Icon Halo. Much of the Archon tree remains the same, with the continued focus on empowering Halo Icon Halo and providing regular buffs to Flash Heal Icon Flash Heal and Prayer of Healing Icon Prayer of Healing.

2.1.

Oracle Changes

Oracle has seen the most change with the primary focus of the tree in The War Within Premonition being removed. Replacing this are numerous talents that focus on enhancing Prayer of Mending Icon Prayer of Mending. This includes the new Guiding Light Icon Guiding Light for an additional charge of Prayer of Mending which is a fantastic quality of life improvement to the spec, especially when paired with the other new talent Prompt Prognosis Icon Prompt Prognosis. Prompt Prognosis was the Season 3 TWW tier set bonus, granting a sizeable heal on the target you cast Prayer of Mending Icon Prayer of Mending on. This talent helps reduce one of the weaknesses of the Oracle tree, which is its reduced spot-healing.

The other talent of note is Piety Icon Piety which carries over the Piety effect from the old Premonition system. Due to how Holy Priest Mastery Mastery: Echo of Light Icon Mastery: Echo of Light works, this is a solid improvement to our healing which often results in a considerable amount of overhealing.

Overall, Holy Priest will feel very familiar in Midnight with much of the identity remaining the same both for the spec and the playstyle with either Archon or Oracle. Even the new Apex talents won't alter your playstyle significantly.

3.

Changelog

  • 12 Oct. 2025: Added Page.
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