King Rastakhan Strategy Guide in Battle of Dazar'alor Raid

Last updated on Oct 23, 2018 at 01:04 by Blainie
General Information

Welcome to our guide for King Rastakhan, an Alliance-only encounter in the Battle of Dazar'alor raid. Here, you will first find a quick breakdown by role following by a detailed strategy to defeat King Rastakhan.

1. Disclaimer

With many changes likely to occur before the raid releases, all the information on this page is subject to change. We will post a full guide, with the strategy included, prior to the release date.

2. Fight Overview

This fight currently looks to be split into 4 phases that deal with multiple sets of adds/mini-bosses while fighting Rastakhan or Bwonsamdi. The Dungeon Journal is still very sparse for this fight and so it is fairly difficult to give any form of overview for the fight. As of right now, we just know there are multiple mini-bosses. There does seem to be some sort of cleansing/debuff mechanic involved in the third phase, but there is no description given on what will be cleansed.

3. Phase One: Zandalari Honor Guard

In this first phase, there are three adds in addition to King Rastakhan.

3.1. King Rastakhan Abilities

3.1.1. Bind Souls

Rastakhan will bind his soul to the three adds that he spawns, absorbing any damage taken and transferring it to them instead.

3.1.2. Scorching Detonation

A player is targeted by Rastakhan, suffering Fire damage every second for 3 seconds. After the channel is finished, the player will explode, dealing Fire damage to all players. The distance between Rastakhan and the target will decrease the final burst of damage.

3.1.3. Plague of Toads

Toads will spawn and leap forward, trailing pools of poison behind them. These pools will deal Nature damage to anyone that stands in them every second and slow their speed by 30%. If anyone touches the toads, they will explode and leave a DoT on anyone within a 5-yard radius that deals damage every 1.5 seconds for 21 seconds.

3.1.4. Zombie Dust Totem

A totem will be created that mind controls 2 players until the totem is destroyed.

3.2. Prelate Za'lan

3.2.1. Aura of Krag'wa

This ability reduces the damage that her allies take by 20%.

3.2.2. Seal of Acunda

A random player will be targeted and chased by a trail of fire that deals damage every second it is active.

3.3. Siegebreaker Roka

3.3.1. Meteor Leap

Roka will leap at a player and deal huge Nature damage to them, splitting the damage in an 8-yard radius. Immediately after casting this, Roka will cast Crushing Leap Icon Crushing Leap and leap back to the target with the highest threat.

3.4. Headhunter Gal'wana

Gal'wana throws an axe at a player, dealing Physical damage and leaving a DoT on the target that deals further damage every second until they are healed above 90% health.

4. Phase Two: Bwonsamdi's Pact

In this phase, the adds no longer seem to be in the fight, but Bwonsamdi joins to fight instead.

4.1. King Rastakhan's Abilities

Rastakhan keeps his Scorching Detonation Icon Scorching Detonation and Zombie Dust Totem Icon Zombie Dust Totem abilities, but also gains 2 new ones.

4.1.1. Plague of Fire

Rastakhan deals Fire damage to a target and puts a short debuff on them that, after 1 second, detonates and launches fire out from the target at all players in an 8-yard radius. This will continue firing until no players are within an 8-yard radius of the initial target.

4.1.2. Voodoo Doll

Rastakhan binds a doll to a nearby player, causing 100% of the damage dealt to the doll to also hit the player.

4.2. Bwonsamdi's Abilities

4.2.1. Unliving

Bwonsamdi does not take any damage, instead absorbing all of it.

4.2.2. Aura of Death

The aura applies a DoT to all players within a certain radius that deals Shadow damage every 3 seconds.

4.2.3. Caress of Death

Bwonsamdi binds a target to the realm of death, causing them to take Shadow damage and preventing all healing for 5 seconds.

4.2.4. Suffering Spirits

A swarm of spirits will attack players, dealing Shadow damage and leaving a DoT on them that deals Shadow damage every 2 seconds, for 8 seconds.

4.2.5. Death's Door

A fragment is placed on a taget, dealing Shadow damage every 2 seconds, for 8 seconds. Once the DoT expires, a "Death Rift" is opened. It is currently unclear what this is.

5. Phase Three: Enter the Death Realm

In this phase, the adds return to fight alongside Bwonsamdi in the other realm. It is currently unclear who is casting the some of the following abilities, as they are not attributed to an NPC and have no description that names a boss. We believe it is most likely they are from Bwonsamdi.

5.1. Bwonsamdi's Abilities

5.1.1. Bwonsamdi's Boon

Bwonsamdi grants Rastakhan power, absorbing all damage inflicted to him.

5.1.2. Voodoo Doll

This functions the same as it did in the second phase.

5.1.3. Death's Door

This functions the same as it did in the second phase.

5.1.4. Caress of Death

This functions the same as it did in the second phase.

5.1.5. Inevitable End

A zone of death is created around Bwonsamdi and, if any player touches it, they die instantly.

5.1.6. Dread Reaping

A zone of death energy appears that deals Shadow damage every second to any player in it.

5.2. Phase Three Adds Abilities

The abilities of the adds in this phase are very sparsely described and, when they are properly updated in the journal, we will update them here. This is what we know so far:

  • Phantom of Retribution: It has an AoE attack that needs to be soaked, but there is no description for what happens if they are not soaked.
  • Phantom of Rage: It casts an AoE attack that deals Shadow damage and reduces healing received, as well as leaving a zone behind with the same effect.
  • Phantom of Slaughter: This add will channel a spell on a target that deals Shadow damage every 0.5 seconds, for 5 seconds. The person that is being attacked by this spell needs to interrupt it.
  • Phantom of Ruin: The add will move towards a player and deal damage in a 6-yard radius.

It is worth noting that all of the adds also will summon a portal when they die, but there is no description of what this portal can do beyond cleansing stacks of a debuff that is not described anywhere else.

6. Phase Four: Uncontrollable Power

This phase is named, but has no information at all.

7. Strategy

This section will be updated closer to the release of the raid.

8. Changelog

  • 23 Oct. 2018: Guide added.
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