Holy Priest Healing Sepulcher of the First Ones Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Holy Priest for each boss of the following raid: Sepulcher of the First Ones. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
Introduction
For the Holy Priest Boss Advice we got together with Shelanne, moderator for Warcraft Priests and author of their popular Holy Priest guide.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full Sepulcher of the First Ones raid guide, so what is contained here are details specifically tailored toward Holy Priest and what you can do to deal with each fight as best as possible.
While general Covenant guide recommendations apply, there are a few bosses where you can benefit greatly from Venthyr and Night Fae's mobility options.
During the Dragonflight Pre-Patch, Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones will be simultaneously featured as Fated Raids. During this time encounters within each specific raid will include an additional mechanic and items will drop at increased item levels. If you would like to learn more general information about the Fated Raids system as a whole, please see our overview below. Otherwise, continue to use this page for specialization-specific tips.
Talent Cheatsheet
You can easily import the talent tree below into the game with the following string:
- BEQAAAAAAAAAAAAAAAAAAAAAAQDAAAAAAAAoRChkIkkkIKJUAAAAAgkGaJBgIJhEJFQSCpA
 
The above recommendations all presume you are using the recommended Legendary
 Flash Concentration.
Vigilant Guardian
We advise you to use the following Legendary against Vigilant Guardian: 
 Flash Concentration.
When Automated Defense Matrix reaches 100 energy there will be
large amounts of damage going out. This is an ideal time for 
 Divine Hymn
or 
 Holy Word: Salvation.
After your raid has recovered from the damage, you have time to cast
 Potion of Spiritual Clarity, or 
 Symbol of Hope to help people
refresh their cooldowns ready for the next one.
Debuffs to track on Raid Frames
None.
For more information, please refer to our Vigilant Guardian guide.
Skolex, the Insatiable Ravener
We advise you to use the following Legendary against Skolex, the Insatiable Ravener: 
 Flash Concentration.
As the fight goes on expect more and more damage to go out.
 Ephemera Dust stacks up until reset, which provides steady damage
and every time it is reset the boss gains 
 Insatiable which stacks
up as the encounter goes on. Your group will want to plan raid cooldowns like
 Divine Hymn or 
 Holy Word: Salvation ahead of time so you can
utilise unused cooldowns earlier in the fight to help conserve Mana. Running
 Benediction is a better option than 
 Divine Star especially on
higher difficulties as a lot of the strategies used require the raid to spread
out.
Most of your triage healing will be on the players the furthest away,
focusing your healing there when raid cooldowns are not being used will result
in the most effective healing. Using 
 Guardian Spirit on any of these
targets that drop low can save their life, especially those with poor personal
defensive abilities like Hunters.
 Symbol of Hope and 
 Potion of Spiritual Clarity are best used as required
after 
 Insatiable and after your raid health has stabilised.
 Leap of Faith can also be useful to help any slow melee group up on
your stack point and conserve their movement speed boosts to get back to the
boss.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 364522 | DoT and haste reduction — cannot be dispelled on Mythic. | |
| 359778 | Stacking damage DoT | 
For more information, please refer to our Skolex, the Insatiable Ravener guide.
Artificer Xy'Mox
We advise you to use the following Legendary against Artificer Xy'mox: 
 Flash Concentration.
There is a lot of ticking damage on this encounter caused by
 Hyperlight Sparknova. That said, the bulk of the dangerous damage
will happen during intermission when 
 Genesis Supernova begins
ticking and stacking up. You will want to manage your raid cooldowns such as
 Divine Hymn or 
 Holy Word: Salvation to keep the group healthy
throughout Supernova.
After intermission there is a bit of downtime in healing required, and
depending on upcoming mechanics can be a great time for
 Potion of Spiritual Clarity for your personal Mana, and
 Symbol of Hope to provide Mana to your co-healers and help DPS have their
defensive abilities back up again.
This fight can have a lot of movement; It makes 
 Soulshape for Night Fae and
 Door of Shadows for Venthyr quite strong, especially if you find
yourself out of position during the rings.
Mythic has platforms groups that require a healer present. If you are
chosen to do a platform, try to have both 
 Holy Word: Serenity and
 Holy Word: Sanctify off cooldown off cooldown to help triage your group
members. Damage ramps up the longer the platform takes due to increasing stacks
of 
 Ancient Exhaust, and can be particularly dangerous for anyone in
your group doing multiple platforms.
Mythic Night Fae can be quite strong as you can 
 Divine Hymn the
first intermission. You then use 
 Benevolent Faerie on yourself right
after and then on cooldown and Divine Hymn will be up again for second
intermission.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 362801 | DoT on portal targets | |
| 365752 | Stacking DoT on platform group | 
Dausegne, the Fallen Oracle
We advise you to use the following Legendary against Dausegne, the Fallen Oracle: 
 Flash Concentration.
 Staggering Barrage and 
 Infused Vulnerability
provide small bursts of damage which is not deadly unless it is not properly
soaked. This should not require any major cooldowns for your group. Instead you
should be using raid CDs like 
 Divine Hymn or 
 Holy Word: Salvation
to counter the damage from Dausegne periodically casting
 Inevitable Dominion.
Mythic primarily adds more 
 Disintegration Halo rings,
which makes 
 Soulshape for Night Fae and 
 Door of Shadows
for Venthyr quite strong to help deal with the additional movement requirements.
Waves of Halos that are being soaked by players will typically have a raid
cooldown assigned and acan be a good place for 
 Divine Hymn or
 Holy Word: Salvation depending on what your group has leftover for dealing
with 
 Inevitable Dominion.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 361966 | Tank explosion | 
For more information, please refer to our Dausegne, the Fallen Oracle guide.
Prototype Pantheon
We advise you to use the following Legendary against Prototype Pantheon: 
 Flash Concentration.
Any players affected by the 
 Necrosis debuff should be ignored
as they are unable to be healed.
This fight adds 
 Withering Seeds which spawn in the arena during
the Prototype of Renewal phase. These seeds need to be healed up,
 Guardian Spirit is perfect to help heal them up faster. With each one
healed you gain a stack of the 
 Invigorating Bloom buff which
greatly assists in healing the raid through 
 Burden of Sin, and
healing up the remaining seeds.
 Windswept Wings causes high amounts of raid damage, and is the
result of the Prototype of Duty casting 
 Pinning Volley. This
damage can be an excellent opportunity to use 
 Divine Hymn or
 Holy Word: Salvation provided you position yourself well. Talenting into
 Divine Star can also provide another spell to cast during these periods
of high movement depending on your raids strategy and how stacked your group
is.
Mythic
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 360687 | Heavy DoT | |
| 362352 | DoT until the weapon dies | |
| 338085 | Immune to healing while this debuff is present | 
For more information, please refer to our Prototype Pantheon guide.
Lihuvim, Principal Architect
We advise you to use the following Legendary against Lihuvim, Principal Architect: 
 Flash Concentration.
A lot of the dangerous raid damage is during intermissions, where
 Protoform Radiance causes stacking damage and
 Degenerate is periodically cast on individuals. Keeping the raid
healthy with cooldowns like 
 Divine Hymn or 
 Holy Word: Salvation is
key to ensuring that Degenerate targets survive the cast.
 Guardian Spirit is fantastic to help ensure someone survives their
Degenerate cast, especially on classes like Hunters with minimal self
healing.
 Shining Force is great at helping control the adds by knocking them
away if they get too close.
After intermission there is a bit of downtime in healing required, and
depending on upcoming mechanics can be a great time for
 Potion of Spiritual Clarity for your personal Mana, and
 Symbol of Hope to provide Mana to your co-healers and help DPS have their
defensive abilities back up again.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 364092 | Single-target triage healing | 
For more information, please refer to our Lihuvim, Principal Architect guide.
Halondrus the Reclaimer
We advise you to use the following Legendary against Halondrus the Reclaimer: 
 Flash Concentration.
During phase one, 
 Earthbreaker Missiles causes a lot raid damage
you can help counter with 
 Divine Hymn or 
 Holy Word: Salvation.
 Reclaim also causes a significant amount of raid damage and is
another excellent time for raid-wide healing cooldowns. Just be sure to watch
out for the beams as they will silence you if you are hit during Divine Hymn,
cancelling it. Due to how spread out the raid is, do not be afraid to be
aggressive with your usage of 
 Guardian Spirit to help keep people alive,
as it is not uncommon for most players to only be in range of one or two
healers.
Intermission is very movement and healing heavy so make full use of your
instant-casts to maximise your healing when you have to move.
 Leap of Faith can be good to save someone flying off the edge or help a
slow raid member catch up.
After intermission there is a bit of downtime in healing required, and
depending on upcoming mechanics can be a great time for
 Potion of Spiritual Clarity for your personal Mana, and
 Symbol of Hope to provide Mana to your co-healers and help DPS have their
defensive abilities back up again.
Heroic and Mythic introduces 
 Crushing Prism which when
dispelled drops a slowing field, preventing the Ephemeral Motes from moving as
quickly toward the boss. This should be dispelled on players in position to
drop the field in front of one or two orbs.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 365297 | Dispelling leaves slow field on the ground | 
For more information, please refer to our Halondrus the Reclaimer guide.
Anduin Wrynn
We advise you to use the following Legendary against Anduin Wrynn: 
 Flash Concentration.
Throughout the fight, Anduin will cast 
 Befouled Barrier which is
an absorb that needs to be healed through. 
 Divine Hymn or
 Holy Word: Salvation can be great to help break through the absorb
quickly.
If you are tasked with getting phased by 
 Kingsmourne Hungers,
your priority is to heal up the Anduin's Hope adds. 
 Guardian Spirit is
great at quickly healing one of them up. You can also use 
 Shining Force
to help move the adds around and stack them up for the DPS to kill them.
Heroic adds a healing immunity debuff to Anduin's Hope adds which
needs to be dispelled before you can heal them. You can use 
 Purify for
this, or 
 Mass Dispel to get them all at once. Beware however, once
dispelled they move much faster and need to be healed before reaching the
edge.
Phase 2 you can use 
 Shackle Undead to CC the reflection adds.
Be careful using 
 Divine Hymn in the second intermission as the walls
of 
 March of the Damned adds will kill you if they hit you. Finding a
safe location to cast this can be challenging depending on their spawns and your
groups positioning.
Just before each intermission, Anduin moves to the center of the room and begins casting. This can be a great time for
 Potion of Spiritual Clarity for your personal Mana, and
 Symbol of Hope to provide Mana to your co-healers and help DPS have their
defensive abilities back up again.
For more information, please refer to our Anduin Wrynn guide.
Lords of Dread
We advise you to use the following Legendary against Lords of Dread: 
 Flash Concentration.
Anyone standing in the purple 
 Fearful Trepidation circles will
be feared by 
 Bursting Dread and should be dispelled as soon as
possible.
Around every 2 minutes, Mal'Ganis will cast 
 Swarm of Darkness
dealing AOE damage to the raid for 20 seconds. This is a perfect time for big
healing cooldowns like 
 Divine Hymn or 
 Holy Word: Salvation. Night
Fae can use 
 Benevolent Faerie on themselves to help get Divine Hymn off
cooldown ready for the next 
 Swarm of Darkness.
The adds that spawn deal bursts of AOE raid damage through
 Ravenous Hunger and can also be good candidates for any remaining
raid cooldowns not used on Unto Darkness.
During the 
 Infiltration of Dread intermission phase, you can continue to heal
yourself if you get low. This means you can deal with mechanics if required and
keep yourself alive. Make sure you are not healing yourself if you are chosen as
the imposter, though as the raid will need to damage you to break you out as
soon as possible.
This is a difficult fight to find a good time to stay still for 10 seconds
for 
 Potion of Spiritual Clarity or to cast 
 Symbol of Hope safely.
Usually after the green 
 Cloud of Carrion circles are consumed by the
purple 
 Fearful Trepidation, and the green projectiles pass you, you
have a small amount of time you can try to channel your Mana potion or Symbol of Hope.
Debuffs to track on Raid Frames
| Spell ID | Name | Description | 
|---|---|---|
| 360148 | Fear that should be dispelled | |
| 360006 | FGreen circle DoT increasing over time | 
For more information, please refer to our Lords of Dread guide.
Rygelon
We advise you to use the following Legendary against Rygelon: 
 Flash Concentration.
In Phase 1 players with 
 Dark Eclipse should be prioritised with
triage healing to ensure they do not die before they can clear their bomb.
 Guardian Spirit can be great to help keep bomb targets alive in an
emergency.
In the downstairs phase, 
 Divine Hymn or 
 Holy Word: Salvation
can be used to counter the heavy raid damage caused by
 Stellar Decay.
 Potion of Spiritual Clarity or 
 Symbol of Hope can be used at
most periods throughout the fight, particularly at the start of each upstairs
phase.
For more information, please refer to our Rygelon guide.
The Jailer
We advise you to use the following Legendary against The Jailer: 
 Flash Concentration.
Phase 1 there is a lot of spot healing required. Targets in danger of death
can be saved with 
 Guardian Spirit. 
 Suffering causes heavy
raid-wide damage and is a good time for 
 Divine Hymn or
 Holy Word: Salvation.
In Phase 2 you can stun the 
 Rune of Compulsion targets while they
are broken out using 
 Holy Word: Chastise (With 
 Censure
talented).
In both Phase 1 and 2 if a player is knocked off by the
 Rune of Domination, you can try to use 
 Leap of Faith to save
them.
Phase 3 there are two main sources of healing required. The first is a Rune
which causes players soaking it to be afflicted with a healing absorb
(
 Dominating Will), the second is 
 Chains of Anguish being
broken. Both of these are good times for 
 Divine Hymn or 
 Holy Word: Salvation.
 Divine Star does not play nicely with the holes/pillars in this boss
arena and should be avoided unless you are confident you can aim it well.
For more information, please refer to our The Jailer guide.
Changelog
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
 
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This guide has been written by Niphyr, a long-time healing Priest and theorycrafter. You can follow him on Twitter.
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