Assassination Rogue Patch 9.1 Changes Analysis
On this page, we tell you how the Patch 9.1 changes for Assassination Rogue affect the spec and what the current state of theorycrafting is.
Assassination Rogue in Patch 9.1 and 9.1.5: Chains of Domination
This page contains information on all the new additions that affect Assassination Rogues for Shadowlands Patch 9.1 and Patch 9.1.5. This is not a comprehensive list of all changes, and instead focuses on changes that directly affect our PvE performance.
For a specific list of changes for the entire patch you can check out the Patch 9.1 and Patch 9.1.5 overview pages below.
Assassination Rogue Changes for 9.1.5
Fan of Knives and
Crimson Tempest are no longer maximum
target capped and instead deal reduced damage to 9 or more targets.- The Night Fae Covenant Legendary
Toxic Onslaught was changed
to now grant
Adrenaline Rush and
Shadow Blades for 10 seconds
after
Sepsis expires. - The
Septic Shock Conduit was buffed by 50%.
Assassination Rogue Changes for 9.1
Feint duration increased from 5-seconds to 6-seconds.
Shiv now always removes Enrage effects, even when using
Crippling Poison
as your non-lethal poison.
Assassination Rogue Talents in 9.1
No talents have been changed in Patch 9.1, and the remaining changes do not affect our current talent choices.
Assassination Rogue Legendaries in 9.1
None of the new covenant-specific legendaries manage to beat
Zoldyck Insignia
or
Doomblade.
Obedience, the new Venthyr legendary,
might see some play due to it reducing the cooldown on
Flagellation to
~60 seconds which might line up well with certain boss-DPS burst requirements.
Assassination Rogue Covenant changes in 9.1
Serrated Bone Spike bleed effect can now critically strike.
Conduit and Soulbind Changes for Patch 9.1
Cloaked in Shadows absorb is now 50% larger, only lasts for 4-seconds
but no longer decays while out of
Stealth.
All Soulbind Trees for all Covenants will be getting new tiers added with new Soulbind abilities. These can have a significant impact on the best Soulbind, or even the best Covenant overall.
We have listed all of the abilities with a relevant impact below.
- Niya —
Bonded Hearts — Causes your
constantly-generated
Grove Invigoration stacks to grant 50% increased
Mastery if you are close to non-Night Fae allies when they are generated. - Dreamweaver —
Dream Delver — This is
essentially just a 3% DPS buff to your current target. - Dreamweaver —
Waking Dreams — When you take
damage below 80% HP, you gain a shield for 30% of the damage amount, lasting
3 seconds. This is far too powerful currently and will likely be changed
before going live. - Korayn —
Wild Hunt Strategem — When you hit
a target above 75% health, you gain a 1-minute buff. If you then attack an enemy
below 35% health, this buff will be consumed and increase your damage to sub-35%
targets by 5% for 10 seconds. - Forgelite Prime Mikanikos —
Soulglow Spectrometer — Causes you
to build a damage buff on the target you are hitting which stacks by 1% every
3 seconds, up to 5%. You cannot start another buff on a new target until you have
expired one on the previous target. - Forgelite Prime Mikanikos —
Effusive Anima Accelerator — Causes
your
Kindred Spirits to instantly deal Arcane damage, split between all
enemies within 12 yards. For every target hit, the cooldown of
Kindred Spirits is reduced by 4 seconds, up to a maximum of 20 seconds
at 5 or more targets hit. - Pelagos —
Better Together — Gives you a 52
Mastery buff for 1 minute when you move close to an ally. You can only be
affected by one buff at a time. This will pretty much be up all of the time. - Pelagos —
Newfound Resolve — Occasionally
spawns a "Doubt" unit near you while in combat. Facing it grants you 12%
increased Agility and Stamina for 15 seconds. Depending on proc rate, this could
be very strong. - Kleia —
Light the Path — Causes your
Valiant Strikes Soulbind Ability buff to also grant 0.25% Critical Strike
per stack. It also causes its heal effect to grant you 5% Critical Strike for 12
seconds. Given the 1-minute limit on Valiant Strikes, this is a bit weak. - Emeni —
Pustule Eruption — Causes
Fleshcraft to grant you 9 pustule stacks. When you take damage or get
healed, they blow up for 48% AP of damage on nearby enemies. This is quite a
significant amount of damage making it pretty powerful for us. - Bonesmith Heirmir —
Carver's Eye — Grants you a
Mastery buff when you hit a target above 90% health which lasts 5 seconds and
stacks to 5, but refreshes its duration when you generate a new stack. There is
a 10-second forced gap between initial applications of this buff. - Bonesmith Heirmir —
Mnemonic Equipment — Causes
your attacks on targets below 35% health to deal 3% extra damage over 5 seconds. - Plague Deviser Marileth —
Kevin's Oozeling — Causes
your
Adaptive Swarm to spawn an Oozeling to attack your target. You also deal
2% increased damage to whatever he is targeting. He is up roughly 40-45% of the
time. - Nadjia the Mistblade —
Fatal Flaw — Enhances
Thrill Seeker
by giving you a Critical Strike/Versatility buff when its Haste buff ends. - Theotar the Mad Duke —
Party Favors — Gives you a 3% primary
or secondary stat buff for 1 hour each day. - General Draven —
Battlefield Presence — Increases
your damage done and reduces damage taken by 1% for every enemy within 5 yards of
you, up to 3%.
Changelog
- 02 Nov. 2021: Added 9.1.5 changes.
- 28 Jun. 2021: Page added.
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This guide has been written and reviewed by Seliathan, who has been playing Rogue for over two decades since the very first day of Vanilla WoW. After decades of raiding within the Top 100 and numerous Rank 1 Mythic+ runs in previous expansions, he has now set his sights on sharing his experience through guides and other content.
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