Mistweaver Monk DPS Guide — Shadowlands 9.1
On this page, you will learn how to DPS as a Mistweaver Monk in World of Warcraft — Shadowlands 9.1. We cover rotation, talents, stat priority, gear advice, etc.
Introduction to DPS as Mistweaver Monk
What separates good healers from great healers is their ability to find moments during the fight in order to deal damage. Your job as a healer is the same as anyone else in the raid: to make sure the boss dies. If you have nothing to heal or your other healers have a damage event covered, then it is best to not try and force extra number onto the meters, and waste your Mana.
Relevant Spells and Passives Summary
- Rising Sun Kick is your main DPS ability on a cooldown.
- Tiger Palm is your generator ability.
- Blackout Kick is your your spender.
- Spinning Crane Kick is your main AoE spell.
- Crackling Jade Lightning is your ranged DPS ability.
Teachings of the Monastery is a buff applied by Tiger Palm that stacks up to 3 times. Each stack causes your next Blackout Kick to strike an additional time. This ability also passively gives Blackout Kick a 15% chance to reset the cooldown on Rising Sun Kick.
Compared to full DPS specs, Mistweaver rotation is fairly simple, however it is one of the more nuanced of the Healer DPS rotations. For simplicity's sake we will be listing the basic priority queue, however later in the guide we will go into more detail about stack management and high value vs low value Rising Sun Kick resets.
- Use Rising Sun Kick on cooldown
- Use Blackout Kick at 3 stacks
- Use Tiger Palm to generate stacks of Teachings of the Monastery
- Use Rising Sun Kick on cooldown
- Use Blackout Kick if you have remaining Teachings of the Monastery stacks
- Use Spinning Crane Kick
More Than 3 Targets
Stack Management and Reset Value
As mentioned before there is a certain amount of nuance in how to play around your stacks of Teachings of the Monastery. First, it is important to know that all the cooldowns on your DPS abilities are reduced by Haste. This means that no matter what, even as the cooldown of Rising Sun Kick decreases, you will always be able to fit the same number of GCDs in between each use of Rising Sun Kick.
In total, after casting Rising Sun Kick, you will be able to cast 7 more spells before the cooldown is back up. This divides into our rotation very nicely: it allows you to cast 6 Tiger Palms and one Blackout Kick. After your first Rising Sun Kick the cast sequence could look like this:
After the first Blackout Kick in that sequence, if you get a reset, you can repeat the cycle again, however if you get no resets, after the second Rising Sun Kick, you know have 3 stacks of Teachings of the Monastery that you can instantly spend to try and get a reset.
This leads us to the topic of high-value resets. In the example mentioned above, resetting on the GCD directly after Rising Sun Kick is the most ideal situation, while resets that happen more than halfway through its cooldown are not exactly desirable. You never want to cast Blackout Kick in the GCD or two right before Rising Sun Kick is about to come off cooldown, because it wastes the cooldown reduction. If you find yourself in a situation where you have maxed out your Teachings of the Monastery stacks, but there is only a few seconds left on the cooldown of Rising Sun Kick, it is better to cast a heal or set up a Renewing Mist instead.
Generally there are two rotations you can take when DPSing as a Mistweaver. The one listed above is simpler, but if you want to increase your chances of getting an early reset, (which might lead to more Rising Sun Kicks overall) instead of stacking your Teachings of the Monastery to three on the first cycle, instead do 2 stacks of one.
This will result in the same number of Blackout Kicks and therefore has the same chance to reset Rising Sun Kick, however instead of all those Blackout Kicks happening at the end of your 5th GCD, 2 of them happen early, on the 3rd GCD. The downside to this though, is you lose the damage of one Tiger Palm. However Tiger Palm's damage is very low, so it is very possible that the extra Rising Sun Kicks generated will do more DPS than you lose, but this strategy is mainly employed for Rising Mist.
When getting a feel for your stack management, a good rule of thumb to practice is that after you cast Rising Sun Kick, the fourth spell you cast after that should be a Blackout Kick. That way the following three GCDs before Rising Sun Kick is back up can be used to stack Teachings of the Monastery up to 3.
- 28 Jun. 2021: Reviewed and approved for Patch 9.1.
- 09 Mar. 2021: Reviewed for 9.0.5.
- 24 Nov. 2020: Page added.
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