Vigilant Guardian LFR Encounter Journal

Last updated on Dec 31, 2021 at 21:45 by Damien 1 comment

Welcome to the LFR difficulty Encounter Journal for Vigilant Guardian in Sepulcher of the First Ones.

1.

More Vigilant Guardian Content

If you are interested in more information about this encounter, we are please to tell you that we have more content. First of all, we have the encounter journal for the other difficulties.

For our strategy guide for the Vigilant Guardian, please use the following link.

2.

Overview

The Vigilant Guardian will activate Pre-Fabricated Sentries to attack players periodically while employing its own defense routines. Throughout the encounter the Vigilant Guardian will Exposed Core Icon Exposed Core its core, inflicting lethal damage to all players not shielded by an Automated Defense Matrix.

When automa are defeated, their energy is automatically redistributed to the next largest Powered Down Icon Powered Down automa. Automa restored to full power in this way reactivate.

Tanks
  • The Vigilant Custodian and the Pre-Fabricated Sentries use Dissonance Icon Dissonance to inflict very high damage to their current target.
  • The Vigilant Guardian can only be damaged by the Detonate Icon Detonate of an Unstable Core Icon Unstable Core dropped by Automated Defense Matrixes.
  • Force Field Icon Force Field greatly reduces the damage taken from Exposed Core Icon Exposed Core.
Healers
  • The Vigilant Guardian can only be damaged by the Detonate Icon Detonate of an Unstable Core Icon Unstable Core dropped by Automated Defense Matrixes.
  • Force Field Icon Force Field greatly reduces the damage taken from Exposed Core Icon Exposed Core.
Damage Dealers
  • The Vigilant Guardian can only be damaged by the Detonate Icon Detonate of an Unstable Core Icon Unstable Core dropped by Automated Defense Matrixes.
  • Force Field Icon Force Field greatly reduces the damage taken from Exposed Core Icon Exposed Core.
3.

Automa

The Vigilant Guardian is aided by various automa. Automa are Powered Down Icon Powered Down until restored to full power. When Automa are defeated their power is redistributed to the next largest automa nearby that is still Powered Down Icon Powered Down.

Powered Down Icon Powered Down

This automa is in low power mode until it is restored to full power.

Automated Defense Matrix

The Automated Defense Matrix creates a Force Field when powered up.

Drops Unstable Cores on death.

Force Field Icon Force Field

The Automated Defense Matrix creates a force field that reduces the damage taken from Exposed Core by 90%.

The Force Field persists until Exposed Core ends.

When Force Field ends the Automated Defense Matrix dies.

Unstable Core Icon Unstable Core

Carrying the Unstable Core reduces the player's movement speed by 50% and inflicts 314 Cosmic damage every 1 sec.

The Unstable Core can be Detonated when it is near the Vigilant Guardian.

$@spelltooltip360,528

Detonate Icon Detonate

The Unstable Core detonates, inflicting 20.1% of the Vigilant Guardian's maximum health.

Point Defense Drone

Targets enemies at random with its Blast ability once powered up.

Blast Icon Blast

The Point Defense Drone Fires a volley of missiles at random players, inflicting 9,420 Cosmic damage to all players within 3 yards of the victim.

Searing Ablation Icon Searing Ablation

The Point Defense Drone teleports away and chooses a random player to attack.

Searing Ablation Icon Searing Ablation

The Point Defense Drone channels cosmic energy at a random player, inflicting 3,080 Cosmic damage every 1 sec. for 12 sec.

Pre-Fabricated Sentry

The Vigilant Guardian periodically awakens Pre-Fabricated Sentries to assist itself.

Wave of Disintegration Icon Wave of Disintegration

The Pre-Fabricated Sentry smashes the ground beneath the player. The impact creates a Wave of Disintegration zones that explode in rapid succession, inflicting 18,841 Cosmic damage to all players caught in the blast.

Dissonance Icon Dissonance

At 50 energy, the Pre-Fabricated Sentry slams the player for 18,819 Cosmic damage. The victim's defenses vibrate with dissonant frequencies that increase the damage taken by further attacks of Dissonance by 20% for 20 sec. This effect stacks.

Volatile Materium

The Vigilant Guardian periodically awakens Volatile Materium to assist itself.

Adaptive Subroutines Icon Adaptive Subroutines

Volatile Materium adapt their combat parameters the longer they are in combat. Every 10s the Adaptive Subroutines increase the movement speed of the Volatile Materium by 20% and their damage done by 10%.

4.

Stage One: Systems Online!

The Vigilant Guardian begins the encounter protected by the gateway to the Sepulcher of the First Ones. Detonate Icon Detonate an Unstable Core Icon Unstable Core nearby will damage the Vigilant Guardian.

Exposed Core Icon Exposed Core

The Vigilant Guardian exposes its core to cool down. All players suffer 31,471 Cosmic damage every 1 sec. for 10 sec.

Radioactive Core Icon Radioactive Core

The Vigilant Guardian's core radiates 1,570 Cosmic damage to all players every 3 sec.

Refracted Blast Icon Refracted Blast

The Vigilant Guardian fires beams of Cosmic energy at random players, inflicting 18,841 Cosmic damage to all players caught in the blast.

Deresolution Icon Deresolution

The Vigilant Guardian fires a beam of immense power that sweeps the battlefield and triggers several explosions, each inflicting 21,981 Cosmic damage to all players caught within the blast.

5.

Stage Two: Roll Out, then Transform

Once the Vigilant Guardian reaches 40% health remaining it rolls forward and then transforms into its battle mode.

Refracted Blast Icon Refracted Blast

The Vigilant Guardian fires beams of Cosmic energy at random players, inflicting 18,841 Cosmic damage to all players caught in the blast.

Matter Dissolution Icon Matter Dissolution

The Vigilant Guardian marks the player for Matter Dissolution. After 10 sec., multiple orbs of Anti-Matter form in a large circle around the player. The orbs move in toward the player, inflicting 25,121 Cosmic damage to any player they come in contact with. Players affected this way take 100% more damage from other orbs of Anti-Matter for 10 sec. This effect stacks.

Anti-Matter Icon Anti-Matter

The Anti-Matter orb inflicts 25,121 Cosmic damage to any player it comes in contact with. Anti-Matter increases the damage taken from other orbs of Anti-Matter by 100% for 10 sec. This effect stacks.

Split Resolution Icon Split Resolution

The Vigilant Guardian smashes the ground beneath the player, inflicting 25,121 Cosmic damage. The impact creates a series of Split Resolution zones that explode in rapid succession, inflicting 18,841 Cosmic damage to all players caught in the blast.

Fractured Core Icon Fractured Core

Damage sustained to this point has fractured the Vigilant Guardian's core. All players suffer 3,454 Cosmic damage every 3 sec.

Pneumatic Impact Icon Pneumatic Impact

At 50 energy the Vigilant Guardian slams the player for 47,102 Cosmic damage. Damage taken from further Pneumatic Impacts is increased by 200% for 45 sec.

6.

Stage Three: Self-Destruct Sequence

At 15% health remaining, the Vigilant Guardian activates its self-destruct sequence.

Core Overload Icon Core Overload

The Vigilant Guardian overloads its core as a final act to defend the Sepulcher of the First Ones. Every 3 sec. the Vigilant Guardian inflicts 3,140 Cosmic damage to all players. This damage increases by 25% every 3 sec.

7.

Changelog

  • 31 Dec. 2021: Guide added.
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