Strategy Guide for Torghast
Torghast was introduced in Shadowlands as a new game mode where the limitations of class and specialization balancing could be temporarily lifted in a controlled environment and allow you, the player, to create some truly overpowered characters through the wise choice of Anima Powers throughout your runs.
These powers and the way they interact with your baseline kit are a huge part of the experience, but so is the environment itself. There are multiple Cell Blocks to go through, each with its own unique bosses, enemies and layouts to beat, and they all combine inside the Twisting Corridors in order to create a deeper, and much harder, Torghast run.
In this guide, we will go into detail on multiple aspects of Torghast strategy, ranging from Anima Power picking strategies and puzzle-solving to unlock extra Anima Powers, to specialization and group size recommendations. You will also find detailed guides for each Cell Block and for the Twisting Corridors below.
Shadowlands Torghast Strategy Guide
Torghast is a new rogue-like play mode in Shadowlands. As you ascend the tower, you will constantly be finding Anima Powers which make your character much stronger, but also stronger enemies. These powers are tied to your current run and will stop being active as soon as you finish it.
There are three main categories of powers:
- Offensive Powers, such as Blackened Boulder, which cause enemies to take extra damage from your abilities, or like Elemental Core, which empower your abilities to deal more damage.
- Defensive Powers, such as Rimeblood, which cause enemies to deal lower damage, or like Vial of Soothing Waters, which cause your abilities to heal you for more.
- Crowd Control Powers / Utility Powers, such as Wailing Winds, which allow you to keep enemy casts at a minimum, or Leeching Lilypad which empowers the crowd control skills of your class.
Note that certain powers fulfill multiple roles, usually by granting you secondary stats, such as Deathseer's Whip which grants a significant amount of Haste with significant uptime. Class-specific powers can be very powerful, but need to be considered on a case by case basis, so we would recommend consulting our Torghast class guides for more class-specific information.
In general, you should look to prioritize offensive powers during your runs, as it will make the runs shorter and allow you to deal with the Unnatural Power buff of bosses and mini-bosses, which will eventually cause them to deal too much damage while being immune to crowd control at 10 stacks.
Defensive powers can also be great, especially when they increase your effective health by reducing damage intake. Getting a good amount of these is fundamental for successfully clearing the final floors of a Twisting Corridors Torghast run, as otherwise even basic enemies will one-shot you.
Crowd control and utility powers vary wildly in power and can usually be safely ignored. This being said, there are a few that are situationally great, such as Bottled Enigma which can be used to great effect against ranged and caster enemies.
Finally, it is important to note that you can delay the activation of a looted Anima Power orb for as long as you wish, although you will need to use it to pick up a new orb. This is of particular importance when the options you are given include Crumbling Aegis or Frostbite Wand. Aegis is best used when pulling many, or particularly difficult enemies. The Wand works best when activated at 60% life or lower of a difficult enemy, essentially one-shotting it with its effect.
Torghast Difficulty Levels
While initially, you can only do level 1, by completing it you unlock level 2, and so on until the current level cap. Higher levels unlock for all Cell Blocks simultaneously, but Twisting Corridors require their own separate level progression.
Higher levels grant more Soul Ash but their enemies have considerably more health and damage. Also, the Torments of the Tower will start at a more dangerous level and scale even higher as you progress!
Completing a layer gives you all the Soul Ash you have not collected yet from that Cell Block's lower layers, so in a given week all you need to do for maximum rewards is one maximum level run of each Cell Block available.
Also, while there are in-game item level recommendations for each layer, ranging from 130 for layer 1 of Cell Blocks all the way up to 225 for layer 8 of Twisting Corridors, these are merely indicative and Torghast is easily doable on lower than recommended item level, as long as you pick good powers and follow the strategies in this guide.
Failing a Torghast Run
Dying too much in Torghast will summon the Tarragrue, who will walk to the end of the floor, instantly killing you if you aggro him. Needless to say, unless you complete the floor you are on before he reaches it, it will be impossible to continue your Torghast run, and you will have to reset.
The bosses at the end of each Torghast Cell Block or every 6 floors on the Twisting Corridors are the most likely enemies to end your run, as they will regain full health if you wipe. You can learn more about them and their abilities and counters on our specialized guide below:
Even if you do not summon the Tarragrue, and depending on your class, gear, and powers, it might be impossible for you to complete a run if the enemies or bosses out-scale you, especially in Twisting Corridors, so make sure to go in with a group if you are worried about your ability to complete a run, and make sure to fully clear each floor to gain as many Anima Powers and Phantasma (especially when using Stable Phantasma Lure) as possible!
Shadowlands Torghast: Solo or Group
While you can play through Torghast solo, depending on your gear, class, and luck with Anima Powers, it can be extremely challenging to survive certain types of enemies.
For example, the Flametender caster enemies in The Soulforges wing periodically cast Inner Flames, an extremely dangerous cast that heals nearby enemies by 5% every second and increases their damage by 5%, stacking. Needless to say, healer classes that do not possess interrupts will have a hard time against these.
By bringing extra people to the run, even if enemies have higher damage and health, they will still use the same amount of abilities as if you were solo, making it way more likely that someone in your group has the right ability to counter, and thus making group runs generally be much easier to complete than solo runs.
Another good reason to play in a group is that everyone gets Phantasma during the climb, but the Anima Power orbs bought at the Broker vendors are usable by all members of the group even though they can only be bought once, freeing more Phantasma for individual power purchases.
Shadowlands Torghast Role Pick: Tank, Healer, or DPS
While the advantages of having at least one of each role in a group are obvious, it is less perceptible what the differences of solo queuing as a Tank, Healer or DPS are.
Tank roles generally have the easiest time: enemies have less health to compensate for a tank's lower damage, but that only means that most tanks have a very easy time rounding up multiple mobs every floor, more than compensating for slower bosses later on. Many anima powers add a lot of damage to tanks, making their low starting damage less of an issue, and tanks generally have good tools to crowd control and interrupt dangerous enemies. Finally, their high mitigation and health make surviving Unnatural Power a lot easier, even at higher stacks.
Healers are the most volatile of roles: depending on your class and the anima powers you get, you can either have the smoothest of runs with very powerful anima damage powers against enemies with almost half of their baseline health, or struggle with a lot of overkill defensiveness but no damage to deal with Unnatural Power on bosses or crowd control and interrupts to deal with dangerous enemy abilities.
Finally, DPS tend to have the quickest potential runs, as they sport the highest damage of all roles right from the start, and can evolve it even further with the right anima powers along the way, but they also run the serious risk of not being able to finish their run at all if they lack enough defenses and crowd control at the end of their run, so make sure to not skimp on defense, especially if your gear is on the weaker side!
Easy Torghast Chest Solving
There are three types of locked chests in Torghast: rune-locked, lever-locked, and key-locked chests.
When dealing with rune-locked chests, the clickable runes will change the colors of 1, 2, 3, or 4 runes, respectively and each rune has a color that unlocks the chains in front of it. Thus, the easiest solution is to click the rune that changes 4 colors until the chains in front of that rune are disabled, and then repeat the process for the 3, 2, and 1 color changing runes, respectively.
Lever-locked chests have one lever combination that opens the chest. You need to try all of the possible combinations, so one way to go about it is to first flip them all to be in the same position, and if this did not unlock the chest, click them in the following order: 1234-1232-4321-432. This will ensure that you test out all possible combinations with as few individual clicks as possible.
Finally, in key-locked chest floors, you will occasionally find keys in the ground, pick them all to open the chest.
It is also worth noting that you can use Sticky-Fingered Skeletal Hand (bought from Ve'nari) to instantly solve one of these chests without needing to solve the puzzle, but this is generally not a worthwhile use of Stygia.
Torghast Cell Blocks
There are six types of Torghast wings, all of which have their own layouts, ambience, and enemy types. Two of them are available every week, and you can get Soul Ash from them, which is used to craft legendaries at the Runecarver.
We compiled a small number of tips and tricks for each of them, which you can find in the links below:
- Skoldus Halls;
- Fracture Chambers;
- The Soulforges;
- Coldheart Interstitia;
- The Upper Reaches.
As you go through, killing and looting enemies and breaking objects in Torghast will grant you Phantasma, which is used to buy Anima Powers and other Torghast-specific consumables at the Broker vendors on floors 3 and 6. You can also change your talents and soulbinds near the vendors, as their bubble is considered a rest zone.
These are special floors with no enemies, other than the final cell block boss in floor 6, and can be regarded as break floors where you should focus on powering up as much as possible before the challenges increase drastically in difficulty in the final floors or the final boss.
Finally, remember that you should use any cooldowns (including Bloodlust or equivalent effects) you have left on the final boss of each floor, as moving to a new floor will reset all of your cooldowns. Usually, this means you should look to use all your cooldowns for a big pull at the start of each floor and then on the boss at the end of the floor.
You can think of the Twisting Corridors as a run of three Cell Blocks in a row, where you get to keep your Anima Powers between Cell Blocks, but enemies and torments also scale accordingly. This makes these corridors a much more exciting Torghast experience, as by the end, you will either be dealing way more damage and having much more effective health than you started with, or you will be one-shot by everything.
Succeeding at these is mastering Torghast, and while you should take into account all of the tips we gave so far, some more Twisting Corridor specific tips are in our specialized guide below:
Ve'nari Permanent Torghast Upgrades
You can buy some account-wide items that improve your odds in Torghast through Ve'nari, in the Maw, as explained in the guide below.
From these, the most significant are:
- Vessel of Unfortunate Spirits, allows you to have one extra death.
- Bangle of Seniority can be very strong if your class has strong uncommon powers, such as Rimeblood.
- Ritual Prism of Fortune can also be great if your class has good epic powers, such as Deathseer's Whip.
- Phantasmic Infuser consumes 100 Phantasma for a significant stat buff for 30 minutes.
- Loupe of Unusual Charm is by far the best upgrade of all and makes every Torghast vendor sell you a 5 Phantasma Anima Power orb, essentially giving you extra power choices for free.
- Rank Insignia: Acquisitionist, the final of its kind, is great if your class has valuable rare powers, such as Blackened Boulder.
- Possibility Matrix increases your anima power options to a minimum of two, which is of particular value when using small anima power orbs (from killing non-elite enemies) which only contain a single power, otherwise.
Torghast Class Guides
Although this guide is meant to give you general pointers on how to complete your runs efficiently, ranking specialization and class-specific powers is the job of the Torghast Class Guides, which you can find in the links below:
- 10 Mar. 2021: Added a note on the recommended item levels for Torghast.
- 03 Feb. 2021: Guide added.
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