Blood Death Knight Tank Amirdrassil Raid Guide — Dragonflight 10.2.7
On this page, you will find tips, tricks, and strategies tailored to your Blood Death Knight for each boss of the following raid: Amirdrassil. All our content is updated for World of Warcraft — Dragonflight 10.2.7.
Introduction
Below, you can find class and spec-specific advice for every fight in Amirdrassil. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Amirdrassil, the Dream's Hope guides.
On this page, you will find Blood Death Knight specific information to deal with each boss in the Amirdrassil raid. These are not complete encounter guides but rather provide specific tips for doing the bosses as a Blood Death Knight.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Blood Death Knight and what you can do to deal with each fight as best as possible.
Talent Cheatsheet
You can easily import the talent tree below into the game by clicking 'Copy Export String.'
Gnarlroot
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Taunt swap after each complete cast of
Dreadfire Barrage.
- Use
Anti-Magic Shell during
Dreadfire Barrage.
- Pick up Tainted Lashers when they spawn and tank them on top of the boss to let DPS cleave them down.
Heroic: Position the boss to spawn Tainted Lashers in existing
Controlled Burn areas to spawn them faster.
Mythic: Get threat on the Blazing Treants and interrupt
Blazing Pollen.
For more information, please refer to our Gnarlroot guide.
Igira the Cruel
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Always stand on your co-tank to split the damage from
Vicious Swing.
- Swap on 6-9 stacks of
Drenched Blades or when the debuff drops.
- Run on top of the assigned group of players during
Umbral Destruction to split the damage with them. Do not try and solo soak it, as the raid will die.
- Stay with your co-tank when Igira leaps with
Smashing Viscera so that Igira does not accidentally hit a melee dps with
Vicious Swing.
Death's Advance will prevent the knockback from
Marked for Torment (the start of the intermission).
Heroic:
Anti-Magic Shell can be used to soak weapons in the intermission and not get
Flesh Mortification.
Volcoross
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Swap when
Cataclysm Jaws is cast. Ensure you have 0 stacks of
Molten Venom.
- Avoid
Scorchtail Crash. This will spawn a shadow on the ground before it hits.
- Always be in range of the boss so it does not trigger
Combusting Rage. The melee hitbox for Volcoross is about half the platform.
- Stand with your assigned group in
Flood of the Firelands. This knocks you away from the centre of the circle, get knocked to a safe area.
- After
Flood of the Firelands Volcoross will cast
Serpent's Fury as the group is still together after being knocked back
Anti-Magic Zone will have great value.
For more information, please refer to our Volcoross guide.
Larodar, Keeper of the Flame
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Taunt swap after
Furious Charge.
- If you are the target of
Furious Charge, run away from the raid. Ideally, this should be in already existing pools of fire. Use cooldowns here to survive.
Death Grip Fiery Treants when they spawn to let DPS kill them faster.
- Intermission:
Death's Advance will negate the pull in effect from the boss.
- Phase 2:
Furious Charge is replaced with
Smoldering Backdraft. This is a contal attack, so only be in front if you are the active tank. After this is cast, the tank hit will take 100% less healing but can leech health by standing on other players. This is your tank swap mechanic.
Council of Dreams
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Swap on one stack of
Agonizing Claws.
Heroic:
Agonizing Claws is a frontal attack. Do not stand in front unless you are tanking Urctos.
- Soak
Barreling Charge and point it towards the wall.
- Keep Urctos near Aerwynn, and if they are casting
Constricting Thicket, hit them with
Barreling Charge.
- When Pip casts
Song of the Dragon stand in a
Noxious Blossom pool to remove it.
For more information, please refer to our Council of Dreams guide.
Nymue, Weaver of the Cycle
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Do not cross over the
Verdant Matrix lines more than you need to , as this applies a stacking DoT.
Anti-Magic Shell will prevent this DoT from being applied.
- Nymues auto attack is a mix of Physical and Nature damage.
- Taunt swap when
Weaver's Burden is cast.
Heroic:
Weaver's Burden will now create
Barrier Blossom where it detonates. Place them far away from the raid.
- Avoid the slow moving
Impending Loom stun lines. If you are hit
Icebound Fortitude will break the stun that is applied.
- Stand on
Surging Growth pools to make them despawn faster and lower raid damage taken.
- In the intermission, do not let the Cycle Warden cross over
Verdant Matrix as it will trigger large amounts of raid-wide damage.
For more information, please refer to our Nymue guide.
Smolderon
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Tank swap after
Brand of Damnation.
- If
Brand of Damnation is on you split this damage with the raid.
Heroic: After you split the damage, run away from the raid to lower the raid damage from
Searing Aftermath.
- Move away from other players when you are targeted by
Overheated.
- During the intermission soak all of your
Living Flame orbs and avoid the
World in Flames patterns.
For more information, please refer to our Smolderon guide.
Tindral Sageswift, Seer of the Flame
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
On Mythic you may want to sacrifice
Bloodworms to get
Gorefiend's Grasp.
Tips
- Swap on 7-9 stacks of
Searing Wrath or when your stacks expire.
- Soak Alternate
Blazing Mushrooms. Either soak the 1st and 3rd, or 2nd and 4th.
- Mythic: A new mushroom type appears
Poisonous Mushroom and these spawn with the already existing
Blazing Mushrooms. If you start in the Blazing Mushroom, you will soak Blazing > Poisonous > Blazing > Poisonous and vice versa.
- Casting
Anti-Magic Shell when
Mass Entanglement begins will prevent the roots from being applied.
- Move Tindral away from any fire patches and
Fire Beam.
- Intermissions: Fly through green
Dream Essence orbs to give the raid a stacking damage and healing buff.
- Move on top of
Seed of Flames when Tindral is in their Tree form.
For more information, please refer to our Tindral guide.
Fyrakk the Blazing
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
On Mythic you will need sacrifice
Bloodworms and
Bonestorm to get
Gorefiend's Grasp and
Tightening Grasp.
Tips
Phase 1:
- Each cast of
Fyr'alath's Bite will apply
Fyr'alath's Mark. Swap after 2 stacks of
Fyr'alath's Mark.
- Face Fyrakk away from the raid as he casts
Fyr'alath's Bite as it will fire a frontal beam.
- When Fyrakk uses a melee attack it will deal damage to all players with
Fyr'alath's Mark, be prepared to be taking damage whilst you are not actively tanking the boss!
- Fyrakk will leap to the tank if they are not in range with
Predator. This deals Physical damage.
- Keep Fyrakk away from the
Roots of Amirdrassil.
- Before
Dream Rend happens, have Fyrakk towards the side of the room and run to the other side.
- You can negate the pulling effect from
Dream Rend with
Death's Advance.
- Mythic: You can use
Anti-Magic Shell to stand in multiple
Darkflame Cleave circles and not have the damage amplification effect apply.
- Mythic: If you are at full HP
Fyr'alath's Bite cannot kill you (assuming you used a
Death Strike beforehand).
- Mythic:
Dream Rend now fires
Dark Embers orbs at player locations. Stack as a raid and move as a raid.
Intermission:
- Prevent the
Flame Orbs from reaching Fyrakk by running into them.
- Mythic: At the start of the Intermission you will be assigned
Flamebound or
Shadowbound. This indicates what type of Orb you should soak. Do not soak the opposite type as you take 500% more damage from it!
Phase 2:
- Each cast of
Fyr'alath's Bite will apply
Fyr'alath's Mark. Swap after 2 stacks of
Fyr'alath's Mark.
- Avoid hitting any Healing adds with
Fyr'alath's Bite or
Blaze.
- Keep Fyrakk near where you spawned into the boss room at the top of the point on the ground. This is just outside of the
Shadowflame Devastation area.
- Stack the meteor circle with your co-tank to spawn the Burning Colossi together and increase raid DPS.
- Shortly after
Shadowflame Devastation hostile adds will appear. All forms of CC work on these adds, including
Death Grip and
Blinding Sleet. Grip them together for more efficient Raid DPS.
- Mythic: A new healing add appears. The Darnassian Ancient, this has a lot of health and moves slowly. Ensure you do not hit it with any blazes or frontals!
Phase 3:
- Swap after 2 stacks of
Infernal Maw.
- Stack as a raid before
Apocalypse Roar is cast and use a
Seed of Amirdrassil to avoid the lethal damage.
- Mythic: Every
Seed of Amirdrassil used will now spawn a
Raging Flames pool. Limiting the space available in the room as the fight goes on.
- Mythic: After every
Apocalypse Roar a
Corrupted Seed spawns. Whilst holding this seed you get stacks of
Corruption. If the seed is hit by any mechanic, it will explode. This includes
Infernal Maw!
Changelog
- 24 Jul. 2024: Correcting talent hashes.
- 19 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 07 Nov. 2023: Page added.
More Death Knight Guides
Guides from Other Classes
This guide has been written by Mandl and Panthea.
Mandl is one of Acherus' Useful Minions and Blood Death Knight theorycrafter.
Panthea raids in Catalyst and is the author of TankNotes. He plays all tanks and is a "Useful Minion" for the Acherus Death Knight Discord. You can follow him on Twitter.
- The War Within Pre-Patch Early Mythic+ DPS, Tank and Healer Log Rankings
- The War Within and Season of Discovery Hotfixes, July 25th
- Game Time Incoming for Players on North American Realms
- Demon Hunter Changes in the War Within Beta Build 55789
- Molten Core Trash Mob Immunity Hotfix
- Molten Core and Onyxia's Lair Now Live in Season of Discovery Phase 4
- The War Within Pre-Patch Raid DPS Log Rankings: Day 1
- Tusks of Mannoroth Reduces Strengh By 1