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Feral Druid in Battle for Azeroth (BfA)

Last updated on Jun 08, 2018 at 05:40 by Wordup 306 comments

Table of Contents

General Information

On this page, you will find information on how to play your Feral Druid in Battle for Azeroth. Because the new expansion is still in beta, this guide is simply here to help you perform better in the beta or to give you a sneak peek into what the new expansion has in store for your class.

The other pages of our Feral Druid guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

1. Foreword

This page will serve as an early primer for the changes coming up for Feral in Battle for Azeroth, covering important spell changes, Talent options and a basic rotation. As a small disclaimer, remember the specialization is still being iterated on almost weekly, and as such what is written here may not be immediately accurate following big changes until said changes have been accounted for.

Feral has received very few changes to the baseline spells and mechanics within the toolkit, and furthermore the talent tree remains largely intact (with a few new additions). Some specific scaling issues that have long affected Feral have also been addressed.

2. Core Ability & Mechanics Changes for Feral Druid in BfA

  • Berserk Icon Berserk now only reduces Energy costs by 40%, and is on the Global Cooldown.
  • Tiger's Fury Icon Tiger's Fury now lasts 10 seconds, but is on the Global Cooldown.
  • Your Bleed effects (Rake Icon Rake, Rip Icon Rip, and Thrash Icon Thrash) now deal damage faster based on your Haste.
  • Dash Icon Dash has been reduced to a 2 minute cooldown.
  • Hibernate Icon Hibernate and Soothe Icon Soothe return as baseline spells.

Aside from these changes, Feral mechanically operates in the same way, although the distribution of damage sources has changed slightly. The balance between Bleed management alongside juggling Combo Points, Energy and your direct damage Global Cooldowns remains very similar.

3. The BfA Feral Druid Talent Tree

BFA Havoc Talent Tree

The Feral tree keeps a lot of the choices that were developed over the course of Legion, with some small adjustments. If not otherwise mentioned, talents remain the same as in Legion.

3.1. Level 15

This tier remains exactly the same as in Legion.

3.2. Level 30

Tiger Dash Icon Tiger Dash is newly added, and provides a very high-intensity 200% speed boost that decays over 5 seconds, on a 45-second cooldown. This replaces Dash Icon Dash when taken, and serves as a short instant movement tool in a very similar way to Displacer Beast Icon Displacer Beast in Legion, just without the Blink effect.

3.3. Level 45

The affinities remain the same, however Astral Influence Icon Astral Influence from Balance Affinity Icon Balance Affinity has been reduced to 3 yards.

3.4. Level 60

This tier remains exactly the same as in Legion.

3.5. Level 75

Incarnation: King of the Jungle Icon Incarnation: King of the Jungle is impacted by the same changes as Berserk Icon Berserk, with the cost reduction being lowered to 40% and being placed on the global cooldown.

3.6. Level 90

  • Brutal Slash Icon Brutal Slash has been raised to a 30 Energy cost, whilst the cooldown has been reduced to 10 seconds.
  • Savage Roar Icon Savage Roar cost has been reduced to 30 Energy.

3.7. Level 100

  • Moment of Clarity Icon Moment of Clarity has been reduced to a 50% increased proc chance.
  • Feral Frenzy Icon Feral Frenzy is a new talent that grants 5 Combo Points and a short burst of Bleed damage over 6 seconds, on a 45-second cooldown for 25 Energy. This serves as a replacement for Elune's Guidance Icon Elune's Guidance from Legion, and behaves similarly just with a damage portion attached.

4. Azerite Traits for Feral Druid

Currently, the final iteration of Azerite traits is to be determined, as they have changed quite significantly over the course of the Beta. Some have the potential to slightly alter your rotation and the priority of spells based upon how strong they are, whilst others serve as passive procs and free additional damage that do not require extra input. You will generally be presented with a choice between a generic bonus that all specs can use, and one choice that is tailored to Feral, but where they stand will depend on eventual tuning.

5. Basic Rotation for Feral Druid in BfA

Disclaimer — Rotations are still being iterated upon due to incomplete number tuning, and as such identifying exactly where the rotation will land until we are closer to the launch of the expansion is very difficult to predict. The core Bleed maintenance remains so the rotation operates in a very similar way to Legion, just bear in mind that this may still change before the expansion launches.

  1. Cast Berserk Icon Berserk on cooldown. Try to line this up with Tiger's Fury Icon Tiger's Fury.
  2. Cast Tiger's Fury Icon Tiger's Fury when below 20 Energy.
  3. Maintain your Rip Icon Rip debuff with 5 Combo Points, ideally with Tiger's Fury Icon Tiger's Fury active.
  4. Maintain your Rake Icon Rake debuff, ideally with Tiger's Fury Icon Tiger's Fury active.
  5. Cast Shred Icon Shred if not capped on Combo Points.
  6. Cast Ferocious Bite Icon Ferocious Bite if capped on Combo Points and Rip Icon Rip has at least 10 seconds remaining.

Note one of the harder parts of the rotation now is making room to fit your Tiger's Fury Icon Tiger's Fury casts in, as the global cooldown means you will also be generating Energy for a short period after the cast generates 50 Energy. Try to make sure you dump Energy as much as possible before casting it to avoid overcapping during the following global cooldown.

6. Multi-target Rotation for Feral Druid in BfA

Much like in Legion, you should ideally be maintaining your Rake Icon Rake on as many targets as possible, alongside keeping Thrash Icon Thrash active whenever additional targets are present that will last for the duration of the DoT. You should also be replacing Shred Icon Shred with Swipe Icon Swipe as your Combo Point filler.

7. ChangeLog

  • 08 Jun. 2018: Made a small update to the Tiger Dash description.
  • 30 May 2018: Page added.
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