2.1.
Midnight Season 1 Release Changes
Midnight Season 1 has released, and with it came a lot of new content.
It brought with it three new Raids, alongside heralding the start of Season
1 for both Mythic+ and PvP. With all the new things available, we've provided
some dedicated hubs covering everything available!
2.2.
Patch 12.0.5 Changes
Midnight Season 1 continues to bring a number of tuning and ability adjustments
on a regular cadence to most specializations. For Brewmaster Monk, this includes the following changes.
Brewmaster
- Master of Harmony
- Harmonic Surge has been redesigned – Casting Celestial Brew or Celestial
Infusion grants 2 charges of Potential Energy. Your next cast of Tiger Palm
or Vivify consumes all charges of Potential Energy to cause a Harmonic Surge.
Harmonic Surge: For each charge of Potential Energy, deal Nature damage to
your target and nearby enemies, and heal up to 5 allies. Damage and healing
increased per stack of Potential Energy consumed.
- Potential Energy has been redesigned – Casting Keg Smash grants a charge
of Potential Energy.
- Coalescence’s tooltip has been adjusted for clarity, and it now applies
its own distinct periodic healing and damage effect.
- Several tooltips have been updated to clarify that they interact with
both Celestial Brew and Celestial Infusion.
Although these notes sound substantial, they are mostly quality of life changes
aimed specifically at Brewmasters using the
Master of Harmony Hero Talents.
This includes adjusting the tooltips of
Potential Energy,
Coalescence,
and
Endless Draught for greater clarity.
Beyond a mere tooltip touchup, though,
Harmonic Surge has been updated
to now consume all stacks of its buff when casting
Tiger Palm or
Vivify.
Previously, a Brewmaster making regular use of
Celestial Infusion
or Brew, alongside bonus casts of
Keg Smash from
Bring Me Another,
would frequently generate more stacks of Harmonic Surge than they could spend.
This change addresses that possibility, resulting in a small damage buff
for
Master of Harmony Brewmasters without changing anything in the rotation.
It does not alter the relative strength of these talents compared to
Shado-Pan,
particularly in AoE, but is welcome nonetheless.
In addition to this, a variety of open world content releases worth checking out!
The Voidforge Unlocks!
The Voidforge is Midnight's take on Bonus Rolls and Turbo Boost, allowing you to
target specific big ticket items through a new bonus roll system. You can also
further empower trinkets and weapons, and we have recommendations on our
Gear page.
Void Assaults are Unleashed
Eversong Woods and Zul'Aman are under siege from the forces of the Void. Thwarting
their attacks provide a new way to acquire gear all the way up to Hero level, and
you can check out more on our Void Assault hub.
Disrupt Ritual Sites
Sharing a similar reward structure to Void Assaults, Ritual Sites are instanced
content similar to Delves. You can find out all about them on our Ritual Sites page.
Click for Previous Season 1 Hotfixes
Show April 7th Class TuningHide April 7th Class Tuning
Brewmaster
- Developers’ notes: Moving into Midnight, Brewmasters gained a significant
amount of self-healing. While this has shored up one of the spec’s longstanding weaknesses,
we’re finding the total of their defensive capability is a bit too potent. These
changes aim to tone down self-healing and narrow the gap between Monks and other
tank specializations.
- Vital Flame now causes you to heal for 40% of all Fire or Nature damage dealt by your spells and abilities (was 50%).
- Shado-Pan: Predictive Training now reduces all damage taken by 8% (was 10%).
Compared to the previous tuning pass Brewmaster was subjected to, these adjustments
feature an even lighter touch that is focused entirely on the specialization's mitigation
and self-healing. Although the reduction in
Vital Flame's healing sounds
significant, this talent has consistently been prone to overhealing,
particularly in larger AoE pulls. This means that reducing its healing will barely
be felt by most Brewmasters, with the tuning being more apparent at incredibly high
key levels; even there, it will likely only be noticed in small pulls. Meanwhile, the
slight reduction to the
Shado-Pan talent of
Predictive Training
will be even harder to really notice for almost all players.
In general, the tuning given to Brewmasters at this time seems more like an attempt
to impact player perception rather than actual performance. Importantly, however, Brewmaster's
damage remains unchanged at this time. These factors combined will likely do
nothing to displace its popularity at the moment, particularly in Mythic+. Instead,
other tanks were given minor buffs at this time in an attempt to somewhat bring them to
the level Brewmaster is already at.
Show March 17th Class TuningHide March 17th Class Tuning
Brewmaster
- Master of Harmony: Meditative Focus now increases damage dealt by Tiger Palm by an
additional 50% (was 100%).
- Master of Harmony: Aspect of Harmony stores vitality based on 12% of damage done,
and 6% of effective healing (was 25% and 12%)
On the whole, these changes are merely meant to undo the buffs these Hero Talents
received shortly before the expansion's launch. While they do represent a significant
damage loss for
Master of Harmony Brewmasters, they are not unreasonable
and still leave the specialization in a fine state for its damage potential; this
also opens up the opportunity for
Shado-Pan to once again shine in
Mythic+.
2.3.
Midnight Summary
Moving into Midnight, a core theme of class
design has been in simplifying aspects of a specialization that have unnecessarily
complex interactions "just because" rather than being satisfying to play. For
Brewmaster Monk, this means reworking the available Hero Talent trees of
Shado-Pan and
Master of Harmony to be more consistent, communicating
Stagger more clearly, and slight ability pruning. The broad extent of these
changes can be found below, though don't be alarmed if you were a fan of Brewmaster
already: its core gameplay remains the same.
2.4.
Apex Talents and Extra Talent Points
One of the major changes in Midnight's class design comes as players reach
the new level cap of 90, unlocking additional talent points in all available trees.
Not only does this create more potential build flexibility, but starting from Level 81 every
specialization also unlocks a new Apex Talent, transforming a key
part of gameplay. For Brewmaster Monk, this Apex Talent is called Bring Me Another
and has three main parts which revolve around the
Keg Smash ability:
Bring Me Another — Using an ability with Brew in its name has a
chance to generate an Empty Barrel (max 1). When you next cast
Keg Smash,
your Empty Barrel will also be thrown at your target to deal bonus damage and can ricochet
to up to three additional enemies. These bounces will not occur in single-target.
Bring Me Another — Increase all Physical
damage dealt by 10/20%. In addition, the cooldown of
Keg Smash is reset
and the Energy cost of its next cast reduced by 50/100% whenever you generate an Empty Barrel.
Bring Me Another — Whenever you cast
Fortifying Brew or
Celestial Brew/
Celestial Infusion, you and up to
2 nearby allies gain a
Refreshing Drink, along with an Empty Barrel
for yourself. Upon taking damage, Refreshing Drink is consumed to trigger a substantial
heal-over-time effect. The damage of Empty Barrels is also increased by 100%.
Midnight Hero Talent Adjustments
2.5.
Shado-Pan
The
Shado-Pan Hero Talents have been largely redesigned from the
ground up on Brewmaster Monk. Most importantly,
Flurry Strikes are no
longer triggered after spending a specific amount of Energy, instead occurring
after every cast of
Keg Smash. In addition, your auto attacks now generate
Flurry Charges rather than dealing damage in general, with the number of
charges being roughly identical between dual-wield and two-handed weapons. Beyond
this, all interactions involving
Weapons of Order are now tied to
Invoke Niuzao, the Black Ox instead and
Wisdom of the Wall now rewards
you for casting
Breath of Fire while this cooldown is active. Overall,
these changes have made
Shado-Pan Brewmasters capable of dealing much
more consistent damage.
On top of reworking its mechanics, the
Shado-Pan tree has also
received additional talent nodes that will all be unlocked by the time you reach
the level cap in Midnight:
Shado Over the Battlefield —
Flurry Strikes
deal additional Nature damage to nearby enemies. This is largely identical to the
former "Shadow" effect of
Wisdom of the Wall, but present at all times.
Combat Stance — Reduces the cooldown of
Roll; choice node with
Initiator's Edge. Replacement for
Protect and Serve.
Initiator's Edge — Gain temporary bonus movement speed
when entering combat; choice node with
Combat Stance. Replacement for
Lead from the Front.
Stand Ready — Activating
Invoke Niuzao, the Black Ox
instantly grants 10
Flurry Charges that immediately trigger on your
next attack.
Weapons of the Wall —
Flurry Charge
generation is increased, and additional
Flurry Strikes are triggered
with every
Breath of Fire cast during
Invoke Niuzao, the Black Ox.
2.6.
Master of Harmony
In comparison to its counterpart, the
Master of Harmony talents have
seen less drastic changes. Its gameplay loop still revolves around
building and spending vitality, activating
Celestial Brew or
Celestial Infusion to do so. Where a key difference
now lies is in the
Coalescence capstone. Rather than universally amping
all of your ability damage on any target affected by
Aspect of Harmony,
this talent now automatically spends vitality
to empower every cast of
Keg Smash with bonus damage while increasing
the generation of all other spells to compensate. As a result, it is now more
difficult to "cap" out and waste the resource, and you will not be punished as
severely for choosing to not cast Celestial Brew/Infusion in low-damage areas just
for bonus DPS.
The
Master of Harmony tree, like its
Shado-Pan alternative,
also brings new talent nodes in Midnight:
Harmonic Surge — Casting
Celestial Brew or
Celestial Infusion causes your next two
casts of
Tiger Palm or
Vivify to deal bonus Nature damage
split among nearby enemies as well as a small amount of healing to nearby allies.
Potential Energy — Casting
Keg Smash causes your next cast of
Tiger Palm or
Vivify
to trigger a Harmonic Surge.
Meditative Focus — Empowers your
Blackout Combo and
Press the Advantage talents:
Blackout Combo's bonus damage to
Tiger Palm is further
increased, along with the bonus Brew cooldown of
Keg Smash when either
are comboed.
Press the Advantage deals increased Nature damage and grants additional
cooldown reduction to Brew abilities.
Stagger and Mitigation in Midnight
2.7.
Stagger and Mitigation in Midnight
One of the main difficulties in learning Brewmaster Monk as a new player has
often been trying to figure out the
Stagger passive and all of the
talents that interact with it. Many have come with bonus effects that seemingly
encourage you to take additional damage, or quietly reduce its danger to you without
being clearly visible. No longer. In Midnight, any time
your Stagger gets reduced by an effect, such as
Purifying Brew, a combat
text pop-up will occur to tell you exactly how much it was. This should hopefully
make the smaller, but consistent reductions from talents like
Quick Sip
more obvious and let players feel visually rewarded for proper play.
Speaking of
Purifying Brew, the ability now also glows at more appropriate
times and will additionally Purify a minimum amount of
Stagger.
Whereas previously it would only highlight in
Heavy Stagger, in
Midnight it will also briefly glow whenever you have entered a period of
"Elevated Stagger". This occurs whenever you have suffered a large hit that causes
your Stagger level to jump, even if it was low beforehand. These two enhancements
combine to better teach players how to properly use the ability as mitigation,
with the
High Tolerance talent now also providing partial cooldown refunds
for successfully reacting to Elevated Stagger.
Finally, most talents that once provided different benefits based on your
current
Stagger level have been adjusted to instead offer consistent
effects. Now, rather than
Dragonfire Brew buffing
Breath of Fire
by smaller amounts in only
Light Stagger, it will instead offer its maximum
bonus at all times. The one remaining exception among a Brewmaster's talents is
Training of Niuzao, which varies in its Mastery bonus. Still, these
changes and improved Stagger guidance should combine for a better Brewmaster
experience across all types of content.
Ability Pruning
2.8.
Midnight Brewmaster Ability Pruning
Brewmaster Monk has long had a reputation of requiring many different keybinds
to appropriately handle its plethora of abilities. Midnight is making
a concerted effort to address this concern by removing a number of active
abilities for the specialization. These include the following:
Rising Sun Kick and its supporting talents
Weapons of Order; many supporting talents are also removed, with some
interactions transitioning to
Invoke Niuzao, the Black Ox
Clash
Dampen Harm
Diffuse Magic;
Magic dispelling and redirection effect is
now an optional passive enhancement to
Fortifying Brew
Overall, this should create a more intuitive damage rotation for Brewmaster players,
as many have felt
Rising Sun Kick to be disconnected from other abilities
or defensive goals. Although the loss of two defensive abilities is unfortunate,
this has also happened to most tank specializations and can make for easier
decision making in an emergency (ie: just press
Fortifying Brew rather than
choosing between it,
Dampen Harm, and
Diffuse Magic). If you were
once overwhelmed by keybinds when learning the specialization, give it another
try in Midnight and see how you feel!