Guardian Druid Tank Amirdrassil Raid Guide — Dragonflight 10.2.5

Last updated on Jan 15, 2024 at 15:00 by Pumps 35 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Guardian Druid for each boss of the following raid: Amirdrassil. All our content is updated for World of Warcraft — Dragonflight 10.2.5.



Below, you can find class and spec-specific advice for every fight in Amirdrassil. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Amirdrassil, the Dream's Hope guides.

On this page, you will find Guardian Druid specific information to deal with each boss in the Amirdrassil raid. These are not complete encounter guides but specific tips for doing the bosses as a Guardian Druid.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Guardian Druid and how you can deal with each fight as best as possible.

The build above is your generic single target high-damage talent tree. Each boss below will note if it uses this build or if you should adjust anything. Running the same talent build for every single boss will not be optimal.





For Gnarlroot, you can use the default talent build at the top of the page.



  • Taunt swap each time your Dreadfire Barrage Icon Dreadfire Barrage debuff expires.
  • Utilize your Stampeding Roar Icon Stampeding Roar to help your raid quickly move with the Controlled Burn Icon Controlled Burn debuffs.

For more information, please refer to our Gnarlroot guide.


Igira the Cruel



The default build at the top of this page for this boss works great.



  • This boss has a constant 2-target cleave on each melee swing with Vicious Swing Icon Vicious Swing. That means you and your co-tank should always be stacked up close together to avoid any melee getting hit. This also stacks up a bleed Drenched Blades Icon Drenched Blades which you should taunt swap on when your debuff expires.
  • Utilize Stampeding Roar Icon Stampeding Roar to help your group run to the marked positions for Marked for Torment Icon Marked for Torment.




The default build works fantastically on this boss.



  • This fight generally splits the raid into 2 groups where you will be separated from you co-tank. It is a fairly simple fight, but the tank mechanic can be deadly if not handled properly.
  • The boss will stack up debuffs of Molten Venom Icon Molten Venom on the tank and eventually cast Cataclysm Jaws Icon Cataclysm Jaws. The tank with no debuff stacks of Molten Venom Icon Molten Venom must taunt DURING the cast of Cataclysm Jaws Icon Cataclysm Jaws, which will avoid the debuffed tank from being hit very hard.
  • Use Stampeding Roar Icon Stampeding Roar to help your raid quickly soak the Flood of the Firelands Icon Flood of the Firelands circles and spread back out quickly.

For more information, please refer to our Volcoross guide.


Council of Dreams



On this boss, you can run the default single target build.



Many of the boss mechanics interact with each other in one way or another in this fight, and as a tank, you may need to aim certain mechanics to interrupt others.

  • Urctos, the bear boss, has a hard-hitting frontal cleave Agonizing Claws Icon Agonizing Claws so always face him away from the raid unless aiming him at one of the other two bosses to charge him; in that case, the raid should move.
  • You must face Urctos' Barreling Charge Icon Barreling Charge at Aerywnn during their cast of Constricting Thicket Icon Constricting Thicket to interrupt it.
  • Only Urctos needs to be actively tanked out of the 3 bosses.

For more information, please refer to our Council of Dreams guide.


Larodar, Keeper of the Flame



For this boss, it is suggested you play the default build.



  • The tank swap mechanic on this fight is Furious Charge Icon Furious Charge; you must run as far away as you can/need to reduce damage taken by this. It also leaves the debuff Nature's Fury Icon Nature's Fury on the tank. This makes them take massively increased damage, decreasing over time. Swap on each charge.
  • The boss will also spawn Fiery Treant Icon Fiery Treant adds, which need to be tanked and interrupted.
  • In phase 2, the boss has a frontal cleave Smoldering Backdraft Icon Smoldering Backdraft, which also reduces your healing taken by 100% and leaves a circle on you Smoldering Suffocation Icon Smoldering Suffocation which will drain health from allies within it. It is crucial to drain health from allies to keep yourself alive.
  • Help your raid members run out quickly by using Stampeding Roar Icon Stampeding Roar when the Ashen Devastation Icon Ashen Devastation circles go out.

Nymue, Weaver of the Cycle



You can opt for the default single target build for this encounter.



  • The tank swap mechanic on this fight is Weaver's Burden Icon Weaver's Burden, which places an explosive seed inside you that pulses damage every 1 second to players within 12 yards of you, so you must be away from players during this. This also makes you take bonus damage afterwards with the Woven Resonance Icon Woven Resonance debuff.
  • The bosses tank hits are Threaded Blast Icon Threaded Blast casts, which hits very hard and is half magic half physical making Ironfur Icon Ironfur rather weak.
  • In the intermissions, it is important that you do not let the big tree add cross the Verdant Matrix Icon Verdant Matrix as it will deal massive damage to the raid and quickly wipe them.




You can opt for the default single target build for this encounter.



  • The taunt swap on this encounter is Brand of Damnation Icon Brand of Damnation, which hits very hard and causes you to be afflicted by Searing Aftermath Icon Searing Aftermath, which deals massive raid damage to nearby enemies, so get as far away as possible with this debuff. The initial explosion of Brand of Damnation Icon Brand of Damnation must hit at least 5 players.
  • Utilize Stampeding Roar Icon Stampeding Roar to help your group soak the Living Flame Icon Living Flame before they hit the boss.

For more information, please refer to our Smolderon guide.


Tindral Sageswift, Seer of the Flame



For this boss, the default build works great.



  • The tank swap on this fight is Searing Wrath Icon Searing Wrath. This is applied on melee swings and stacks up quickly. Taunt when your debuff expires.
  • Tanks also have to soak both the Poisonous Mushroom Icon Poisonous Mushroom and Blazing Mushroom Icon Blazing Mushroom which deal a massive 500% increased damage if soaked within 3 seconds of each other. These hit quite hard and are a great place to rotate cooldowns.
  • It can be a great idea to have your cooldowns up for the end of each dragonriding phase, as the boss will cast a massive shield that must be broken quickly to avoid a wipe.
  • Ensure that you pick up a feather before the Dragonriding phase, as failure to do so will result in demise. Having your Dragonriding mount keybound can be very handy here.

Fyrakk the Blazing



The default build will be a greater starter point as it is a well-rounded build.



  • The tank swap mechanic on this encounter is Fyr'alath's Bite Icon Fyr'alath's Bite, generally this is swapped at 2 stacks of the debuff. This is also a frontal cone attack , which must be faced away from your raid.
  • In the second phase, each tank should pick up a Burning Colossus add and then drag them over to the smaller adds.
  • In the final phase, the tank swap mechanic swaps to Infernal Maw Icon Infernal Maw, which leaves a large stacking DoT indefinitely. Tanks can take up to 2-6 stacks generally before they taunt swap.


  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 21 Nov. 2023: Updated Boss Tips, added Fyrakk Tips.
  • 28 Oct. 2023: Page Added.
Show more
Show less